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Ratchet & Clank: Rift Apart’s latest trailer may hint at the game coming to PC

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What were you saying again??




eti4oag.png
PCs on average. Not steam PCs lol. Maybe you can not imagine but there are millions of people still playing browser games because they don’t have money to buy gamer PCs, and those people can be gamers just like you and me.Steam is just a small part of all pcs and even on steam it’s less than 50% as you can read there
 
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PCs on average. Not steam PCs lol. Maybe you can not imagine but there are millions of people still playing browser games because they don’t have money to buy gamer PCs, and those people can be gamers just like you and me.
So you are including the pc's used to ring up customers at a retail store, Enterprise computers, DMV pc's, etc? I don't think anyone is gaming on those.... Not sure why anyone would, or furthermore, why you would include them as they are irrelevant...
 
I'm curious about the I/O complex in the PS5.

20200329143109.jpg


What would be the PC equivalent to this?

I know that it's in the PS5s APU to help it eliminate bottlenecks in the I/O.

I'm curious if PCs are going to do something similar in the future.
 

S0ULZB0URNE

Member
When the game launches, me and others that get it will let you know how its done in the game.




I have seen some wild ass posts the past few days. Is it gonna get worse the longer this gen goes?


The PC version of Days Gone is damn near a PS5 version. They also improved the load times dramatically on the PC version.

Its literally 2 different versions.
They never made a PS5 version though.
Another misleading DF video.
It's PS4 Pro with 60fps and better load times.

Also PS5 games can't run from external SSD's but this does.
 
I'm curious about the I/O complex in the PS5.

20200329143109.jpg


What would be the PC equivalent to this?

I know that it's in the PS5s APU to help it eliminate bottlenecks in the I/O.

I'm curious if PCs are going to do something similar in the future.
Just like I said in the other thread, it would be nice if the developers actually respond to some of the individuals asking for the quantity or data throughput per second at maximum, or on average.

It's weird for people to keep posting this without even knowing how much data is being sent per interval. Once we can get an idea, it can easily debunk all of the people claiming these things, as we would actually have factual data instead of assumptions. Some people are even claiming ps5 is maxed out already, and running at max speed for the SSD.
 

RoboFu

One of the green rats
I am more interesting in testing theories in this game than actually playing it. lol..

from what I have seen the rifts are set in place. which makes everything a lot easier. some rifts just brings in assets ... which is super simple. some warp you to "another world" which you can see the actual transitions switch over if you slow down the videos. some of these are during what seems to be forced movement parts .. sliding, or in a car/plane whatever. thats easy enough. I saw one during a boss fight which just changed one small arena for another.. again easy enough.

to be really impressive I want to see "portal when you want" and at "true angles" (meaning not portal to the same "different world " and facing the same direction each time) That would be the only way to prove its more than just streaming tricks.
 
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Hezekiah

Banned
is there any point in having a console any more?

yes, it's like 5x cheaper than a gaming PC and also the best games premier on PS5.

so rejoice anyway
Why not have both? No point having a PC and an Xbox, but consoles are nice for easy pick up and play, plus the Sony exclusives day one.

The GPU situation is a bit ridiculous on the PC side, but stock and prices will normalise soon enough.
 
I'm curious about the I/O complex in the PS5.

20200329143109.jpg


What would be the PC equivalent to this?

I know that it's in the PS5s APU to help it eliminate bottlenecks in the I/O.

I'm curious if PCs are going to do something similar in the future.
Yes they will, in the future. That’s the whole point I’m making and some pcmr race defenders know that it is right but just like to deny the truth. I have no stake in this as I also have a games pc and like I say, pc will surely catch up and be more powerful in every aspect. But somehow some people can not admit that at this exact moment in time they don’t have I/o as advanced as available in ps5.
 
First party games accounted for nearly 20% of all software sales for them in 2020

That's a daft thing to say
2020 was a huge year for Sony games, tlou2, ghosts, miles. Every other year.... Not so much. It's legit true. Best selling game on pretty much every PlayStation every year has been multi plat. Only console that's not true is Nintendo. Hence exclusives really only matter to Nintendo. Less then 1 in 5 PlayStation owners buy any given Sony exclusive yet Nintendo is closer to 1 in 3 or sometimes 1 in 2.
 
If there is a game that is not going to be ported soon to PC, it's this one. This is going to be the game that is going to showcase the I/O included inside PS5.

We are talking about real ~10GB/s requirements for the I/O here. No PC can do that yet. I am talking about average and sustained speed tested in a real and complex game guys (from SSD to vram immediately useable by the GPU), not theoretical max achieved in specific conditions.
 
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2020 was a huge year for Sony games, tlou2, ghosts, miles. Every other year.... Not so much. It's legit true. Best selling game on pretty much every PlayStation every year has been multi plat. Only console that's not true is Nintendo. Hence exclusives really only matter to Nintendo. Less then 1 in 5 PlayStation owners buy any given Sony exclusive yet Nintendo is closer to 1 in 3 or sometimes 1 in 2.

The previous year and the year before it was also in the ball park of 20%

No one is going to argue first party is more important for Nintendo, because they rely on it.

But saying first is only important for Nintendo is flat out wrong. Are you really going to sit here and claim a 20% figure (that figure is expected to grow next year incomparison to declining third party sales) isn't important?
 
Just like I said in the other thread, it would be nice if the developers actually respond to some of the individuals asking for the quantity or data throughput per second at maximum, or on average.

It's weird for people to keep posting this without even knowing how much data is being sent per interval. Once we can get an idea, it can easily debunk all of the people claiming these things, as we would actually have factual data instead of assumptions. Some people are even claiming ps5 is maxed out already, and running at max speed for the SSD.

So what your saying is that you doubt that the I/O is as fast as Cerny says it is. Just curious as what you think the bottlenecks might be. It was a pretty big part of the presentation and as long as there are no bottlenecks the I/O should function at its rated speed.

I haven't seen any numbers from Insomniac but they say that they only need to load into ram what's onscreen. I would imagine you would need a pretty good I/O for that to happen otherwise you have to load the next few seconds of gameplay instead of just what you're seeing.
 
The previous year and the year before it was also in the ball park of 20%

No one is going to argue first party is more important for Nintendo, because they rely on it.

But saying first is only important for Nintendo is flat out wrong. Are you really going to sit here and claim a 20% figure (that figure is expected to grow next year incomparison to declining third party sales) isn't important?
No you misread. I said really important. Not sorta important.
 
So what your saying is that you doubt that the I/O is as fast as Cerny says it is. Just curious as what you think the bottlenecks might be. It was a pretty big part of the presentation and as long as there are no bottlenecks the I/O should function at its rated speed.

I haven't seen any numbers from Insomniac but they say that they only need to load into ram what's onscreen. I would imagine you would need a pretty good I/O for that to happen otherwise you have to load the next few seconds of gameplay instead of just what you're seeing.
That is not what I said at all, not even close to it. I can't even figure out where you assumed that from. It could be 50 megabytes per second, 500 megabytes per second, 5 gigabytes per second. You don't know, I don't know, none of us know. This is why some of you guys look beyond silly to be saying it's not possible on PC, when there's absolutely no indication, no factual data, not even a good assumption as to why this couldn't run on any mid spec PC, with better performance.


I understand some people just want to solidify their purchase, some just have very strong beliefs, but at the end of the day, facts will always trump feelings. The sooner people can get this, the less it will hurt when reality hits. These games are heading to PC, whether you or anyone else likes it or not. The steam page keeps on getting bigger and bigger the last few days, it now shows 44 games from PlayStation. The best question to ask right now is, which game is next?
 
If there is a game that is not going to be ported soon to PC, it's this one. This is going to be the game that is going to showcase the I/O included inside PS5.

We are talking about real ~10GB/s requirements for the I/O here. No PC can do that yet. I am talking about average and sustained speed tested in a real and complex game guys (from SSD to vram immediately useable by the GPU), not theoretical max achieved in specific
Yes it does remind me of this classic:

 
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That is not what I said at all, not even close to it. I can't even figure out where you assumed that from. It could be 50 megabytes per second, 500 megabytes per second, 5 gigabytes per second. You don't know, I don't know, none of us know. This is why some of you guys look beyond silly to be saying it's not possible on PC, when there's absolutely no indication, no factual data, not even a good assumption as to why this couldn't run on any mid spec PC, with better performance.


I understand some people just want to solidify their purchase, some just have very strong beliefs, but at the end of the day, facts will always trump feelings. The sooner people can get this, the less it will hurt when reality hits. These games are heading to PC, whether you or anyone else likes it or not. The steam page keeps on getting bigger and bigger the last few days, it now shows 44 games from PlayStation. The best question to ask right now is, which game is next?

So you have confirmation that it's coming to PC?

I keep seeing that it isn't but maybe you have some proof that it is.
 
So what your saying is that you doubt that the I/O is as fast as Cerny says it is. Just curious as what you think the bottlenecks might be. It was a pretty big part of the presentation and as long as there are no bottlenecks the I/O should function at its rated speed.

I haven't seen any numbers from Insomniac but they say that they only need to load into ram what's onscreen. I would imagine you would need a pretty good I/O for that to happen otherwise you have to load the next few seconds of gameplay instead of just what you're seeing.
No I'm quite confident that's a misquote. Just before that he said they load sections like Spiderman. So only the West side of the map and not the East. They aren't unloading things on a frame by frame basis if you do a 360. That's just dumb design. If you stare at the ground you think everything else goes away?
You said exclusives only really matter to Nintendo. I didn't misread anything

re·al·ly
/ˈrē(ə)lē/
adverb
1.
in actual fact, as opposed to what is said or imagined to be true or possible.

Exclusives are the bulk of Nintendo sales so they really matter. They are historically less than 20% for Sony so compared to multi plat they don't really matter.
 

Kenpachii

Member
So what your saying is that you doubt that the I/O is as fast as Cerny says it is. Just curious as what you think the bottlenecks might be. It was a pretty big part of the presentation and as long as there are no bottlenecks the I/O should function at its rated speed.

I haven't seen any numbers from Insomniac but they say that they only need to load into ram what's onscreen. I would imagine you would need a pretty good I/O for that to happen otherwise you have to load the next few seconds of gameplay instead of just what you're seeing.

Would be nice if they actually demonstrated it against a PC where both versions are developed for in a benchmark against each other. This is why epic games got so much flack with there PS5 tech demo. Release the files and we will see how impossible it is. They don't and with that u basically are hiding information, because they probably know some modders will have it up and running in a day even better.

This is why carmack was so good back in the day, dude would simple just go to a conference and showcase people what was up, what the limitations where, where the problems are and what is possible. Everything these days even those demo's are heavy advertisement tools rather then actually providing useful information.

As multiple people already mentioned. how much is the SSD even used in R&C. It could use it a lot but that doesn't mean it even needs a 3rd of the performance of the SSD. Hell we could see the SSD being idle 99% of the time in there games. We won't know until we actually see some data and what the game is doing.

I miss those times.
 
So you have confirmation that it's coming to PC?

I keep seeing that it isn't but maybe you have some proof that it is.
Nice way to change the subject! Great rebuttal. If it's one of the 44 games Sony decides to bless us with, than yes. So back to what I was saying...



That is not what I said at all, not even close to it. I can't even figure out where you assumed that from. It could be 50 megabytes per second, 500 megabytes per second, 5 gigabytes per second. You don't know, I don't know, none of us know. This is why some of you guys look beyond silly to be saying it's not possible on PC, when there's absolutely no indication, no factual data, not even a good assumption as to why this couldn't run on any mid spec PC, with better performance.


I understand some people just want to solidify their purchase, some just have very strong beliefs, but at the end of the day, facts will always trump feelings. The sooner people can get this, the less it will hurt when reality hits. These games are heading to PC, whether you or anyone else likes it or not. The steam page keeps on getting bigger and bigger the last few days, it now shows 44 games from PlayStation. The best question to ask right now is, which game is next?
 
No I'm quite confident that's a misquote. Just before that he said they load sections like Spiderman. So only the West side of the map and not the East. They aren't unloading things on a frame by frame basis if you do a 360. That's just dumb design. If you stare at the ground you think everything else goes away?


re·al·ly
/ˈrē(ə)lē/
adverb
1.
in actual fact, as opposed to what is said or imagined to be true or possible.

Exclusives are the bulk of Nintendo sales so they really matter. They are historically less than 20% for Sony so compared to multi plat they don't really matter.

No business in their right mind would look at a 20% figure of their overall sales data and think

"Nah, that don't matter"

And no, you weren't using "really" in the context of varying importance. We both know what you actually meant so stop it
 
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sainraja

Member
So you are including the pc's used to ring up customers at a retail store, Enterprise computers, DMV pc's, etc? I don't think anyone is gaming on those.... Not sure why anyone would, or furthermore, why you would include them as they are irrelevant...
You know he wasn't talking about retail store, enterprise computers. But I guess it is hard for you to imagine that there are people who have a PC but can't game on it and therefore wouldn't have a steam account.
 
No I'm quite confident that's a misquote. Just before that he said they load sections like Spiderman. So only the West side of the map and not the East. They aren't unloading things on a frame by frame basis if you do a 360. That's just dumb design. If you stare at the ground you think everything else goes away?

Well maybe the textures which would help with managing ram.

Edit: I guess with a faster I/O instead of loading 50% of the world around the player you would only need to load 10%. What you save from that you can use for other things. Which is what I believe they are doing with Ratchet.
 
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You know he wasn't talking about retail store, enterprise computers. But I guess it is hard for you to imagine that there are people who have a PC but can't game on it and therefore wouldn't have a steam account.
Before you jumped in, we were talking about PC gamers hardware specs. It's hard to imagine some people interject just to end up being completely wrong. Why would someone even talk about playing a game on a computer with an iGpu, at their workplace? Further more, how would you play the game without steam installed?! Talk about falling flat on your face.
 

schaft0620

Member
That is not what I said at all, not even close to it. I can't even figure out where you assumed that from. It could be 50 megabytes per second, 500 megabytes per second, 5 gigabytes per second. You don't know, I don't know, none of us know. This is why some of you guys look beyond silly to be saying it's not possible on PC, when there's absolutely no indication, no factual data, not even a good assumption as to why this couldn't run on any mid spec PC, with better performance.


I understand some people just want to solidify their purchase, some just have very strong beliefs, but at the end of the day, facts will always trump feelings. The sooner people can get this, the less it will hurt when reality hits. These games are heading to PC, whether you or anyone else likes it or not. The steam page keeps on getting bigger and bigger the last few days, it now shows 44 games from PlayStation. The best question to ask right now is, which game is next?

Insomniac already came out and debunked this.


Close the thread.
 
Nice way to change the subject! Great rebuttal. If it's one of the 44 games Sony decides to bless us with, than yes. So back to what I was saying...

Well I do really want to play Ratchet and I don't have a PS5 yet. If the game comes out and it's available on PC I would definitely play it on mine. Just like I would do with Demons Souls but unfortunately I haven't seen pre-orders for the PC version yet.

I guess I could try playing the PS3 version with an emulator but that wouldn't be as nice as the remake.

Edit: Oh so that made you happy.

:messenger_grinning:

tenor.gif
 
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Kenpachii

Member
You know he wasn't talking about retail store, enterprise computers. But I guess it is hard for you to imagine that there are people who have a PC but can't game on it and therefore wouldn't have a steam account.

Sony sells there games through steam, why would they care about anybody but steam users.

We saw a jump last gen from

PS3 end area

  • Geheugen: 2 GB RAM
  • Grafische kaart: Nvidia Geforce GTX 260 or AMD Radeon HD 4870 (512MB VRAM with shader Model 4.0 or higher)
To

PS4 start area
  • 6 GB RAM.
  • NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 (2 GB VRAM)
( people average hardware on steam was 1gb v-ram, and 4gb system ram )

Average on PC is now

- 16gb ram
- 8gb v-ram.

Games at a gen shift are not limited by your average steam user, never where and never will be.

Sony could slam whatever they wanted as requirement on it.

So the guy is right.

About gpu performance here is a good video about how PC stacked up, 2014 is where next gen titles hitted. With what u see here, u will see that devs give zero shits about averages when gen shifts happen.

 
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Qaloon

Member
I don’t know some people were so hot and bothered with the idea.

I thought all PS players had “beefy PCs” where they play all of their multi-plats on max settings 🤠
 
Before you jumped in, we were talking about PC gamers hardware specs. It's hard to imagine some people interject just to end up being completely wrong. Why would someone even talk about playing a game on a computer with an iGpu, at their workplace? Further more, how would you play the game without steam installed?! Talk about falling flat on your face.
Amazing how you ignore the truth once more lol. I’m not even going to reply on you anymore, once more. Many people game not using steam, probably much more than people that are using steam because you know what? They have crap PCs and can only play browser games or whatever. And why wouldn’t that be gamers, maybe they’re even more gamer than a steam member, maybe they game 13 hours a day in an Internet cafe in China. You really have zero ability of seeing further than your own pcmr pc.

jennifer lawrence ok GIF
 
And the hunt for a PS5 continues.
Does anyone make PS5 plushies that I can stand in the Space Ive already cleared out under my TV? Need something to go into that massive empty hole.
 
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