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Tanabe talked about his plans for Metroid Prime 4 in 2015. Let's revisit them.

MoonFrog

Member
Time manipulation mechanic could be used for some great puzzles. Something along the lines of Skyward Sword's time crystals and Sand Sea area.
Lanayru was best region in that game by far.

And yeah, Skyward Sword is a game to think about: the Metroid Zelda to Prime 2s Zelda Metroid.
 
The internet is always such an echo chamber. I've been telling people we were getting prime 4 ever since federation force teased it. People just kept continuing the narrative that the series was dead for some reason. Memes and all.

To be fair, Prime 4 was first teased at the end of Corruption, which was like, 10 years ago...
 

Servbot24

Banned
The internet is always such an echo chamber. I've been telling people we were getting prime 4 ever since federation force teased it. People just kept continuing the narrative that the series was dead for some reason. Memes and all.

"For some reason" lol. Hmmm what might that reason be...
 

MoonFrog

Member
To be fair, Prime 4 was first teased at the end of Corruption, which was like, 10 years ago...
And Tanabe presented it in this interview as "I want to make Prime 4 but there's no team assigned to do it with me. I managed to get a team for FF, though."
 

forrest

formerly nacire
I just hope they leverage some of what the Zelda team accomplished.

Single planet
Massive scale
Exploration
Isolation

I need this now.
 
I understand many people thought that [Echoes] was too difficult

Fucking casuals. That game was glorious. The boss battles were so intense. Ugh. Perfection. Where's the HD Trilogy for Switch?

And please no story shit in MP4. You guys have already ruined MP3 and OM.
 

Nanashrew

Banned
I forgot how stupid-looking the newer Metroid character designs are.

Can Samus be the only human character? Please?

Well, we don't even know if Sylux is human. Gender, age, and race are all unknown. We just know that Sylux seems out for Samus and has hatred for the Federation.
 

watershed

Banned
No sidekicks, no federation people, no long cutscenes, and no long dialogue please. The less anyone and everyone speaks in the game, the better. Give me exactly what the press release says "isolation and exploration" and I'm good.
 
Well, the Prime trilogy already does too much to really have it fit with the mainline games. I say just continue keeping them as two separate continuities that pay no mind to each other instead of worrying about making them fit. Prime may not make much sense without Metroid Prime being in the picture, but they could just say that it refers to the first person nature of the games.

Yeah. It doesn't help that several Metroid games go directly into the next one (Metroid II to Super, Metroid Prime 2 to 3) and they've released games that fill in gaps between games (Hunters between Prime 1 and 2, Other M between Super and Fusion). That timeline is locked pretty tight. It's hard to have the Prime games keep happening in between Metroid and Metroid II.

Best to treat them as two forks off of the original Metroid.
 

Servbot24

Banned
Well, we don't even know if Sylux is human. Gender, age, and race are all unknown. We just know that Sylux seems out for Samus and has hatred for the Federation.

"Guy who doesn't like Samus and looks like a plastic toy designed by a 5 year old"

Fans can't get enough! Bring him back! Sylus! Sylus! Stylox? Whatever he is, he's essential because of that attitude he seemed to have in that one cutscene in that one spin-off game where he wanted to shoot his gun! His gun! How badass is that?
 

Brickhunt

Member
I have never played Hunters so I don't know if I'm going to particularly care about this Sylux...=/
Besides having a climatic boss battle with Samus, Sylux character hasn't been touched in the game at all. All we have is his backstory in which he hates the GF, Samus and uses stolen prototype tech. Tanabe probably wants to use Sylux to bring the GF' darker side. Someone that has access to such tech and hates the GF obviously was screwed somehow.


One aspect which is usually overlooked in Hunters is that there is another Bounty Hunter, Noxus, who is described as good alingned and just want to keep the game's "ultimate power" away from evil hands...and proceeds to fight Samus. This seems to hint that the Galactic Federation, and Samus by affiliation, is not perceived by everyone as benevolent, which fits the darker side of GF that we see in Other: M and Fusion
 

Nanashrew

Banned
"Guy who doesn't like Samus and looks like a plastic toy designed by a 5 year old"

Fans can't get enough! Bring him back! Sylus! Sylus! Stylox? Whatever he is, he's essential because of that attitude he seemed to have in that one cutscene in that one spin-off game where he wanted to shoot his gun! His gun! How badass is that?

You mean like Boba Fett?
 
Outside of some deep seated hatred for Samus and the Federation, Sylux is a blank slate. They can do whatever the fuck they want with that character, so the moaning is a bit premature.
 

Marcel

Member
z88XwsO.jpg


Tanabe: Sylux needs to be louder, angrier, and have access to a time machine. Two, whenever Sylux is not on screen, all the other characters should be asking "Where's Sylux"?
 

jdstorm

Banned
Sounds a lot like Prince of Persia Warrior Within. (Thats a very good thing from a design perspective. Just dont borrow the tone)

Personally i disliked the time shifting mechanic as it tends to overcomplicate and design philosophy that can already be too complex for the general audience. Besides Time Manipulation is more of a Zelda staple. Hopefully its more like a Day/Night cycle where both parts of the cycle have different hazards.
 
"For some reason" lol. Hmmm what might that reason be...

Just because it missed a single generation (Wii U), which was always a poor reason considering the series skipped the N64 and series much older have skipped generations without being considered "dead" (Punchout, Kid Icarus, Mother, Wars, etc)

Also, while I appreciate Nintendo listening to fans, they need to ignore the ones who refuse to want the series to advance. There's nothing inherently bad about having some sort of narrative or other sentient characters. I definitely don't want it to turn into every other generic narrative based game or FPS, but I don't mind some experimenting with more than just Samus and no one else.

I basically don't want another Starfox Zero situation. It came off to me as Nintendo trying to reconcile fans desires for the series to be only Arwing, only on rails (and occasionally all range) when it would have made more sense to actually develop a competently made Starfox Assault type game
 

ckaneo

Member
Outside of some deep seated hatred for Samus and the Federation, Sylux is a blank slate. They can do whatever the fuck they want with that character, so the moaning is a bit premature.
Premature moaning is kinda what Metroid fans do. I couldn't believe the complaints I saw from people who claimed they wanted Prime 4 until it was actually announced.
 

RagnarokX

Member
I would really love to see them run with the Samus being a biological weapon angle.




He's nothing. Fans just feel obligated to act like he matters because there aren't really any other NPCs.

Yep, and the whole "Samus is now an enemy of the Galactic Federation" is really nice. I wanna see this developing further.
Samus' DNA goes back to its original condition at the end. She's no longer a Metroid hybrid. The reason she becomes a criminal is that she destroyed a space station and a planet and has no proof that she did it to save the Galaxy. She doesn't sound like she plans to run. She'll stand trial and try to make the Galaxy understand what she did. Afterall, the Federation as a whole isn't evil.

Yeah. It doesn't help that several Metroid games go directly into the next one (Metroid II to Super, Metroid Prime 2 to 3) and they've released games that fill in gaps between games (Hunters between Prime 1 and 2, Other M between Super and Fusion). That timeline is locked pretty tight. It's hard to have the Prime games keep happening in between Metroid and Metroid II.

Best to treat them as two forks off of the original Metroid.
And they treat certain major components so differently. Like in the mainline games the Space Pirates are a rag-tag nomadic group wherein destroying Zebes in Super wiped them out as an organization. Prime treats them as a major militaristic force with their own planet. And they're run by a "high command" instead of Ridley and Ridley is treated like a bioweapon. The Federation is also handled much more militaristically to the point you wonder why they would ever need to employ Samus. The events of Prime 3 got so insanely high-stakes that it completely overshadows the mainline games in scope, and the series lost the more personal aspects of Samus' relationship to the Chozo, Metroids, and Ridley. It kinda helps that the mainline games focus pretty much just on 2 planets and had a couple of space stations that were trying to replicate one of those 2 planets. The Prime games spread across too many planets.

So yeah, just keep them both going in the direction they're going, though they really need to stop pussyfooting around it cuz it causes confusion. They can't use the "well the Prime games could go anywhere!" excuse forever cuz they will continue to cause continuity errors.
 

TZchassis

Member
Do you think they will use this Samus design from earlier Metroid Primes or go for the more popular design from the 2D games, Other M & Smash.

I find this design way better

1451363078180.jpg
 
So it's likely a new story without Phazon or Dark Samus, but within the Prime "continuity".

As in, they are games that can easily be put anywhere in the main timeline without affecting the main timeline itself.

I hope.

Metroid timeline is pretty weird. Originally, the Prime series was meant to fit between Metroid 2 and Super Metroid. Metroid 1 and 2. However, as the Prime series developed and Sakamoto started fleshing out his vision of the Metroid storyline with Fusion and Other M, it's unclear if that's still the case or if we've fractured int separate Prime and Sakamoto timelines.


Do you think they will use this Samus design from earlier Metroid Primes or go for the more popular design from the 2D games, Other M & Smash.

I find this design way better

p6C0Gav

I think realism is an artifact from a time when Nintendo competed on horsepower. We'll probably get something more stylized now.
 

Azuardo

Member
Do you think they will use this Samus design from earlier Metroid Primes or go for the more popular design from the 2D games, Other M & Smash.

I find this design way better

1451363078180.jpg

Unfortunately, they'll likely keep using the anime-esque design. My personal fave is the SM Samus designs, which depicted her as more of a hardened warrior. But even Prime 1 is much better than her current design.
 
I feel that I'm one of the few who really like Samus' design from the JP only Melee trophy. Very 80s anime looking imo.
Let's dream a little

IMG_0320.jpg
This pic made me realize that MP4 could very well be a UE4 game, which would be funny as hell when one remembers the misconception that MP1 was made with a heavily customized UE2 engine. It's like poetry...
 
Do you think they will use this Samus design from earlier Metroid Primes or go for the more popular design from the 2D games, Other M & Smash.

I find this design way better
Helmetless_Samus.jpg

I'd assume they'd keep using the design from Metroid Prime 3, or a new design that looks similar in appearance to it.

I don't see them using anything from the 2D games/OM/Smash. The Prime series has its own distinct art design/art style from the Sakamoto helmed games. One of the most obvious examples of this are the space pirates.

VYSfmhBl.png


EDIT: oh you probably mean like her actual face and not the armor. I guess they'll unfortunately make it look more like Smash 4/Other M or something, like how they incorporated the zero suit into Prime 2 and beyond.
 

Brickhunt

Member
Just make a new IP for that instead of forcing it onto Metroid. IMO.
Nintendo has been sitting on the Hunters formula for 10 years and haven't done anything with it. They are not going to make a new IP for it, specially when they already hit the jackpot with Splatoon.

Let's be honest, I get why fans are wary of adding multiplayer. It has been 10 years since the last good Metroid and we are salivating for a good exploration and isolation campaing.

But Metroid needs to start sell better or droughts like the last one will keep happening. A multiplayer mode is one of the possible solutions to boost the franchise' appeal without interfering too much with the single player campaing,

Hunters has the perfect foundation for a multiplayer in the Metroid series specially after the recent rise of hero shooters.
 
Maybe instead of escaping a planet that's about to explode, we bounce back and forth between it existing and its destruction. One second there's a cavern, the next there's a cave-in.

A whole game built around Dishonored 2's Crack in the Slab might be quite interesting, actually.

Prime 2 was somewhat there, but as far as I recall neither world actually interacted with the other.

EDIT

>Metroid Prime fanart

Uhh... That's Halo. That's literally Halo 3's HUD with some more gauges added, in an environment that looks like it's from Halo.
 

jmizzal

Member
Fall 2018 would be 3 1/2 years after that interview, Metroid Prime 4 could def come out next Fall depending when they started.
 
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