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Sony has acquired Bluepoint

01011001

Banned
Great purchase. They've been going great work for PlayStation for years. This ensures none of the other big players especially MS can get their hands on them.

all they do is port stuff or remake graphics... like... uhm, they are great when it comes to that... but have you seen their only game, as in the only game they ever made and not ported/remastered?


here it is
R.125efd86511040f8529d67d98e2ba243



I don't get this purchase, I bet they will mostly also work on ports (maybe help with PC stuff) and the only games they will ever really make are remasters.
 
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Looks at Shadow of the Colossus and Demon's Souls. Yeah, sure... "remasters".

how are they not remasters? They are great remasters. But the point stands they haven’t created mechanics from the ground up ever so why would any expect them to be able to all of a sudden?
It’s a great acquisition but I assume they will just keep doing what they have been up to.
 

Kerotan

Member
all they do is port stuff or remake graphics... like... uhm, they are great when it comes to that... but have you seen their only game, as in the only game they ever made and not ported/remastered?


here it is
R.125efd86511040f8529d67d98e2ba243



I don't get this purchase, I bet they will mostly also work on ports (maybe help with PC stuff) and the only games they will ever really make are remasters.
But here's the thing. Sony will always need games remastered so they are the perfect purchase.
 

IDappa

Member
how are they not remasters? They are great remasters. But the point stands they haven’t created mechanics from the ground up ever so why would any expect them to be able to all of a sudden?
It’s a great acquisition but I assume they will just keep doing what they have been up to.
Their first game is going to be original. I'm assuming their future will rely on how that game performs sales and technical wise. If it's a fail I'm guessing they will be back to remasters and ports. If it's a success then full steam ahead.
 

01011001

Banned
Looks at Shadow of the Colossus and Demon's Souls. Yeah, sure... "remasters".

they are. they still run the original code underneath their graphics engine.
it's like Halo 1/2 Anniversary, which are also remasters, because the original game code is used, with an additional modern graphics engine running on top of that original code.

a remake would be a game that has been recoded from the ground up, based on an already existing game. See stuff like REmake 1, 2 and 3 or Final Fantasy VII Remake.
 

sublimit

Banned
I love how some people use the "but they were always doing remasters and remakes" in order to downplay their potential as a studio to create original games.

As if there are no new studios who are formed from the ground up and create original IPs. At least Blue Point already has some experience creating big games even if it is on remasters and remakes.
 

Rivet

Member
Demon's Souls remake is absolutely not a remaster. It's a full remake. Everything outside of the AI (which they kept to keep the game faithful somehow) was remade from scratch. Every asset is theirs. They made the game from scratch and damn did they make it wonderfully.

People need to learn the difference between a remaster and a remake.
 
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all they do is port stuff or remake graphics... like... uhm, they are great when it comes to that... but have you seen their only game, as in the only game they ever made and not ported/remastered?


here it is
R.125efd86511040f8529d67d98e2ba243



I don't get this purchase, I bet they will mostly also work on ports (maybe help with PC stuff) and the only games they will ever really make are remasters.

You're going to judge the abilities of 70+ people based on a game the studio made in the same year it was founded, with probably only a handful of people actually being involved?
 
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TidusYuna

Member
all they do is port stuff or remake graphics... like... uhm, they are great when it comes to that... but have you seen their only game, as in the only game they ever made and not ported/remastered?


here it is
R.125efd86511040f8529d67d98e2ba243



I don't get this purchase, I bet they will mostly also work on ports (maybe help with PC stuff) and the only games they will ever really make are remasters.
I mean, Blast Factor was their very first game all the way back 2006. 2006 was the launch year for the PS3. Clearly Bluepoint has come a long way since then.
 
The developers in the studio have a lengthy career before they formed Bluepoint, we're talking about some of the leaders who developed things like the Turok series and the Metroid Prime games. The leaders in the studio have been making games for a very long time and they've been very successful at it so it's really not as if they're new to doing this and they now have some of the most successful modern studios to work with.
I think the reactions on here are very much what everybody would have been expecting really, it's the same with anything to do with first party studios, irrelevant of which company owns them.
I obviously can't comment on the quality of their upcoming game any more than anybody else on here can but the people involved have a fantastic history in gaming and they're in very a good place now in terms of support and guidance and seem genuinely seem happy to be there so I'm more than happy to see what they're able to produce over the next few years.
Of course, I'm aware that there are a couple of people on here who perhaps in a position to comment on their new game but it's not really any of us who are talking about it.
 
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NikuNashi

Member
Sony signed her studio a 2nd party deal a month after she left Stadia or so because they know the teams she built delivered (before and after she left) a lot of hits. And well, her and her studios have an insane CV, but she also built a team with a lot of very talented and experienced former coworkers who also worked in many hits.



2nd party doesn't exist, its a third party studio that's current game is being published by Sony. Like I said, someone living on past glories who has failed miserably in recent times will not be purchased by Sony unless they put out consistent high meta critic games on time and on budget. Time will tell.
 

01011001

Banned
I mean, Blast Factor was their very first game all the way back 2006. 2006 was the launch year for the PS3. Clearly Bluepoint has come a long way since then.

my point is, it is their only game ever released. it has been only ports and remasters since then
 

kyliethicc

Member
Nixxes will be expanding to tackle other projects than just porting titles to PC, I am almost certain.
Yeah Right Reaction GIF by Bounce



"to aid PlayStation Studios"
"to provide capabilities for PlayStation Studios"
"will be a strong asset for everyone across PlayStation Studios"
"helping our teams"
"working with some of the most talented teams"

They're part of the support group, not actual product development.

They're a support studio.

IsVzMj7.jpg
 

EDMIX

Member
my point is, it is their only game ever released. it has been only ports and remasters since then

The fact that not only did Sony buy them but have given the ok for them to make a original game tells me those REMAKES are a big deal for Sony to do such a thing.

I means its not simply a "Remaster" as what other port studio do you fucking see being bought by a major publisher to create a game from the ground up? So me thinks Sony knows more then you or me in regards to game development and that the team has grown and those remakes are substantial enough for Sony to see the indeed can make a game from the ground up. A remake is no where near some simple remaster job, it literally involves some of the same if not exact same things you need to in a brand new game in the first place.

If that is enough for Sony to fund a new game under them, I see no reason to be worried with this whole concern thing when the very publisher that bought them doesn't seem to think so to the point of funding an original game.
 

Unknown?

Member
Yeah Right Reaction GIF by Bounce



"to aid PlayStation Studios"
"to provide capabilities for PlayStation Studios"
"will be a strong asset for everyone across PlayStation Studios"
"helping our teams"
"working with some of the most talented teams"

They're part of the support group, not actual product development.

They're a support studio.

IsVzMj7.jpg
Just like they worked on ShadowFall, they will help with development on other games. He's saying it won't all be ports.
 
all they do is port stuff or remake graphics... like... uhm, they are great when it comes to that... but have you seen their only game, as in the only game they ever made and not ported/remastered?


here it is
R.125efd86511040f8529d67d98e2ba243



I don't get this purchase, I bet they will mostly also work on ports (maybe help with PC stuff) and the only games they will ever really make are remasters.
I remember buying that, and cash guns chaos lol
 
they are. they still run the original code underneath their graphics engine.
it's like Halo 1/2 Anniversary, which are also remasters, because the original game code is used, with an additional modern graphics engine running on top of that original code.

a remake would be a game that has been recoded from the ground up, based on an already existing game. See stuff like REmake 1, 2 and 3 or Final Fantasy VII Remake.
REmake 1, yes. 2 and 3 are really re-imaginings. They aren't the same.

FFVII Remake is definitely NOT a remake. The name is misleading. It is a sequel that involves time traveling and alternate universes to literally Remake and change the events of the original game.
 

Hezekiah

Banned
XDEV doesn't count really and Nixxes barely counts, since they don't make their own games. Even Sony themselves say they now have "16 studios" which means they don't count XDEV. They do seem to count Nixxes in that 16, strangely, but Nixxes are part of the PD support studio group, a separate entity within PS Studios.

They really have 15 internal studios now. And a bunch of support staff.


No. ForwardWorks is not part of PlayStation Studios.

They're a separate corporation owned by Sony that only does mobile games.

Not the same thing.
Wasn't there a story about Nixxes looking for a Game Director though?
 

kyliethicc

Member
Just like they worked on ShadowFall, they will help with development on other games. He's saying it won't all be ports.
They worked on Guerrilla's game. That's what a support studio does.
Sony has their support studios group called PDSG, which Nixxes is part of.

Nobody said its "just ports" but Nixxes will not make their own games, which is what E El Pistolero claims he thinks Nixxes will do. Why he thinks that, idk.
 

EDMIX

Member
'' Innovative and diverse '' ain't how I'd describe Sony first party games lol.

Shit I would.

You talking about the same company that did VR, is making another VR headset and made Dreams, LBP etc.

Sounds about right...

Outside of PS1, they literally put out a different peripheral every generation.

PS2 with Eyetoy and stuff like Singstar
PS3 with yet another Eyetoy with stuff like Eye Of Judgement, move controller
PS4 with VR
PS5 with VR2

I don't know what to tell you man, its a hard argument to pretend that terms doesn't fit Sony's First Party
 
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Vaelka

Member
Shit I would.

You talking about the same company that did VR, is making another VR headset and made Dreams, LBP etc.

Sounds about right...

Outside of PS1, they literally put out a different peripheral every generation.

PS2 with Eyetoy and stuff like Singstar
PS3 with yet another Eyetoy with stuff like Eye Of Judgement, move controller
PS4 with VR
PS5 with VR2

I don't know what to tell you man, its a hard argument to pretend that terms doesn't fit Sony's First Party

I said games.
'' The Sony formula '' is a meme for a reason, because it's kinda true.
Their games are very '' trendy '' for a lack of a better term.
 

EDMIX

Member
I said games.
'' The Sony formula '' is a meme for a reason, because it's kinda true.
Their games are very '' trendy '' for a lack of a better term.

That statement still doesn't make any sense if their games include VR games...

You seem to want to run off of a "meme" more any anything factual, objective etc.

Thats like me saying Sony has a "formula" for PS2 and just show Sly, Jak and Ratchet and then ignore the rest of their lineup to cherry pick and force a narrative.
 

Pedro Motta

Member
all they do is port stuff or remake graphics... like... uhm, they are great when it comes to that... but have you seen their only game, as in the only game they ever made and not ported/remastered?


here it is
R.125efd86511040f8529d67d98e2ba243



I don't get this purchase, I bet they will mostly also work on ports (maybe help with PC stuff) and the only games they will ever really make are remasters.
What do you mean you don't get this purchase? Bluepoint knows to the bare metal games from Naughty Dog, Team ICO, From Software and others, they have all the tech pedigree of the top tier AAA studios, they know what Playstation is all about and they are about to use that knowledge to create something of their own. Can't wait to see it.
 

Chiggs

Member
They made the game from scratch and damn did they make it wonderfully.

Your post is spot-on, but this last part is a bit of a stretch. Bluepoint had a blueprint, which was From's game.

It's a whole lot easier to take an existing product and add bells and whistles, than to create something new from scratch. This post is not meant to marginalize Bluepoint, because it's a fantastic (if expected) pick-up by Sony, but it's not fair to really put them on the God-tier pedestal when we've not really seen any original creations from them.

Now, do they have the chops to do their own thing? Maybe. Probably.
 
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yurinka

Member
They did redo the art for both SOTC and Demon Souls.

But yes, they dont have any experience in game design or storytelling. It will be interesting to see if they get help from outside or use their somewhat limited experience from doing remakes and remasters. Id suspect they might have learned a thing or two just porting incredible games like Uncharted, MGS, SOTC and Demon Souls.
Do you seriously believe Nintendo would have let a third party studio (one that had never worked with them before) to touch their legacy IPs?
Fun fact:
Bluepoint is partly made up by old Retro Studios members, which brought Metroid Prime to life, one of the most successful installments of Metroid IMO.

Some of the previous games where the Demon's Souls Bluepoint staff did work before (skipping remasters and remakes):
  • Producers: Titanfall, Resident Evil 5, Okami, Dark Void, Journey, Flower, Genji, Everyday Shooter, GoW Ghost of Sparta
  • Programmers: the three Metroid Prime, Sunset Overdrive, MDK, Titanfall, Batman: Arkham Origins - Blackgate
  • Concept artists: Diablo II, Starcraft, Warcraft III, WoW
  • Technical artists: Days Gone, Doom 2016, Prey 2016, the trilogy of Metroid Prime, Donkey Kong Country Returns 3D, Mario Kart 7, Titanfall, Oddworld: Abe's Exoddus, Munch's Odyssey, Star Wars The Old Republic, Batman: Arkham Origins - Blackgate
  • Visual fx artists: Mortal Kombat X, Injustice, various Fight Night, Doom 2016, Ryse, Stranglehold, Call of Duty: Black Ops o Call of Duty: MW3
  • Environment artists: Baldur's Gate 1 y 3, all threee Metroid Prime, Neverwinter Nights, Mario Kart 7, Donkey Kong Returns y Tropical Freeze o Mafia III, Ghost of Tsushima, Titanfall, Star Wars The Old Republic, Recore, Epic Mickey 2, Doom 2016, Fallout 76, Everquest II, los juegos de Telltale de Walking Dead/Batman/Borderlands, Batman: Arkham Origins - Blackgate, Darksiders II
  • Lighting artists: CoD BO II, CoD IW
  • Character artists: WoW, Starcraft II, Diablo III, Heroes of the Storm, Overwatch
  • Animators: Killer Instinct 2013, Star Wars The Old Republic, Epic Mickey, Darksiders II, Star Wars The Force Unleashed
  • Designers: Darksiders, Darksiders II, GoW Ascension, Hulk (2008), The Red Star
Once again. Good for Sony, but bad for the industry.
Why is it bad for the industry? They were already making mostly games exclusively for Sony since a lot of time ago. It only gives them more stability and resources.
 
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01011001

Banned
Here it is shown how they are hypocrites.

Showing 2 games from the wonderful Japan Studio, which sony killed in a discriminatory way.

Beware Bluepoint, Jim Ryan and Hermen Hulst are treacherous

it is kinda fucked up yeah.
but to be fair, Japan Studio had very little to do with Demon's Souls... they were more like the middle man between Sony and From Software
 

01011001

Banned
Why is it bad for the industry? They were already making mostly games exclusively for Sony since a lot of time ago. It only gives them more stability and resources.

uhm... because they don't need "more stability and resources", they are known as the #1 porting team out there, they would have plenty to do without Sony.
 

Aenima

Member
Here it is shown how they are hypocrites.

Showing 2 games from the wonderful Japan Studio, which sony killed in a discriminatory way.

Beware Bluepoint, Jim Ryan and Hermen Hulst are treacherous
Lol. Demon's Souls was developed by FromSoft, and SotC was created by Team Ico that was no loger part of Japan Studio since the PS3 gen. Both games shown are the remakes made by Bluepoint.
 

Pallas

Member
Very nice, will be interesting to see how a studio mostly known for remakes will do with an original project.

Congrats to Bluepoint.
 

lh032

I cry about Xbox and hate PlayStation.
all they do is port stuff or remake graphics... like... uhm, they are great when it comes to that... but have you seen their only game, as in the only game they ever made and not ported/remastered?


here it is
R.125efd86511040f8529d67d98e2ba243



I don't get this purchase, I bet they will mostly also work on ports (maybe help with PC stuff) and the only games they will ever really make are remasters.
how about you wait for their next game announcement first?

besides, theres a lot of dead Sony IP needs to be remake, bluepoint still a great purchase.
 
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