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Xenoblade Chronicles 2 - Catch All Info Thread

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random25

Member
Sorry if this has been discussed a lot already, but I just got through seeing the whole story of Xenoblade 1, and now I'm wondering: How much (if at all) are we expecting this to be a direct sequel to Xenoblade 1? And how much do you want it to be?

The story of Xenoblade 1
ends conclusively but leaves some hooks for a sequel, with various characters talking about venturing beyond the Bionis and Mechonis. However these are pretty vague hooks.

I'm expecting this game to take place in the same universe
(the universe Zanza created)
, but the real question on my mind is if we'll see any returning characters. And who exactly would that be?
Not many important characters survive outside of the main party, so I guess them? Maybe Alvis?
My dream scenario is something like Golden Sun
where your old party joins you eventually, but I'm not expecting that at all
. Honestly, I'm expecting essentially no returning characters, though it's not what I hope for.

The existence of common enemies and the overall look of the world gives it a direct sequel vibe than just being called Xenoblade 2. But we just have not much information yet as to how connected it is to the first one.

As for the party members, I don't think any party members from the previous game will return as playable characters. The adventure is pretty much different from the first one.
 

SolVanderlyn

Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
Watch them turn this into Xenogears Episode I.

I want them to do this. Maybe even make it so Chronicles 1 was Ep 1 and this Ep 2. Wishful thinking, I know. :(
 

R.D.Blax

Member
They probably started pre-production even before XCX wrapped up. And not having to make engine again made development faster
 

Pokemaniac

Member
I have the strange feeling that this is really coming this year. Maybe it started development on 3DS like some said...

Why would you think this started on 3DS? The New 3DS can't even run the first Xenoblade without significant downgades. If anything, they're probably using the Xenoblade X engine largely unchanged.
 

Dystify

Member
Why would you think this started on 3DS? The New 3DS can't even run the first Xenoblade without significant downgades. If anything, they're probably using the Xenoblade X engine largely unchanged.

That's what I also think. The only reason we may see the finished game this year is because they reuse the engine of Xenoblade Chronicles X. If you look at the trailer for this game it's very obvious. Not that that's a bad thing.
 

Waji

Member
Just for details :
https://twitter.com/YasunoriMitsuda/status/833316863220150274
In this tweet Yasunori Mitsuda says the "Dreamy recording" is finished so he's kinda sad.
And in this next one :
https://twitter.com/_saitomasatsugu/status/833332377166376961
The character designer of Xenoblade 2 talks about how Takahashi said : "It makes me have goosebumps" and he wonders if he was talking about the music (but it seems implied).

That's what I also think. The only reason we may see the finished game this year is because they reuse the engine of Xenoblade Chronicles X. If you look at the trailer for this game it's very obvious. Not that that's a bad thing.
People always take XenobladeX as a reference but I think it's not the best example.
1) The game was shown during the well known January 2013 direct which was obviously a panic direct.
2) It was clearly really early footage put together as Monolith could and didn't feel as advanced as Xenoblade 2 seems to be
3) The announced date was 2014, not 2013, so it was already shouting : "It's faaaaaar away from now !"
Between January 2013 and December 2014 there's already 2 years. The delay to April 2015 in Japan didn't change much and was to e expected since the first reveal "year" was too far away to be that clear.

Now I'm not saying it's impossible Xenoblade 2 gets delayed to early 2018, I actually think February 2018 is part of 2017 (as the last winter month).
What I wonder though, is how the localisation is handled since 2017 is the same for everywhere.

I'm personaly playing RPG in Japanese so I'm not waiting for it, but there's clearly a big difference in localisation involved this time around, or they are straight up lying.
I'm also really interested in how the company managed each projects, whether it's directly their own game, or Zelda.
 

Peltz

Member
Just for details :
https://twitter.com/YasunoriMitsuda/status/833316863220150274
In this tweet Yasunori Mitsuda says the "Dreamy recording" is finished so he's kinda sad.
And in this next one :
https://twitter.com/_saitomasatsugu/status/833332377166376961
The character designer of Xenoblade 2 talks about how Takahashi said : "It makes me have goosebumps" and he wonders if he was talking about the music (but it seems implied).


People always take XenobladeX as a reference but I think it's not the best example.
1) The game was shown during the well known January 2013 direct which was obviously a panic direct.
2) It was clearly really early footage put together as Monolith could and didn't feel as advanced as Xenoblade 2 seems to be
3) The announced date was 2014, not 2013, so it was already shouting : "It's faaaaaar away from now !"
Between January 2013 and December 2014 there's already 2 years. The delay to April 2015 in Japan didn't change much and was to e expected since the first reveal "year" was too far away to be that clear.

Now I'm not saying it's impossible Xenoblade 2 gets delayed to early 2018, I actually think February 2018 is part of 2017 (as the last winter month).
What I wonder though, is how the localisation is handled since 2017 is the same for everywhere.

I'm personaly playing RPG in Japanese so I'm not waiting for it, but there's clearly a big difference in localisation involved this time around, or they are straight up lying.
I'm also really interested in how the company managed each projects, whether it's directly their own game, or Zelda.

I would anticipate at least a 6 month delay in localization. Nintendo doesn't seem to prioritize simultaneous worldwide releases for RPGs outside of Pokemon.
 

Waji

Member
True, but with XCX they did the soundtrack pretty early in the development process.

That ANUNA track sounds amazing :D
Well that's only one part of it, we don't know if the rest of the sound tracks wasn't done a while before.
It could be only a few tracks of Mitsuda which requires the participation of this group, finished later.

Most if not all of the compostion was probably done and the composer could send samples of it while having to add some arrangement or something. I don't know, just trying to find a few possibilities.

I would anticipate at least a 6 month delay in localization. Nintendo doesn't seem to prioritize simultaneous worldwide releases for RPGs outside of Pokemon.
Ok then they just have to release the game in November for the western territories and 6 month before for Japan (lol). I'd like that.
But we never know what change might happen. What if they deliberately postponed the Japanese release while the localisation does its job ?
It's a totally different matter but Mario Oddysey is said to be almost finished yet they keep it for December (I know it's the christmas effect, but still...)

Just throwing whatever ideas... I certainly don't hope they would do that last thing I typed.
 

Oregano

Member
I would anticipate at least a 6 month delay in localization. Nintendo doesn't seem to prioritize simultaneous worldwide releases for RPGs outside of Pokemon.

Whilst true Kimishima said recently that they were going to be more focused on worldwide releases now and the new Fire Emblem is simultaneous(or close to it?).
 

MomoQca

Member
Well that's only one part of it, we don't know if the rest of the sound tracks wasn't done a while before.
It could be only a few tracks of Mitsuda which requires the participation of this group, finished later.

Most if not all of the compostion was probably done and the composer could send samples of it while having to add some arrangement or something. I don't know, just trying to find a few possibilities.


Ok then they just have to release the game in November for the western territories and 6 month before for Japan (lol). I'd like that.
But we never know what change might happen. What if they deliberately postponed the Japanese release while the localisation does its job ?
It's a totally different matter but Mario Oddysey is said to be almost finished yet they keep it for December (I know it's the christmas effect, but still...)

Just throwing whatever ideas... I certainly don't hope they would do that last thing I typed.

Not to sound incredibly selfish, but I really hope that's the case. I don't really want to spend months and months hiding from the internet because of potential spoilers.


I'm sure you're elated. :p
 

IceIpor

Member
I hope this "2017" release is part of Nintendo's new strategy of global launches.
Maybe they've decided that localization should happen at the same time as development, despite the increase in costs.
 
So is this a sign that the game might actually be coming out this year? Xenoblade X wait was brutal for me so I'm trying to temper my expectations on this one.
 

ModBot

Not a mod, just a bot.
Now that the initial announcement info roundup is done, we don't need this thread (or any megathreads). If there is more information about this game, then create a new thread.
 
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