• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Next Gen Consoles Will Be Absolutely Insane.

I think we are reaching diminishing returns looking at tlou2 on ps4...
Sure, technically we can go way way further but the difference in reality will be limited.
WE still have not seen anything better looking than tlou2 on ps5. Even tlou1 looks at best, the same but sharper.
Oh boy…smh…have we reached the limit in real time graphics? Ask yourself why? Have you not played the matrix awakens? This reply is just ridiculous…
 

Justin9mm

Member
In theory, next gen at its peak should be able to do Native 4K/60-120fps easy and Dynamic 8K/60, Native 8K/30.

This is what it will push but unfortunately graphical fidelity is probably where we will stall due to cross gen support. We are always hindered by last gen on console.
 
Last edited:

EekTheKat

Member
Filthy armchair speculation by me:

I think next gen consoles are going to be even more limited by energy usage in addition to the obvious price issue.

Just from a quick Google search.

Ps5 roughly uses 200w at peak
A 3090 is pushing 400w+ at peak

Performance per watt and the ability to sustain performance is arguably a more important metric these days.

It'll be interesting to see how this plays out, but I can't picture any console manufacturer pushing out a console that eats 2 or 3x more energy, for both social and especially legal reasons.
 
Last edited:

coffinbirth

Member
The Matrix Awakens. UE5. Software that uses next gen consoles….best looking playable demo in existence along with Nvidias marbles
Those...are demo's.
It took EIGHT YEARS to develop RDR2 for <2TF consoles. If you ratchet up the power 50x, and expect to utilize it, UE5 doesn't magically reduce that equation by 50x. UE4 was pretty impressive for it's time too, how many 1st party games use that? Gears? Forza? UE5 is a game changer for small studios to make their middling games look far nicer than they used to, but will have little to no impact on 1st party AAA game development, simply because most don't even use UE.

Look at GTA V. That game released on PS3 and 360, and yet multiple console generations later, we still don't have any open world games that touch that level of detail and minutia, save for the aforementioned RDR2. Cyberpunk is the closest thing, and look at how that turned out. Witcher 4 will be using UE5, lets see how long it takes to develop and much better it looks than Cyberpunk before declaring UE5 will save the industry from it's currently untenable position. My guess is it won't be generational leaps above The Witcher 3 either.

Yeah, we'll get prettier games that run well, but history has shown us that large upticks in hardware power are having less and less impact on the actual software itself, especially when the industry is chasing 4K, soon to be 8K and RT, instead of the actual game worlds and systems themselves.
 

Melfice7

Member
next gen consoles will be between 20-25tf's and we will see the smallest improvements of any gen, while also getting crossgen games shoved down our throats
 
This is fun to think about, but at this point neither Sony or a Microsoft can make enough consoles to meet current demand. That is going to prolong this gen for sure. Assuming that they can both get enough consoles on shelves to more than fulfill demand by Christmas 2023 then it will have been 3 years. The goal then will be to sell as many consoles as possible to get to a huge install base, and then they can really think about a "Pro" console.

I really expect a "Pro" console too. Unlike last gen the CPUs in these consoles will still be viable in 3-4 years. The speed of the SSDs will also probably not need any serious update. That only leaves RAM and GPU, both of which could easily be upgraded in a Pro console. My expectations then are that we have a Pro console in 2025-2026, and we don't see next gen until 2030. As for what that GPU will look like? I'm not sure, we haven't even seen solid Zen3 desktop APUs yet........
 
The theory is great but there's a little thing called heat.
Consoles can only be so hot, and node shrinks are slowing down and getting more expensive.
The true future of consoles is in machine learning and other tech to help efficiency. MS knew this that's why they were so big on the DX12U extensions such as VRS, Mesh Shaders, Sampler Feedback Streaming and low precision int4 and int8.
 

DavidGzz

Member
I used to be a graphics freak but I'm at the point where I prefer artistic direction, or interesting games. Some of my favourite games recently have been basic 2d pixel games like stardew valley, or cell shaded like breath of the wild.

All these TFs mean nothing to me. I've not really cared about graphics since last gen.

Same. I was a whore. Now I put way more hours into Diablo 3, Vampire Survivors, Terraria, Hades, and several other Indies than games like TLOU2. The new consoles are collecting dust while most of my gaming time is on a weaker PC. Graphics are nice but I am not as excited and always looking to the future like I used to be. It's been nice.
 
Those...are demo's.
It took EIGHT YEARS to develop RDR2 for <2TF consoles. If you ratchet up the power 50x, and expect to utilize it, UE5 doesn't magically reduce that equation by 50x. UE4 was pretty impressive for it's time too, how many 1st party games use that? Gears? Forza? UE5 is a game changer for small studios to make their middling games look far nicer than they used to, but will have little to no impact on 1st party AAA game development, simply because most don't even use UE.

Look at GTA V. That game released on PS3 and 360, and yet multiple console generations later, we still don't have any open world games that touch that level of detail and minutia, save for the aforementioned RDR2. Cyberpunk is the closest thing, and look at how that turned out. Witcher 4 will be using UE5, lets see how long it takes to develop and much better it looks than Cyberpunk before declaring UE5 will save the industry from it's currently untenable position. My guess is it won't be generational leaps above The Witcher 3 either.

Yeah, we'll get prettier games that run well, but history has shown us that large upticks in hardware power are having less and less impact on the actual software itself, especially when the industry is chasing 4K, soon to be 8K and RT, instead of the actual game worlds and systems themselves.
The point is UE5 uses the consoles power…not just standard performance like old engines…also has lumen etc…I do agree targeting 4K is a total waste…also new AAA engines will be upgraded lol…you don’t think devs will upgrade their engines? UE5 isn’t the only next gen engine…you have multiple next gen engines with micro polygons etc.

 
Last edited:
I used to be a graphics freak but I'm at the point where I prefer artistic direction, or interesting games. Some of my favourite games recently have been basic 2d pixel games like stardew valley, or cell shaded like breath of the wild.

All these TFs mean nothing to me. I've not really cared about graphics since last gen.
So why are you here? Lol no disrespect…
 
Gonna need a generator in the living room to power this shit.
Let me get ready to turn on my XboX Series XXL
starting-generator.gif
 

sachos

Member
It really gets you pumped doesnt it? Personally i can't wait for games to be fully raytraced like that Racer X demo they showed, it looked insanely good and if it was trully real time, oh boy. Now i wonder if the next gen system will be poweful enough to run fully RT games, they will need really good AI to run them i think. I really hope AMD gets their AI and RT tech together.

Now, to speculate what can of power the next gen consoles will have: Current gen consoles launched in 2020 with GPU power similar to 2018 GPUs (~2070/80). Asuming a 7 years life cycle and similar jump in power, then in 2027 we should be getting consoles with power similar to a 2025 GPU, that would be ~RTX 7000 series.
 

sachos

Member
If BOTW had full path tracing, fluid simulations, etc how much better would it be?
Visuals are important but there not as important as some people may think.
My argument for this is that a fully path traced game would allow it to be fully dynamic, so it not only looks way better it allows for a more dynamic design of the world and gameplay elements. It also helps with the development process since you no longer need to bake anything allowing for faster iteration.
 
These new GPU cards are really kinda making the next gen consoles look bad. This gen is falling the furthest behind PC tech than ever before and this cross gen period is making the consoles feel really weak. I have noy been impressed and I sadly own boyish consoles and have played most AAA games over the last two years. I can't afford a $4000 PC though so but I'm kicking myself for buying sp many games. Should've saved that $$ for an eventual PC.

Neither console maker has done anything to compete with PC in fact they've done the opposite. I don't really get how my fellow console gamers are happy with the way things are going.
 

Paulxo87

Member
People need to brace themselves for a very very long generation. There is tons of headroom in the ps5/xsx... nothing is really pushing the hardware too hard(yet) with dedicated engines. Ratchet and demons souls begins to scratch it but you'll see better and better looking games for the next five years minimum
 

RayHell

Member
Fast development time? That’s your priority? Not easier high fidelity games…?
Development time is increasing each generation, the more capable hardware can be, the more time development take. New breakthrough like nanite is great tool for speeding up development process (no more LoD of the pipeline).
 

lh032

I cry about Xbox and hate PlayStation.
once we able to hit 60 fps standard and start targeting 120 fps on console, and considering graphics fidelity hitting the ceiling, seems like console is the way to go/
 

Reallink

Member
These new GPUs are very power hungry though, to the point it's becoming ridiculous.
Evolution should be measured at TF/W.

Good news is they make platforms for people like you. I suggest checking out the Nintendo Switch, Oculus Quest, or your mobile phone. They're very power efficient.
 
Last edited:

Hawk269

Member
IMHO I think the implementation of Ray Tracing cores on next gen consoles is going to be the big innovation. The PS5/Series X RT performance is laughable at best (we will see what Forza Motorsports pulls since that is one game where they are pushing it). But honestly, I really think them focusing on RT is the way to go. It makes such a massive difference.
 

MikeM

Member
These new GPU cards are really kinda making the next gen consoles look bad. This gen is falling the furthest behind PC tech than ever before and this cross gen period is making the consoles feel really weak. I have noy been impressed and I sadly own boyish consoles and have played most AAA games over the last two years. I can't afford a $4000 PC though so but I'm kicking myself for buying sp many games. Should've saved that $$ for an eventual PC.

Neither console maker has done anything to compete with PC in fact they've done the opposite. I don't really get how my fellow console gamers are happy with the way things are going.
Current gen consoles:
- 120fps modes
- Unlocked framerates
- VRR
- Haven’t used mesh or primitive shaders yet

I’m plenty happy with both boxes. These consoles are doing things that we haven’t seen before and there is still room under the hood.
 
My argument for this is that a fully path traced game would allow it to be fully dynamic, so it not only looks way better it allows for a more dynamic design of the world and gameplay elements. It also helps with the development process since you no longer need to bake anything allowing for faster iteration.
How could path tracing affect the gameplay design. It's really just used for lighting.
 

I Master l

Banned
Teraflop numbers for Nvidia cards means nothing since Ampere, RTX 3070 is 30 TF but it performs the same as 2080TI which is 13 TF
 
Last edited:

tusharngf

Member
AMD new gpu's are going with 4ghz clock speed. That means they are going to touch 100TF mark. Next gen will be interesting but i think the TDP limit will go up.
 
Top Bottom