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Xbox E3 Possibly Fully Leaked.

NullZ3r0

Banned
Getting back to this, and since I have now been informed of how wrong I was on how resolution scales, the issue isn't about what Series S will run. What Series S has is fine for the resolution it's aiming for. The issue comes from how developers are affected by it for Series X. NX Gamer pointed out the constraints that HFW has thanks to being built for PS4. One way or the other, Microsoft developers have to develop their games with a much weaker GPU and RAM solution in mind. NX pointed out areas where HFW would have been better if it were purely a PS5 title. This is something Microsoft's developers will have to deal with and try to get around the whole generation. If I'm wrong, fantastic. But we already have examples right now of how cross-gen affects these games. PS4 is clearly much weaker than PS5. So how will Series S not do the same to Series X?
We keep having this discussion, but devs already do this on PC. At this moment, next gen games are being developed for PCs weaker than Series S.
 

Hendrick's

If only my penis was as big as my GamerScore!
Just stopping by to remind you of the fact that Klobrille means Toiletseat in german.

That’s it, good luck guys
BsusVp0.png

Accept Schitts Creek GIF by CBC
 
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Riky

$MSFT
Looking forward to Starfield, Halo Infinite and Flight Simulator, that's three massive games so anything else is a bonus.
More interested in seeing how First Party games are using SFS, VRS and Mesh Shaders with that RDNA2 hardware support, how those features are helping Series S and how the Series S first party games look.
 

Hezekiah

Banned
If MS is guilty of anything it is just announcing upcoming projects too early. The devs don't really owe us anything, LOL.

How many years did Sony work on HFW before they ever even mentioned it, probably quite a few since HZD is already 5 years old.
Horizon Zero Dawn actually came out in 2017. Plus Guerilla games produced the Frozen Wildlands DLC at the end of the year.
 

JLB

Banned
Horizon Zero Dawn actually came out in 2017. Plus Guerilla games produced the Frozen Wildlands DLC at the end of the year.

How many years Guerrilla worked on Horizon? Thats the real question.

Edit: Just checked on Wikipedia. They started on 2011. Take that as a measure of how much time it takes to develop a new AAA IP on average.
 
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Renozokii

Member
Looking forward to Starfield, Halo Infinite and Flight Simulator, that's three massive games so anything else is a bonus.
More interested in seeing how First Party games are using SFS, VRS and Mesh Shaders with that RDNA2 hardware support, how those features are helping Series S and how the Series S first party games look.
When did Xbox fanboys start pretending to care about flight simulator? Because it’s one of like 5 confirmed exclusives? Who the hell boots up a home gaming console to play a dumbed down version of a game where you fly a plane.
 

Renozokii

Member
Never tought flight simulator would be such a critically acclaimed and popular game, it’s very surprising for me to see so many people invested in such a one dimensional game. But then again hardly anything about gamers’ consumer behaviour makes any sense.
They aren’t. It’s always been moderately popular on pc as with all the keys and some accessories it’s a really good simulator. No one that seriously cares about simulation games plays on a console though.
 

Hezekiah

Banned
How many years Guerrilla worked on Horizon? Thats the real question.

Edit: Just checked on Wikipedia. They started on 2011. Take that as a measure of how much time it takes to develop a new AAA IP on average.
In that time they also delivered Killzone ShadowFall.

So assuming Forbidden West comes out this year that's three games in a ten year period.
 
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not sure why people want another kojima game

Kojima is not a good game director if he doesn’t have people keeping him in check…Konami did that and now he doesn’t have that

As interesting as the death stranding premise was it was one of the most boring and out there storyline’s packaged into one giant turd of a game …I had to force myself to finish the game I was that sick of it …especially that beach part and the only reason it got airtime was because it was a Sony exclusive which people automatically put on the rose coloured glasses that tell you how great lair/the order/driveclub were great PlayStation exclusives when they were infact c tier games.
 
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For sure the SSDs will definitely help with memory constraints. Being able to load and unload that quickly means less wait time for the RAM holding spots for the information. That GPU though. I mean it's fine for now but that cannot be something so easily overcome as this generation goes on. I mean one way or the other it's gonna have to hold back Series X from what it could really do in some way. Unless you literally build two separate games. Honestly, am I wrong here?
Yes.
I was looking at the possible constraints because of some of the specs of Series S that are much lower than Series X. How that might affect development over time. Short term I knew would be fine since the GPU is at very least on par with the refresh hardware from last gen. Though with some advantages. Thinking more long term. Like halfway through the gen. Though I've already discussed this with a couple others in the thread and decided to take a more positive outlook on it.
Your comparisons of Horizon on PS4 and it affecting PS5 is nothing like the XSS and XSX. First and foremost the XSS and XSX are from the SAME GENERATION. The PS4 is over 7 years old and it has an ancient CPU. Of course the PS4 will hold back the PS5. Just like X1 will hold back XSS and XSX game design.

None of the new technologies present on the PS5 will work with PS4. That is not true about the XSS and XSX at all. If a developer wants to use sampler feedback streaming or velocity architecture they can. The biggest differences between the XSX and XSS will always be related to its graphics. Actual gameplay, AI, and game design should not be affected.

We keep having this discussion, but devs already do this on PC. At this moment, next gen games are being developed for PCs weaker than Series S.
This point isn't made nearly enough. Every Xbox game will be on the PC. Unless MS is going to develop games where the minimum spec is above the XSS, the XSS is far from being the lowest common denominator. XSS right now has better specs than most PCs out there, it is not the weakest link. In addition MS revamped their development kit to take into account the 3 platforms their games will be made for to help further eliminate challenges with multi-platform game development.
Looking forward to Starfield, Halo Infinite and Flight Simulator, that's three massive games so anything else is a bonus.
More interested in seeing how First Party games are using SFS, VRS and Mesh Shaders with that RDNA2 hardware support, how those features are helping Series S and how the Series S first party games look.
Welcome back Riky Riky ! Try to avoid letting people bait you into responses that get you banned. Your voice is needed here bro.
 
They aren’t. It’s always been moderately popular on pc as with all the keys and some accessories it’s a really good simulator. No one that seriously cares about simulation games plays on a console though.
It is kind of hard to care about a simulation game if it doesn't exist on console. Console hardware limitations have always been the barrier, but with next gen consoles and the ability to connect a keyboard it makes sense that Xbox owners might be excited about Flight Simulator.
 

JLB

Banned
In that time they also delivered Killzone ShadowFall.

So assuming Forbidden West comes out this year that's three games in a ten year period.

My point is regarding new IPs. There were people working on Killzone for 8 to 10 years at that point[1].
Is not that Turn10 are freaking genius because they release a new game -usually- every two years.
New IP, unknown grounds, character development, even in some cases propietary engines, etc.

[1] https://www.playstationlifestyle.ne...lks-killzone-shadow-fall-dlc-and-development/
 

e&e

Banned
Soooo...is any of this releasing this year Besides Halo and Forza? (I’m not interested in either of those IPs).
 
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Hezekiah

Banned
My point is regarding new IPs. There were people working on Killzone for 8 to 10 years at that point[1].
Is not that Turn10 are freaking genius because they release a new game -usually- every two years.
New IP, unknown grounds, character development, even in some cases propietary engines, etc.

[1] https://www.playstationlifestyle.ne...lks-killzone-shadow-fall-dlc-and-development/
Yes people were working on the Killzone franchise for a decade.

Ultimately studios are measured on their quality and output - new IP or not. Often sequels have updates made to the game engine, new game mechanics added etc anyway.

Production on Everwild which is a new IP began in 2016, but the fact that's it's still so far off is really bad news for Microsoft given the current drought.
 

supernova8

Banned
So you'd rather see that lineup then the supposed leaked 1?Or you want all those listed including the leaked?

I guess what I'd like to see is concrete updates on the games already announced (including the ones I mentioned) and then a couple (ie very few) new announcements (I'm not interested in them constantly announcing stuff but not actually releasing/showing anything. Personally think they should be showing gameplay for Avowed and Fable before they announce any more stuff). With that supposed leaked list, we'd probably only get proper gameplay for Halo, Starfield, and Forza Horizon 5 (which seems suspicious since we haven't even seen gameplay for the other announced Forza game).

If we assume that the other announcements are just CGI trailers or "title" reveals (as they were last year), there should be plenty of time for gameplay from at least half of the games I've mentioned.
 
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Varteras

Gold Member
I already went over this with others. I have since been corrected on my view of Series S and how it might affect Series X.

We keep having this discussion, but devs already do this on PC. At this moment, next gen games are being developed for PCs weaker than Series S.

Yes.

Your comparisons of Horizon on PS4 and it affecting PS5 is nothing like the XSS and XSX. First and foremost the XSS and XSX are from the SAME GENERATION. The PS4 is over 7 years old and it has an ancient CPU. Of course the PS4 will hold back the PS5. Just like X1 will hold back XSS and XSX game design.

None of the new technologies present on the PS5 will work with PS4. That is not true about the XSS and XSX at all. If a developer wants to use sampler feedback streaming or velocity architecture they can. The biggest differences between the XSX and XSS will always be related to its graphics. Actual gameplay, AI, and game design should not be affected.
 

Renozokii

Member
It is kind of hard to care about a simulation game if it doesn't exist on console. Console hardware limitations have always been the barrier, but with next gen consoles and the ability to connect a keyboard it makes sense that Xbox owners might be excited about Flight Simulator.
It’ll hit somewhere in the top 25 and than plummet after a couple weeks into utter obscurity. It’s like when Xbox pretended tomb raider was THE game when it had a year exclusivity.
 

SamFo

Member
Can anyone actually point to a leak that Klobrille made that was 100% accurate? I feel like he more often than not he's pretty vague . Or will just comment on what other leakers are saying. He seems to get a bunch wrong too?
 

Renozokii

Member
Man hate on whatever you want but don't hate on flight simulator. The game has been a staple of Microsoft for longer than even windows. Yes flight sim existed before windows. Hate on something else.
Don’t hate it! It’s just obviously not a game for console and this fake hype reeks of either astroturfing or sheer desperation for exclusives. I’ve heard pilots like to play it for either training or fun off duty. That’s dope.
 
D

Deleted member 471617

Unconfirmed Member
Anyone expecting Everwild, Fable, Hellblade 2, Indiana Jones and/or Perfect Dark is going to be disappointed.

Microsoft is going to concentrate on games that are scheduled to release in the second half of 2021 and all of 2022. So basically, Psychonauts 2, Halo Infinite, Flight Simulator (console), Wolfenstein III, Forza Horizon 5, KOTOR remake, Project Omen and Project Typhoon. And they're going to showcase a lot more gameplay to where CGI trailers will be limited and nowhere near what last year was.
 

pasterpl

Member
Depends how old you are. Did you grow up with the PS1/PS2 and Metal Gear Solid? Growing up MGS1&2 were probably some of the most incredible experiences.
yeah (I am an older gamer), I have had spent 100s of hours with the original PSX (mainly playing couch parties in likes of Tekken, ISS) or games like Driver, Gran Tourismo, first Tomb Rider, MediEvil, Spyro, Crash B, Medal Of Honour etc. some of my mates were playing games like Silent Hill, RE or MGS for that matter. I was never able to get into these. None of us (me or my mates) was ever able to get into Final Fantasy, tried lots of games in the series, and never liked a single one (which is funny, as I really love Japanese anime).
 

pasterpl

Member
Looking forward to Starfield, Halo Infinite and Flight Simulator, that's three massive games so anything else is a bonus.
More interested in seeing how First Party games are using SFS, VRS and Mesh Shaders with that RDNA2 hardware support, how those features are helping Series S and how the Series S first party games look.
I think that this ^^ is a more realistic list. I would add Forza Horizon, Gunk, Stalker 2, Scorn, Age of Empires to it. FH is the biggest question mark at the moment (if it is going to make an appearance).
 

dcmk7

Banned
I was looking at the possible constraints because of some of the specs of Series S that are much lower than Series X. How that might affect development over time. Short term I knew would be fine since the GPU is at very least on par with the refresh hardware from last gen. Though with some advantages. Thinking more long term. Like halfway through the gen. Though I've already discussed this with a couple others in the thread and decided to take a more positive outlook on it.
It is an interesting point.

One that we will have to wait and find out. Many people who have worked close with the system have predicted, (exactly what you've picked up on) that the memory is going to be very challenging for them as the generation progresses.

Some developers has even said it will affect game development , whilst others have said the specs are going to affect 3rd party games.

It's who you want to believe at this point. I personally would rather believe the developers point of view rather than users here, since they are the experts and they just want to make the best game possible.
 
When did Xbox fanboys start pretending to care about flight simulator? Because it’s one of like 5 confirmed exclusives? Who the hell boots up a home gaming console to play a dumbed down version of a game where you fly a plane.
My shitty laptop can't properly run the game, so I'm looking forward to playing it on my XSX. Most people aren't hardcore simheads, so just casually flying with an Xbox controller and taking in the beautiful scenery is gonna be a great experience.
 
Anyone expecting Everwild, Fable, Hellblade 2, Indiana Jones and/or Perfect Dark is going to be disappointed.

Microsoft is going to concentrate on games that are scheduled to release in the second half of 2021 and all of 2022. So basically, Psychonauts 2, Halo Infinite, Flight Simulator (console), Wolfenstein III, Forza Horizon 5, KOTOR remake, Project Omen and Project Typhoon. And they're going to showcase a lot more gameplay to where CGI trailers will be limited and nowhere near what last year was.
I don't expect Everwild and Fable, but I sure as hell hope they show us some Hellblade 2 gameplay. The game should be quite far along so why not.
 
Anyone expecting Everwild, Fable, Hellblade 2, Indiana Jones and/or Perfect Dark is going to be disappointed.

Microsoft is going to concentrate on games that are scheduled to release in the second half of 2021 and all of 2022. So basically, Psychonauts 2, Halo Infinite, Flight Simulator (console), Wolfenstein III, Forza Horizon 5, KOTOR remake, Project Omen and Project Typhoon. And they're going to showcase a lot more gameplay to where CGI trailers will be limited and nowhere near what last year was.
I would be very surprised and disappointed if Ninja Theory and Rare show nothing. The Initiative probably won't but a real time teaser could be possible. Who's making Indy?
 

Stuart360

Member
They aren’t. It’s always been moderately popular on pc as with all the keys and some accessories it’s a really good simulator. No one that seriously cares about simulation games plays on a console though.
Thats the beauty of Flight Simulator, you can play it how you want.
I have put over 80 hours into the game, and all i have done is pick a plane, pick an airport to start from, and just fly around exploring the world.
 

reksveks

Member
I would be very surprised and disappointed if Ninja Theory and Rare show nothing. The Initiative probably won't but a real time teaser could be possible. Who's making Indy?
MachineGames I think, so I don't know if it's good to assume Wolfenstein 3 is soon relative to Indy but I am assuming that.
 

TBiddy

Member
When did Xbox fanboys start pretending to care about flight simulator? Because it’s one of like 5 confirmed exclusives? Who the hell boots up a home gaming console to play a dumbed down version of a game where you fly a plane.

People play racing sims, icehockey sims, football sims, city building sims, plane sims, dating sims and a lot of other sims. Go troll somewhere else.
 

Stuart360

Member
People play racing sims, icehockey sims, football sims, city building sims, plane sims, dating sims and a lot of other sims. Go troll somewhere else.
Its because they know its a great game, so have to try and twist it to something that 'doesnt count'.
I think they are in for a shock if they think the game is going to tank on Xbox. Its not going to be a Halo or anything close, but it will sell solid.
 

Derktron

Banned
Kojima is dead to me if he is making a game for Xbox. I'll lose all respect for him.
This is why I keep getting my account banned on this site, can't tell if you are trolling or ................ never mind. I rather keep my account active a bit more cause I can't stand people like you. Just say you are a fanboy and get it over with. It's okay to admit you are still a child.
 

Derktron

Banned
Damn Bryank. I have fondness for you because although you are a massive fanboy, most of your 'warring' posts are quite comical and lighthearted sillyness.
This post is just pure cringe though.

tenor.gif
And accounts like his won't get banned but mine keeps getting banned for a week or so cause I speak the truth and call people out on their foolishness and that is what I don't get. Ban people like him.
 

JLB

Banned
Yes people were working on the Killzone franchise for a decade.

Ultimately studios are measured on their quality and output - new IP or not. Often sequels have updates made to the game engine, new game mechanics added etc anyway.

Production on Everwild which is a new IP began in 2016, but the fact that's it's still so far off is really bad news for Microsoft given the current drought.

All im saying is that a new AAA IP game in 3 / 3.5 years is not realistic.
Most of the teams in Microsoft Studios umbrella has demonstrated quality, talent and a reasonable pace releasing new titles.
The Everwild comment is quite unfair, since it was not in full production. An idea of a game in a couple of people's mind is not the same as having an allocated 150+ team working daily basis on it.
This reminds me when a couple of months ago there was a thread here whining because InXile boss said on a tweet that their next game is "years away". I mean, Wasteland 3 was released on Q3 2020, what people realistically expects?
 
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Hezekiah

Banned
All im saying is that a new AAA IP game in 3 / 3.5 years is not realistic.
Most of the teams in Microsoft Studios umbrella has demonstrated quality, talent and a reasonable pace releasing new titles.
The Everwild comment is quite unfair, since it was not in full production. An idea of a game in a couple of people's mind is not the same as having an allocated 150+ team working daily basis on it.
This reminds me when a couple of months ago there was a thread here whining because InXile boss said on a tweet that their next game is "years away". I mean, Wasteland 3 was released on Q3 2020, what people realistically expects?
Everwild sounds like it's in development hell. There were a couple of threads on it rceently, and it doesn't look like it's coming any time soon. Too long in pre-production, too long figuring what sort game it will be.
 
D

Deleted member 471617

Unconfirmed Member
I don't expect Everwild and Fable, but I sure as hell hope they show us some Hellblade 2 gameplay. The game should be quite far along so why not.

I would be very surprised and disappointed if Ninja Theory and Rare show nothing. The Initiative probably won't but a real time teaser could be possible. Who's making Indy?

Rare's Everwild may have been rebooted but not 100% sure on that but I am certain that it won't be at the Xbox Showcase and if by chance it is, it will be CGI again which is why im as certain as possible that it won't be. Last year was a CGI fest and this showcase is going to be mostly gameplay and focused on titles that are scheduled to release for the second half of 2021 and for all of 2022. I'm personally not expecting it whatsoever.

Ninja Theory's Hellblade 2 was going to be shown but has been pulled based on those I follow because there's no gameplay. Ninja Theory has finally started motion capture due to basically being "on-hold" for a year due to Covid and once that is complete, they will then transition to Unreal Engine 5 if they haven't already. They could show a CGI trailer but they know the response won't be good for it so better off not showing it at all.

The Initiative just revealed Perfect Dark as they're still hiring for the game which is why a lot of games get revealed early and with CGI. It's so they can hire people without having to worry about naming the game that they're hiring for. My bet would be E3 2022.

As for Indiana Jones, this one is interesting because it's Machine Games that's working on it and im not expecting it for at least a year as im 100% expecting Wolfenstein III to be at E3 since Pete Hines basically confirmed it was in development back in September 2018 in an interview talking about Youngblood and said that Wolfenstein III would go back to the pure single player story driven setup the franchise is known for. Machine Games was NOT the lead on Youngblood so it's either Wolfenstein III being shown at E3 or they did one hell of a job hiding Indiana Jones and that gets shown at E3 since they would be further along.

I would prefer Indiana Jones but at the same time, I want them to wrap up Wolfenstein III and then move on to Indiana Jones. I'm also hoping that with Starfield being 2022, im hoping that Wolfenstein III can slip into September. It's been almost four years since Wolfenstein II and I would think that they would want to wrap it up before moving on fully to Indiana Jones.

13 more days to go and we will then know!!!
 

Bryank75

Banned
This is why I keep getting my account banned on this site, can't tell if you are trolling or ................ never mind. I rather keep my account active a bit more cause I can't stand people like you. Just say you are a fanboy and get it over with. It's okay to admit you are still a child.


sarcastic star wars GIF by Hyper RPG


Sometimes I come on here and I ask myself 'What is my honest feelings on this and would I hold back that opinion based on how I expect people to react'.....

I obviously felt strongly about the Kojima rumor and also decided that it would be my inclination not to admit that due to the negative reaction I would get. But sometimes you just gotta put your true feelings out there and people can think whatever they like.

When PlayStation do something I feel is stupid, I don't hold back anymore either, even if it loses me some kudos in the PS fandom.

I understand your feelings though and I want you to know I have been temp banned here before.
 
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