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Could the Ps5 do quick resume if Sony desired it to?

01011001

Banned
Yes, Demon's Souls too. I noticed because I got mad at the stupid dragon in 1-4 and decided to save my game to the cloud. After closing the game and redownloading my save, it took mere seconds to go from a cold boot to back in my game. The PS intro doesn't happen.

When I replayed the game months later, it happened again, but only once. So, I'm not sure what triggers it, but there is some amount of time you must go without starting the game to see those intro screens and animations.

Microsoft started to make every intro splash screen skippable in many games. every developer should do that honestly...

funnily enough, on PC they don't do that... in Forza Horizon 5 you can skip through all the logo animations on Series X but on PC you have to sit there and watch them each time -_-
it was already that way in Horizon 4 after it got an SX update... on PC, still gotta watch them turn 10 and playground games logo animations... so fun!
 
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Microsoft started to make every intro splash screen skippable in many games. every developer should do that honestly...
Agreed, but this is a step further in that you don't even need to skip it, it doesn't come up at all after the first playthrough (or at least until several weeks/months pass by).
 

RoadHazard

Gold Member
Yes, Demon's Souls too. I noticed because I got mad at the stupid dragon in 1-4 and decided to save my game to the cloud. After closing the game and redownloading my save, it took mere seconds to go from a cold boot to back in my game. The PS intro doesn't happen.

When I replayed the game months later, it happened again, but only once. So, I'm not sure what triggers it, but there is some amount of time you must go without starting the game to see those intro screens and animations.

It's game updates I'm pretty sure. Noticed it several times over the last few weeks while playing Ghost of Tsushima, every time the game had been updated I got the intro stuff again (they were releasing MP updates). Never other than that.
 
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Genx3

Member
Well it was also on their website as well. Plus like you said if Sony is lying then they can be sued for false marketing. Which is an incentive for them to get the feature working.

Are you the one that also claimed that Sony lied about the NVME expansion and that it wasn't possible? Remember someone did but I'm not sure if it was you or not.
That Definitely was NOT me.
 

Corndog

Banned
so within 2 hours it went from no loading screens after the first boot at all, to "I need to check the whims of the developers on each specific game"...

I don't understand the need to make definitive statements in support of your plastic box, that you then walk back shortly afterwards. Is it just in the hope no one calls you on it?
He’s a hopeless case. I don’t have a problem with people having favorites(I very have my own). I just don’t understand the downplaying of features the competition has.
 

Jaysen

Banned
I already mentioned being able to turn off your console. Other than that, for a single game, it is exactly the same. What do you mean you can't use your console? Sure you can. You can watch movies, listen to music, shop the store, download apps. It doesn't suspend the entire console.
It definitely suspends your ability to play another game, or for anyone else to use the console. I know it’s a weird concept to some, but there are homes with multiple people using the same console. For them, suspend is useless and QR is a godsend.
 

01011001

Banned
It definitely suspends your ability to play another game, or for anyone else to use the console. I know it’s a weird concept to some, but there are homes with multiple people using the same console. For them, suspend is useless and QR is a godsend.

but that also brings up a HUGE issue with Quick Resume at the moment... any game can only be suspended ONCE per console.
meaning if you have 2 or 3 people using the same console and you play the same game. only 1 Quick Resume state can be saved PER GAME.

as soon as Profile 1 has Forza Horizon 5 in QR, and Profile 2 tries to start the game, it will tell you that you will have to erase Profil 1's Quick Resume state

and it honestly makes no sense to me... like why? why not have 2 separate suspended instances?
 
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Lognor

Banned
Seems like you don’t play PS5 games… there is no splash screen… just the first time.

Like I said it is useless… I don’t see use… I can start and get into gameplay very fast.
No, it's not useless. You couldn't even quit returnal without losing all your data. And you praised that. You're a massive fanboy. If Sony ever gets quick resume of course you'll praise that too. Lol
 

JeloSWE

Member
Microsoft started to make every intro splash screen skippable in many games. every developer should do that honestly...

funnily enough, on PC they don't do that... in Forza Horizon 5 you can skip through all the logo animations on Series X but on PC you have to sit there and watch them each time -_-
it was already that way in Horizon 4 after it got an SX update... on PC, still gotta watch them turn 10 and playground games logo animations... so fun!
I really f****ng hate that, it's driving me nuts on PC, especially as you have to restart whenever you change some of the important graphical settings when you are trying to dial in a solid good fps. I was hoping for a mod to show up but haven't seen one yet. At least I renamed the turn10 intro movie so don't have to listen to it again and again.
 

Lognor

Banned
Understand what? I own a Series X. Had it since launch and use it almost as much as my PS5. But quick resume is a do nothing feature for me, as I don’t ever stop playing a game without saving and start playing other things.

If that's how you game, fine, but it doesn't make sense to me. Sony spending resources toward something like this seems like a complete waste imo.
So it's useless to you. I play 4-5 games at a time since I have game pass. It's a huge awesome feature and really compliments gp. Awesome feature!
 

Lognor

Banned
What does GP have to do with anything? I have GP as well. I still only play one game at a time.
So again, it's useless to YOU. For a lot of people, myself included, it's an amazing feature since we play multiple games at once. Can I ask what single game you're currently playing? For a game like forza, will you honestly not pick up another game until you're done with it? I'm playing forza, halo 4, halo infinite mp, among others right now. And my son is playing one of the Lego batman games. It's a huge feature for us. Same for a lot of people
 

Topher

Gold Member
It definitely suspends your ability to play another game, or for anyone else to use the console. I know it’s a weird concept to some, but there are homes with multiple people using the same console. For them, suspend is useless and QR is a godsend.

That all goes back to playing multiple games. For those who play one game at a time, it is really no different than suspending a game on PS5 except for the ability to shut the console off.

Don't get me wrong. QR overall is simply a better solution. Even in the case of "one game at a time" folks it is better due to turning off console functionality, just not hugely better.
 
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FrankWza

Member
but that also brings up a HUGE issue with Quick Resume at the moment... any game can only be suspended ONCE per console.
meaning if you have 2 or 3 people using the same console and you play the same game. only 1 Quick Resume state can be saved PER GAME.

as soon as Profile 1 has Forza Horizon 5 in QR, and Profile 2 tries to start the game, it will tell you that you will have to erase Profil 1's Quick Resume state

and it honestly makes no sense to me... like why? why not have 2 separate suspended instances?
Is this accurate? Because I see a lot of people mentioning more than one person in the household and how qr benefits that scenario.It only took 10 pages for this to get a mention.
 

01011001

Banned
Is this accurate? Because I see a lot of people mentioning more than one person in the household and how qr benefits that scenario.It only took 10 pages for this to get a mention.

yes last time I used Quick Resume (I already mentioned I actively do not use it because I have had bugs in the past and it's honestly not worth the risk to me so I'm not even trying to use it anymore) it was exactly like that... it could have been patched maybe by now, but I certainly have not heard any news about it being patched to allow multiple resume states per game/profile
 

ethomaz

Banned
So all games are under 4 seconds?
The games I played yes… most 3rd-party not and I have no ideia how people accept that (well they accepted Cyberpunk and now Battlefield lol).

Loading times should not be over 4s in PS5 if you find longer load times it is a development issue… the SDK pretty much help you to accomplish that.
 
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Wizz-Art

Member
I love the feature and I miss it every time when I'm using my old consoles. I don't game on PS anymore so if or if they don't copy the feature doesn't affect me at all but it's a very nice feature to have and if I was still a PS gamer I surely would ask for it.

I found a new use for QR too; for the daily Rewards where you need to unlock an achievement. During the day I set it up right where I was going to get an achievement and suspend the game there and continue something else. I always have some games for that use only. When the clock hits midnight 12:00 AM the new rewards come available for that day, I go back into the game with QR – unlock the achievement fast and redeem it in the rewards app and then I go to sleep most of the time.
 

ethomaz

Banned
He’s a hopeless case. I don’t have a problem with people having favorites(I very have my own). I just don’t understand the downplaying of features the competition has.
The thread is about if PS5 should have a competition feature so why should Xbox fans care about that? It is how reaching you guys are being here lol

Play some PS5 to understand how that feature is really not that useful there… the suspend/resume is barely used anymore… games loads very fast and without splash screens plus Activities put you where you want whiteout need to even choose menus.
 
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MrFunSocks

Banned
I love the feature and I miss it every time when I'm using my old consoles. I don't game on PS anymore so if or if they don't copy the feature doesn't affect me at all but it's a very nice feature to have and if I was still a PS gamer I surely would ask for it.

I found a new use for QR too; for the daily Rewards where you need to unlock an achievement. During the day I set it up right where I was going to get an achievement and suspend the game there and continue something else. I always have some games for that use only. When the clock hits midnight 12:00 AM the new rewards come available for that day, I go back into the game with QR – unlock the achievement fast and redeem it in the rewards app and then I go to sleep most of the time.
That's genius haha. I'm gonna have to steal that for myself! Usually for the daily achievement reward I just use xcloud for some random little game pass game that I haven't played, most give you an achievement within 5 mins of starting these days.
 

Genx3

Member
My bad this VRR argument just seemed similar to that.
I don't think they're similar.
VRR is built into the console while the NVME expansion is relying on a peripheral for support.

One is native hardware and the other is an add on.

There is absolutely no reason PS5 doesn't support VRR other than it can't or Sony is purposely not supporting it.

Either way it's bad considering Xbox One X had VRR last gen.
 

01011001

Banned
There is absolutely no reason PS5 doesn't support VRR other than it can't or Sony is purposely not supporting it.

yeah it is clearly not supported to make their TVs not look bad and to not give PS5 owners a reason to buy a competitor's TV model instead.
it is weird that this feature that Sony TVs are missing is also missing from the PS5 but is being promised to come at a later date, at which they will surely and conveniently have TVs on the market that support VRR...


what sucks tho is that VRR is no supported in every game and some devs are very lazy with testing/implementing it for their games
 

Genx3

Member
yeah it is clearly not supported to make their TVs not look bad and to not give PS5 owners a reason to buy a competitor's TV model instead.
it is weird that this feature that Sony TVs are missing is also missing from the PS5 but is being promised to come at a later date, at which they will surely and conveniently have TVs on the market that support VRR...


what sucks tho is that VRR is no supported in every game and some devs are very lazy with testing/implementing it for their games
How is that an acceptable practice for a feature they are marketing for PS5??
 

sainraja

Member
That's not what he's talking about. Many (most?) proper PS5 games only show splash screens (company logos etc) the first time you boot the game, any time after that it's just straight to the main menu very quickly (except when the game has been updated, I've noticed). And I don't mean when using suspend and resume, I mean when fully quitting out of the game, shutting the PS5 off, etc.

Not all games behave this way, but 1st party releases definitely do.
Just an update on this, just tried it and it does take you straight to the menu no intro/animations at all. I didn't mind seeing them honestly but I never noticed this. Was this with a recent update or it's been like this since launch? There has to be a set time where it resets though. Not sure why I didn't notice it.
 
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sainraja

Member
He’s a hopeless case. I don’t have a problem with people having favorites(I very have my own). I just don’t understand the downplaying of features the competition has.
Sharing his opinion on it isn't really downplaying it. If he's talking negatively towards it then sure, you both have a point but if he's saying he's fine without it for example (on the PS5, the thing this topic centers on, you are without it) due to other features or other things he might care more for, shouldn't be an issue for ANYONE. Specially for Xbox only gamers who don't even play on the PS5.
 

01011001

Banned
How is that an acceptable practice for a feature they are marketing for PS5??

well that's what happens when your one branch of a company does act in the interest of the other branches.

and I mean, I get it to some degree... imaging you release a product that makes other products you sell look bad 🤷‍♂️
 
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sainraja

Member
That all goes back to playing multiple games. For those who play one game at a time, it is really no different than suspending a game on PS5 except for the ability to shut the console off.

Don't get me wrong. QR overall is simply a better solution. Even in the case of "one game at a time" folks it is better due to turning off console functionality, just not hugely better.
^^ I've had to explain this multiple times. Some just aren't willing to understand or are just stubborn about it. I am not sure about Jaysen but my experience discussing this earlier has been like that.

yeah it is clearly not supported to make their TVs not look bad and to not give PS5 owners a reason to buy a competitor's TV model instead.
it is weird that this feature that Sony TVs are missing is also missing from the PS5 but is being promised to come at a later date, at which they will surely and conveniently have TVs on the market that support VRR...


what sucks tho is that VRR is no supported in every game and some devs are very lazy with testing/implementing it for their games
If that really is true it definitely is a very weird decision. They can't possibly think that everyone is going to pair a PS5 with a Sony TV or buy a new set from them just to play it on a Sony TV.
 
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I don't think they're similar.
VRR is built into the console while the NVME expansion is relying on a peripheral for support.

One is native hardware and the other is an add on.

There is absolutely no reason PS5 doesn't support VRR other than it can't or Sony is purposely not supporting it.

Either way it's bad considering Xbox One X had VRR last gen.

To be honest Sony wouldn't have marketed the system with VRR in the specs if the hardware wasn't capable of it. The same goes for the NVME expansion. There's legal issues involved if they don't deliver.
 

Haggard

Banned
The necessary hardware is there and software can be changed. So, yes, absolutely.
I don't expect them to introduce the feature though. Seems like too much effort for a very minor functionality.
 

Genx3

Member
The necessary hardware is there and software can be changed. So, yes, absolutely.
I don't expect them to introduce the feature though. Seems like too much effort for a very minor functionality.

My bad dude.
You were talking about adding Quick resume.
 
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How is VRR Minor functionality?

That is a great feature that keeps things smooth when the fps drops.

Or do you prefer slowdown, yankiness and torn frames?

To be honest you still get slowdown when the framerate drops even with VRR.

I would like VRR in the future but I know it won't stop the framerate from dropping.
 

Haggard

Banned
How is VRR Minor functionality?

That is a great feature that keeps things smooth when the fps drops.

Or do you prefer slowdown, yankiness and torn frames?
Read the thread title and the op, then turn on your brain and think about what you just wrote.
 
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Genx3

Member
To be honest you still get slowdown when the framerate drops even with VRR.

I would like VRR in the future but I know it won't stop the framerate from dropping.
Like I stated it keeps things smooth when the fps drops.
Sure it drops but you don't get all the yankiness and torn frames.
Game stays smooth.
 

Genx3

Member
Read the thread title and the op, then turn on your brain and think about what you just wrote.
It's relevant because we're discussing features that are not currently on PS5 and whether they can be added at a later date.
 
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Genx3

Member
And another reply that has nothing to do, at all, with what you are answering to.


Ignored, this got too stupid too fast.
Sorry was watching a football game and didn't realize you were talking about QR.
Thought you were interjecting about VRR.
 

vdopey

Member
Ok so there are 2 types of resume , suspend to ram and suspend to disk (commonly known as hibernate). The PSN Resume is suspend to RAM I believe on power cut the game will no longer be in RAM and :. the resume state will be lost - but as mentioned already Returnal will save its state and you can quickly jump back in to where you were regardless of any others game state.

With Regards to Quick Resume, Returnal's save method is essentially quick resume built directly into the game - So can Sony or games on PSN do it ? Yes absolutely.

Personally I find the feature pretty useless / waste of space - quick resume does not / will not work with any multiplayer game there is no way you can be in the middle of a fps switch games and hope to enter back into the exact same game - you will be booted for being idle from the server - so feature is useless here. With most fast paced action games / racing games again jumping right back into an action scene cold your likely either to crash the car or die and be sent back to the last save state meh useless. In fact the type of games it benefits are single player games which is mostly what Sony produces, I can understand it being useful for some and yes I do often times play different things but given current load times it really isn't a feature to write home about, its not worth the storage space to suspend 5 games or whatever (any more than 5 I have to really question why that would be necessary - massive waste of space)
 
Like I stated it keeps things smooth when the fps drops.
Sure it drops but you don't get all the yankiness and torn frames.
Game stays smooth.

Well you did mention slowdown what which I interpreted as a drop in framerate. Vsync essentially locks the FPS to a value and prevents a variable framerate. VRS doesn't do that to my knowledge. Anything like input lag is still affected even with VRS enabled. Which is why it's still important for developers to deliver consistent framerates even with VRS enabled. In short it solves some issues but not all of them.
 

sainraja

Member
Let's change the discussion a bit.

People that want quick resume like functionality on the PS5, how do you want it to be implemented?
Do you want the workflow to be exactly like how it is on the Series X or would you prefer if Sony did it a little differently?

Because of this thread, I started to think about it a little bit. So, I think they could leverage the activity card system to support it and they should also add a quick shortcut to pull up a separate menu showing all games that are suspended. As far as I know on the Series X, there is no way to see all the games that have been "suspended" in quick resume; what I mean is, a way for us to identify from the OS menu which games are in suspend mode and which ones aren't — view example. (I could be wrong since as I've already said, it's not something I find myself using that much — maybe it shows an icon if a game is suspended?)

So, when I say they should use the activity card system, what exactly do I mean?
  1. If a game is running and I try to close the app, show me an option to quit the game or suspend the game (the system will do this automatically if I just switch to another game — so this part is exactly how it is on Series X).
  2. If you navigate to another game or start doing something else, the system will have an activity card that you can select to jump back to the game where you left it; the benefit of going through the activity card would be to see some extra information on where you are in the game (just launching the game will also return you to where you left off but I am considering if the first time it should ask you what the system should do — launch to the saved state or start fresh.)
  3. I think the system should also manually allow people to create a suspended state (restrict it to just one state per game).
I might take this on as a project and put together a UI workflow and collect feedback from people here. I've got the time the next couple of weeks so why not. It might just get me to use the feature on the Series X more. :D AND yes, I look forward to all the weird reactions I am about to get.
Anyway, I am interested to see any thoughts people have on it's possible implementation. It could very well work exactly the same way (but I am more focusing on the workflow and less the actual functionality because that will essentially be the same.)
 
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Corndog

Banned
The games I played yes… most 3rd-party not and I have no ideia how people accept that (well they accepted Cyberpunk and now Battlefield lol).

Loading times should not be over 4s in PS5 if you find longer load times it is a development issue… the SDK pretty much help you to accomplish that.
So the answer is no. Thanks for clarifying.
 

Corndog

Banned
Those with a ps5 is this accurate or am I missing something? Looks like a lot longer then 4 seconds when you start from scratch.
 
The thread is about if PS5 should have a competition feature so why should Xbox fans care about that? It is how reaching you guys are being here lol

Play some PS5 to understand how that feature is really not that useful there… the suspend/resume is barely used anymore… games loads very fast and without splash screens plus Activities put you where you want whiteout need to even choose menus.
Getting worked up about the opinions of others is really not worth it. It only reveals an inner ambivalence, or unresolved issue. The problem and the solutions lies within yourself, not in your need to convince other people, or voice your opinion strongly.

Everybody can discuss the topic at hand, just be civil and calm about it. :)
 

Portugeezer

Member
Technically PS5 can do it.

Quick resume is basically a souped up hibernation mode which existed on PC for decades now. But you memory dump the game and continue with something else, rather than turning off a PC, and an SSD makes loading it back up very quick.
 

SpokkX

Member
Technically PS5 can do it.

Quick resume is basically a souped up hibernation mode which existed on PC for decades now. But you memory dump the game and continue with something else, rather than turning off a PC, and an SSD makes loading it back up very quick.
no, you misundertand.

Quick resume is not dumping ram. It actually stores the state of the virtual machine and ONLY works because games run in a virtual machine using hyper-v on Xbox

Quick resume multiple games is only possible because of virtualization. It is not possible on PC and PS5 (where games do not run in its own virtual machine, instead the run directly on the main OS)
 
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Yes, the PS5 could easily support Quick Resume and likely would have had it not shipped with 825 GB of internal SSD storage of which only 667 GB was usable for games. However, the PS5 now supports SSD storage in its internal expansion slot which can support up to 4 TB of extra storage so there's no reason why Sony couldn't support Quick Resume as an *optional* feature for people using said storage.

Sony won't though because they are pretty terrible at supprting things that Microsoft take for granted on Xbox or take such a long time to do so that by the time it is added it is less useful than you would have hoped. A case in point is VRR which my Xbox One X has had for over four years but which is still absent from the PS5, along with ALLM. Personally, I'd rather have VRR support than Quick Resume as the PS5 loading times are already so brief.
 

ethomaz

Banned
no, you misundertand.

Quick resume is not dumping ram. It actually stores the state of the virtual machine and ONLY works because games run in a virtual machine using hyper-v on Xbox

Quick resume multiple games is only possible because of virtualization. It is not possible on PC and PS5 (where games do not run in its own virtual machine, instead the run directly on the main OS)
Save state in virtual machines are basically dumping the RAM.

In Hyper-V case when you save state it is created two files:

- .vsv file is a small one that saves the general config of the virtual machine and has a fixed size of 20MB.
- .bin file is the dump of the RAM and has the size of the actual RAM of your virtual machine… in Series X case it is probably around 13GB.

So he didn’t misunderstand.
 
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