Alpha Centauri
Member
why does he look like a bond villain
I think when you hang out on NeoGAF and Twitter you get the feeling that most gamers are like yourself, buying 20 games a year and keeping up with all the latest AAA releases. That's just not representative of gamers in general. Most people probably buy like 2-3 games a year, and they're games they can play with their friends, and games which they can play for a long time. FIFA, COD, GTA, Overwatch, etc. It's also a matter of cost; paying 60$ for a 15-20h experience is not something most people can do on a regular basis.Not to go off on a tangent but I continue to struggle to believe that the majority of people who play games - i.e. a medium that in part got big because it allowed people with anxiety, low self-confidence and other pychological problems to escape from said problems and enjoy something without the stress that comes with having to deal with other humans or compete with them - now suddenly all prefer multiplayer games with a focus on competition, loot and cosmetics.
I can't be the only one who still feels intimidated and stressed when having to compete with others and as such prefer to be engrossed in a game world offline at my own pace, can I? I truly fear it won't be long before I might as well stop gaming alltogether unless I adapt myself to like GAAS style games with a focus on multiplayer and shared experiences...
why does he look like a bond villain
why does he look like a bond villain
This. Their last games feature always more open areas. They're good at least, but I feel I need some linear non rpg games in between all the open worlds and I don't even play games as a service things.
I understand they think the game wouldn't be profitable and shutting down as a business decision because they're an enterprise and not a friend, but it sucks anyway. And what rubs me the most in the wrong way is switching the approach to something not story focused linear game which there are less and less.
The industry is changing into something awful because that's what the majority of people is buying and so the major companies are adapting and this is the result: losing potentially amazing games or eventually even entire genres which made the medium great in the first place (in the AAA space at least). That's what I fear.
why does he look like a bond villain
Hope all the ex V employees will find a new job
Agreed. The open world fad is what I hate the most about the current generation. There's a very limited amount of linear AAA games to play, particularly if 3rd person action-adventures are what you enjoy the most.
I actually quitted playing Uncharted: The Lost Legacy, when I came to the open area. I just don't find it fun or interesting to roam around aimlessly. Now I'm worried that The Last of Us 2 will have semi-open areas as well to appease the current trend.
Hope all the ex V employees will find a new job
You should power through it, honestly. I thought the open world segment was a drag as well, but it's a relatively small part of the game, and everything afterwards rivals Uncharted 2 in terms of quality, imo.
I just don't respond to this type of game at all, it's almost diametrically opposed to what I enjoy about the medium.
The death of single player games may kill my love of video games ultimately.
And I really love multiplayer games.
Single player games aren't going to die, just the top end budget ones
I may have to do that, if it gets better afterwards. The thing is, it bothers me to leave something unchecked, and having such an area to explore just feels exhausting to me. That's exactly why I quitted Witcher 3 early on as well.
Single player games aren't going to die, just the top end budget ones
Single player games aren't going to die, just the top end budget ones
I think you guys are seeing to much black here. I don't think this means the end of SP games at all. The industry is going through phases, that's all. Now that shared world stuff may be all gloom and shiny but I doubt that this will last. That market will become oversaturated was well at some point, especially because it keeps players for longer.
Käebi;252374286 said:So, how can we get Disney to revoke EA's monopoly on Star Wars games?
Nah, we're good. (via Reddit)
A little off topic but from twitter:
What am I looking for there?
God of War on the screens.What am I looking for there?
Some new God of War environment.
It looks like a train station to me
Well I personally can't wait for a price drop on TLL and enjoyed greatly TLoU and Uncharted 4 and Witcher 3 and Horizon, but it's just that when you get in the same year mostly only open world AAA, let alone online only, the thirst for a real adventure comes out. I can't play only Horizons because fuck what a drag it would be. I rather have an Order 1886 thrown in between each open world.
And I loved (to death) Breath of the Wild too, but had just played the hd ones on Wii U so it was a welcome change. But I don't want the franchise to stay only there. That applies to ND and every single AAA game. You just run out of linear backlog games, too, nowadays. Un lucky to have some left for now. But AAA games that I really look forward to? Definitely not Ass Creed or Days Gone. Maybe GoW and TLoU2 are the only big ones right now and both are bound to have bigger explorable environments (which can be fine if done like TLOU1 or U4).
Nah, we're good. (via Reddit)
I think when you hang out on NeoGAF and Twitter you get the feeling that most gamers are like yourself, buying 20 games a year and keeping up with all the latest AAA releases. That's just not representative of gamers in general. Most people probably buy like 2-3 games a year, and they're games they can play with their friends, and games which they can play for a long time. FIFA, COD, GTA, Overwatch, etc. It's also a matter of cost; paying 60$ for a 15-20h experience is not something most people can do on a regular basis.
I don't really see this trend turning around anytime soon, because the traditional audience for these games is slowly being siphoned off by GaaS which split the player base between themselves. The upside is that the lack of AAA games will make room for indies and B-tier publishers to thrive.
Same here. Single player games is all that matters to me. Kill them off and i'm no longer interested in video games at all which also means that i won't be buying PC hardware and video game consoles too.The death of single player games may kill my love of video games ultimately.
Agreed. The lack of good old linear adventures is extremely disappointing, and the abundance of open world games is starting to get increasingly tiresome. That alone made Hellblade seem like a breath of fresh air. Not to mention, that series like Uncharted, that used to be linear are now seemingly moving towards open world.
Then make her a project lead. She should produce the next tomb raider game.From project lead to writer, though? That would still have to sting.
Man, too bad you don't have access to a PC as of now, I would have said Tyranny + Pillars of Eternity. Especially tyranny. Fantastic lore, fantastic cast, and one of my favorite RPGs this decade. I like pillars as well and am looking forward to pillars 2If anyone in this thread can point me to indie/AA/whatever games with deep lore, engaging stories, and memorable casts of characters I'd greatly appreciate it. Two out of those three criteria is also fine; beggars can't be choosers. Bonus points if they're playable on PS3, Xbox 360, Wii U, 3DS, or PS4, because those are the systems I have access to right now.
As for AA-to-AAA stuff, I still have to play The Witcher series and I know I'm missing out. I understand that. I'm reading the books first and I've struggled somewhat with a certain issue of mine against Sapkowski's writing, but I'm still enjoying them overall. It's just slowing me down.
I've calmed my fears over what might happen to Dragon Age 4 with some much-needed sleep and more chamomile tea than even my grandmother even drank on a rough night, but I've woken up wondering where I should be looking for video games now that one of my two anticipated projects has been canned and the other one may yet turn into a Destiny-esque, too. (Because EA.)