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People saying Breath of The Wild has bad combat, are not creative enough.

Ezquimacore

Banned
Bet you havent done (and arent able to pull off yourself) 10% of the cool shit that you posted

It's cool that in theory you can do all that. But 99% of the players will play with the "bread and butter" mechanics 'cause they arent some speedrunner living in their parent's basement. That's why it's important to make the "slash slash" gameplay rewarding and fun.

It's like posting a video of StealthgamerBR playing Dishonored. I'll never be able to pull that off, but the basic mechanics are so fun that I ddidnt even care and enjoyed the game anyway.
what are you talking about? " this cool shit" are basic mechanics, not mods or cheats, they literrally part of the chemistry engine.
 

EDMIX

Member
you took a bunch of quotes and created your own context to win an internet argument, you have more time than I do. you won.
_O-9zwCTBUd0b_ayjWbsvpGZXaTC-8Qidzx_xcKUH8s.jpg

Its your own words man.

You can read back what you stated. You have attacked several users on here simply cause they disagree.

"Found the dude that is not creative"

"you're just one of those internet salty dudes"

"everything well with the husband?"

Those personal attacks are just unnecessary just cause someone disagreed with you. I didn't make you say those things, we can all scroll up to see what you stated and to who.... you are responsible for what you say and post, not me or anyone else. We can disagree and talk about it, I see zero need to say even a fraction of what you've stated to users on here and I'd say that even if I agreed with your point btw.
 
that is true for almost every game. I know someone who literally played through Horizon zero Dawn by simply standing behind rocks and slow-mo jump shooting every boss to death on the highest difficulty.

there are people that play DMC3 and only do a single combo to defeat any enemy.

you can finish Dark Souls, Demon's Souls, Bloodborne by simply dodging and doing 1 attack over and over.
Right, but the stuff in the OP requires actual set up and/or specific circumstances to pull off. You're talking about people ignoring the basic combat system.
 

Ezquimacore

Banned
Its your own words man.

You can read back what you stated. You have attacked several users on here simply cause they disagree.

"Found the dude that is not creative"

"you're just one of those internet salty dudes"

"everything well with the husband?"

Those personal attacks are just unnecessary just cause someone disagreed with you. I didn't make you say those things, we can all scroll up to see what you stated and to who.... you are responsible for what you say and post, not me or anyone else. We can disagree and talk about it, I see zero need to say even a fraction of what you've stated to users on here and I'd say that even if I agreed with your point btw.
listen dude, I didn't think I was going to hurt your feelings, won't happen again.
 

Yoboman

Member
The combat mechanics are loose and unsatisfying, breakable weapons is shit design, the runes are poorly implemented for combat and are clunky. More like they were designed for puzzles first
 

Ezquimacore

Banned
The combat mechanics are loose and unsatisfying, breakable weapons is shit design, the runes are poorly implemented for combat and are clunky. More like they were designed for puzzles first
you probably think the same thing about every zelda game since every zelda game before botw was "slash slash slash" without any way to use more than swords or even mops if you want. You don't like combat on any zelda game and you know it...

then-why-are-you-here-ian-mcshane.gif
 
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Ezquimacore

Banned
Final Fantasy XV is terrible. I never said otherwise.

You said the most exciting thing about Breath of the Wild is that the sequel has a lot to improve. I poked fun at that because you dissed the game you created this thread to brag about way more than anyone else in this thread has.
because I can see the flaws of the game, but even like that the game is amazing to me (and a lot of people) and only can get better. Not because I think the game suck like you said. Nothing wrong with making a positive thread about a game even when the game has flaws. That's how you know you're unbiased and not a fanboy.
 

A.Romero

Member
So I guess that one could argue that a game like GTAV or FarCry has great combat because you can also use the environment?

Any open world game that is worth playing has dynamic systems that can be taken advantage of to interact with the world and accomplish objectives. Games like Just Cause exist just because of stuff like that, basically.

I mentioned it in another thread: Nintendo games are on their own class for every single genre they happen to be on. For the same reason their fans love them and people that don't can't fully recognize their value.
 

IFireflyl

Gold Member
because I can see the flaws of the game, but even like that the game is amazing to me (and a lot of people) and only can get better. Not because I think the game suck like you said. Nothing wrong with making a positive thread about a game even when the game has flaws. That's how you know you're unbiased and not a fanboy.

You didn't make a thread to be positive about Breath of the Wild, though. You made a thread insulting everyone who doesn't like Breath of the Wild's combat because, "Obviously they're too stupid to understand how the combat mechanics work." And then when people politely called you out on that you doubled down and acted like a douche. You're coming across as a hardcore Breath of the Wild fanboy who is desperately trying to convince people that he isn't a Breath of the Wild fanboy so that they will listen to him about how great Breath of the Wild is. If that's not your intention then you need to do some serious backtracking because almost nobody who has responded in this thread has backed you up.
 

Ezquimacore

Banned
You didn't make a thread to be positive about Breath of the Wild, though. You made a thread insulting everyone who doesn't like Breath of the Wild's combat because, "Obviously they're too stupid to understand how the combat mechanics work." And then when people politely called you out on that you doubled down and acted like a douche. You're coming across as a hardcore Breath of the Wild fanboy who is desperately trying to convince people that he isn't a Breath of the Wild fanboy so that they will listen to him about how great Breath of the Wild is. If that's not your intention then you need to do some serious backtracking because almost nobody who has responded in this thread has backed you up.
Idgf about Internet back up tf you talking about, I said what I said. The game gives you the option to be awesome or to be lame, that's on you and how you play it. Lol "because almost nobody who has responded in this thread has backed you up" I'm not running for mayor.
 
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IFireflyl

Gold Member
Idgf about Internet back tf you talking about, I said what I said. The game gives you the option to be awesome or to be lame, that's on you and how you play it. Lol "because almost nobody who has responded in this thread has backed you up" I'm not running for mayor.

If you want to continue your life being a douchebag go right ahead. I thought maybe you'd understand that insulting everyone who disagrees with you is a bad thing, but I guess being an asshole is just who you are. Carry on.
 

Ezquimacore

Banned
So I guess that one could argue that a game like GTAV or FarCry has great combat because you can also use the environment?

Any open world game that is worth playing has dynamic systems that can be taken advantage of to interact with the world and accomplish objectives. Games like Just Cause exist just because of stuff like that, basically.

I mentioned it in another thread: Nintendo games are on their own class for every single genre they happen to be on. For the same reason their fans love them and people that don't can't fully recognize their value.
funnily enough, Half Life 2 too and people think the same but since I'm talking about zelda and Nintendo people here get mad as f.
 

Ezquimacore

Banned
If you want to continue your life being a douchebag go right ahead. I thought maybe you'd understand that insulting everyone who disagrees with you is a bad thing, but I guess being an asshole is just who you are. Carry on.
I never insulted you nor anyone really, I said FFXV was trash, maybe you're too sensitive?
 

SeraphJan

Member
I wonder OP's opinion on in GTA 3, I could bait two thugs fighting each other, and bait a police taking out a gun and shoot both of them for me without dirtying my hand, while I watch the event in a sinister giggle, Is that a good combat mechanic?
 
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Ezquimacore

Banned
I wonder OP's opinion on in GTA 3, I could bait two thug fighting each other, and bait a police taking out a gun and shoot both of them for me without dirty my hand, while I watch the event in a sinister giggle, Is that a good combat mechanic?
If you use it to kill enemy, it's part of the combat. I use the Giants on Elden Ring to kill the lesser fuckers all the time.
 

Meicyn

Gold Member
The weapons system is bad, and that's why I saw the combat for the other perspective and said sword combat is lame in the first sentence. I'm talking about the base game which I completed like 3 times, I play it with mods because mods are amazing on PC.

but you obviously need a bit of guidance to understand stuff.
In other words, you lack creativity and have to rely on a 4x durability mod to make the game fun for you.

Your goalpost, by the way.
 

IFireflyl

Gold Member
I never insulted you nor anyone really, I said FFXV was trash, maybe you're too sensitive?

*sigh*

You made a thread insulting everyone who doesn't like Breath of the Wild's combat because, "Obviously they're too stupid to understand how the combat mechanics work."

That was the insult. When people said, "Here are legitimate reasons we don't like the combat," you doubled down with comments like these:

Found the dude that is not creative enough.

Sounds to me like you're just one of those internet salty dudes? everything well with the husband?

Thing is everytime I post something positive about botw everyone here is triggered as fuck and ready to tell me how trash the game is without even reading the post. So to post here you gotta be ready for war, and that's what I do.

And then you followed this up by saying maybe I'm too sensitive? Really? You literally said, "...to post here you gotta be ready for war, and that's what I do." You started this thread being a fucktard by essentially saying everyone who doesn't like Breath of the Wild's combat is an idiot, and you've doubled down on that stance at every turn.

Animated GIF
 

Ezquimacore

Banned
saying everyone who doesn't like Breath of the Wild's combat is an idiot, and you've doubled down on that stance at every turn.

Animated GIF
And I still believe that, and everyone has the option to say their opinion like everyone is doing, what's your point again?
 

Scotty W

Gold Member
Or people are well aware of all that shit, and they just don’t like that?

Geezus, it’s like some fans just can’t accept something doesn’t click with certain people, and they rationalize in their head, “ah, they’re just ignorant on the matter!”

the simpsons adult GIF
It is a plague of idiocy that literally threatens the future of mankind. This is bigger than console wars, the plague MUST be destroyed and degraded.
 

ANDS

King of Gaslighting

. . .none of that is even remotely needed to engage with the enemies in the game. THAT is why the combat is bad (and the larger "immersive systems" in the game): none of it is needed. ER combat is good because you are going to be vastly more efficient if you engage with the systems in place, you are rewarded for exploiting the tools you have. In BOTW, whether you stasis someone and then launch them or whatever or just "whack whack whack" your way to Ganon, the difficulty remains the same (and might be more complicated if you go for these whackadoo "solutions" to combat).
 

IFireflyl

Gold Member
And I still believe that, and everyone has the option to say their opinion like everyone is doing, what's your point again?

You have the option to voice your opinion. You calling everyone who disagrees with you an idiot is an insult. You not caring that you're insulting everyone who disagrees with you shows that you are a douchebag. Glad we could come full circle to what I originally said:

If you want to continue your life being a douchebag go right ahead. I thought maybe you'd understand that insulting everyone who disagrees with you is a bad thing, but I guess being an asshole is just who you are. Carry on.
 

Ezquimacore

Banned
. . .none of that is even remotely needed to engage with the enemies in the game. THAT is why the combat is bad (and the larger "immersive systems" in the game): none of it is needed. ER combat is good because you are going to be vastly more efficient if you engage with the systems in place, you are rewarded for exploiting the tools you have. In BOTW, whether you stasis someone and then launch them or whatever or just "whack whack whack" your way to Ganon, the difficulty remains the same (and might be more complicated if you go for these whackadoo "solutions" to combat).
I'm not even comparing the combat to elden ring and I said every souls game has better combat than most games. Also that's quite the narrow way of seeing stuff. I can literally jump attack and roll every second on elden ring and that's "all I need" I don't need to do the ashes, or spells or enchantments, I could only use swords x6 and that would be the most boring way of playing a souls game. But for some reason when I talk about the variety of botw and everything you can use for combat everyone gets salty as f.
 
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Ezquimacore

Banned
You have the option to voice your opinion. You calling everyone who disagrees with you an idiot is an insult. You not caring that you're insulting everyone who disagrees with you shows that you are a douchebag. Glad we could come full circle to what I originally said:
i said "not creative enough" and you for some reason said "idiot" when that's not even the same. Since you like to act like a victim of abuse or something I said "ok let's go with it, everyone is an idiot" for some weird reason you're hurt or something but I think you need to move on.
 
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ANDS

King of Gaslighting
I'm not even comparing the combat to elden ring and I said every souls game has better combat than most games. Also that's quite the narrow way of seeing stuff. I can literraly jump attack and roll every second on elden ring and that's "all I need" I don't need to do the ashes, or spells or enchantments, I could only use swords x6 and that would be the most boring way of playing a souls game. But for some reason when I talk about the variety of botw and everything you can use for combat everyone gets salty as f.

You can. You won't be efficient though. Again, the guy doing those cool flips into combat and parrying the Guardians beams back at them - that's a cool gif. And completely unneeded. Contrast that with advancing your moveset in a game like ER (you're the one who brought the game up in the thread so just continue to use it): doing so will increase your efficiency in the game and likely make you more successful.

It isn't about what you "can" do in BOTW, but "why you don't need to. . ." that makes the combat bad and dull in BOTW. The cool stuff is all superfluous on a gameplay level that doesn't need it.
 

Ezquimacore

Banned
You can. You won't be efficient though.
that's a big LIE, I can use the claw talisman for jump attacks and the turtle talisman and every fight ends quick. don't tell me about efficiency on souls game, it's not that "cool looking" after you know what works.
 

IFireflyl

Gold Member
i said "not creative enough" and you for some reason said "idiot" when that's not even the same. Since you like to act like a victim of abuse or something I said "ok let's go with it, everyone is an idiot" for some weird reason you're hurt or something but I think you need to move on.

course diss GIF
 

SeraphJan

Member
What is OP's opinion on: If a fighting game player made a post, commenting on the community of not being creative on a specific character for low damage output by showing off unstable, situational, impractical or insanely difficulty combo videos that are rarely done in matches or tournaments alike, and showing disrespect to everyone that points out the impracticality of the combo video shown?
 
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Ezquimacore

Banned
What is OP's opinion on: If a fighting game player made a post, commenting on the community not being creative on a specific character for low damage output by showing off unstable, situational, impractical or insanely difficulty combo videos that are rarely done in matches or tournament alike. And showing disrespecting to everyone that points out the impracticality of the combo video shown?
you talk like everyone here is respectful when the comments are "fuck that, the game is trash, trash this and trash that" like always. About wat you said, my opinion is that if you make a thread with an opinion, defend that opinion. Thanks for asking, I feel important.
 

Robb

Gold Member
While I agree the game does allow for all kinds of crazy stunts it’s not really necessary and most people will pick the easiest route (myself included). I mean, placing a barrel in range of the enemies without being spotted and managing to hit it just hard enough so that it goes exactly where I want is both risky and time consuming compared to just shooting a couple of arrows and smacking the enemies with my sword.

Imo the most memorable stuff in BotW ‘just happens’ as a result of the engine. Like that GIF with the chickens. I remember playing and an enemy just happened to accidentally smack a chicken while trying to hit me and they just went for him while I watched.

That being said, I don’t really get the whole combat discussion to begin with. The combat in BotW is definitely more than good enough for a Zelda game. The focus of the games isn’t to fight enemies to begin with, it’s solving puzzles and clearing dungeons. Comparisons to Elden Ring etc. where all you do is fight all the time makes absolutely no sense to me.
 

Ezquimacore

Banned
While I agree the game does allow for all kinds of crazy stunts it’s not really necessary and most people will pick the easiest route (myself included). I mean, placing a barrel in range of the enemies without being spotted and managing to hit it just hard enough so that it goes exactly where I want is both risky and time consuming compared to just shooting a couple of arrows and smacking the enemies with my sword.

Imo the most memorable stuff in BotW ‘just happens’ as a result of the engine. Like that GIF with the chickens. I remember playing and an enemy just happened to accidentally smack a chicken while trying to hit me and they just went for him while I watched.

That being said, I don’t really get the whole combat discussion to begin with. The combat in BotW is definitely more than good enough for a Zelda game. The focus of the games isn’t to fight enemies to begin with, it’s solving puzzles and clearing dungeons. Comparisons to Elden Ring etc. where all you do is fight all the time makes absolutely no sense to me.
idk either because compared to all other zelda game this game has depth and a variety of weapons, but that's one of the major criticisms and that's why I made the thread. Even the breakable system to me is not that annoying considering there's a weapon every corner and more than enough places to loot.
 

Rykan

Member
Bet you havent done (and arent able to pull off yourself) 10% of the cool shit that you posted

It's cool that in theory you can do all that. But 99% of the players will play with the "bread and butter" mechanics 'cause they arent some speedrunner living in their parent's basement. That's why it's important to make the "slash slash" gameplay rewarding and fun.

It's like posting a video of StealthgamerBR playing Dishonored. I'll never be able to pull that off, but the basic mechanics are so fun that I didnt even care and enjoyed the game anyway.
Pretty much this entirely. It's also worth mentioning that most of the "Cool stuff" is completely unnecessary and often far less effective than a more straigth forward approach. In the time you you've been looking at the landscape for opportunities, you could have simply walked up to the enemy and whack it.

I also don't think the OP saying "Dark souls has better combat than anything else" is a coincidence. Seems the OP just enjoys simplistic combat without a lot of depth. That's fine, but that obviously doesn't make it the best nor is anyone pointing out its shallowness "uncreative".

the best combat system on any zelda game.
Which means nothing, every single Zelda game has terrible combat.
 
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01011001

Banned
Right, but the stuff in the OP requires actual set up and/or specific circumstances to pull off. You're talking about people ignoring the basic combat system.

No I talk about people using the most effective way to battle. and what I listed are the most effective ways to battle in those games.
I for example haven't used a single trap in my playthrough of Horizon Forbidden West outside of tutorial stuff.
why? because I very quickly saw how slow and useless they are when I just can turn on bullettime and shoot off every important part of an enemy withing like 10 seconds.

and that is true for most games like I said.
in most games there is 1 way to play that gets you through the whole game without you needing to in any way engage with the mechanics of the title.

and that is doubly true if you play on what modern AAA games consider to be the "Normal" difficulty. I play Horizon on hard, and even there it's already not only easy but also faster to ignore almost all of it's mechanics outside of dodging and shooting arrows, so how super braindead has the game to be on Normal or even Easy?

Hell, I brought up Ratchet & Clank Rift Apart multiple times when it comes to this on this forum. if you play that game on anything below the hardest difficulty you can ignore almost all of the game's mechanics. on Normal (Rebel Agent) and below the whole game is just braindead mashing the melee button if you want to... it's effective and you can get through most fights that way on that difficulty setting.
on the highest mode the game is an amazing, almost arena-like/Doom-Lite shooter... on Normal and below it's a braindead semi-platformer...

another example for me was Ghost of Tsushima. that game has 4 stances all with different moves and pros/cons. yet I found myself using the default almost exclusively, so much so even that the game literally paused some fights to tell me that I am using the wrong stance for this enemy type (which is terrible gamedesign but that would be another topic entirely). but the way I used that stance was extremely effective against EVERY type of enemy. that is partly due to how shallow the fighting system is, but also because I found the 2 patterns that worked for me and mostly used those... I later had to basically push myself to actively use a different stance from time to time to not die of boredom in every fight.
and once again, that was on HARD so you can interpolate from that how it must be on normal, easy or the later patched in retar... uhm, I mean "lower intensity" modes

so this whole nonsense that this is somehow a thing that stands out on BotW is just not true. it's the case in almost every game. in most games with any sort of fighting system you usually can easily get by by only using your basic attack and your basic dodge/block, while everything else is extra stuff you can do if you get bored pressing the same 2 buttons the whole game through.
 
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Ezquimacore

Banned
Pretty much this entirely. It's also worth mentioning that most of the "Cool stuff" is completely unnecessary and often far less effective than a more straigth forward approach. In the time you you've been looking at the landscape for opportunities, you could have simply walked up to the enemy and whack it.

I also don't think the OP saying "Dark souls has better combat than anything else" is a coincidence. Seems the OP just enjoys simplistic combat without a lot of depth. That's fine, but that obviously doesn't make it the best nor is anyone pointing out its shallowness "uncreative".


Which means nothing, every single Zelda game has terrible combat.
Zelda had the perfect combat for the type of game it was, just like games like Alundra and even that prince of persia game you have on your picture where you can't even die. It's the basic hack n slash for action adventure games. The fact that botw has some many type of weapons and other ways to combat other than using weapons is amazing considering the last 18 zelda games all you had was like 3 swords per game.
 
Twilight Princess is legit the last real good Zelda game.

I never knew that while playing it and only see that after so many "meh" Zeldas after. I didn't hate BOTW, but it felt like a Ubisoft clone more then a Zelda game.

I just want to go to many REAL dungeons, fight a boss, get a item and move to the next one, not some copy and paste shit, newgrounds puzzles etc. I had more of a Zelda feel with God Of War 2018, then I did BoTW. Set dungeons with bosses literally unique to that area, different puzzles actually about that location and not some copy and paste crap, I never thought I'd see the day were a God Of War game was more Zelda, then the last Zelda game. If you told me that was going to be the outcome 10 years ago, I would have never believed you lol

I want that design back that had purpose, when you went to an area and it was made for a real actual reason and not just mindless fucking ubisoft filler, I expected that from some big 3rd party looking to move units, not from Nintendo and from a Zelda game. BoTW 2 needs to fix that for me to even consider a buy at this point.
Listen to this man, he knows what he's talking about.

Twilight Princess is a really, really good Zelda game. But even then, I've never played a Zelda game and came away thinking the combat was awesome; in most of those games, the combat is, AT BEST, serviceable. Often it's average, and sometimes it can even be mediocre.


So despite telling the whole forum that they’re playing it wrong, you play a modded version to make your weapons last 4x longer instead of ”being creative”.

Okay.
LMAO... Got 'im!
 
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