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I think Magni was the first person to intimidate Kratos

njean777

Member
TANGENT:

I played 15 hours of this game last week for the first time, and I couldn't help but feel disappointed by the combat/drama/story so much that I quit playing it. Thankfully I picked it up for 20$, even still, I felt mad that I paid for it. This isn't GOW and the changes they made just wasn't for me.

I watched a synopsis of the rest of the story and yeah.... not my cup of tea. This is coming from somebody that played all the prior games and really liked the combat and ridiculous story. It makes me sad that they had to take it into a serious story/drama genre now. Oh well, just not for me anymore.
 

Werewolf Jones

Gold Member
TANGENT:

I played 15 hours of this game last week for the first time, and I couldn't help but feel disappointed by the combat/drama/story so much that I quit playing it. Thankfully I picked it up for 20$, even still, I felt mad that I paid for it. This isn't GOW and the changes they made just wasn't for me.

I watched a synopsis of the rest of the story and yeah.... not my cup of tea. This is coming from somebody that played all the prior games and really liked the combat and ridiculous story. It makes me sad that they had to take it into a serious story/drama genre now. Oh well, just not for me anymore.
Bro we had like six games of Kratos being a massive manchild, killing and raping everything he could. He killed his entire family in the process and blames everyone but himself for it, while high key entertaining it was just garbage, same with the actual games themselves, enemies don't have hit stun and the combat is just shallow. While it doesn't need to exist this game is still better in terms of writing and combat than the old games by far. A completely accidental upgrade, I mean if you want the old games they aren't going anywhere. 👀
 
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Kupfer

Member
Bro we had like six games of Kratos being a massive manchild, killing and raping everything he could. He killed his entire family in the process and blames everyone but himself for it, while high key entertaining it was just garbage, same with the actual games themselves, enemies don't have hit stun and the combat is just shallow. While it doesn't need to exist this game is still better in terms of writing and combat than the old games by far. A completely accidental upgrade, I mean if you want the old games they aren't going anywhere. 👀
I played the old games two years ago for the first time. Chains of Olympus, 1 & 2 on the Vita, GoW 3 on the PS4, then God of War 2018.
The old ones are imo the better games. Kratos is a strong Character , the story, cutscenes, gameplay, bossfights, scenario, puzzles - everything fits together and is fun. GoW 2018 may be the "better" and modern game in terms of graphics and it's open worldish levels and camera, but it just lacks the fun and enthusiasm of the original ones.
They just made another game with a big name on it, GoW 2018 could have just been a new ip as well. There's not much GoW in it and boy is just annoying.
 

Danjin44

The nicest person on this forum
Bro we had like six games of Kratos being a massive manchild, killing and raping everything he could. He killed his entire family in the process and blames everyone but himself for it, while high key entertaining it was just garbage, same with the actual games themselves, enemies don't have hit stun and the combat is just shallow. While it doesn't need to exist this game is still better in terms of writing and combat than the old games by far. A completely accidental upgrade, I mean if you want the old games they aren't going anywhere. 👀
That’s not really true. Kratos revenge began in 2nd game. In the first game he worked for Athena for 10 years to removes his nightmares, he never went after revenge. Athena’s final task was to kill Ares because he was destroying Athena’s city. In the first game Kratos biggest goal was to get free from his nightmare and biggest reason the nightmare tormented him because he always knew it was his own fault.
 
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I find it funny how in so many ways God of War 2018 is the exact polar opposite of the old games.

Instead of sweeping, epic camera angles, it's an intimate behind the shoulder view, instead of the combat being all about playing keep away, it's instead about getting up close and personal, instead of loads of gore and nudity/sexuality, there's almost no gore and zero nudity/sexuality.

While as a fan of the older games I'm kinda sad to see the style of them left behind, the argument could be that the formula had grown pretty stale by the time of Ascension and a huge shake up was what was needed.

So I still liked the game a lot, even if not quite as much as I liked 1-3, but I did honestly find the combat in 2018 to be more engaging than in the old games, which could be pretty dull and repetitive at times, I liked the Zelda style approach to the game's level design and I liked the idea of the world of God of War being a world of mythos in general instead of just Greek mythology, I was actually pretty taken aback that the game referenced more than just Norse myth, that was cool as hell.

So I'm excited to see where the series goes next, but I do hope they bring back some of the edge the older games had, GOW 2018's gameplay combined with the past entries sex and violence levels would be pretty neato.
 

Danjin44

The nicest person on this forum
I find it funny how in so many ways God of War 2018 is the exact polar opposite of the old games.

Instead of sweeping, epic camera angles, it's an intimate behind the shoulder view, instead of the combat being all about playing keep away, it's instead about getting up close and personal, instead of loads of gore and nudity/sexuality, there's almost no gore and zero nudity/sexuality.

While as a fan of the older games I'm kinda sad to see the style of them left behind, the argument could be that the formula had grown pretty stale by the time of Ascension and a huge shake up was what was needed.

So I still liked the game a lot, even if not quite as much as I liked 1-3, but I did honestly find the combat in 2018 to be more engaging than in the old games, which could be pretty dull and repetitive at times, I liked the Zelda style approach to the game's level design and I liked the idea of the world of God of War being a world of mythos in general instead of just Greek mythology, I was actually pretty taken aback that the game referenced more than just Norse myth, that was cool as hell.

So I'm excited to see where the series goes next, but I do hope they bring back some of the edge the older games had, GOW 2018's gameplay combined with the past entries sex and violence levels would be pretty neato.
God of War (2018) in my opinion absolutely has better combat than pervious games but you need more than good combat, you need good enemy/boss design to fight and that to me lacked in God of War (2018). Outside of Valkyries, most of the enemies/bosses were not that much fun to fight and it loved keep throwing at us Trolls to fight.
 
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God of War (2018) in my opinion absolutely has better combat than pervious games but you need more than good combat, you need good enemy/boss design to fight and that to me lacked in God of War (2018). Outside of Valkyries, most of the enemies/bosses were not that much fun to fight and it loved keep throwing at us Trolls to fight.

The bosses definitely lacked the "wow" factor of the prior games.

While there were moments of epic scale like the old games, like Jormungandr for example, the bosses were mostly pretty scaled back, which is a huge change for the series.
 

GymWolf

Member
The bosses definitely lacked the "wow" factor of the prior games.

While there were moments of epic scale like the old games, like Jormungandr for example, the bosses were mostly pretty scaled back, which is a huge change for the series.
For me it's better this way.

Giant boss fights in 99% of the cases are lame as fuck in terms of mechanics, i always prefer humanoid or at least same dimension of kratos enemies.
Even in souls games the best boss fight are against humanoid creatures.
 

bitbydeath

Member
God of War (2018) in my opinion absolutely has better combat than pervious games but you need more than good combat, you need good enemy/boss design to fight and that to me lacked in God of War (2018). Outside of Valkyries, most of the enemies/bosses were not that much fun to fight and it loved keep throwing at us Trolls to fight.

I agree with all of this. Otherwise the lack of gore and nudity was also a downer.
 

Grinchy

Banned
Maybe it was that through all the other games, his life was on the line, but in this one, it was his son he was worried about.
 

GymWolf

Member
I agree with all of this. Otherwise the lack of gore and nudity was also a downer.
ExcellentShadyAustraliankestrel-size_restricted.gif
 

Moriah20

Member
As in good thing or bad thing?

For 1v1 fights it was great, but fighting groups sucked. Your attention is naturally drawn to the arrow indicator instead of just looking at the "big picture" like the older games where the camera zoomed out appropiately. Also, the previous games had some of the best sense of scale when you were climbing something or fighting a gigantic boss - GoW2018's has some of those big scale moments but because of how persistent the camera is with staying close to Kratos, they aren't nearly as good.
 

Mista

Banned
For 1v1 fights it was great, but fighting groups sucked. Your attention is naturally drawn to the arrow indicator instead of just looking at the "big picture" like the older games where the camera zoomed out appropiately. Also, the previous games had some of the best sense of scale when you were climbing something or fighting a gigantic boss - GoW2018's has some of those big scale moments but because of how persistent the camera is with staying close to Kratos, they aren't nearly as good.
True, I cannot disagree at all. If we just had the option to zoom out a bit, everything would’ve changed don’t you think?
 
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Sygma

Member
it was kinda clear that they mis managed the budget for that GoW, originally there were much more bosses and whatnot but Corey admitted to fucking up a little by experimenting too much

Nonenthless Dad of War is still very much Kratos, and the fact that the story was much more mature was a huge plus in my book. Plus you know its kinda hard being a raging little bitch raping woman when literally everyone in the realm is fucking dead, and hell itself can't process souls since Odin corrupted / imprisonned the Valkyries in charge of that job

Kratos in a no man's land on the verge of Ragnarok was a cool concept after he wiped out greece in order to unleash hope. There's no hope here and hes still a selfish, afraid of himself guy who's more in tune with his nature and stopped blaming everyone else for his faults
 
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njean777

Member
Bro we had like six games of Kratos being a massive manchild, killing and raping everything he could. He killed his entire family in the process and blames everyone but himself for it, while high key entertaining it was just garbage, same with the actual games themselves, enemies don't have hit stun and the combat is just shallow. While it doesn't need to exist this game is still better in terms of writing and combat than the old games by far. A completely accidental upgrade, I mean if you want the old games they aren't going anywhere. 👀

Aries tricked him into doing it... and he never lived it down. What you talking about....? At least the combat in the prior games didn't throw tons of enemies at you without having the camera right over the shoulder making it really hard to see who is attacking you. The indicator is a sorry excuse for a compromise. Plus the gap closers are garbage and so is having to press the buttons like a puzzle in order to control all the combat.

The story was always ridiculous and should be, raping is a strong accusation since the sex scenes I remember the girls were very willing to satiate Kratos. So I don't know where the raping comes in.
 

Danjin44

The nicest person on this forum
Aries tricked him into doing it... and he never lived it down. What you talking about....? At least the combat in the prior games didn't throw tons of enemies at you without having the camera right over the shoulder making it really hard to see who is attacking you. The indicator is a sorry excuse for a compromise. Plus the gap closers are garbage and so is having to press the buttons like a puzzle in order to control all the combat.

The story was always ridiculous and should be, raping is a strong accusation since the sex scenes I remember the girls were very willing to satiate Kratos. So I don't know where the raping comes in.
It no longer make sense for Kratos start having sex with random woman, the only reason he did because he want distracts himself from the nightmares.
 

Kupfer

Member
It no longer make sense for Kratos start having sex with random woman, the only reason he did because he want distracts himself from the nightmares.
Or because he wants to have sex?
Why wouldn't he now wants to have sex with some beautiful women?
Oh right, because this fucktard boy is all around.
 
This new god of war was disappointing I wanted a true hack n slash game from the western side of the video game industry and this game jumped the shark like crazy. I think the series peaked at 3 and thats it. I proablly have increaduly high standards for a hack n slash game which is probally why by the time I got around to god of war I already played the entire 3d ninja gaiden series, bayonetta 1, DMC 1-4, Vanquish, Madworld, Godhand ect. God of war as a series is almost never consistent in my opinion its like everyone that works on one game gets fired the next every game in the series is never consitence one game its trying to be a pure hack n slash and then the next game it trying to be a platformer with a deep story. This one was way to TLOU for my taste I barely cared about anything that happen in this entire game outside the two bothers all the melodrmatic family drama with nothing cool happening bored me.
 
I played the old games two years ago for the first time. Chains of Olympus, 1 & 2 on the Vita, GoW 3 on the PS4, then God of War 2018.
The old ones are imo the better games. Kratos is a strong Character , the story, cutscenes, gameplay, bossfights, scenario, puzzles - everything fits together and is fun. GoW 2018 may be the "better" and modern game in terms of graphics and it's open worldish levels and camera, but it just lacks the fun and enthusiasm of the original ones.
They just made another game with a big name on it, GoW 2018 could have just been a new ip as well. There's not much GoW in it and boy is just annoying.
I hated atrus he ask questions constanly and because kratos wont answer any of them he will then ask a dozen more.
 
I think he is more concerned for his kid than scared for himself.... at least this is the vibe I got when I played it.

For me it's better this way.

Giant boss fights in 99% of the cases are lame as fuck in terms of mechanics, i always prefer humanoid or at least same dimension of kratos enemies.
Even in souls games the best boss fight are against humanoid creatures.
I feel that the old camera angle lended itself better to giant bosses/set pieces, like the Titans, with this shoulder cam they won't pull out the camera so we can see more.... You have to move far away to access the size of the task ahead.

In previous God of War those giant bosses were handled pretty well.
 
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GymWolf

Member
I think he is more concerned for his kid than scared for himself.... at least this is the vibe I got when I played it.


I feel that the old camera angle lended itself better to giant bosses/set pieces, like the Titans, with this shoulder cam they won't pull out the camera so we can see more.... You have to move far away to access the size of the task ahead.

In previous God of War those giant bosses were handled pretty well.
They are spectacular but lame as fuck in term of mechanics...close camera or not.

Take a look at chronos fight and leave out all the spectacular things, what remains is an ultra basic boss fights.
Even the worst valkirye fight in the new gow is far better than that.

Never been a fan of giant boss fights in any series except shadow of the colossus because you don't really fight them in a common way.
 

HelpYouFall

Member
He wasn't intimidated at all. He was afraid for the safety of his son.
He beat the shit out of both of them (at the same time mind you) and had the one brother running for his life after using the others face as a log ripe for chopping.
Yeah man, he totally shit his breeches facing these jabroni's ...
 
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shoegaze

Member
Completely disagree with the sentiment that GOW 2018 is worse than original trilogy.

Better, more engaging and complex combat mechanics.
More imaginative world, looking absolutely breathtaking at times.
Better writing by a long shot in terms of quality and execution.
Better technically in every way.

In my eyes, it is only a different kind of game than previous God of Wars. And that's the main reason some people are unable to detach from their nostalgia. Accept for what it is, don't wish for something it's not.

It's one of the best action RPG games at the moment.

Oh, and to me it seems that Kratos was not intimidated, just protective.
 

Kupfer

Member
Better, more engaging and complex combat mechanics.
More complex - ok. Still, for me its combat was closer to a SoulsBourne than a GoW. And I liked the GoW Hack'nSlay mechanics.

More imaginative world, looking absolutely breathtaking at times.
Imaginative yes, but no, not more than the old ones.
Looking absolutely breathtaking? Yes, but the old ones did as well when they were released. I remember reviews which said, GoW II on Ps2 looks as good as next-gen (ps360 then) games. And boy, did the games look good!
So it's nothing that special that GoW2018 also looks good.

Better writing by a long shot in terms of quality and execution.
What did I miss? The writing was okay, just like every other AAA singleplayer game Sony. For me, the story was boring and hyped. Could be a sidequest :"go up the highest mountain and get rid of your mother's ashes".

Better technically in every way.
You don't say. 5 years after it's predecessor and 1 consolegeneration later.

In my eyes, it is only a different kind of game than previous God of Wars.
Yes.
And that's the main reason some people are unable to detach from their nostalgia. Accept for what it is, don't wish for something it's not.
What is wrong with wanting a product that builds on the strengths of its predecessor but does not throw them overboard? Now we have the basis of a generic 3rd person action game with a bearded old man and his son living somewhere in the snow in their forest hut. And that sounds even more exciting than it is. Next we walk through a semiopen world again like in any modern game, fighting against small groups of enemies instead of hordes, because the fighting system is now "so complex" and you would lose the overview if there were 20 enemies on the screen at the same time.




It's one of the best action RPG games at the moment.
Unfortunately, yes.


Don't get me wrong, I liked the game while playing it and it was good. But as I said before, it's not a GoW no more.

And I'm disappointed, not because of my nostalgia. There is none, as I said, I played the saga like two years ago the first time. But because of the game wants to be deep, wants to be mature, wants to be serious but it just overestimates itself. I was just annoyed by grumpy Kratos and Boy.
Mid game I hoped Boy dies and Kratos becomes the old one...also the pacing was totally off. Once you realize, you're just climbing or crawling in superslowmotion because the game needs to load the next area, it gets SO annoying.
The old loadscreens got me hyped, I was more like "yes new chapter, mission accomplished" instead of being annoyed by slow climbing grumpy kratos. Same goes for Shadow of Tomb Raider, but that's another story.

I could write for hours stating out why I don't like GoW2018 as much as the old ones.
The game has hit exactly the point where the majority of players are just about to go for it.

It's a casual adventure now which is ok, but not outstanding.
7/10
 
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