Africa's Toto
Banned
I realized that Minecraft achieved its status as 2nd best-selling videogame of all time
by following the live service model.
Since its 1.0 was way back in 2011, there's no way minecraft would have sold so many copies if its content wasn't delivered the way it was.
Even if you're looking at "engagement" over sales, Minecraft is still up there with the highest numbers the industry sees with something like 140 million monthly users. Games like PUBG and Fortnite probably boast way more, but those are surprising numbers for a 10-year-old game
Yet it usually doesn't get mentioned when discussing the advantages/disadvantages (it's mostly disadvantages being discussed, really) of GAAS.
Why is that? (besides minecraft being older than the period when the 'gaas' and 'live service' terms were popularized)
I still don't think the multiple variations of tetris counting as one game should allow it to be the best-selling videogame ever, but that's the official statistic, so, eh
Since its 1.0 was way back in 2011, there's no way minecraft would have sold so many copies if its content wasn't delivered the way it was.
Even if you're looking at "engagement" over sales, Minecraft is still up there with the highest numbers the industry sees with something like 140 million monthly users. Games like PUBG and Fortnite probably boast way more, but those are surprising numbers for a 10-year-old game
Yet it usually doesn't get mentioned when discussing the advantages/disadvantages (it's mostly disadvantages being discussed, really) of GAAS.
Why is that? (besides minecraft being older than the period when the 'gaas' and 'live service' terms were popularized)