ParaSeoul
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The versions tested were 1.000.004 on PS5 and 1.0.0.6 on the Xbox Series consoles. This is the lastest version on both platforms as of the time of uploading.
PS5 uses a dynamic resolution with the highest native resolution found being 3840x2160 (letterboxed to 3840x1600) and the lowest resolution found being 2560x1440 (letterboxed to approximately 2560x1066). PS5 uses temporal upsampling to reconstruct a 3840x2160 resolution (letterboxed to 3840x1600) when rendering natively below this resolution.
Xbox Series X uses a dynamic resolution with the highest native resolution found being 3840x2160 (letterboxed to 3840x1600) and the lowest resolution found being approximately 2738x1540 (letterboxed to approximately 2738x1140). Xbox Series X uses temporal upsampling to reconstruct a 3840x2160 resolution (letterboxed to 3840x1600) when rendering natively below this resolution.
Xbox Series S uses a dynamic resolution with the highest native resolution found being approximately 2133x1200 (letterboxed to approximately 2133x888) and the lowest resolution found being 1600x900 (letterboxed to approximately 1600x666). Xbox Series S uses temporal upsampling to reconstruct a 2133x1200 resolution (letterboxed to approximately 2133x888) when rendering natively below this resolution.
PS5 and Xbox Series X render the UI at 3840x2160 and Xbox Series S renders the UI at approximately 2560x1440.
Xbox Series S has some graphical reductions compared to the other two consoles such as: reduced grass coverage, reduced texture quality, reduced depth of field quality and reduced shadow quality.
High quality textures occasionally stream in slower on Xbox Series X than on PS5.