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Horizon Forbidden West - Gameplay Trailer

rodrigolfp

Haptic Gamepads 4 Life
because it's not being built around those new CPUs, but instead a Jaguar...It's a PS4 game first and foremost,

The game looks incredible and ACTUALLY looks like a sequel should (improving what worked while adding tons extra and fixing what needed fixing)

But if you want a glimpse of what a PS5 version would have looked like watch the reveal "likely target" footage from the PS5 showcase

Horizon Zero Dawn Ps5 GIF by PlayStation


Again game still looks amazing, but clearly things were lost in the cross-gen decision

Horizon Zero Dawn Ps4 GIF by PlayStation
Neither the first game and the pc port has the grass reaction. I think they just didn't give a fuck to patch it like on pc...
 

nowhat

Member
Neither the first game and the pc port has the grass reaction. I think they just didn't give a fuck to patch it like on pc...
If we're being pedantic (and this being the Internet, why wouldn't we be), in the first game the "murder grass" (that you can hide in) does react to Aloy. However, pretty much everything reacts to the dynamic weather system. I hope this is improved in the sequel, but OTOH if it's not, I still probably won't lose any sleep over it.
 

rodrigolfp

Haptic Gamepads 4 Life
If we're being pedantic (and this being the Internet, why wouldn't we be), in the first game the "murder grass" (that you can hide in) does react to Aloy. However, pretty much everything reacts to the dynamic weather system. I hope this is improved in the sequel, but OTOH if it's not, I still probably won't lose any sleep over it.
Oh so its about every grass? Considering them react to the wind it really doesn't make sense not to react to her, even on Jaguar CPU...
 
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SlimySnake

Flashless at the Golden Globes
because it's not being built around those new CPUs, but instead a Jaguar...It's a PS4 game first and foremost,

The game looks incredible and ACTUALLY looks like a sequel should (improving what worked while adding tons extra and fixing what needed fixing)

But if you want a glimpse of what a PS5 version would have looked like watch the reveal "likely target" footage from the PS5 showcase

Horizon Zero Dawn Ps5 GIF by PlayStation


Again game still looks amazing, but clearly things were lost in the cross-gen decision

Horizon Zero Dawn Ps4 GIF by PlayStation
The game was cross gen from day one. I am pretty sure the first gif is in there somewhere. They just havent shown the same area yet. If they were able to render all that on a PS5 then it makes zero sense to take it out of the PS5. They can simply reduce the number of fish in that scene and reduce the graphical complexity in the PS4 version.

We have already seen the large fish congregations in the gameplay demo.

BLhjeCH.gif


Not sure why you are posting that gif when literally two seconds later she you get this shot of not one but two fish herds or whatever they call them.

I am not saying the game wont be downgraded, but it wont be because its cross gen. These kinds of visual touches can be downgraded on previous consoles without them breaking gameplay or game design. Stuff like fast traversal on a glinthawk or stormbird, yes. THey cant have two different speeds for each console generation, but the density of fish and all those stringrays can be easily adjusted. If they are downgraded on the PS5, it's because the PS5 cant render that many fish during gameplay segments. It wont be because of the PS4.
 

aclar00

Member
Yes, it's about filling in scenarios where a third party studio makes a first party game. If both Bloodborne made by third party is first party and TLOU2 made by first party is first party then what's the difference?

So people came up with 2nd party. I will concede that even I am now confused about whether its a second party game or a second party studio, but I do know we have been using second party for years now. Just feel weird about burying that term now as if it never existed.

Yes, it should stay IMO. Just like the general evolution of language, "2nd party" was entered into the gaming lexicon...what feels like decades ago. Given its continued usage it must stay. It isnt until it goes out of general usage (amongst forumites and the general gaming community) that we can put it to rest.

It really is a small distinction that references a 3rd party dev and while many like to use it in console warring regarding "1st party" exclusives, ive always seen 2nd party excluse as sitting parallel. They still count in the 1st party exclusive category....its simply a subcategory for developer distinction.
 

SlimySnake

Flashless at the Golden Globes
Yes, it should stay IMO. Just like the general evolution of language, "2nd party" was entered into the gaming lexicon...what feels like decades ago. Given its continued usage it must stay. It isnt until it goes out of general usage (amongst forumites and the general gaming community) that we can put it to rest.

It really is a small distinction that references a 3rd party dev and while many like to use it in console warring regarding "1st party" exclusives, ive always seen 2nd party excluse as sitting parallel. They still count in the 1st party exclusive category....its simply a subcategory for developer distinction.
Precisely. I really dont like how history is being rewritten with this new generation of gamers. I know what terms we have used for 20 years. Cant just tell me that it never existed just because Insomniac Community Manager said so. I actually remember Ted Price constantly going on and on about how they much they value their independence. He didnt want to be first party himself and now they are saying there was no such thing as 2nd party. Come on.
 

aclar00

Member
I think they're reading this forum... just to mess with you.

Seeing the large robo or whatever in the background makes me hope we get some kind of epic Shadow of the Colossus style battle. Given the general climb mechanics and now the rope tether, I think it should be feasible My only fear, much like the flying mechanics, is the PS4 holding it back.

If im not mistaken, Guerilla said there were PS4 limitations that held flying back, so i dont have high hopes for either happening...but would be nice to be surprised.
 
Don't take this seriously:

Demon's Soul's gameplay is from 2009 and he said nowadays
Sackboy is from Sumo Digital and he said first party
Destruction All-Stars is from Lucid Games and he said first party
Returnal was made before Housemarque became first party
Spider-Man was made before Insomniac became first party
Sony own the IP and their producers okay everything. On top of that, Sony consider their XDEV relationships part of PlayStation studios. Herman has said as much himself.
 

SlimySnake

Flashless at the Golden Globes
I think they're reading this forum... just to mess with you.
Yeah, I am convinced of that tbh. Not even joking, i legit believe flying is in. They knew what they were doing with that gif.

If im not mistaken, Guerilla said there were PS4 limitations that held flying back, so i dont have high hopes for either happening...but would be nice to be surprised.
I have seen Aloy fly a stormbird in an unlisted youtube video that was posted on era a while back. It was a behind the scenes video of Horizon 1 so it was definitely in the game at one point. The game looked really bad though. The world detail level had been paired down so much it looked like a cross gen PS3 game so they probably couldnt make it look good enough.

They have had five years to develop their streaming engine. kojima used Decima engine and had you zip lining through the entire level without losing graphical fidelity. They even did an interview for Horizon 2 saying they are aware of flying being a highly requested feature from fans but dont have anything to announce just yet. That's pretty much a confirmation to me. If it wasnt in, they wouldnt even acknowledge the question or simply deny it instead of raising hopes.
 
Seeing the large robo or whatever in the background makes me hope we get some kind of epic Shadow of the Colossus style battle. Given the general climb mechanics and now the rope tether, I think it should be feasible My only fear, much like the flying mechanics, is the PS4 holding it back.

If im not mistaken, Guerilla said there were PS4 limitations that held flying back, so i dont have high hopes for either happening...but would be nice to be surprised.

I doubt the PS4 is the reason they didn't include flying mounts. It was either an engine issue or it just didn't translate well into gameplay

I'd bet arial combat was the biggest issue with including flying mounts. You'd need a way to deal with Stormbirds that would be fun. They probably ran out of time.

Also flying is generally something you introduce in late game so you don't break pacing and triviliase the whole game
 
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GymWolf

Member
Seeing the large robo or whatever in the background makes me hope we get some kind of epic Shadow of the Colossus style battle. Given the general climb mechanics and now the rope tether, I think it should be feasible My only fear, much like the flying mechanics, is the PS4 holding it back.

If im not mistaken, Guerilla said there were PS4 limitations that held flying back, so i dont have high hopes for either happening...but would be nice to be surprised.
I hope they save the fight against the octopus for the the third chapter where they can use the new cpu for better destruction\interaction, maybe a massive battle between humans and dinobots with the octopus as a final boss.

But if the story goes where i think it goes, in the third one we are gonna fight more than dinobots...

unrelated, fuck i'm still mad that DG doens't have a sequel after that fucking secret finale...
 
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GymWolf

Member
Yeah, I am convinced of that tbh. Not even joking, i legit believe flying is in. They knew what they were doing with that gif.


I have seen Aloy fly a stormbird in an unlisted youtube video that was posted on era a while back. It was a behind the scenes video of Horizon 1 so it was definitely in the game at one point. The game looked really bad though. The world detail level had been paired down so much it looked like a cross gen PS3 game so they probably couldnt make it look good enough.

They have had five years to develop their streaming engine. kojima used Decima engine and had you zip lining through the entire level without losing graphical fidelity. They even did an interview for Horizon 2 saying they are aware of flying being a highly requested feature from fans but dont have anything to announce just yet. That's pretty much a confirmation to me. If it wasnt in, they wouldnt even acknowledge the question or simply deny it instead of raising hopes.
The head chief said that he can't tell anything about flying mounts when someone asked directly.

That is 99% a confirmation.

They usually say a straight no when a features is not there, like when someone asked if destruction was improved compared to horizon 1 and he answered.

I think they just want to keep the secret.
 
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SlimySnake

Flashless at the Golden Globes
How come no foliage interaction?

it was added to pc:

Probably a budget cut somewhere. The game has gotten a massive upgrade over the PC version in other details. It looks almost a gen ahead at times. All that extra bells and whistles come at a cost and maybe they thought no one would notice it. It personally never bothered me.
 

3liteDragon

Member
I don't know why people are like "How is this gonna run on PS4?" all of a sudden just because it's cross-gen, the only thing I'm curious to see as to how they'll pull off are the underwater sequences on the PS4 version. Otherwise, it's gonna look exactly how HZD looked on PS4, maybe a bit better.
 
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T0minator

Member
I don't know why people are like "How is this gonna run on PS4?" all of a sudden just because it's cross-gen, the only thing I'm curious to see as to how they'll pull off are the underwater sequences on the PS4 version. Otherwise, it's gonna look exactly how HZD looked on PS4, maybe a bit better.
My thoughts exactly. However, I can see the frame-rate taking more of a hit on the PS4 than HZD because of what seems like more complicated geometry.
zfyLreH.jpg
 
30fps, 900p…. Less foliage detail and ground deformation, no ‘hero lighting’, less detail in textures and hair, different water….etc it will look like an inbetween of HZD and HFW on PS5
 

SlimySnake

Flashless at the Golden Globes
I don't know why people are like "How is this gonna run on PS4?" all of a sudden just because it's cross-gen, the only thing I'm curious to see as to how they'll pull off are the underwater sequences on the PS4 version. Otherwise, it's gonna look exactly how HZD looked on PS4, maybe a bit better.
I think it's probably because other than Hellblade 2, it was probably the best looking actual game at the show lol. It's easily the best looking game ive seen so far. I thought ratchet looked better but now, not so much. It's also a massive upgrade over the original. I really believe that people need to see the next gen difference to truly get whats possible.

I mean it's competition at the VGA were Arc Raiders, Suicide Squad and Forspoken and despite being cross gen, it stands toe to toe with them and imo, comes out on top.

However, the moment you pair forspoken and horizon up against the Matrix demo or the UE5 Valley of the Ancient demo, the last gen sacrifices become obvious. GG has always been good about making the game look incredible in front of you, but the facade breaks when you look into the distance. they typically hide it with clouds, foliage, haze, smog and other effects, but with UE5 you dont need to do that. But there is no Valley of the Ancient demo available for everyone to play with so people cant really tell. Epic should release the first PS5 demo and let us fly around.

Take this gif, best part of the trailer, but you can see how they have essentially blurred out the distance. Lots of fog and a hazy environments in the distance

Nqsds89.gif


With UE5, you wouldnt need to do that.

rYg9Qdz.gif


SE7CzsQ.gif


Forspoken also looks fairly cross gen despite being next gen only due to the environments having fairly bad LOD in the distance. I hope more Japanese studios use UE5 next gen. Dont know why the FF15 team is still using the Luminous Engine when the FF7 team was already using UE for some fantastic results in FF7. Now they are stuck with a cross gen'ish looking game even though theyve made it next gen only.
 
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After the Matrix demo everything looks cross gen, the amount of details is just too little compared to the Matrix or similar
People need to stop with the hyperbole. The set piece in the matrix on the highway was very impressive but the actual in real world stuff was nothing mind blowing. Not only that but the damn game ran at 20fps. It’s not a big enough graphical leap to scoff at Forbidden West. If you’re so disgusted by forbidden west you might as well just stop playing games at this point

FGViIyBXwAAUk8m



FC6vDfOWUAcKs0X
 
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SlimySnake

Flashless at the Golden Globes
People need to stop with the hyperbole. The set piece in the matrix on the highway was very impressive but the actual in real world stuff was nothing mind blowing. Not only that but the damn game ran at 20fps. It’s not a big enough graphical leap to scoff at Forbidden West. If you’re so disgusted by forbidden west you might as well just stop playing games at this point

FGViIyBXwAAUk8m
Yes, lets compare cutscene model with gameplay model. That's accurate.....

24106-B7-C-5-BEF-453-F-AE17-AAB9574-A700-E.jpg


SeriesS_7.jpg
 
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Yes, lets compare cutscene model with gameplay model. That's accurate.....

24106-B7-C-5-BEF-453-F-AE17-AAB9574-A700-E.jpg


SeriesS_7.jpg


Yeah, the former runs at 60fps and still looks damn good. The bottom runs at 24fps and involved two characters talking. Biggest difference is one is an actual playable game and the other is a 5 playable movie. The matrix also looks more impressive because its going for realism, while horizon is much more stylized.

Post some pics of the NPC’s in the matrix
 
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SlimySnake

Flashless at the Golden Globes
Yeah, the former runs at 60fps and still looks damn good. The bottom runs at 24fps and involved two characters talking. Biggest difference is one is an actual playable game and the other is a 5 playable movie. The matrix also looks more impressive because its going for realism, while horizon is much more stylized.

Post some pics of the NPC’s in the matrix
60 fps? what? that picture is from a gameplay demo that ran at 30 fps. And who cares if it involves two characters talking. what is she doing in that cutscene if not talking to Errand?

And why would I post pics of NPCs in the matrix when you posted a pic of Aloy who is not an NPC.
The matrix also looks more impressive

Good. So we are on the same page. That's what xPikYx xPikYx said and you called it hyperbole. There is nothing hyperbole about saying a cross gen game looks cross gen compared to a next gen tech demo.
 
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60 fps? what? that picture is from a gameplay demo that ran at 30 fps. And who cares if it involves two characters talking. what is she doing in that cutscene if not talking to Errand?

And why would I post pics of NPCs in the matrix when you posted a pic of Aloy who is not an NPC.


Good. So we are on the same page. That's what xPikYx xPikYx said and you called it hyperbole. There is nothing hyperbole about saying a cross gen game looks cross gen compared to a next gen tech demo.
The point is one is a fully playable game, within an open world that runs at 60fps and one is a tech demo that runs at an inconsistent 24fps. If a tech demo is causing some kind of existential gaming dread then you need to just quit gaming.

As of now there is not a better looking game coming out in 2022.

“The amount of details are too little compared matrix or similar” <——hyperbole
 
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Lethal01

Member
People need to stop with the hyperbole. The set piece in the matrix on the highway was very impressive but the actual in real world stuff was nothing mind blowing. Not only that but the damn game ran at 20fps. It’s not a big enough graphical leap to scoff at Forbidden West. If you’re so disgusted by forbidden west you might as well just stop playing games at this point

FGViIyBXwAAUk8m



FC6vDfOWUAcKs0X


Nah they are righ, the Matrix demo is graphically on a higher plane of existence compared to Horizon. Horizon has nicer art though.
 

SlimySnake

Flashless at the Golden Globes
The point is one is a fully playable game, within an open world that runs at 60fps and one is a tech demo that runs at an inconsistent 24fps. If a tech demo is causing some kind of existential gaming dread then you need to just quit gaming.

As of now there is not a better looking game coming out in 2022.

“The amount of details are too little compared matrix or similar” <——hyperbole
Perhaps you should scroll up and follow the discussion because it involves five different people. The first person who posted all the gifs said it looks incredible for a cross gen game which somehow managed to offend someone who demanded to know whats so cross gen about those game. Then xPikyx came in and mentioned the world detail and then you managed to get upset even though you agree that it does look more impressive.

You seem to have concocted this gaming dread. People have so far simply said the game looks cross gen and explained why. I literally said above that it looks better than several next gen games shown this at the VGA. Perhaps you should stop with the hyperbole and stop telling people for simply saying a cross gen game looks cross gen.
 

xPikYx

Member
People need to stop with the hyperbole. The set piece in the matrix on the highway was very impressive but the actual in real world stuff was nothing mind blowing. Not only that but the damn game ran at 20fps. It’s not a big enough graphical leap to scoff at Forbidden West. If you’re so disgusted by forbidden west you might as well just stop playing games at this point

FGViIyBXwAAUk8m



FC6vDfOWUAcKs0X
If you want we can compare it with a game running in Unreal Engine 5



Can you see the difference between a last gen game and finally a very first next gen game? They are on a completely different planet of existence (and the matrix even more)

Now go and compare the two Horizon and tell me you see the same jump in visual
 
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SlimySnake

Flashless at the Golden Globes
If you want we can compare it with a game running in Unreal Engine 5



Can you see the difference between a last gen game and finally a very first next gen game? They are on a completely different planet of existence (and the matrix even more)

Now go and compare the two Horizon and tell me you see the same jump in visual


ElAnalistDeBits is a banned source here. Not sure if his cross gen comparisons are allowed but his cross platform face/offs are definitely banned. Might want to pick another source.
 
Perhaps you should scroll up and follow the discussion because it involves five different people. The first person who posted all the gifs said it looks incredible for a cross gen game which somehow managed to offend someone who demanded to know whats so cross gen about those game. Then xPikyx came in and mentioned the world detail and then you managed to get upset even though you agree that it does look more impressive.

You seem to have concocted this gaming dread. People have so far simply said the game looks cross gen and explained why. I literally said above that it looks better than several next gen games shown this at the VGA. Perhaps you should stop with the hyperbole and stop telling people for simply saying a cross gen game looks cross gen.

What are you talking about
 

adamsapple

Or is it just one of Phil's balls in my throat?
Why are people spending so much time debating between a tech demo designed exclusively for next-gen hardware with a cross-gen game ?

As good as Horizon's art and performance is, it's not a game designed around the current gens unique feature set. It's brute forcing a PS4 game with some graphical enhancements and performance, so it will naturally not compare favorably in various visual aspects.
 
Why are people spending so much time debating between a tech demo designed exclusively for next-gen hardware with a cross-gen game ?

As good as Horizon's art and performance is, it's not a game designed around the current gens unique feature set. It's brute forcing a PS4 game with some graphical enhancements and performance, so it will naturally not compare favorably in various visual aspects.

I’m not even arguing that horizon is as good looking as matrix, i jsut find it ridiculous that someone is turning up their nose at it because of the matrix demo lol its not even a real game
 
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adamsapple

Or is it just one of Phil's balls in my throat?
I´m interested in seeing if this has flying mounts.

If I recall, they said one of the reasons they couldn´t do it in the first game was cause the PS4 couldn´t cope it, now the sequel is cross-gen. Does that mean flying mounts get the axe again ?
 

arvfab

Banned
If you want we can compare it with a game running in Unreal Engine 5



Can you see the difference between a last gen game and finally a very first next gen game? They are on a completely different planet of existence (and the matrix even more)

Now go and compare the two Horizon and tell me you see the same jump in visual

You are comparing the first Hellblade, which looks worse than the first Horizon albeit being linear vs. open world, to its gorgeous looking sequel.

and

Horizon to its gorgeous looking sequel.

The jump in the Horizon's case might not look as big as in Hellblade's case, but the second entries are both incredible looking, and of comparable awesomeness in the end result.
 
You are comparing the first Hellblade, which looks worse than the first Horizon albeit being linear vs. open world, to its gorgeous looking sequel.

and

Horizon to its gorgeous looking sequel.

The jump in the Horizon's case might not look as big as in Hellblade's case, but the second entries are both incredible looking, and of comparable awesomeness in the end result.


A lot of xbox fans are swinging their big hellblade 2 dicks around in every thread not realizing that there will be plenty of other next gen games out in late 2023/2024.

Lets table the comparisons until then
 

DForce

NaughtyDog Defense Force
If you want we can compare it with a game running in Unreal Engine 5



Can you see the difference between a last gen game and finally a very first next gen game? They are on a completely different planet of existence (and the matrix even more)

Now go and compare the two Horizon and tell me you see the same jump in visual
The first Hellblade looks like an early generation PS4/Xbox game while Horizon Zero Dawn is arguably one of the best looking games of the last generation. So, Hellblade II is going to appear to have made a bigger leap, but I wouldn't consider it the best looking game outside of the Matrix.

Hellblade

oWInKfA.png


Horizon

LlWq0pm.jpeg


These are not even the highest quality screen captures (I downloaded both 4K videos and took screenshots) but I think there's clearly more detail on Aloy's character model compared to Senua's.



3yoNqXD.jpg


As shown in the two pictures above, you can see how just detailed Aloy's character model is in comparison.

Aloy's skin has follicles, which are visible under her chin and around her face. Not only that, her eyebrows are 3D modeled, too. The creases on her forehead, under her chin, and around her cheek are present which is very hard to see on Senua's face.

I don't think Hellblade II's character models look bad, I just think Aloy's is more detailed.



T7euwCs.png

I9NBJDO.png



One of the differences is the lighting. Horizon pictures are taken in a lighter environment while Hellblade is taken in a darker environment. Things typically look "real" due to the effects.

Example:

Light
wgOyx1E.png

Dark
jaV8aGE.png


I think The Last of Us Part II has one of the best character models out there. The game was obviously limited by the PS4/PS4 Pro hardware in many environmental areas, but the cutscene models, which I believe are still better looking than Hellblade 2.

The facial texture and animation shown in the Hellblade 2 trailer are not as clean, which is why I cannot put it above several games out there.
 

TheHTIC

Neo Member
The first Hellblade looks like an early generation PS4/Xbox game while Horizon Zero Dawn is arguably one of the best looking games of the last generation. So, Hellblade II is going to appear to have made a bigger leap, but I wouldn't consider it the best looking game outside of the Matrix.

Hellblade

oWInKfA.png


Horizon

LlWq0pm.jpeg


These are not even the highest quality screen captures (I downloaded both 4K videos and took screenshots) but I think there's clearly more detail on Aloy's character model compared to Senua's.



3yoNqXD.jpg


As shown in the two pictures above, you can see how just detailed Aloy's character model is in comparison.

Aloy's skin has follicles, which are visible under her chin and around her face. Not only that, her eyebrows are 3D modeled, too. The creases on her forehead, under her chin, and around her cheek are present which is very hard to see on Senua's face.

I don't think Hellblade II's character models look bad, I just think Aloy's is more detailed.



T7euwCs.png

I9NBJDO.png



One of the differences is the lighting. Horizon pictures are taken in a lighter environment while Hellblade is taken in a darker environment. Things typically look "real" due to the effects.

Example:

Light
wgOyx1E.png

Dark
jaV8aGE.png


I think The Last of Us Part II has one of the best character models out there. The game was obviously limited by the PS4/PS4 Pro hardware in many environmental areas, but the cutscene models, which I believe are still better looking than Hellblade 2.

The facial texture and animation shown in the Hellblade 2 trailer are not as clean, which is why I cannot put it above several games out there.

I gotta be honest with you for a sec. All I got from this is that the girl from Hellblade has the most realistic video game teeth I've ever seen
 
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Everything after Hb2 and The Matrix demo and are cross platform are now looking very last gen , can’t unsee it, not to say they look bad , but there now is a generational difference
This is sadly the case, I'm just flabbergasted at some claiming Aloy is more detailed than Senua 🙄 even if you convinced yourself Aloy looks better the motion capture tech on Senua is leaps and bounds better.
 

GymWolf

Member
I'm the first one saying that senua was the most impressive trailer during the awards but people need to understand that its gonna be hard to see that graphic on an open world game exactly like we didn't saw the order fidelity in any open world game except for the characters that were surpassed (but not by that much).


New Fable is not gonna look like that, same for spidey 2 or tsushima 2, no matter if they are crossgen or nextgen.

Senua's demo was EXTREMELY story driven\cinematic\small.
 
I hope they save the fight against the octopus for the the third chapter where they can use the new cpu for better destruction\interaction, maybe a massive battle between humans and dinobots with the octopus as a final boss.

But if the story goes where i think it goes, in the third one we are gonna fight more than dinobots...

unrelated, fuck i'm still mad that DG doens't have a sequel after that fucking secret finale...
What do you think we're gonna be fighting👀
 

GymWolf

Member
What do you think we're gonna be fighting👀
we are gonna fight against who sent the signal that caused all the troubles in the first game.
The odissey did not failed\exploded, they want the earth only for them and they want to eliminate every human on the planet, they are the only one with an interest in terraforming the planet again via hades
 
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