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MS should attain DC Games exclusivity to compete with Sonys Marvel output.

MonarchJT

Banned
Double fine, inXile are AAA? I have my doubts there bud. Bethesda not GaaS/MP? Last two games Fallout 76 is GaaS, and Elder Scrolls Blades packed with mtxs.

Single player games will have their place but spending $100M developing a single player game you complete in 20hrs to attract people paying $10 for a month isn't going to work out great or be done too often.
you warring every thread at 360°? don't u?
Returnal is AAA? (their game mc 85) ...so is Psychonauts 2 (mc 87). Fallout 76 was born with different intentions from classic fallout and always not having the richest company in the gaming industry behind it. What you usually say does not make sense the service will take all content types ... just like Netflix, Spotify and all other subscription services ... it is the only way to attract and retain a large audience of users. Do you think Microsoft doesn't know that there are a lot of players who prefer single player games? And here you will have Hellblade, Fable, the elder scrolls, Avowed, etc etc etc ...let me also add that single player doesn't mean "cinematic third person action game" we have flight sim, gears of war, halo, forza horizon, psychonauts2 etc etc all these games have a strong single player component
 

ryzen1

Member
You think they bought them to just compete with Sony?
No, not only to compete with Sony. But you cant tell my they are snatching IPs from Sony just to safe us from Amazon and Apple right?

My guess is they bought them for multiple reasons.
- Nadella said gaming will be a key role at developing metaverse platforms. While he also sees games like minecraft and Flight Simulators as a kind of metaverse. So games with big player bases (COD) are good for them.
- With King they bought massive mobile knowledge. With their help, Microsoft could also release its own brands, which have hardly taken place on mobile platforms so far, for more mobile devices.
- Most obvious reason is to push their Game Pass with the new games
 

TonyK

Member
I wonder why you didn’t express this same sentiment in the Wolverine announcement thread.
Because Insomniac has proven to be good making superhero games. If Rocksteady would be in charge of a DC game for Microsoft I will be on board, but they are not a first party. So Microsoft doesn't has any studio that has proven to be capable of doing a good superhero game, yet.
 

MonarchJT

Banned
Because Insomniac has proven to be good making superhero games. If Rocksteady would be in charge of a DC game for Microsoft I will be on board, but they are not a first party. So Microsoft doesn't has any studio that has proven to be capable of doing a good superhero game, yet.
exactly like Sony as been unable (even trying) to release valid FPS or multiplayer of any kind and is bent mostly on making and remaking third person action games that they knew how to do well I suppose almost completely leaving out all the other genres . Well it would appear that both companies need to improve.
 
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CeeJay

Member
Let's be honest here, DC sucks compared to Marvel. Superman and Batman might be really strong IP but it's a pretty shallow well compared to the huge variety that Marvel has. Personally I don't think that Microsoft need to do everything that Sony do and it's good to have differentiators between the platforms. I think they should go after other strong IP outside of the superhero genre that offers something different, something that is more in line with the style of games already on Xbox. Depending on how the new Perfect Dark goes they could maybe go after the 007 IP and maybe do a tie in with that. There are already rumours about Indiana Jones being Xbox exclusive which would be another good IP to have.

Those who are saying that GamePass is not a good fit for a cinematic story driven game are both right and wrong. Sure if you put out a really high production value single game that can be completed in 20/30 hours (Sony style) then that is not a good fit for GamePass. However what you can do with GamePass is go down an episodic route where you have an initial core game that has new episodes every few months, 4 a season. Once there is a decent selection of different areas they could go back and revisit old areas adding new missions into parts of that area previously barriered off. Done right it could be a really good evergreen title that builds in richness over it's lifespan and importantly keeps customers engaged over an indefinite and extended period of time. If you look at Sea of Thieves purely from a single player point of view Rare have kind of drawn up the blueprint for this type of game. When it first came out there was very little content whereas now there is as much single player story driven content as any exclusive Playstation game and it all has a lovely rich and deep lore that they keep building on. Rare have just been slowly adding to the map with new areas, new mechanics, new stories, new enemies and even seamlessly incorporated an existing and very strong IP POTC. If Microsoft play to the strengths of the GamePass model then they could have some really great single player story driven content that keeps existing subscribers engaged but also builds something that grows and entices new members to subscribe.
 

Three

Member
you warring every thread at 360°? don't u?
Returnal is AAA? (their game mc 85) ...so is Psychonauts 2 (mc 87). Fallout 76 was born with different intentions from classic fallout and always not having the richest company in the gaming industry behind it. What you usually say does not make sense the service will take all content types ... just like Netflix, Spotify and all other subscription services ... it is the only way to attract and retain a large audience of users. Do you think Microsoft doesn't know that there are a lot of players who prefer single player games? And here you will have Hellblade, Fable, the elder scrolls, Avowed, etc etc etc ...let me also add that single player doesn't mean "cinematic third person action game" we have flight sim, gears of war, halo, forza horizon, psychonauts2 etc etc all these games have a strong single player component
No returnal isn't exactly AAA. It's a good game though just like Psychonauts is. Still doesn't make it triple A like Spiderman. Any other questions?

Gears, halo and forza Horizon are multiplayer games too. Ones that have been going since 360. Possible unpopular opinion but the campaign in gears and halo have took a massive downturn too.
 
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MonarchJT

Banned
No returnal isn't exactly AAA. It's a good game though just like Psychonauts is. Still doesn't make it triple A like Spiderman. Any other questions?

Gears, halo and forza Horizon are multiplayer games too. Ones that have been going since 360. Possible unpopular opinion but the campaign in gears and halo have took a massive downturn too.
exactly unpopular opinion halo infinite it has been very well received by critics and especially by users as one of the best halo ever ... and the latest DLC from gears is a real technical and non-technical gem. The point is before it was said that it was not possible to have AAA titles on the gamepass ... and all the AAAs arrived then it was said that Microsoft would have given up on single players and filled GPs with mtx games ... and instead we have seen hellblade 2, and several single player rpg in production. Facts crush the talk
 

Lupin25

Member
You’ve gone from “Microsoft won’t greenlight single player games with high production values on Gamepass” to “im not sure Hellblade 2 is AAA even though it’s single player and has spectacular production values”.

Let’s not move goalposts here.




First person open world AAA RPG set in the Pillars of Eternity world, with magic and melee combat.

‘Nothing’ 🙄

Not to butt in…

But he did state, “AAA story driven” games in his original post, no goalposts we’re moved there, because Hellblade 1 wasn’t AAA.
 

Ozriel

M$FT
Not to butt in…

But he did state, “AAA story driven” games in his original post, no goalposts we’re moved there, because Hellblade 1 wasn’t AAA.

This may come As a shock to you, but Hellblade 1 and Hellblade 2 are two different games.

Thank me later.
 

Azurro

Banned
Even if it drove subs up just to play the latest DC Games hypothetically speaking? I think MS might change their tune once that they realise how strong that Marvel exclusiveity is for Sony once they see the PS brand loyalty because of those games.

Marvel isn't exclusive to Sony. Guardians of the Galaxy just came out and that's multiplatform.
 

Zannegan

Member
Eh, I don't know that there is a superhero out there that has the same combination of brand awareness, all-ages appeal, and innately enjoyable travel mechanics as Spiderman. Web-slinging is just too much fun. Should MS really try to counter by locking down Batman?

Plus, they don't need to match Sony's exclusives genre-for-genre to be successful. Honestly, they're better off focusing on their strengths, and if the right hero game happens to come up organically, then they should go for that, whether it be DC, Marvel, or an original character.

As long as we're dreaming though, I want to see a big-budget Daredevil game as a sort of midpoint between Arkham Asylum, Mirror's Edge, and Phoenix Wright.
 
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NahaNago

Member
I'm surprised none of the big three hasn't tried to acquire a bunch of cartoon, manga, or comic book ips just so that they could make video games of them.
 

kuncol02

Banned
Let's be honest here, DC sucks compared to Marvel. Superman and Batman might be really strong IP but it's a pretty shallow well compared to the huge variety that Marvel has.
LOL. Whole genre of american superhero comic books suck badly. Marvel and DC are so occupied with crossovers (which are marketing tools mostly) that they forget about probably most important thing in all. If everyone is special in universe then no one is.
What's unique in Iron Man if Pym exists? How people could be racist against mutants where there is many more people with powers (some of them are even mutants, but not THAT mutants) and they are generally accepted to society?
 

Three

Member
exactly unpopular opinion halo infinite it has been very well received by critics and especially by users as one of the best halo ever ... and the latest DLC from gears is a real technical and non-technical gem. The point is before it was said that it was not possible to have AAA titles on the gamepass ... and all the AAAs arrived then it was said that Microsoft would have given up on single players and filled GPs with mtx games ... and instead we have seen hellblade 2, and several single player rpg in production. Facts crush the talk
I meant unpopular here with the likes of you and MrFunSocks but the opinion that the campaigns felt cut back and took a downturn in story is not that unpopular.
 
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MonarchJT

Banned
I meant unpopular here with the likes of you and MrFunSocks but the opinion that the campaigns felt cut back and took a downturn in story is not that unpopular.
doesn't seem seen the metacritic the review and the sales
 
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Zeroing

Banned
Lol, a bunch of studios were brought and people still want MS to buy more stuff.
How about we ask MS to make more new IPs, instead of trying to make more super hero games…
 

MonarchJT

Banned
A lot of reviews mention the same thing about the campaign specifically if you read them.
the game have 87 mc ...it's a really really good rating for a fps...you can find any type fo review out there especially if you look intentionally who gave the game a 70-75
 

Esppiral

Member
With Sony's Marvel output you mean solely Spiderman? Because anything else well is available in other consoles.
 
Rather not see anymore acquisitions unless it’s a smaller developer trying to get off the ground/develop more niche titles. That doesn’t get people, and more importantly investors, excited though so fat chance of that. Don’t really need Batman or Mortal Kombat to be exclusives.

Also I’m personally tired of Superhero game already.
 

Amiga

Member
Sony could only do that after leveraging their SM movie rights with Disney in the MCU negotiations. And MS wouldn't pay high for a risk. Activision and Bethesda had a solid minimum value.
 

TLZ

Banned
Remember: attain empathy.
stfu GIF
 

DaGwaphics

Member
Problem is that AAA story driven, single player games don't lend themselves to gamepass. MS even when game sales were important rejected a lot of single player games. Now that engagement is key to them they are even less likely.

MS has quite a few single player experiences in the pipeline and have said they want to increase output in that area. There is no real "type" of game that lends itself to GP for first-party studios, instead variety really becomes the name of the game. I think you are confusing first-party with third-party, third-party day one additions may follow a bit of a trend, that's where the "type" of game might matter. Even there, you get a lot of AAA single player content added, just not always on day one.
 
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Guilty_AI

Member
Maybe one day you’ll figure out by saying because Mario Kart sells well means Sony cant make good story driven game is retarded
K. Now tell me, do you think Mario Kart games sell well and get high scores because they're good driving sims?
 
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Problem is that AAA story driven, single player games don't lend themselves to gamepass. MS even when game sales were important rejected a lot of single player games. Now that engagement is key to them they are even less likely.

Uneless they are open world like Fallout, Starfield and TES.
 
I don't think stories sell games like settings do.
Naughty Dog are really the only studio who are head and shoulders above other AAA Devs when it comes to creating an engaging narrative.
Even then it's at best a 20 hour game once and done.
 

VulcanRaven

Member
Who would want that? We shouldn't hope for more superhero games to become exclusives. Also I don't think MS really needs it after the recent acquisitions.
 
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Marvel14

Banned
From port begging to acquisition begging. Why as a consumer and gamer do you give a flying fuck about licenses & properties becoming exclusive to a plastic box? It’s frankly pathetic.
You should attain a higher level of tolerance for others, for therein lies the key to human connection and ultimate meaning and happiness.
 
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Tripolygon

Banned
Wolverine was probably one of the characters insomniac was allowed to choose from, and after working on miles morales, they probably asked marvel if they could do that one too.
Sony can't decide anything, it's marvel's IP and they aren't going to just give one company sole control over their merchandise ever again, so these wouldn't be blanket licenses, so trying to moneyhat marvel's IP would mean they would have to purchase a license for every new game/sequel/dlc whatever, if marvel even wants to give it to them in the first place.
It's not like the movie rights situation where sony only has to make a movie every x amount of years to keep the license, or just toss a big check at marvel and they just get whatever they want, Marvel Games contracts publishers/studios on a case-by-case basis to make games for them, not the other way around.
People keep forgetting it was Marvel that approached Sony about making a game and Sony chose Insomniac. They were allowed to choose any character they wanted and Spiderman was the character they chose. Wolverine was the second character they talked about doing after Spiderman.

Back when we were working on Marvel’s Spider-Man, there would be times where all of us—Insomniac, Sony Interactive Entertainment, and Marvel—would brainstorm together about the future beyond the web-slinger. And even in those early discussions, Wolverine continually came up as the character we’d be really stoked to work on together.
Fast-forward a couple years and we’re suddenly standing in front of Sony Interactive Entertainment and Marvel formally pitching a PlayStation 5 game starring the adamantium-clawed Mutant! (Since you just saw the announce teaser, we can confirm that the pitch seemed to go pretty well.)”
 
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