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The Last of Us Part I (Remake) | Review Thread

What score do you predict TLOUS Part I Remake will get?

  • 10-20%

    Votes: 5 8.3%
  • 30-40%

    Votes: 0 0.0%
  • 50-60%

    Votes: 0 0.0%
  • 70-80%

    Votes: 6 10.0%
  • 90-100%

    Votes: 31 51.7%
  • 80-90%

    Votes: 18 30.0%

  • Total voters
    60
  • Poll closed .

Musilla

Member
ezgif-5-5b5028be65.gif
 

ZehDon

Member
Given the predominantly high scores TLOU Part 1 is receiving across the board, it looks like reviewers agree with my take rather than yours 🤷‍♂️
I haven't given a take on the TLOU1 remake? I commented on your opinion about reviews.
 

Ezekiel_

Banned
Some of what you are saying is valid, however the end consumer is taking into account the value and price of the object in every scenario. At the very least they could have a separate section like many sites do for value (as of the date of the review).
No reason to restrict us to subjective scores only as it does a disservice to the reader. The reader deserves more, not less.
The consumer can evaluate the value with average scores of reviewers and the asking price from the publisher. The financial situation of that consumer will also be a factor in evaluating 'value', and is something that the reviewer can't possibly know.
 

TGO

Hype Train conductor. Works harder than it steams.
No, reviewers don't need to make bullshit comments. They need to make accurate statements. And the price I've seen for TLOU Remastered at release was $50 so I seriously doubt it was 35 pounds in the UK.
TLOU Remastered?
yeah I paid £34.99
Most places it was £39.99
There was a Steelbook Version released in Europe that was about £55
71mOMe6SqNL.jpg

It was gonna be more but they dropped the price by £10/$10
not sure what the deal is with prices of games in the US, they seem to be cheaper here with some games
but the consoles are always more expensive 🤔

Same with Resident Evil 3 Remake, people was saying it wasn't worth $60 and I was all confused because I got it for £32 for the Lenticular Sleeve version 😕
Same with The Quarry, people was saying it was $70 in the US but I got mine for £54, who knows ¯\_(ツ)_/¯
 

THE DUCK

voted poster of the decade by bots
The consumer can evaluate the value with average scores of reviewers and the asking price from the publisher. The financial situation of that consumer will also be a factor in evaluating 'value', and is something that the reviewer can't possibly know.

They can easily provide an "average" viewpoint, at this point it's just excuses vs reasons. A baseline is better than nothing.

By what your saying they should never score game story or controls either since that is subjective as well. After all, they can't possibly know what you like.
 
Last edited:

John Wick

Member
What? This?

"A completely pointless remake of one of the best games of the last decade, except with only half the content and at double the price."

That's bullshit. The game isn't half the content or double the price. Typical hyperbole from that rag.
I just don't see what was the point of wasting a premier team like ND on this pointless remaster/remake? They could have just got a studio like Bluepoint to do it. While ND could have released Factions and been well into development of their new game.
Also $70 is way too much without the MP portion of the game. Why is it missing?
I think Jim Ryan needs to give his head a shake with some of his decision making.
 

Vick

Gold Member
"The fact that, as far as I can tell, none of the script has been rewritten only exacerbates the issue, as there's been no attempt to modernize the narrative, highlighting every clumsy line or stilted narrative beat.

In many cases, the story washed over me; I felt far less for its characters than I anticipated – especially Joel, who is written ostensibly as a man hardened by the world around him, callous and trained not to show emotions. That's fine; a story like that can work, but this time, I found him needlessly cruel to characters who don't deserve it – such as Ellie, a literal child. There's being cold, and there's being a jerk. Unfortunately, The Last of Us trips over that line repeatedly. Again, maybe that's the point. But it doesn't make it a good point.
"
... wow.
K9aO.gif
 

Neolombax

Member
Wont be purchasing the game, however good it is. I consider TLOU 1 to be one of the best games ever made. But this remake doesnt seem to have any point to it. I dont like that it can set a precedent in the industry, that its okay to continuously remake or remaster games for every generation of console.
 
Just watched ACG's review and he says there are "a lot of really low res textures in the environment" as well as a lot of bugs. Then I watched NX gamers IGN review where he says that this doesn't quite achieve the same level of fidelity as LoU2. He also largely glossed over why this doesn't surpass LoU2 but he did mention there are certain legacy restraints due to the underlying code.
 

Vick

Gold Member
Watch this, from 04:30. "He's being cruel to a literal child!". Wow, just wow.


I still can't wrap my head around this..

How can this be your take after playing the game? How can you witness first hand dynamics and character growth step by step, and come up with this take at the end?

I.. I can't. This is the only way i can picture the person behind this review:

9cc.jpg



Possibly the single most retarded take on TLoU I've ever read, and God only knows how many retarded takes on TLoU I've read.

This is gaming journalism at its peak.
 
I still can't wrap my head around this..

How can this be your take after playing the game? How can you witness first hand dynamics and character growth step by step, and come up with this take at the end?

I.. I can't. This is the only way i can picture the person behind this review:

9cc.jpg



Possibly the single most retarded take on TLoU I've ever read, and God only knows how many retarded takes on TLoU I've read.

This is gaming journalism at its peak.
Just listen to his voice ..
 

SlimySnake

Flashless at the Golden Globes
This is why the remake was a bad idea. It was and is a truly great game but the end of the day it is a PS3 game. Calling it outdated is just pointless since it is a 10 year old game. Let it be a product of it's time. The PS4 version was already at 60 FPS so what else could they have done without completely redoing everything?
Remaking it is NOT a bad idea. It's the effort or lack thereof is the problem. I would love to play MGS3 with MGSV's gameplay and UE5 quality graphics. RE2 and FF7 are two of the best remakes of all time. Because they didnt just upgrade the textures, facial animations and call it a day. The went back and reshot every single cutscene. They didnt settle for RE5 quality animations. They went and targeted the PS4 specs. Insane animations, insane visuals, they took advantage of every single tflop on the PS4. Cant say the same for ND, TLOU Part 1 and the PS5 tflops.

When I first heard about this remake, I heard it was PS5 game. Schrier mentioned it was a PS5 game several times in his article and then again on podcasts after the article went viral. I assumed that they would be pushing Matrix quality visuals. I assumed that the downgraded motion matching animations, GI, character models and that infamous dodge into car bump would obviously be brought back. When Neil said enhanced exploration and rebuilt from the ground up on PS5, I assumed that the level design would be overhauled to be far bigger and more sandboxish like TLOU2. Fuck dodge and prone, those were a given, I was salivating at the thought of Control quality destruction in a TLOU game.

If REM4KE turns out to be a straight up copy pasta of RE4 with PS4 quality graphics and gameplay Id say the same thing. But if they add new bosses, new enemy types and revamp the RE2 and RE3 combat then id be willing to excuse the PS4 quality graphics. I am reasonable.
 

DForce

NaughtyDog Defense Force
Remaking it is NOT a bad idea. It's the effort or lack thereof is the problem. I would love to play MGS3 with MGSV's gameplay and UE5 quality graphics. RE2 and FF7 are two of the best remakes of all time. Because they didnt just upgrade the textures, facial animations and call it a day. The went back and reshot every single cutscene. They didnt settle for RE5 quality animations. They went and targeted the PS4 specs. Insane animations, insane visuals, they took advantage of every single tflop on the PS4. Cant say the same for ND, TLOU Part 1 and the PS5 tflops.

When I first heard about this remake, I heard it was PS5 game. Schrier mentioned it was a PS5 game several times in his article and then again on podcasts after the article went viral. I assumed that they would be pushing Matrix quality visuals. I assumed that the downgraded motion matching animations, GI, character models and that infamous dodge into car bump would obviously be brought back. When Neil said enhanced exploration and rebuilt from the ground up on PS5, I assumed that the level design would be overhauled to be far bigger and more sandboxish like TLOU2. Fuck dodge and prone, those were a given, I was salivating at the thought of Control quality destruction in a TLOU game.

If REM4KE turns out to be a straight up copy pasta of RE4 with PS4 quality graphics and gameplay Id say the same thing. But if they add new bosses, new enemy types and revamp the RE2 and RE3 combat then id be willing to excuse the PS4 quality graphics. I am reasonable.
You're whining about a remake that was intended to be a low budget project. You can't complain about effort when they're limited.

It's reasonable not to expect the same level of overhaul similar to RE2 remake.
 

SlimySnake

Flashless at the Golden Globes
You're whining about a remake that was intended to be a low budget project. You can't complain about effort when they're limited.

It's reasonable not to expect the same level of overhaul similar to RE2 remake.
lmao. you are too much.

Sometimes try and read your posts before you post them to see just how utterly fucking ridiculous they sound.
 
Remaking it is NOT a bad idea. It's the effort or lack thereof is the problem. I would love to play MGS3 with MGSV's gameplay and UE5 quality graphics. RE2 and FF7 are two of the best remakes of all time. Because they didnt just upgrade the textures, facial animations and call it a day. The went back and reshot every single cutscene. They didnt settle for RE5 quality animations. They went and targeted the PS4 specs. Insane animations, insane visuals, they took advantage of every single tflop on the PS4. Cant say the same for ND, TLOU Part 1 and the PS5 tflops.

When I first heard about this remake, I heard it was PS5 game. Schrier mentioned it was a PS5 game several times in his article and then again on podcasts after the article went viral. I assumed that they would be pushing Matrix quality visuals. I assumed that the downgraded motion matching animations, GI, character models and that infamous dodge into car bump would obviously be brought back. When Neil said enhanced exploration and rebuilt from the ground up on PS5, I assumed that the level design would be overhauled to be far bigger and more sandboxish like TLOU2. Fuck dodge and prone, those were a given, I was salivating at the thought of Control quality destruction in a TLOU game.

If REM4KE turns out to be a straight up copy pasta of RE4 with PS4 quality graphics and gameplay Id say the same thing. But if they add new bosses, new enemy types and revamp the RE2 and RE3 combat then id be willing to excuse the PS4 quality graphics. I am reasonable.
Its ND team C.
1 is on new IP.
2 is on faction.
3 is on this. Its a training wheels project for the graphics department. Zero input really needed from everyone else.
 

DForce

NaughtyDog Defense Force
lmao. you are too much.

Sometimes try and read your posts before you post them to see just how utterly fucking ridiculous they sound.
What's that? You can't even explain why they should put forth a bigger effort on low budget project. That's how ridiculous your posts are because you know you're being unreasonable.
 

SlimySnake

Flashless at the Golden Globes
What's that? You can't even explain why they should put forth a bigger effort on low budget project. That's how ridiculous your posts are because you know you're being unreasonable.
You want me to explain to you why THE biggest Sony first party studio was not LIMITED by resources and had a SMALL budget for a SEVENTY dollar game that they themselves sold as a REBUILT FROM THE GROUND UP ON PS5 title?
 

DForce

NaughtyDog Defense Force
You want me to explain to you why THE biggest Sony first party studio was not LIMITED by resources and had a SMALL budget for a SEVENTY dollar game that they themselves sold as a REBUILT FROM THE GROUND UP ON PS5 title?

Again, you're lying.

The VAS studio had a limited budget. The project was then pushed over to Naughty Dog who had a little more leeway as far as the budget goes.

NOWHERE did it say they had an unlimited amount of budget.

You literally have most of Naughty Dog's employees working on a new IP and The Last of Us Fractions. Do you want to see here and try to convince people that they put in more resources for the remake compared to the new IP and Fractions 2? This doesn't count the team that's making The Last of Us Director's Cut.

Now back to your comment.

When I first heard about this remake, I heard it was PS5 game. Schrier mentioned it was a PS5 game several times in his article and then again on podcasts after the article went viral. I assumed that they would be pushing Matrix quality visuals. I assumed that the downgraded motion matching animations, GI, character models and that infamous dodge into car bump would obviously be brought back. When Neil said enhanced exploration and rebuilt from the ground up on PS5, I assumed that the level design would be overhauled to be far bigger and more sandboxish like TLOU2. Fuck dodge and prone, those were a given, I was salivating at the thought of Control quality destruction in a TLOU game.

Did you actually read Jason's report?

For their first solo project, Mumbauer and his crew wanted to pitch something that would be well received by their bosses at Sony. Recognizing the risks and expense involved with developing a new game from scratch, they decided to focus on remaking older games for the new PlayStation 5. Remakes are considered a safe bet since it’s cheaper to update and polish an old game than it is to start from scratch, and they can be sold both to nostalgic old fans and curious new ones. The team originally planned on a remake of the first Uncharted game, released by Naughty Dog in 2007. That idea quickly fizzled because it would be expensive and require too much added design work. Instead, the team settled on a remake of Naughty Dog’s 2013 melancholic zombie hit, The Last of Us.

If you actually READ Jason's report, then you would know that they were going to make changes to an existin game. Nowhere does it say they overhauled and then redesigned it. The Uncharted game was rejected by Sony because it would have been a more expensive project.

Then, the roles got reversed. Sony sent word that after the completion of The Last of Us Part II, some people from Naughty Dog would help out with T1X. Mumbauer’s team saw this as their short-lived autonomy being stripped. Dozens of Naughty Dog staff were joining the project, and some had actually worked on the original The Last of Us, giving them more weight in discussions about T1X’s direction. The game was moved under Naughty Dog’s budget, which Sony gave more leeway than the Visual Arts Service Group. Soon it was apparent that Naughty Dog was in charge, and the dynamics returned to what they had been for the last decade and a half: The Visual Arts Support Group aiding another team of developers rather than leading.

Naughty Dog has over 400 employees and only DOZENS were joining the staff over time to work on the Last of Us Remake.

You expected something bigger than The Last of Us Part II as far as level design from a small team? lol.

Mumbauer’s project, code-named T1X, was approved on a probationary basis, but Sony kept the team’s existence a secret, and refused to give them a budget to hire more people, leading many to wonder if the company was really committed to letting the team build a new studio. Still, the small team kept working and by the spring of 2019 they had completed a section of the game designed to showcase how the rest would look and feel.

At that time, Sony was going through a management shuffle and the new boss wasn’t impressed. Hermen Hulst, the former head of Guerrilla Games, was named head of PlayStation’s Worldwide Studios in November 2019. He thought the remake project was too expensive, according to people familiar with the matter, and asked why the planned budget for T1X was so much higher than remakes Sony had made in the past. The reason was that this one was on a brand new graphical engine for the PlayStation 5. Mumbauer needed to hire more people to help rework the graphics on new technology as well as redesign gameplay mechanics. Hulst wasn’t convinced, the people said.

You clearly did not read Jason's report.

1. VAS pitched Uncharted remake, but it was rejected because it would cost more money to make.

2. Last of Us Remake pitch was accepted on the basis that it would require fewer resources to polish and update the game (which turned out to be EXACTLY WHAT HAPPENED).

3. The Project was later moved to Naughty Dog and they were given a bit more leeway with the budget.

4. Only a small number of Naughty Dog employees were actually working on the project.

I know what you're going to do. You're going to say, "They said from the ground up!" If you read Jason's report, then you know it was low budget project and they were going to make updates and graphical overhauls to the original game.
 

bender

What time is it?
Watch this, from 04:30. "He's being cruel to a literal child!". Wow, just wow.



That's the entire fucking point. It's why we open with the death of his daughter. He's a broken man in a broken world and we get to watch the relationship develop between he and Ellie. The story in TLOU isn't original at all and it's not why the narrative is successful. The performances and evolving relationship of Joel and Ellie is really the only great thing about the game. Comparing it to something you'd find in one and done HBO series is kind of funny, especially when you go on to praise the sequel that had all of the unoriginality of TLOU but lacked a cast of likeable characters and sorely lacked Joel and Ellie's relationship which really made the game special. Without that, you had a game that felt dated mechanically, albeit with a great feeling arsenal, and an also ran story.
 
After more reflection, I'm utterly disgusted by the marketing of this game as a built for the ground up remake.

- Load times are PS4 level
- Resolution is PS4 level
- Assets look essentially identical to TLOU2

What exactly was built from the ground up? Demon's Souls was built from the Ground Up, it has 2 second load times. They did this AT PS5's LAUNCH. We are TWO YEARS LATER AND THE BEST STUDIO IN SONY'S STABLE CAN'T EVEN RE-DO THE LOADING TO TAKE ADVANTAGE OF THE PS5? This literally makes me fuming mad as it was one thing I was counting on being improved.

Yeah, it looks good. But marketing this title as built from the Ground Up is a straight up fucking lie and I can't believe ND is parroting that marketing bullshit.
 

SlimySnake

Flashless at the Golden Globes
After more reflection, I'm utterly disgusted by the marketing of this game as a built for the ground up remake.

- Load times are PS4 level
- Resolution is PS4 level
- Assets look essentially identical to TLOU2

What exactly was built from the ground up? Demon's Souls was built from the Ground Up, it has 2 second load times. They did this AT PS5's LAUNCH. We are TWO YEARS LATER AND THE BEST STUDIO IN SONY'S STABLE CAN'T EVEN RE-DO THE LOADING TO TAKE ADVANTAGE OF THE PS5? This literally makes me fuming mad as it was one thing I was counting on being improved.

Yeah, it looks good. But marketing this title as built from the Ground Up is a straight up fucking lie and I can't believe ND is parroting that marketing bullshit.
The fact that developers are doing this is whats troubling. I can see Jimbo forcing that marketing on the marketing department but no one can force Neil who is now the co-President of Naughty Dog to go and spout all that nonsense at E3 in front of millions on the web. No one forced the half a dozen ND devs who continued to say everything was redone and rebuilt on PS5 over and over again on twitter sending mobs of angry sony fans our way for simply using our eyes to point out that hey this looks like TLOU2 with TLOU1 gameplay. They did the same when that ubisoft dev dared to point out that those E3 2018 animations were likely scripted. poor guy had to apologize in public to get the mob off his back and he ended up being right at the end. no apology from ND for the downgrade or misleading trailers.

I saw SSM devs say something similar on twitter after those underwhelming screenshots came out of gameinformer. Either they are delusional and think that these games look next gen or they think we are delusional and will buy that these games are pushing the PS5.

And its not just Sony devs. The FF7 rebirth dev was boasting about how they needed the PS5 ssd to do open world which is nonsense but ok maybe that studio did need it. who knows. What is laughable though is that in the same interview he said they are using the PS4 character models. Im sorry, the PS5 only comes with the ssd and does not have a 10 tflops upgrade? How can you claim its a boundry pushing title that can only be done on the PS5 and literally reuse last gen character models? Again, this is either a dev or a producer inside the studio. not some Square Enix exec. Not Jim Ryan.

And yes, be angry. That is normal. I can live with half assed remasters and underwhelming remakes. I just draw the line at being lied to or mislead. I was talking to a friend about this and he said Nintendo is worse because they charge $60 for remasters without upgrading graphics like they did for Skyward Sword. I agree, that is worse, but at least they didnt lie and say it was rebuilt from the ground up. they were honest and upfront about the lack of graphics upgrade compared to Links Awakening and while they knew they could get away with a ridiculous $60 price tag, at least they didnt mislead or lie or claim to be a victim on twitter.
 
Again, you're lying.

The VAS studio had a limited budget. The project was then pushed over to Naughty Dog who had a little more leeway as far as the budget goes.

NOWHERE did it say they had an unlimited amount of budget.

You literally have most of Naughty Dog's employees working on a new IP and The Last of Us Fractions. Do you want to see here and try to convince people that they put in more resources for the remake compared to the new IP and Fractions 2? This doesn't count the team that's making The Last of Us Director's Cut.

Now back to your comment.



Did you actually read Jason's report?



If you actually READ Jason's report, then you would know that they were going to make changes to an existin game. Nowhere does it say they overhauled and then redesigned it. The Uncharted game was rejected by Sony because it would have been a more expensive project.



Naughty Dog has over 400 employees and only DOZENS were joining the staff over time to work on the Last of Us Remake.

You expected something bigger than The Last of Us Part II as far as level design from a small team? lol.



You clearly did not read Jason's report.

1. VAS pitched Uncharted remake, but it was rejected because it would cost more money to make.

2. Last of Us Remake pitch was accepted on the basis that it would require fewer resources to polish and update the game (which turned out to be EXACTLY WHAT HAPPENED).

3. The Project was later moved to Naughty Dog and they were given a bit more leeway with the budget.

4. Only a small number of Naughty Dog employees were actually working on the project.

I know what you're going to do. You're going to say, "They said from the ground up!" If you read Jason's report, then you know it was low budget project and they were going to make updates and graphical overhauls to the original game.
What does it matter to us the gamers whether it was big budget or not? They're charging big budget prices and that's what's important! Slimy wasn't lying to expect a big budget production with the expectations Naughty Dog themselves helped set. If it was $40 then fine. Instead you have Druckman and company lying to make thus sound worthy of the price. "Rebuilt from the ground up". "Everything improved with a fine tooth comb". "What if we could make a game that's as good if not better than LoU2" and "enhanced combat and exploration".

While a couple things they said are "technically" true like it being a true remake, most of it was marketing bs. You saying Slimy is lying because he didn't read a behind the scenes expose is silly. None of those expectations are unreasonable.

You really should turn your anger away from the people who are calling them out on this stuff to the people like Druckman, Sony, and ND who actually deserve it!
 
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DForce

NaughtyDog Defense Force
What does it matter to us the gamers whether it was big budget or not? They're charging big budget prices and that's what's important! Slimy wasn't lying to expect a big budget production with the expectations Naughty Dog themselves helped set. If it was $40 then fine. Instead you have Druckman and company lying to make thus sound worthy of the price. "Rebuilt from the ground up". "Everything improved with a fine tooth comb". "What if we could make a game that's as good if not better than LoU2" and "enhanced combat and exploration".

While a couple things they said are "technically" true like it being a true remake, most of it was marketing bs. You saying Slimy is lying because he didn't read a behind the scenes expose is silly. None of those expectations are unreasonable.

You really should turn your anger away from the people who are calling them out on this stuff to the people like Druckman, Sony, and ND who actually deserve it!
Don't complain about the amount of effort that has gone into this remake while ignoring the budget.

This is common sense.
 

DForce

NaughtyDog Defense Force
That $70 price tag negates any excuses about the budget. It's as simple as that. If it was $50 your point is valid.
The price tag doesn't negate the budget.

Returnal, Horizon Forbidden West, and The Last of Us Part I all launched at $69.99 and they all didn't have the same budget.

You don't watch a low budget movie and expect the same level of quality as a big budget movie.
 
What's so controversial about this write-up? The reviewer says its worth trying and is a good time if you have never played TLoU before, but hard to justify shelling $70 if you've completed the game once or twice before. Jeez, some of you people need to get a grip.
Some can't survive if someone criticize this series. It's unbelievable some times to what extent they go to defend it even when there are valid point of criticism like the quoted review.
 

Stooky

Member
The fact that developers are doing this is whats troubling. I can see Jimbo forcing that marketing on the marketing department but no one can force Neil who is now the co-President of Naughty Dog to go and spout all that nonsense at E3 in front of millions on the web. No one forced the half a dozen ND devs who continued to say everything was redone and rebuilt on PS5 over and over again on twitter sending mobs of angry sony fans our way for simply using our eyes to point out that hey this looks like TLOU2 with TLOU1 gameplay. They did the same when that ubisoft dev dared to point out that those E3 2018 animations were likely scripted. poor guy had to apologize in public to get the mob off his back and he ended up being right at the end. no apology from ND for the downgrade or misleading trailers.

I saw SSM devs say something similar on twitter after those underwhelming screenshots came out of gameinformer. Either they are delusional and think that these games look next gen or they think we are delusional and will buy that these games are pushing the PS5.

And its not just Sony devs. The FF7 rebirth dev was boasting about how they needed the PS5 ssd to do open world which is nonsense but ok maybe that studio did need it. who knows. What is laughable though is that in the same interview he said they are using the PS4 character models. Im sorry, the PS5 only comes with the ssd and does not have a 10 tflops upgrade? How can you claim its a boundry pushing title that can only be done on the PS5 and literally reuse last gen character models? Again, this is either a dev or a producer inside the studio. not some Square Enix exec. Not Jim Ryan.

And yes, be angry. That is normal. I can live with half assed remasters and underwhelming remakes. I just draw the line at being lied to or mislead. I was talking to a friend about this and he said Nintendo is worse because they charge $60 for remasters without upgrading graphics like they did for Skyward Sword. I agree, that is worse, but at least they didnt lie and say it was rebuilt from the ground up. they were honest and upfront about the lack of graphics upgrade compared to Links Awakening and while they knew they could get away with a ridiculous $60 price tag, at least they didnt mislead or lie or claim to be a victim on twitter.
These narratives you dream up lol
 
The fact that developers are doing this is whats troubling. I can see Jimbo forcing that marketing on the marketing department but no one can force Neil who is now the co-President of Naughty Dog to go and spout all that nonsense at E3 in front of millions on the web. No one forced the half a dozen ND devs who continued to say everything was redone and rebuilt on PS5 over and over again on twitter sending mobs of angry sony fans our way for simply using our eyes to point out that hey this looks like TLOU2 with TLOU1 gameplay. They did the same when that ubisoft dev dared to point out that those E3 2018 animations were likely scripted. poor guy had to apologize in public to get the mob off his back and he ended up being right at the end. no apology from ND for the downgrade or misleading trailers.

I saw SSM devs say something similar on twitter after those underwhelming screenshots came out of gameinformer. Either they are delusional and think that these games look next gen or they think we are delusional and will buy that these games are pushing the PS5.

And its not just Sony devs. The FF7 rebirth dev was boasting about how they needed the PS5 ssd to do open world which is nonsense but ok maybe that studio did need it. who knows. What is laughable though is that in the same interview he said they are using the PS4 character models. Im sorry, the PS5 only comes with the ssd and does not have a 10 tflops upgrade? How can you claim its a boundry pushing title that can only be done on the PS5 and literally reuse last gen character models? Again, this is either a dev or a producer inside the studio. not some Square Enix exec. Not Jim Ryan.

And yes, be angry. That is normal. I can live with half assed remasters and underwhelming remakes. I just draw the line at being lied to or mislead. I was talking to a friend about this and he said Nintendo is worse because they charge $60 for remasters without upgrading graphics like they did for Skyward Sword. I agree, that is worse, but at least they didnt lie and say it was rebuilt from the ground up. they were honest and upfront about the lack of graphics upgrade compared to Links Awakening and while they knew they could get away with a ridiculous $60 price tag, at least they didnt mislead or lie or claim to be a victim on twitter.
Are you picking up riky and catladys slack?
 

GymWolf

Member
After more reflection, I'm utterly disgusted by the marketing of this game as a built for the ground up remake.

- Load times are PS4 level
- Resolution is PS4 level
- Assets look essentially identical to TLOU2

What exactly was built from the ground up? Demon's Souls was built from the Ground Up, it has 2 second load times. They did this AT PS5's LAUNCH. We are TWO YEARS LATER AND THE BEST STUDIO IN SONY'S STABLE CAN'T EVEN RE-DO THE LOADING TO TAKE ADVANTAGE OF THE PS5? This literally makes me fuming mad as it was one thing I was counting on being improved.

Yeah, it looks good. But marketing this title as built from the Ground Up is a straight up fucking lie and I can't believe ND is parroting that marketing bullshit.
The price is made from the ground up on ps5.
 

John Wick

Member
You're whining about a remake that was intended to be a low budget project. You can't complain about effort when they're limited.

It's reasonable not to expect the same level of overhaul similar to RE2 remake.
Yet they are charging $70 for this low budget project?
 
After more reflection, I'm utterly disgusted by the marketing of this game as a built for the ground up remake.

- Load times are PS4 level
- Resolution is PS4 level
- Assets look essentially identical to TLOU2

What exactly was built from the ground up? Demon's Souls was built from the Ground Up, it has 2 second load times. They did this AT PS5's LAUNCH. We are TWO YEARS LATER AND THE BEST STUDIO IN SONY'S STABLE CAN'T EVEN RE-DO THE LOADING TO TAKE ADVANTAGE OF THE PS5? This literally makes me fuming mad as it was one thing I was counting on being improved.

Yeah, it looks good. But marketing this title as built from the Ground Up is a straight up fucking lie and I can't believe ND is parroting that marketing bullshit.
The assets are totally new in 100% of the game. Saying it was "built from the ground up" is in no way misleading dude. That's why the game is a remake and not a new remaster.
Resolution is PS4 level in...what way? It's 4k for fidelity and 1440p for performance like literally all AAA games the PS5 has gotten so far. What was it supposed to be like? Did we complain with all the other games?
About the load times...you have 1 load time and that's when you go into the game. And it's less than 2 seconds more than the PS4 one. On the humanity...what can we do with all that time...it's still a lot less than the PS3 game or the PS4 Pro, which is where i played the remaster, so i'm good.
 

Sosokrates

Report me if I continue to console war
The assets are totally new in 100% of the game. Saying it was "built from the ground up" is in no way misleading dude. That's why the game is a remake and not a new remaster.
Resolution is PS4 level in...what way? It's 4k for fidelity and 1440p for performance like literally all AAA games the PS5 has gotten so far. What was it supposed to be like? Did we complain with all the other games?
About the load times...you have 1 load time and that's when you go into the game. And it's less than 2 seconds more than the PS4 one. On the humanity...what can we do with all that time...it's still a lot less than the PS3 game or the PS4 Pro, which is where i played the remaster, so i'm good.
It was built from the ground up,

Not that your saying this, but, I dont think it was "built from the ground up for PS5"
this is not like REMake 2, where they used the full power and technology of the generation.
If TLOU3 looked like this, there would be riots.
 

DForce

NaughtyDog Defense Force
Yet they are charging $70 for this low budget project?

Because they know people will buy it. I don't agree with the price, but the fact that they're using the $69.99 price point as some counterargument to the development budget is rather dumb.
 

Panajev2001a

GAF's Pleasant Genius
The assets are totally new in 100% of the game. Saying it was "built from the ground up" is in no way misleading dude. That's why the game is a remake and not a new remaster.
Resolution is PS4 level in...what way? It's 4k for fidelity and 1440p for performance like literally all AAA games the PS5 has gotten so far. What was it supposed to be like? Did we complain with all the other games?
About the load times...you have 1 load time and that's when you go into the game. And it's less than 2 seconds more than the PS4 one. On the humanity...what can we do with all that time...it's still a lot less than the PS3 game or the PS4 Pro, which is where i played the remaster, so i'm good.
Considering it is ND and it is a PS5 exclusive title I can excuse a lot and I will in this case as it looks amazing, but not the load times not being better than on PS4.

This points to the streaming engine still being PS4 optimised, perhaps, and maybe a limitation that prevented TLoU Part I from looking even better, but it is speculation.
 

brass knuckles

Neo Member
Of course that's the point. Joel is not a good or nice person. That's literally the entire driving point of both games.
Joel's character basically Naughty Dogs his way through one heroic act to the next. From eagerly assuming the overprotective father role for Ellie, to risking everything to transport her, to saving her life once its discovered she'll have to be
sacrificed for a vaccine.

I can't say a misanthrope like me condones any of that, but according to western values that's the definition of a "good or nice" person, i.e. the hero. He's literally a "big ol' softy" with a "heart of gold" acting out "tough love". It wasn't exactly subtle either.
 

Majormaxxx

Member
Joel's character basically Naughty Dogs his way through one heroic act to the next. From eagerly assuming the overprotective father role for Ellie, to risking everything to transport her, to saving her life once its discovered she'll have to be
sacrificed for a vaccine.

I can't say a misanthrope like me condones any of that, but according to western values that's the definition of a "good or nice" person, i.e. the hero. He's literally a "big ol' softy" with a "heart of gold" acting out "tough love". It wasn't exactly subtle either.
I feel like the people who say Joel is not a good person played a different game... I wanna ask - the Joel haters - did you hate yourself and your actions as the protagonist in TLOU? So freaking bizarre.
 

ChiefDada

Gold Member
I feel like the people who say Joel is not a good person played a different game... I wanna ask - the Joel haters - did you hate yourself and your actions as the protagonist in TLOU? So freaking bizarre.

Joel isn't a good or bad person. He's a human being that, perhaps subconsciously, picks and chooses when to be "moral" based on life experiences. We saw the "best" and "worst" of him in Pt.1, while Pt. 2 only showed the positive or better yet non-controversial which of course was on purpose so people would feel heightened grievance over his death. And this extends beyond Joel; if players think Abby, Ellie, Tommy, Owen, Manny, lol even the damn dogs etc. were good or bad then they really weren't paying attention because ND exposition was very obvious imo.
 
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