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Hardware Accelerated Audio - How Xbox Series X uses a dedicated audio chip to deliver next-gen audio

Panajev2001a

GAF's Pleasant Genius
Back up your claims if you're gonna make statements like that..

He did not make an absolute boast of a claim, you are treating it as if a statement like “it shits all over it” has been made.

We will see how developers deal with it, but from how each company described their solution, from what Xbox already had and it would make sense they expanded on (and let it lean on the GPU extra performance headroom, I do not think they chose such a high TFLOPS goal to make a big number appear in the specs sheet... the GPU will help out more... see the ray traced audio bit), from the needs they need to fill (one solution will clearly be targeted towards VR which needed an extra box on PS4/PS4 Pro to process audio), and the focus they each had in their HW presentations so far... there are more indications about one being key to the console and the other being important, but raised up right now to balance the PR impressions of Tempest Engine. Good PR move on Sony giving it a name.
 
Haha, I can already see the B&O PR guys circle-jerking.

"We're going into the biggest entertainment market where people love to overspend?"
"What price range are we known for? Oh yeah.... this ain't gonna be cheap."
"Gaming" headset .... double the price!
"Official Partner" ... that's at least another 40%!
 

Eliciel

Member


while that may sound incredible and over the top....(even cars use B&O or Bose speakers), at the end of the day, Sony as much as B&O, Bose et al. have a sound quality division. It comes not by coincidence that the most up-to-date noise cancelling + hifi quality consumer headphone come from these companies and I am being very explicit with the word CONSUMER headphones. Don't start adressing super high end headphones for gazillion dollars.

By the end of the day, this means that everyone has to do something about sound quality, but XBOX (Microsoft) doesn't seem to have the capabilities in-house. Solution might end up being very close to each other but Sony can make a "make" decision while XBOX has to do a "buy" decision.

We will see if end-results will be comparable.
 
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nikolino840

Member
while that may sound incredible and over the top....(even cars use B&O or Bose speakers), at the end of the day, Sony as much as B&O, Bose et al. have a sound quality division. It comes not by coincidence that the most up-to-date noise cancelling + hifi quality consumer headphone come from these companies and I am being very explicit with the word CONSUMER headphones. Don't start adressing super high end headphones for gazillion dollars.

By the end of the day, this means that everyone has to do something about sound quality, but XBOX (Microsoft) doesn't seem to have the capabilities in-house. Solution might end up being very close to each other but Sony can make a "make" decision while XBOX has to do a "buy" decision.

We will see if end-results will be comparable.
What's the differences to have in house or not?
 

Eliciel

Member
What's the differences to have in house or not?
None, that is the point of my post, lol
That is Why WE have to wait and see results :)

I will Not start explaining Business Administration 101 as to what are the difference in the process of creating a result. The result in the end is either good or Bad ;)
 
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nikolino840

Member
None, that is the point of my post, lol
That is Why WE have to wait and see results :)

I will Not start explaining Business Administration 101 as to what are the difference in the process of creating a result. The result in the end is either good or Bad ;)
I don't even know what Is it ,I ask for that

All that i know b&o have many years of work with sound behind them
My HP PC have b&o written in the case
 

Eliciel

Member
I don't even know what Is it ,I ask for that

All that i know b&o have many years of work with sound behind them
My HP PC have b&o written in the case
In-house means Sony has capabilities to create the Solution for their 3D-Audio / Tempest Approach in different Divisions and approach it via their knowledge from movie, Sound and mobile division and put all of that Into the excercise and therefore make the most Out of their ingegrated Setup. Knowledge Diffusion ist seemless INSIDE a Company. It means no NDA's need to be setup, negotiated Sohnes and neither do they need to Take a big detour in Terms of availability of time, data etc. It's all much more seemless.

Xbox + B&O in the other hand will have to create a structural Agreement in Goals and Procedures and since it is proprietary knowledge that needs Protection they will also need to find agrements in NDA etc. This will make the process itself more tedious and Take more time.

At the end of the day a textbook "make-or-buy-decision" Case study
 
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Andodalf

Banned
In-house means Sony has capabilities to create the Solution for their 3D-Audio / Tempest Approach in different Divisions and approach it via their knowledge from movie, Sound and mobile division and put all of that Into the excercise and therefore make the most Out of their ingegrated Setup. Knowledge Diffusion ist seemless INSIDE a Company. It means no NDA's need to be setup, negotiated Sohnes and neither do they need to Take a big detour in Terms of availability of time, data etc. It's all much more seemless.

Xbox + B&O in the other hand will have to create a structural Agreement in Goals and Procedures and since it is proprietary knowledge that needs Protection they will also need to find agrements in NDA etc. This will make the process itself more tedious and Take more time.

At the end of the day a textbook "make-or-buy-decision" Case study

This agreement is not about the tech inside the Xbox. That’s already set. What this agreement is, is most likely branded peripherals.
 
He did not make an absolute boast of a claim, you are treating it as if a statement like “it shits all over it” has been made.

We will see how developers deal with it, but from how each company described their solution, from what Xbox already had and it would make sense they expanded on (and let it lean on the GPU extra performance headroom, I do not think they chose such a high TFLOPS goal to make a big number appear in the specs sheet... the GPU will help out more... see the ray traced audio bit), from the needs they need to fill (one solution will clearly be targeted towards VR which needed an extra box on PS4/PS4 Pro to process audio), and the focus they each had in their HW presentations so far... there are more indications about one being key to the console and the other being important, but raised up right now to balance the PR impressions of Tempest Engine. Good PR move on Sony giving it a name.
You again..you pop up like an unwanted zit.
 
Series X doesn't require a picture of the inside of my ear, therefore... less powerful audio!

:messenger_tears_of_joy: jk boys, relax. Everything is not a competition. When the PS5 console design gets reveals I'm sure there will be another argument about which black color is blacker or some other dumb thing :messenger_tears_of_joy:
 

Bernkastel

Ask me about my fanboy energy!
We have some details on the audio hardware from Hot Chips 2020
imeWPTjeeHSNYj2rMeEnwK-970-80.jpg.webp

GkrDv6ja9TiDYz3incXznN-970-80.jpg.webp
 

Redlight

Member
What makes you think so?

current X1 has more advanced audio capabilities than PS4, why would things be any different next gen? Microsoft has been investing heavily into spatial (i.e. 3D) and ray traced audio.
Well, it's clearly because the PS5 version has a nifty name - 'Tempest'™ (not just a marketing term at all).
Also, Cerny said I could send him a pic of my ears for customised audio, yet when I send Phil Spencer photos of my body parts, he refuses them.

Obvious really.
 

BlueHawk357

Member
I'm planning to get a soundbar for next gen as I'm fed up with my TV speakers now. I'm on a tight budget. All I know is it must be 5.1, and not interfere with 4K/HDR.

I'm not so good at audio stuff, so which should I choose, please?

£120 https://bit.ly/386LEsd

£200 https://bit.ly/34T2g4Y

Or, have you got any better suggestions £200 or less please? Just spent £700 on Console+Games, not long after spending £1K on a TV, so now my budget for audio is very low for a year or so.
 

longdi

Banned
I'm planning to get a soundbar for next gen as I'm fed up with my TV speakers now. I'm on a tight budget. All I know is it must be 5.1, and not interfere with 4K/HDR.

I'm not so good at audio stuff, so which should I choose, please?

£120 https://bit.ly/386LEsd

£200 https://bit.ly/34T2g4Y

Or, have you got any better suggestions £200 or less please? Just spent £700 on Console+Games, not long after spending £1K on a TV, so now my budget for audio is very low for a year or so.

If you dont mind the bulk, you can look for edifier range. Sound will be fuller and more musical than the weak soundbar.
You can add a sub later on.


Or you can get one with the sub, but with weaker/smaller speakers

Then again, i realised next gen consoles do not have optical out! Im not sure if you can use usb audio out in place.
Otherwise, you have to prefer hdmi inputs. Or you could do some wiring, hdmi to your tv, your tv speaker out(if it have the ability) to your audio speakers. :messenger_astonished:
 
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BlueHawk357

Member
If you dont mind the bulk, you can look for edifier range. Sound will be fuller and more musical than the weak soundbar.
You can add a sub later on.


Or you can get one with the sub, but with weaker/smaller speakers

Then again, i realised next gen consoles do not have optical out! Im not sure if you can use usb audio out in place.
Otherwise, you have to prefer hdmi inputs. Or you could do some wiring, hdmi to your tv, your tv speaker out(if it have the ability) to your audio speakers. :messenger_astonished:

Man, I love bookshelf speakers but now I'm married and have more limited space in the front room - I'll have to settle for a soundbar, sadly.
 

longdi

Banned
Man, I love bookshelf speakers but now I'm married and have more limited space in the front room - I'll have to settle for a soundbar, sadly.

In that case, imo get the best quality soundbar, yamaha i heard a good value?
and then add a subwoofer later, instead of buying putting 199 all in.

the edifier s350db are not that big though.
 
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sixamp

Member
im not an audiophile but you seriously arent gonna tell me that 3d audio or anything audio related is a killer feature whne 95% of people are using their shitty tv speakers.
 

diffusionx

Gold Member
im not an audiophile but you seriously arent gonna tell me that 3d audio or anything audio related is a killer feature whne 95% of people are using their shitty tv speakers.

Consoles have supported surround since the original Xbox. Since then the vast majority of people do not use it and don't even care, but it enhances games tremendously.
 

sixamp

Member
I know, but this idea that these new audio chips are the megatons of the consoles is complete bs. A tiny percentage of people will ever use this. I'm not saying the tech isn't good just that to me it's like 3d, another talking point
 
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