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First Person Shooter Thread -

Apocryphon

Member
I've been patiently waiting for my Switch physical copy to arrive. Been playing Live A Live. FUCK that game is dope!
Ion Fury is also on Switch and it's a good port if you're into shooters. They said Amid Evil would be coming to Switch too and I was looking forward to having that portable, but I've moved most of my handheld gaming to Steam Deck now and altrady own the game on PC so I'm not too bothered with the as yet unreleased Switch port now. I might still grab it to see how gorgeous the art design is on the OLED though!

The Dusk Switch port is excellent. You'll have a blast.
 

Deerock71

Member
Ion Fury is also on Switch and it's a good port if you're into shooters. They said Amid Evil would be coming to Switch too and I was looking forward to having that portable, but I've moved most of my handheld gaming to Steam Deck now and altrady own the game on PC so I'm not too bothered with the as yet unreleased Switch port now. I might still grab it to see how gorgeous the art design is on the OLED though!

The Dusk Switch port is excellent. You'll have a blast.
I have Ion Fury physical for Switch. It is a good one!
 

BlackTron

Member
Theres so much nostalgia about goldeneye, and if you didn't grew up with it then it really aged bad.

Bad aiming and movement, bad gunplay just everything is bad about it, even for its time

Hold on a second. You say it wasn't even good for its time, it was the ONLY one of its kind at its time, it created and set the rules for console FPS, and anyone who got used to the controls playing MP all day on a real N64 controller will know that it still has advantages vs. a modern Halo style setup. So I say it still has merit even in this time.

I'm extremely opinionated about this because I recently had a headache testing this game on Series X, 4 player doesn't work. I found the twin stick controls fit badly and tried setting A/B/X/Y as the 4 C (A and B went to L/R). It was serviceable, and it made me realize that moving with a button allows you to make more precise adjustments than with a stick, making it a surprisingly effective companion to analog instead of a second stick.

Along the way I got the leaked 360 version and went back to compare everything against real N64 too. Made me realize why Goldeneye and Perfect Dark are the only FPS games I ever enjoyed playing on a controller-I liked it better on 64. As far as I'm concerned, twin stick Xbox style isn't an option unless you're basically treating the game like Mario Party where everyone just expects random chance hijinks. Which is certainly acceptable for what it is, but not my style with FPS games. Of course, mouse/kb at a desk beats everything, but 007/PD are still the only FPS games I can take seriously while kicking back on the couch with a TV.
 

Shifty

Member
Hold on a second. You say it wasn't even good for its time, it was the ONLY one of its kind at its time, it created and set the rules for console FPS, and anyone who got used to the controls playing MP all day on a real N64 controller will know that it still has advantages vs. a modern Halo style setup. So I say it still has merit even in this time.

I'm extremely opinionated about this because I recently had a headache testing this game on Series X, 4 player doesn't work. I found the twin stick controls fit badly and tried setting A/B/X/Y as the 4 C (A and B went to L/R). It was serviceable, and it made me realize that moving with a button allows you to make more precise adjustments than with a stick, making it a surprisingly effective companion to analog instead of a second stick.

Along the way I got the leaked 360 version and went back to compare everything against real N64 too. Made me realize why Goldeneye and Perfect Dark are the only FPS games I ever enjoyed playing on a controller-I liked it better on 64. As far as I'm concerned, twin stick Xbox style isn't an option unless you're basically treating the game like Mario Party where everyone just expects random chance hijinks. Which is certainly acceptable for what it is, but not my style with FPS games. Of course, mouse/kb at a desk beats everything, but 007/PD are still the only FPS games I can take seriously while kicking back on the couch with a TV.
Goldeneye and PD understood certain fundamentals about analog input that the modern shooter template misses entirely, likely as a result of being developed by a team who were fresh to the world of game development.

Number one: First-order analog control, a.k.a. the 1:1 aiming mode. You don't have to integrate a non-linear time equation in your head and nail a tight timing window in order to hit with pinpoint accuracy - it's literally just aim and fire.
Making headshots or shooting the gun out of a guard's hand is manageable and consistent, where doing the same with traditional pad controls feels like aiming through molasses.

Number two: Explicit auto aim for situations where you're stuck with face-locked aiming. Actually being able to run and gun in a console shooter without needing pace-killing regen and cover mechanics, conceding accuracy to hip fire, or secretly meddling with the inputs under the hood.
It's kind of iffy that they scale it based on difficulty setting, since an input barrier is pretty artificial as difficulty measures go, but it's still leagues better than the input barrier of not having it at all.

As an aside, MechWarrior 2 also did the first-order control thing for joystick aiming and it was perfect, especially for a sim game about fantastical future military tech. Nobody knows what they're doing anymore :messenger_angry:
 
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The_Mike

I cry about SonyGaf from my chair in Redmond, WA
Hold on a second. You say it wasn't even good for its time, it was the ONLY one of its kind at its time, it created and set the rules for console FPS, and anyone who got used to the controls playing MP all day on a real N64 controller will know that it still has advantages vs. a modern Halo style setup. So I say it still has merit even in this time.
See, that's where I am biased.

Since I was a kid Ive been used to play fps games, and they've always been my favorite.

I preferred super fast games (at least compared to today's standard) like quake,so I've been used to the precise aim that a mouse gives you.

With that in mind, having years of experience like this, goldeneye feels utterly terrible.
 

BlackTron

Member
See, that's where I am biased.

Since I was a kid Ive been used to play fps games, and they've always been my favorite.

I preferred super fast games (at least compared to today's standard) like quake,so I've been used to the precise aim that a mouse gives you.

With that in mind, having years of experience like this, goldeneye feels utterly terrible.

Well I agree 100% that any controller is completely inferior to a mouse/kb. I also like FPS games and enjoy the fast-paced nature. The ONLY reason I bought a Series X is because Halo has mouse input on console now. Without that, they'd have lost a sale. In my hundreds of hours of Overwatch it was mostly twitchy fast characters like Genji or practicing headshots with Widow all day. And by the way, although 007 was my first FPS, very shortly after I started playing PC FPS too like Half-Life and continued playing on N64 at the same time.

So when I went back to test Goldeneye on a real N64, at first of course it felt like shit, but two minutes into the first level I found all my old muscle memory re-activating and I was running, gunning, strafing and shooting with ease in a way I still find impossible on a modern controller scheme.

If you want to take your FPS seriously, use a mouse. If you want to sit back on the couch and play a FPS without suffering with control, play Goldeneye or Perfect Dark. The thing is if you try to play it like a modern game it will seem terrible. It's not nostalgia glasses, it's that everyone who played it when it was new learned the benefits of the control scheme without bias.
 

Himuro

Member
Hey fps gamers.

Steam currently has a sale for Quackcon.

I bought:

- Wolfenstein Return to Castle Wolfenstein
- Hexen/Heretic bundle which includes Heretic and every Hexen game apparently?
- Quake
- Doom II
- Doom 3

Pretty lit. There's more on sale.
 
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adamsapple

Or is it just one of Phil's balls in my throat?
I dabbled in some Wolfenstein 3D earlier today and it's an important part of our history but man is it a trip to see how far the medium has come from then to now in terms of fidelity and interaction in a first person perspective.
 
Actually got heavily back in to Battlefield 4 recently. It's impressive how well this game has held up over time.

Even though it was one of the first titles on PS4, it still looks great graphically and is by far my favourite in the series to play multiplayer. It makes me happy to see the servers still doing well.
 
Hey fps gamers.

Steam currently has a sale for Quackcon.

I bought:

- Wolfenstein Return to Castle Wolfenstein
- Hexen/Heretic bundle which includes Heretic and every Hexen game apparently?
- Quake
- Doom II
- Doom 3

Pretty lit. There's more on sale.
I played Doom 3 recently. Was surprised at how good that game still looks/plays. Very immersive atmosphere to it as well.
 

Himuro

Member
Not an FPS but restarted and beat Gears of War 1. Couldn't stand this game when it first came out but it really clicked and I fell in love this time. Has some flaws but it's fun as fuck even on solo. I used to think it was lame and this time I thought it was one of the coolest games I ever played. The mine level was straight baller. Never played Gears of War 2 or 3 but looking forward to it.

On another note Activision has a sale on steam and that includes COD. BLOPS III is selling for a price of around 20 dollars versus its usual 60 which is quite a steal for the most played COD on steam.
 
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