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Asus TUF Gaming VG28UQL1A the best PS5 monitor?

Kerotan

Member
I read a few console monitor threads on here and I didn't see any talk about this monitor when it comes to console gaming. But I've seen it recommended heavily online. I'm talking about the Asus TUF Gaming VG28UQL1A monitor. Check it out

I can buy it for €999 in my country or £750 in the UK but with import taxes and the exchange rate it won't be much difference. But it's not easily found and most retailers in Europe don't have it. Is it too high end for the mainstream? UK seller

So as some of you know I recently was offered a professional Call of Duty contract and I know make some money from the game. It's nothing huge but enough to invest in a monitor to improve myself further. I currently game on Sony 55" x90J which has reasonably low input lag but nothing compared to a monitor with just 1ms. And obviously being a 55" screen it hampers my skill level compared to a 28" monitor.

So reading up on it, features include 120fps at 4k, hdmi 2.1, VRR support and HDR although i don't care too much about the HDR. I'll be using it for Warzone mainly. Is there anything I should be worried about? Does it really run Warzone on PS5 at 120fps and 4k all at 1ms? I do realize it won't be full 4k and infact far lower but it should be upscaled right?

Is this the best on the market or is there something else out there in the sub €1000 bracket?

Here is the article where it originally caught my attention. link

EDIT:

I did a bit more research and there is another monitor by ASUS at 32" that could be just as good: ASUS rog-swift-pg32uq-model
 
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01011001

Banned
with PC monitors for Console gaming you have to make sure they support HDMi VRR. Xbox systems support Freesync, but the PS5 will most likely only support the HDMi standard.

HDMi 2.1 is also now meaningless, so beware of that. they basically merged 2.0 and 2.1 into the same category for some stupid reason, so now 2.1 can mean a lot of things.

the TUF Gaming monitor does say HDMi 2.1, but only lists Gsync and Freesync not HDMi 2.1 VRR. some PC monitors also only support Freesync and Gsync over Display Port and not HDMi (this should not be an issue here, but you should still make sure)

also if you want HDR, look out for the joke that is HDR400, that shit is not real HDR, IMO that HDR standard should be completely abandoned at this point.
but since you say you don't really care, HDR400 will do just fine I guess.

if you want to have a feature complete monitor I would seek out some tech tests that answer these questions.
 
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Don't all the competitive Warzone guys play on PC (mostly w/ controller?)
Does it really run Warzone on PS5 at 120fps and 4k all at 1ms? I do realize it won't be full 4k and infact far lower but it should be upscaled right?
This is kind of weirdly phrased, but I don't know what PS5 Warzone does... I'm sure the monitor does more or less what it advertises but resolution and fps are going to have to come from your PS5 obviously. The 1ms response time stuff, I forget all the details but there's a lot of marketing fluff to some of those numbers. It says 1ms GTG which I think is probably pretty good.

I'd say 120hz is on the low end for competitive shooters... I'd be looking for 1440p144hz as my baseline personally in the PC world. I have an Asus 1440p270hz FastIPS which is quite nice. I don't have any complaints so I imagine the monitor you linked is quite good at what it does as well.

My only other thought is you mentioned 28" and 32". 32" is too big. I think 28" is probably on the very large end of what you'd see with competitive players. They seem to love 24" screens. I'm on 27" and I like it. I probably have my monitor a bit further way to compensate, and it probably helps my old man eyes.
 
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Kerotan

Member
with PC monitors for Console gaming you have to make sure they support HDMi VRR. Xbox systems support Freesync, but the PS5 will most likely only support the HDMi standard.

HDMi 2.1 is also now meaningless, so beware of that. they basically merged 2.0 and 2.1 into the same category for some stupid reason, so now 2.1 can mean a lot of things.

the TUF Gaming monitor does say HDMi 2.1, but only lists Gsync and Freesync not HDMi 2.1 VRR. some PC monitors also only support Freesync and Gsync over Display Port and not HDMi (this should not be an issue here, but you should still make sure)

also if you want HDR, look out for the joke that is HDR400, that shit is not real HDR, IMO that HDR standard should be completely abandoned at this point.
but since you say you don't really care, HDR400 will do just fine I guess.

if you want to have a feature complete monitor I would seek out some tech tests that answer these questions.
Ok so it looks like a big downside to this monitor is VRR won't work with the ps5.
Don't all the competitive Warzone guys play on PC (mostly w/ controller?)

This is kind of weirdly phrased, but I don't know what PS5 Warzone does... I'm sure the monitor does more or less what it advertises but resolution and fps are going to have to come from your PS5 obviously. The 1ms response time stuff, I forget all the details but there's a lot of marketing fluff to some of those numbers. It says 1ms GTG which I think is probably pretty good.

I'd say 120hz is on the low end for competitive shooters... I'd be looking for 1440p144hz as my baseline personally in the PC world. I have an Asus 1440p270hz FastIPS which is quite nice. I don't have any complaints so I imagine the monitor you linked is quite good at what it does as well.

My only other thought is you mentioned 28" and 32". 32" is too big. I think 28" is probably on the very large end of what you'd see with competitive players. They seem to love 24" screens. I'm on 27" and I like it. I probably have my monitor a bit further way to compensate, and it probably helps my old man eyes.
yeah they do mostly but my stats are good enough and when i play on crossplay lobbies i still hold my own. ok so 32" is too big so 28" or lower it is. I'm 30 so i should consider old man eyes syndrome too.
yeah I am kinda surprised over that too I must say. the FOV on console is so low that you really are at a disadvantage. same with the low resolution on PS5 with turned on TAA and reconstruction
the FOV on console is a shame and sadly i notice the disadvantage in some close range fights. but on ps5 i get 120fps which a lot of pc players don't get. but yeah overall i'm at a disadvantage.
 

01011001

Banned
Ok so it looks like a big downside to this monitor is VRR won't work with the ps5.

it might, but it doesn't clearly state if it supports HDMi VRR... and usually if a company doesn't advertise it it's not there... but sometimes their marketing teams are just not very informed or miss stuff
 

Kerotan

Member
it might, but it doesn't clearly state if it supports HDMi VRR... and usually if a company doesn't advertise it it's not there... but sometimes their marketing teams are just not very informed or miss stuff
i tried looking but could get an answer. is the only way to email their support?

also how important would vrr be? i don't notice any frame drops on cod as it is.
 
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01011001

Banned
i tried looking but could get an answer. is the only way to email their support?

also how important would vrr be? i don't notice any frame drops on cod as it is.

I mean, it's not really important for Warzone, but it's a good future proving thing I think.
 

Banjo64

cumsessed
Absolute crap sorry mate. 400 nits and no local dimming = shite fake HDR.

You won’t get any 120hz 4k games on the PS5 moving forward. Personally I’d go for a 60hz display.

£750 is real top end prices, and this monitor isn’t top end for console gaming.

OLED TVs have come down to that price region in the UK and would be a much better buy.

Ok reading your post you want high framerates and low input lag, in that case I’d look at a monitor that supports the PS5 at 1440p 120hz, not sure why you wouldn’t use a PC if you’ve got a professional contract though.
 
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Banjo64

cumsessed
here’s a list of the monitors that accept a 4k signal from the PS5 and down sample to 1440p.


I’d look at these personally. Warzone runs at about 1500p resolution in the 120fps mode. 120fps modes on most of these are locked at 1080p.

Also I’m sure you know but there’s no guarantees Warzone 2 will have a 120fps mode. If it’s next gen only I’d say it’s extremely unlikely.
 
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Topher

Gold Member
with PC monitors for Console gaming you have to make sure they support HDMi VRR. Xbox systems support Freesync, but the PS5 will most likely only support the HDMi standard.

HDMi 2.1 is also now meaningless, so beware of that. they basically merged 2.0 and 2.1 into the same category for some stupid reason, so now 2.1 can mean a lot of things.

the TUF Gaming monitor does say HDMi 2.1, but only lists Gsync and Freesync not HDMi 2.1 VRR. some PC monitors also only support Freesync and Gsync over Display Port and not HDMi (this should not be an issue here, but you should still make sure)

also if you want HDR, look out for the joke that is HDR400, that shit is not real HDR, IMO that HDR standard should be completely abandoned at this point.
but since you say you don't really care, HDR400 will do just fine I guess.

if you want to have a feature complete monitor I would seek out some tech tests that answer these questions.

VRR is part of the HDMI 2.1 specification. It does not have to list every item of the specification separately. It is already included.

It's 4k 120 but still just ips with unusable bad HDR.
At least it got hdmi 2.1

You can get lg oled for similar price

Exactly what I was thinking. Can't imagine paying $800 for a 28" panel, frankly.
 
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Kerotan

Member
No. The Eve Spectrum 4K knocks it out of the park.




You can even go for the glossy version:

Can you get that in 27" size?
It's 4k 120 but still just ips with unusable bad HDR.
At least it got hdmi 2.1

You can get lg oled for similar price
OLED is too big.
Absolute crap sorry mate. 400 nits and no local dimming = shite fake HDR.

You won’t get any 120hz 4k games on the PS5 moving forward. Personally I’d go for a 60hz display.

£750 is real top end prices, and this monitor isn’t top end for console gaming.

OLED TVs have come down to that price region in the UK and would be a much better buy.

Ok reading your post you want high framerates and low input lag, in that case I’d look at a monitor that supports the PS5 at 1440p 120hz, not sure why you wouldn’t use a PC if you’ve got a professional contract though.
OLED TV is too big. Talking to other cod pros last night 28" is the absolute max I should go for. Yeah I'll research the 1440p market today.
here’s a list of the monitors that accept a 4k signal from the PS5 and down sample to 1440p.


I’d look at these personally. Warzone runs at about 1500p resolution in the 120fps mode. 120fps modes on most of these are locked at 1080p.

Also I’m sure you know but there’s no guarantees Warzone 2 will have a 120fps mode. If it’s next gen only I’d say it’s extremely unlikely.
Warzone 2 will definitely be 120fps on par. The last few cods and warzone support it so they won't want to downgrade it. I didn't realise you could down sample to 1440p. Does that increase the input lag? If not that opens up a lot of cheaper options for me.

Reading your article it seems you can trick it to downgrade to 1440p but can only run at 60fps as it needs to be a hdmi 2.0 port. That's why I was looking at a 4k 120fps monitor with 2.1. Even though the resolution won't be full 4k from my ps5 it won't be downscaled and it will still be 120fps?
 
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HeisenbergFX4

Gold Member
I read a few console monitor threads on here and I didn't see any talk about this monitor when it comes to console gaming. But I've seen it recommended heavily online. I'm talking about the Asus TUF Gaming VG28UQL1A monitor. Check it out

I can buy it for €999 in my country or £750 in the UK but with import taxes and the exchange rate it won't be much difference. But it's not easily found and most retailers in Europe don't have it. Is it too high end for the mainstream? UK seller

So as some of you know I recently was offered a professional Call of Duty contract and I know make some money from the game. It's nothing huge but enough to invest in a monitor to improve myself further. I currently game on Sony 55" x90J which has reasonably low input lag but nothing compared to a monitor with just 1ms. And obviously being a 55" screen it hampers my skill level compared to a 28" monitor.

So reading up on it, features include 120fps at 4k, hdmi 2.1, VRR support and HDR although i don't care too much about the HDR. I'll be using it for Warzone mainly. Is there anything I should be worried about? Does it really run Warzone on PS5 at 120fps and 4k all at 1ms? I do realize it won't be full 4k and infact far lower but it should be upscaled right?

Is this the best on the market or is there something else out there in the sub €1000 bracket?

Here is the article where it originally caught my attention. link

EDIT:

I did a bit more research and there is another monitor by ASUS at 32" that could be just as good: ASUS rog-swift-pg32uq-model
I have 2 of the 27GP950-B from LG on my desk and couldn't be happier with their performance on the PS5 and Series X

They are only HDR 600 but imo on a desk type of setting its more then enough plus for under $1000 you wont get the true HDR experience anyhow
 

twilo99

Member
also how important would vrr be? i don't notice any frame drops on cod as it is.

VRR is huge for warzone... I have a 6800xt pushing through 165hz monitor and there is no way I can get stable 165fps in warzone to match my monitor, so VRR saves the day big time, very smooth.
 

Kerotan

Member
I have 2 of the 27GP950-B from LG on my desk and couldn't be happier with their performance on the PS5 and Series X

They are only HDR 600 but imo on a desk type of setting its more then enough plus for under $1000 you wont get the true HDR experience anyhow
Do you get above 1080p at 120fps with your ps5 be and will it support VRR when the update finally arrives?
 

HeisenbergFX4

Gold Member
Do you get above 1080p at 120fps with your ps5 be and will it support VRR when the update finally arrives?
It shows up 4k 120 I dont know what the games run at and don't know VRR will be supported but it is on my Series X so don't know why it wouldn't

Not my personal picture but its what it shows for me as well

wjxZt17.jpg
 

01011001

Banned
VRR is part of the HDMI 2.1 specification. It does not have to list every item of the specification separately. It is already included.

no it's not, plz don't spread wrong info if you are clearly not informed on the matter.
HDMI 2.1 has no real meaning. HDMI 2.1 could actually even mean it doesn't support 2160p120, as that is an optional feature now for 2.1, as is VRR
 
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Topher

Gold Member
Its actually not and HDMI 2.1 is causing a lot of confusion right now
no it's not, plz don't spread wrong info if you are clearly not informed on the matter.


HDMI® HDMI 2.1a Specification​

HDMI® Specification HDMI 2.1a is the most recent update of the HDMI® specification and supports a range of higher video resolutions and refresh rates including 8K60 and 4K120, and resolutions up to 10K. Dynamic HDR formats are also supported, and bandwidth capability is increased up to 48Gbps.

Supporting the 48Gbps bandwidth is the new Ultra High Speed HDMI Cable. The cable ensures ultra high-bandwidth dependent features are delivered including uncompressed 8K video with HDR. It features exceptionally low EMI (electro-magnetic interference) which reduces interference with nearby wireless devices. The cable is backwards compatible and can be used with the existing installed base of HDMI devices.

HDMI Specification HDMI 2.1a feature highlights include:​

  • Higher video resolutions support a range of high resolutions and faster refresh rates including 8K60Hz and 4K120Hz for immersive viewing and smooth fast-action detail. Resolutions up to 10K are also supported for commercial AV, and industrial and specialty usages.More Info...
  • Dynamic HDR support ensures every moment of a video is displayed at its ideal values for depth, detail, brightness, contrast and wider color gamuts—on a scene-by-scene or even a frame-by-frame basis.More Info...
  • Source-Based Tone Mapping (SBTM) is a new HDR feature that allows a portion of the HDR mapping to be performed by the Source device instead of the Display device. SBTM is especially useful in cases where HDR and SDR video or graphics are combined together into a single picture, such as picture-in-picture or a program guide with an integrated video window. SBTM also enables PCs and gaming devices to automatically produce an optimized HDR signal in order to maximize the utilization of the display’s HDR capabilities without manual user configuration of the Source device. More Info...
  • The Ultra High Speed HDMI Cable supports the 48G bandwidth for uncompressed HDMI 2.1a feature support. The cable also features very low EMI emission and is backwards compatible with earlier versions of the HDMI Specification and can be used with existing HDMI devices.More Info...
  • eARC simplifies connectivity, provides greater ease of use, and supports the most advanced audio formats and highest audio quality. It ensures full compatibility between audio devices and upcoming HDMI 2.1a products.More Info...
  • Enhanced gaming features ensure an added level of smooth and seamless motion and transitions for gaming, movies and video.More Info... They include:
    • Variable Refresh Rate (VRR) reduces or eliminates lag, stutter and frame tearing for more fluid and better detailed gameplay.More Info...
    • Auto Low Latency Mode (ALLM) allows the ideal latency setting to automatically be set allowing for smooth, lag-free and uninterrupted viewing and interactivity.More Info...
    • Quick Frame Transport (QFT) reduces latency for smoother no-lag gaming, and real-time interactive virtual reality.More Info...
  • Quick Media Switching (QMS) for movies and video eliminates the delay that often occurs when a device changes from one HDMI frame rate to another. More Info...
  • HDMI Cable Power enables active HDMI Cables to be powered directly from the HDMI Connector, without attaching a separate power cable. This makes attaching and using active HDMI Cables as easy as using passive, wired HDMI Cables.

 
Last edited:

HeisenbergFX4

Gold Member
This thing looks sick

Great for PC terrible for consoles though

HDMI® HDMI 2.1a Specification​

HDMI® Specification HDMI 2.1a is the most recent update of the HDMI® specification and supports a range of higher video resolutions and refresh rates including 8K60 and 4K120, and resolutions up to 10K. Dynamic HDR formats are also supported, and bandwidth capability is increased up to 48Gbps.

Supporting the 48Gbps bandwidth is the new Ultra High Speed HDMI Cable. The cable ensures ultra high-bandwidth dependent features are delivered including uncompressed 8K video with HDR. It features exceptionally low EMI (electro-magnetic interference) which reduces interference with nearby wireless devices. The cable is backwards compatible and can be used with the existing installed base of HDMI devices.

HDMI Specification HDMI 2.1a feature highlights include:​

  • Higher video resolutions support a range of high resolutions and faster refresh rates including 8K60Hz and 4K120Hz for immersive viewing and smooth fast-action detail. Resolutions up to 10K are also supported for commercial AV, and industrial and specialty usages.More Info...
  • Dynamic HDR support ensures every moment of a video is displayed at its ideal values for depth, detail, brightness, contrast and wider color gamuts—on a scene-by-scene or even a frame-by-frame basis.More Info...
  • Source-Based Tone Mapping (SBTM) is a new HDR feature that allows a portion of the HDR mapping to be performed by the Source device instead of the Display device. SBTM is especially useful in cases where HDR and SDR video or graphics are combined together into a single picture, such as picture-in-picture or a program guide with an integrated video window. SBTM also enables PCs and gaming devices to automatically produce an optimized HDR signal in order to maximize the utilization of the display’s HDR capabilities without manual user configuration of the Source device. More Info...
  • The Ultra High Speed HDMI Cable supports the 48G bandwidth for uncompressed HDMI 2.1a feature support. The cable also features very low EMI emission and is backwards compatible with earlier versions of the HDMI Specification and can be used with existing HDMI devices.More Info...
  • eARC simplifies connectivity, provides greater ease of use, and supports the most advanced audio formats and highest audio quality. It ensures full compatibility between audio devices and upcoming HDMI 2.1a products.More Info...
  • Enhanced gaming features ensure an added level of smooth and seamless motion and transitions for gaming, movies and video.More Info... They include:
    • Variable Refresh Rate (VRR) reduces or eliminates lag, stutter and frame tearing for more fluid and better detailed gameplay.More Info...
    • Auto Low Latency Mode (ALLM) allows the ideal latency setting to automatically be set allowing for smooth, lag-free and uninterrupted viewing and interactivity.More Info...
    • Quick Frame Transport (QFT) reduces latency for smoother no-lag gaming, and real-time interactive virtual reality.More Info...
  • Quick Media Switching (QMS) for movies and video eliminates the delay that often occurs when a device changes from one HDMI frame rate to another. More Info...
  • HDMI Cable Power enables active HDMI Cables to be powered directly from the HDMI Connector, without attaching a separate power cable. This makes attaching and using active HDMI Cables as easy as using passive, wired HDMI Cables.

Its all stuff that CAN be in 2.1 but not guaranteed

  1. All the new capabilities and features associated with HDMI 2.1 are optional (this includes FRL, the higher bandwidths, VRR, ALLM and everything else)

https://tftcentral.co.uk/articles/when-hdmi-2-1-isnt-hdmi-2-1
 
Last edited:

01011001

Banned

HDMI® HDMI 2.1a Specification​

HDMI® Specification HDMI 2.1a is the most recent update of the HDMI® specification and supports a range of higher video resolutions and refresh rates including 8K60 and 4K120, and resolutions up to 10K. Dynamic HDR formats are also supported, and bandwidth capability is increased up to 48Gbps.

Supporting the 48Gbps bandwidth is the new Ultra High Speed HDMI Cable. The cable ensures ultra high-bandwidth dependent features are delivered including uncompressed 8K video with HDR. It features exceptionally low EMI (electro-magnetic interference) which reduces interference with nearby wireless devices. The cable is backwards compatible and can be used with the existing installed base of HDMI devices.

HDMI Specification HDMI 2.1a feature highlights include:​

  • Higher video resolutions support a range of high resolutions and faster refresh rates including 8K60Hz and 4K120Hz for immersive viewing and smooth fast-action detail. Resolutions up to 10K are also supported for commercial AV, and industrial and specialty usages.More Info...
  • Dynamic HDR support ensures every moment of a video is displayed at its ideal values for depth, detail, brightness, contrast and wider color gamuts—on a scene-by-scene or even a frame-by-frame basis.More Info...
  • Source-Based Tone Mapping (SBTM) is a new HDR feature that allows a portion of the HDR mapping to be performed by the Source device instead of the Display device. SBTM is especially useful in cases where HDR and SDR video or graphics are combined together into a single picture, such as picture-in-picture or a program guide with an integrated video window. SBTM also enables PCs and gaming devices to automatically produce an optimized HDR signal in order to maximize the utilization of the display’s HDR capabilities without manual user configuration of the Source device. More Info...
  • The Ultra High Speed HDMI Cable supports the 48G bandwidth for uncompressed HDMI 2.1a feature support. The cable also features very low EMI emission and is backwards compatible with earlier versions of the HDMI Specification and can be used with existing HDMI devices.More Info...
  • eARC simplifies connectivity, provides greater ease of use, and supports the most advanced audio formats and highest audio quality. It ensures full compatibility between audio devices and upcoming HDMI 2.1a products.More Info...
  • Enhanced gaming features ensure an added level of smooth and seamless motion and transitions for gaming, movies and video.More Info... They include:
    • Variable Refresh Rate (VRR) reduces or eliminates lag, stutter and frame tearing for more fluid and better detailed gameplay.More Info...
    • Auto Low Latency Mode (ALLM) allows the ideal latency setting to automatically be set allowing for smooth, lag-free and uninterrupted viewing and interactivity.More Info...
    • Quick Frame Transport (QFT) reduces latency for smoother no-lag gaming, and real-time interactive virtual reality.More Info...
  • Quick Media Switching (QMS) for movies and video eliminates the delay that often occurs when a device changes from one HDMI frame rate to another. More Info...
  • HDMI Cable Power enables active HDMI Cables to be powered directly from the HDMI Connector, without attaching a separate power cable. This makes attaching and using active HDMI Cables as easy as using passive, wired HDMI Cables.


almost all of this is optional that can be supported by 2.1a, just like the PS5 can technically support 1440p, but Sony choses not to support it to discourage people from buying cheap PC monitors instead of their "PS5 Ready" TVs :)

but, also, the monitor claims to have 2.1 not 2.1a, and 2.1 can literally also mean 2.0 now. 2.0 also already supported VRR as an optional feature btw.
 
Last edited:

Topher

Gold Member
almost all of this is optional that can be supported by 2.1a, just like the PS5 can technically support 1440p, but Sony choses not to support it to discourage people from buying cheap PC monitors instead of their "PS5 Ready" TVs :)

but, also, the monitor claims to have 2.1 not 2.1a, and 2.1 can literally also mean 2.0 now
Great for PC terrible for consoles though


Its all stuff that CAN be in 2.1 but not guaranteed

  1. All the new capabilities and features associated with HDMI 2.1 are optional (this includes FRL, the higher bandwidths, VRR, ALLM and everything else)

https://tftcentral.co.uk/articles/when-hdmi-2-1-isnt-hdmi-2-1

Seriously? If that is the case then I stand corrected. It is bizarre to even call this a specification.
 

HTK

Banned
I read a few console monitor threads on here and I didn't see any talk about this monitor when it comes to console gaming. But I've seen it recommended heavily online. I'm talking about the Asus TUF Gaming VG28UQL1A monitor. Check it out

I can buy it for €999 in my country or £750 in the UK but with import taxes and the exchange rate it won't be much difference. But it's not easily found and most retailers in Europe don't have it. Is it too high end for the mainstream? UK seller

So as some of you know I recently was offered a professional Call of Duty contract and I know make some money from the game. It's nothing huge but enough to invest in a monitor to improve myself further. I currently game on Sony 55" x90J which has reasonably low input lag but nothing compared to a monitor with just 1ms. And obviously being a 55" screen it hampers my skill level compared to a 28" monitor.

So reading up on it, features include 120fps at 4k, hdmi 2.1, VRR support and HDR although i don't care too much about the HDR. I'll be using it for Warzone mainly. Is there anything I should be worried about? Does it really run Warzone on PS5 at 120fps and 4k all at 1ms? I do realize it won't be full 4k and infact far lower but it should be upscaled right?

Is this the best on the market or is there something else out there in the sub €1000 bracket?

Here is the article where it originally caught my attention. link

EDIT:

I did a bit more research and there is another monitor by ASUS at 32" that could be just as good: ASUS rog-swift-pg32uq-model
Are you strictly going to play on console?

If you're strictly on console I would recommend LG 42" OLED, OLED technology gets under 1ms response time over any of these monitors that are not OLED. Also, 4k @ 120hz you'll get the lowest input lag compared to any monitor on the market at 120hz.

Not to mention HDR looking amazing (you can also turn it off if you like) along with infant contrast and a pleasant image to look at.
 

8BiTw0LF

Banned
4K is only "great" at up to 38" - so don't go for a big screen TV. A 42" OLED is the max you should go after, but be aware OLED's do not get bright enough to produce "great" HDR.
 

manfestival

Member
VRR is huge for warzone... I have a 6800xt pushing through 165hz monitor and there is no way I can get stable 165fps in warzone to match my monitor, so VRR saves the day big time, very smooth.
which you rocking for that VRR? Freesync is the only option for the 6800xt right? I know gsync is nvidia only
 

HTK

Banned
4K is only "great" at up to 38" - so don't go for a big screen TV. A 42" OLED is the max you should go after, but be aware OLED's do not get bright enough to produce "great" HDR.
How much brighter do you people want to go? Damn, I feel like when playing games on my OLED I have to tone that shit down before I get a headache.
 

HTK

Banned
There's a reason why all pro gamers are playing on monitors.
Yes, if they're on PC they can get monitors with 144hz or 240hz... but if he's on console there is an argument for OLEDs due to their sub 1ms response time and input lag at 120hz.
 

HTK

Banned
Size OLEDs are too large for serious pro gamers
Didn't realize screen size makes you a pro gamer. Just because bunch of folks use a certain size or monitor due to "marketing" agreement doesn't make you as a player any better or worse.

I think there are preferences but sometimes folks don't sit down and make a decision on their own because they'll just follow what everyone else does. However, when it comes to gaming at a computer desk obviously 55" or 48" might not be ideal due to how close you are. But I would still rather have folks try out 32" or 42" or anything in between.

Only reason I'm suggesting an OLED and hopefully they'll be more with smaller sizes is because of their performance especially if he's on console and not on PC to take advantage of higher Hertz. Can't beat that instant response time and input lag at 120hz which consoles output too.

Anyway, just thought I would bring a different perspective because monitors with their colors and performance are simply not good enough if you're on console. And only thing they are good for on PC's is the higher hertz.
 

twilo99

Member
which you rocking for that VRR? Freesync is the only option for the 6800xt right? I know gsync is nvidia only


It can be found for a very good price on the second hand market. It supports "freesync premium pro" which has a few perks over standard
 

Zeroing

Banned
with PC monitors for Console gaming you have to make sure they support HDMi VRR. Xbox systems support Freesync, but the PS5 will most likely only support the HDMi standard.

HDMi 2.1 is also now meaningless, so beware of that. they basically merged 2.0 and 2.1 into the same category for some stupid reason, so now 2.1 can mean a lot of things.

the TUF Gaming monitor does say HDMi 2.1, but only lists Gsync and Freesync not HDMi 2.1 VRR. some PC monitors also only support Freesync and Gsync over Display Port and not HDMi (this should not be an issue here, but you should still make sure)

also if you want HDR, look out for the joke that is HDR400, that shit is not real HDR, IMO that HDR standard should be completely abandoned at this point.
but since you say you don't really care, HDR400 will do just fine I guess.

if you want to have a feature complete monitor I would seek out some tech tests that answer these questions.
Omg 😱 that is so complicated! Why they can’t make things easier?
 

HeisenbergFX4

Gold Member
Didn't realize screen size makes you a pro gamer. Just because bunch of folks use a certain size or monitor due to "marketing" agreement doesn't make you as a player any better or worse.

I think there are preferences but sometimes folks don't sit down and make a decision on their own because they'll just follow what everyone else does. However, when it comes to gaming at a computer desk obviously 55" or 48" might not be ideal due to how close you are. But I would still rather have folks try out 32" or 42" or anything in between.

Only reason I'm suggesting an OLED and hopefully they'll be more with smaller sizes is because of their performance especially if he's on console and not on PC to take advantage of higher Hertz. Can't beat that instant response time and input lag at 120hz which consoles output too.

Anyway, just thought I would bring a different perspective because monitors with their colors and performance are simply not good enough if you're on console. And only thing they are good for on PC's is the higher hertz.
I get those are your takes but I don't agree with you in all honesty as I have used the 48" C1 for awhile and no way its better (for me) than my LGs I mentioned for console.

Plus when my Predator X35 died is when I tried the 48' C1 and hated it compared to the X35

The only thing the C1 does better was deeper blacks

Because of the black bars on the side? Other than that I don't see a problem and that should be fixable with a software update
Not only that at least for the PS5 your stuck at 1080p since it doesnt have 1440p support

I suppose if someone was mainly a PC gamer and played some on the Series X at least that can play 1440p 120hz
 
I talked to ASUS and they said it does NOT have HDMI Forum VRR support. They actually had to reach out to higher up people in the company and then got back to me to verify. Don't buy this monitor if you want VRR on PS5.
 
VRR is part of the HDMI 2.1 specification. It does not have to list every item of the specification separately. It is already included.



Exactly what I was thinking. Can't imagine paying $800 for a 28" panel, frankly.
According to HDMI 2.1 spec, manufactures absolutely DO NOT have to use ANY of the new 2.1 features. So no, just because it has HDMI 2.1, doesn't mean it has HDMI Forum VRR.
 
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