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[NX Gamer] Spider-Man: Miles Morales - The Best of Both Patch Tech Analysis - PS5

Reindeer

Member
You completely misunderstand the context here. I'm not talking about technological as opposed to architectural differences in hardware. The PS3, by far, was more complicated to master programming for than the PS4. We have oodles of developers admitting that.
Wasn't Xbox 360 much easier to develop for? Oh yes it was. Wasn't Xbox One upgrade over 360 much less impressive than current gen (next gen) consoles over last ones? Dude, you can spin this whatever way you want, but it's pretty clear what you're trying to do here, I mean you said that PS5 wouldn't see much better looking games than Horizon running in 4K on PC... We all know how that turned out, lol. You can keep your stories to yourself or try to BS someone else who will buy the lies you're selling.
 
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VFXVeteran

Banned
Thanks for proving my point. Appreciate it.

This is exactly the reason I cannot take you seriously.

You don't have to like my tone. I don't like most of the Sony guys' tone (and many other people don't like it either). But you shouldn't derail the thread and try to say what I discuss is bullshit when the content of what I say isn't.

I also shouldn't get tagged as a menace just because I make a simple comment about GPU limitations based on someone else's misguided assumptions.

But it is using all of the GPU features.

And I very seriously doubt you'll see "vastly" superior games in 2yrs with the exact same scope as Spiderman MM.

Well i´m sure RTG knows more than you since he´s track record is rock solid so i´ll believe him.

+ Ghost of Tsu looks 100x better than Infamous, playing both as we speak so i guess it´ll be the same history here.

NOTHING in my comment warranted this guy's harsh and personal statement. Go back and read how it got derailed.
 
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Shmunter

Member
Wonder what’s taking time with Control next gen upgrade. Possibly amd optimisation in RT? After all RT has been the domain of Nvidia exclusively thus far, AMD is mostly uncharted.
 

VFXVeteran

Banned
but it's pretty clear what you're trying to do here,

I don't think we do. Please elaborate on what I'm trying to say please? I actually don't know if you know.

I mean you said that PS5 wouldn't see much better looking games than Horizon running on 4K on PC...

I said that PC Horizon running on PC @ 4k/Ultra could look/run equal or better than PS5's Horizon Forbidden West. That was BEFORE anyone knew that HFW was a cross platform game. I explained, in detail, how I came to that claim. It was logical and I backed it up with screenshots of the PC version running and the cinematic version of HFW.

We all know how that turned out, lol.

We don't know how that turned out as the game isn't out yet nor has it shown any footage yet. I believe we are still waiting.

You can keep your stories to yourself or try to BS someone else who will buy the lies you're selling.

But that's just it. My stories have merit. They just aren't what you guys want to hear.
 

Panajev2001a

GAF's Pleasant Genius
If I see it - I will correct any Sony gamer (let's just state the obvious) that tries to put the PC/Xbox in a light that's not accurate. That's where the arguing ensues. I will also defend 3rd party developers who I can relate to when their work is put under the scrutiny microscope but no 1st party developer can do no wrong. This I will do to eternity. It's defending my work, my friends work and many other people who put in hard labor to make these games (including Indie developers).

My condescending tone comes from Sony warriors condescending tone. You notice I don't talk that way to any other platform lover (not Xbox, not Switch, not PC). That should tell you something about the dislike I have for the other warriors who have continued to intimidate these threads wtih their "armchair developer" claims and their elitist comments. It's all there man. Look at the last few games that have come out - Cyberpunk, AC:Valhalla, Spiderman MM and Watchdogs. All of what I complain about is in those threads. Then we have people like @Resenge that likes to completely derail by trying to bring up previous bans and shit to place doubt on my credibility in the first place.

I always address the topic at hand. The derailing isn't done by me at all.

I did not want to say it, but you did it for me by lumping the XSX in it. It does make sense seeing you much more active in PS threads than Xbox ones. I would also not cast stones with the “anti-elitist” comments. Sounds like an Etonian chastising the Metropolitan elite nor I am not sure how it helps, from your position, to use a “I am condescending because they are” defense. You know better and you could help more than stir the pot like this.

I get part of what you are doing, but by your own admission and more by your posts you seem like constantly looking for a fight with PS fans whether or not PC is mentioned or not... if Sony fans dare being excited and say even the slightest of the incorrect things the thread risks being derailed.
 

VFXVeteran

Banned
I did not want to say it, but you did it for me by lumping the XSX in it. It does make sense seeing you much more active in PS threads than Xbox ones. I would also not cast stones with the “anti-elitist” comments. Sounds like an Etonian chastising the Metropolitan elite nor I am not sure how it helps, from your position, to use a “I am condescending because they are” defense. You know better and you could help more than stir the pot like this.

I get part of what you are doing, but by your own admission and more by your posts you seem like constantly looking for a fight with PS fans whether or not PC is mentioned or not... if Sony fans dare being excited and say even the slightest of the incorrect things the thread risks being derailed.

I'll leave the thread. I've started my own to discuss one of the main sticking points of arguing on these boards.

 

Azurro

Banned
Dude, if people are going to shout everyday about how one game looks better than the other, I have no problem with that.

But DON'T make false claims about the development process and about what goes on in a graphics engine when you don't know shit about it! That's all I ask.
Dude, if people are going to shout everyday about how one game looks better than the other, I have no problem with that.

But DON'T make false claims about the development process and about what goes on in a graphics engine when you don't know shit about it! That's all I ask.

The thing is, people have seen games get better over time again and again and tell you you are wrong and they are right, as developers always find a way to improve utilization a single platform. However, since you are used to thinking all GPUs are static and never offer performance improvements and even more, people dare to "not respect your authoritah", then you resort to bullying people with your demand of some overly specific detail, when the results are there on screen for everyone to see.

It's the same song and dance with you. It's the same thing with ray tracing and other discussions. You hail some last gen game because it has slightly more precise reflections when everything disappears 10 meters away from it, yet turn up your nose at the implementation in Miles Morales, where not only does it manage to look amazing and reflect things far further, it also manages to not look last gen, but it's not on PC so you pout and cry.

If you can't learn to respect other people's opinions and the work of really talented professionals, then you are the one that should shut up. You are a bully and a troll, go and add some extra RGB to your rig, that'd be more productive.
 

MastaKiiLA

Member
But it is using all of the GPU features.

And I very seriously doubt you'll see "vastly" superior games in 2yrs with the exact same scope as Spiderman MM.
Not a student of history, I see. If you think game engines won't improve over the course of the generation, then you're going to be in for a surprise. No launch game in the history of consoles has ever gotten anywhere near 100% out of the hardware. AFAIK, no game has tapped the Geometry Engine yet, and these cross-gen games aren't built to maximize the streaming capabilities of the PS5 SSD. As another poster noted, the leap from Infamous to GoT is pretty substantial. That's launch to late-gen. I wouldn't expect anything less, save for the fact that the returns will be diminished due to the already high quality of the games due to the improved hardware.

I wonder if you're apply PC sensibilities to consoles, where PC game engines are rarely optimized (even for high-end cards), whereas console games always are for closed architectures. Getting a stable framerate at launch, during a pandemic (which is when the final optimizations should occur) is almost certain to result in inefficiencies in the graphics pipeline. Inefficiencies that will be remedied in the next iteration. This is the way.
 

Reindeer

Member
Not a student of history, I see. If you think game engines won't improve over the course of the generation, then you're going to be in for a surprise. No launch game in the history of consoles has ever gotten anywhere near 100% out of the hardware. AFAIK, no game has tapped the Geometry Engine yet, and these cross-gen games aren't built to maximize the streaming capabilities of the PS5 SSD. As another poster noted, the leap from Infamous to GoT is pretty substantial. That's launch to late-gen. I wouldn't expect anything less, save for the fact that the returns will be diminished due to the already high quality of the games due to the improved hardware.

I wonder if you're apply PC sensibilities to consoles, where PC game engines are rarely optimized (even for high-end cards), whereas console games always are for closed architectures. Getting a stable framerate at launch, during a pandemic (which is when the final optimizations should occur) is almost certain to result in inefficiencies in the graphics pipeline. Inefficiencies that will be remedied in the next iteration. This is the way.
PC elitists like him always try to downplay consoles at the beginning of every gen and say how the graphics won't improve much, but then console games end up wining "best looking game of the year" award year in and year out. Like you said, people just don't learn from history because they're blinded by an agenda.
 
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Is it weird that I’m playing with the raytracing and I’m still not quite getting the big graphical leap people are speaking of? Like I barely notice it
 
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