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Next Gen Consoles Will Be Absolutely Insane.

The Fartist

Gold Member
these cards will melt faces

3WGY.gif
 
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rofif

Banned
Oh boy…smh…have we reached the limit in real time graphics? Ask yourself why? Have you not played the matrix awakens? This reply is just ridiculous…
I played. Read my post again.
The tech can go much further but the jumps in real-time results are getting smaller.
After all of a character is looking like a real person, it’s not going to get much better. Only some details.
 

Panajev2001a

GAF's Pleasant Genius
With how weak and pathetic PS4 and Xbox One is looking these days the wizards over at the Naughty Dog and Sony Santa Monica still have the best looking games to date. The Last of Us Part II and God of War Ragnarok are very good examples of that.
There is a lot of this, console optimisations and best in class artists, but another argument could be how much unused headroom is there in the top of the line PC GFX hardware: what the approach of targeting that HW as minimum specs Vs scaling up a game designed for much lower specs.
 

coffinbirth

Member
The point is UE5 uses the consoles power…not just standard performance like old engines…also has lumen etc…I do agree targeting 4K is a total waste…also new AAA engines will be upgraded lol…you don’t think devs will upgrade their engines? UE5 isn’t the only next gen engine…you have multiple next gen engines with micro polygons etc.


You don't even seem to understand that you're proving my point. It took Epic eight years to have an engine that "uses the consoles power"...

We will be 3+ years deep into this console generation before we even see the first real batch of UE4 CONVERTED to UE5 games, let alone the years it will take before we see built from the ground games up using all of those new systems. Epic, as well as anyone else will be honing in and refining THAT tech for the next, what five, ten years? UE4 is already eight years old, right? Right. That's targeting hardware that is 50x less powerful than what this thread is about. You won't see UE6, an engine that theoretically would be aiming for utilizing this 100TF until 2030, at the earliest, using this logic. So, the OP is saying we will see the 100TF barrier in the next two years or so, and I'm saying we won't see software that utilizes it beyond insane res and frame buffs for at least a decade....on PC.

All of that is moot though because consoles won't be pushing 100TF for about 20 years, haha.
 
With the recent announcement of the 4090 RTX cards I am absolutely blown away at how fast and how big the leaps are in technology when it comes to GPUs and just tech in general. I know there are 2 threads on the 4090 already but I wanted to make one that specifically covers next gen systems and by next gen I am talking about the PS6 and the Next Xbox.

IMPORTANT THINGS TO NOTE - I know tFlops is not really a a perfect metric to explain how powerful a leap is in the GPU power but it's the only metric that's easiest to digest and give you a some sort of a ballpark. There are many other factors that should also be taken into account when you are talking about overall GPU performance increase.

Also, there are other factors to also consider how powerful next-gen hardware systems and not just the GPU. CPU and RAM/Memory/SSD will be another major factor, but this is strictly a GPU thread so we are only talking about GPU increases here.


First and foremost - let's lay everything out on the table here too see what we are looking at for the last 2 generations of consoles.

The PS4 and Xbox One launched in 2013

The PS4 was sitting at measly 1.84 tFlops
Xbox One was sitting at even lower 1.31 tFlops

The PS4 Pro later launched in 2016 and was sitting at 4.2 tFlops
The Xbox One X launched a year later in 2017 with 6.2 tFlops

The PS5 and Xbox Series X launched in 2020.

The PS5 is sitting at 10.28 tFlops (10.3 if we round up, so let's just stick with 10.3)
The Xbox Series X is at 12.3 tFlops (2 tFlops higher than the PS5) and is a bit higher in tFlops measurement than the 2080 RTX Super which is sitting at 11.1 tFlops. A 2080 Ti however, is 13.5 tFlops which makes it superior to both the PS5 and the Xbox Series X when talking about the GPU specifically.

Now let's look at the 3000 series and the 4000s series since we have the official numbers now.

3090 Ti is sitting at 40 tFlops which is 4x more than the PS5 and Xbox Series X and was launched earlier this year in March 2022.

3090 is sitting at 36 tFlops which is almost a 4x increase than the PS5 and Xbox Series X and was launched on September 17th 2020, 2 months before the launch of the PS5 and Xbox Series X. The consoles we already locked in to basically utilize the power of GPUs that were equivalent to the 2000 series so 1 generation behind.

3080 is sitting at 34.1 tFlops which again is a massive increase compared to the PS5 and Xbox Series X.

Another difference with these GPUs is the amount of ram and type of ram, but let's be honest RAM was never a problem anymore for console systems. The last time we had major ram/memory issues was the PS3 and 360 era and we are well past that and I highly doubt we will ever that problem again.

The PS4 and Xbox One biggest issue was the CPU, it was super outdated crappy Jaguar x86.

With how weak and pathetic PS4 and Xbox One is looking these days the wizards over at the Naughty Dog and Sony Santa Monica still have the best looking games to date. The Last of Us Part II and God of War Ragnarok are very good examples of that.

BWh1xcA.jpg

UUybFaW.png


We have seen absolutely nothing yet what the PS5 and Series X could truly do until we get those true current-gen goodies.

Anyways - back to the GPUs

We now have the specs for the 4090 and its releasing next month on October 12th with the following specs:

4090 has 84.3 tFlops that is more than double the increase of the 3090 Ti which was 40.3 tFlops.

Fast forward to 2024 we will be getting the 5000 series which will once again make the 4090 probably look like a little baby and the trend seems to always double the performance of the previous generation of the GPUs. According to Nvidia the 4090 is 2-4 times more powerful than the 3090 Ti depending on the application/game/software.

I am suspecting the 5000 series to finally break the 100 tFlops barrier, I mean that's guaranteed at this point. Don't forget there will also be a 4090 Ti and honestly that will probably very close to 100 tFlops already.

IMPORTANT THINGS TO NOTE - In 2026 it will be the 6000 series. When are the new consoles coming? I have no clue, but I am probably expecting them around 2026-2028 with 2028 at the latest and 2026 at the earliest. If the new consoles come out in 2026 then they will most likely be utilizing and be equal to the power of the 5000 series in terms of GPUs specifically, if they release in 2028 then the 6000 series. But then again, there might be some sort of a crazy curveball, I am just going of the last 10 years of how everything went. The PS6 has already entered R&D/Concepting in 2021. The PS5 started development in 2015 which is 1.5 years or so after the launch of the PS4.

What are you all expecting for the power of the GPUs out of next-gen systems?
qDA6doW.gif
 
What a load of rubbish, consoles will always be underpowered compared to PC so no they won't be insane. We haven't even seen what the current consoles are actually capable of yet, I think we'll be blown away.
 

hemo memo

Gold Member
I seriously think devs should look for improvements elsewhere as we reached good enough graphics as is and anything further is a waste of resources.
 

GymWolf

Member
I always imagine my ideal hardware for a nextgen console but i usually have to cut my expectations into half when i hear the gamers crying for anything that is priced more than 500 dollars.

I expect bottom of the barrel hardware for the next console aswell.
 

David B

An Idiot
Seeing as Sony and Microsoft have double the teraflop power from PS4 Pro to PS5 and Xbox One X to Xbox Series X, they will probably double up again of course. Which means PS6 will be 20 teraflops and Xbox Ultimate be 24 teraflops. It's not about what graphics cards can do in PCs, in consoles it's just about doubling up the processing power every 7 years with a new console release. They each have 8 core CPUs now, so what than 10 or 12 in 2027 release? I bet they again will go with the cheaper to get parts from AMD of course. Intel and Nvidia keep holding up high prices, for what reason who the hell knows. But AMD is cheaper for PC builders, pre-made systems from Dell, HP, Lenovo and tons of others and also in business market buys for big offices. Right now I'm betting that next gen consoles will start at $600 price point because of the U.S. economy is getting worse and the federal reserve keeps uping the price of everything. I just watched the early news show and the prices of cars to groceries to electricity bills is all going up already at the end of 2022 already. If Microsoft and Sony put them at real prices it would be $1000 to $1500 of course. But we all know they sell consoles at a big loss and make up for it in sales of there games, Xbox Live Gold service, PlayStation Plus service, and all the buys of there accessories as well. I'd talk about government issues in this as well but NeoGAF killed those forums over a year ago, so we better not touch that subject.
 

makaveli60

Member
It doesn’t matter at all if the base is still the Xbox One. Even the currentgen consoles will have unbelievably good looking games once they are free of lastgen burden. No need to wonder about nextgen consoles as they will be also burdened by ps5 and xsx for long.
 

JackSparr0w

Banned
This gen is an abnormality and there is no way AMD gives their chips at bargain bin prices again. Expect xbox one and ps4 levels of crappiness for next gen.
 

saintjules

Member
Play a sports game if you want to be reminded how little animations, fluidity, and movement have progressed in gaming

Why can't sport games be this fluid?







That is smooth as hell. I think by this gen's end we may get something like that.


I thought the MJ trailer was pretty close to that (timestamped)


 
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Nah, they could double the power of consoles and get 15% better looking games. We have reached that state where new gameplay elements not possible on existing hardware is the only thing that will move us forward, and nobody has come up with that anyway. Right now its just a bump in fps for higher resolutions and I'm okay with that.
 

hinch7

Member
I'm still waiting for this generation graphics to be 'insane'.

And frankly nothing will be (for me) until we get full path tracing in all major games. Which isn't going to happen until at least another decade if not much longer.
 

tusharngf

Member
On 3nm or advanced 3nm node i think 50-60 TF is possible within 250-300W limit. 100TF is possible in near future there is no denying it.
 
I've been thinking the same.

The current console generation has been a bit of a disappointment, mostly thanks to shitty AMD graphics technology. These consoles just don't have real RT hardware and no real DLSS type upscaling right now.

Next gen consoles (hopefully in 2-3 years) should have games that look like this:



50 to100 Teraflops of shader power, real RT cores, Tensor cores should be enough for that. I hope Microsoft al least will abandon AMD. and go for Intel/Nvidia instead.
 

UltimaKilo

Gold Member
This guy is a year and a half too early from thinking about next generation. Just live in the now, OP.
 
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Sosokrates

Report me if I continue to console war
I've been thinking the same.

The current console generation has been a bit of a disappointment, mostly thanks to shitty AMD graphics technology. These consoles just don't have real RT hardware and no real DLSS type upscaling right now.

Next gen consoles (hopefully in 2-3 years) should have games that look like this:



50 to100 Teraflops of shader power, real RT cores, Tensor cores should be enough for that. I hope Microsoft al least will abandon AMD. and go for Intel/Nvidia instead.


It would of been really interesting if one of the consoles went with Nvidia, something like a RTX 3060. It really crush a 10-12rdna2 in ray tracing and with dlss it would be some real secret sauce. Even a RTX 3050 might be better.
 

DeepEnigma

Gold Member
Play a sports game if you want to be reminded how little animations, fluidity, and movement have progressed in gaming

Why can't sport games be this fluid?


I wonder what is holding back animation being that good in games?
Branching animations, especially when in full control. In order to get it that fluid, it has to take away some control from the player.

realtime player input
Yep. Some games do it better than others, MLB vs 2K animations for example. 2K is still a bit too rigid in their transitions compared to SDS. So much so, at one point several years ago, a 2K employee tried bashing SDS saying that "it was all pre-canned," when in fact, SDS transition tech was that good at the time with full player input.

He had egg on his face after.
 
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T4keD0wN

Member
Current gen consoles look impressive because of how just insanely weak the previous gen consoles were. 4090 might have over double the tflops but it is only about 60% faster than 3090ti if you dont use dlss 3 frame generation to "cheat" in benchmarks. They cant keep increasing power consumption indefinitely unless AIBs stop using dirt cheap cooling solutions which would lower their already small margins so much they wouldnt even break even which would be problem for nvidia since they would just leave the market so they wont and even if they did the customer base for such products would be even smaller. The advancements will likely mostly come from architectural improvements so dont expect things to improve that fast. Consoles on the other hand have to be cheap as possible to produce and then sell in large numbers near production cost because they want to make money with software and peripheral sales. GPUS have been the least significant improvement going from previous gen to current one compared to the other aspects which have been huge.
 

Haggard

Banned
5+ years until the next gen might be a long enough time to get current ~1200-1500$ performance into console range, depending on the development in the semiconductor market ofc. A covid2 or chinese invasion of Taiwan would probably ruin that.
Ofc we should be at 200+tf in the PC realm at that time so "insane performance" is relative.
 
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PS5 pro will be 40tf

PS6 will be 100tf

Cross gen games will still have to work on jaguarx86 lolol
No. PS5 Pro GPU will be logically 2x PS5, maybe a bit higher if they succeed at increasing the clocks (like 25TF).

I think PS5 Pro could be the first console using L3 cache for the GPU which could give a good performance boost and improve overall efficiency.
 

Danjin44

The nicest person on this forum
So how many of you bookmarked this thread so we can have a look back for the lols once PS6 comes around?
I'm pretty sure we are going to have same conversation about how PS7 is going to be "insane" how "underpower" PS6 is.

I mean I remember we had exact conversation when PS5 was coming out.
 

SLB1904

Banned
havent game like horizon forbidden west maximised the ps5 considering it cant do 60 fps at visual quality mode ?
lol, what?
you can't be serious. That's not how this thing works.
there is that thing called the engine the game is running on. developers are always optimizing their engines. some are shit (Bethesda) and some are fucking amazing (frostbite)
the game engine needs to be updated for the new hardware.
 

Arcadialane

Member
yeah those Xbox ONE S games are gonna look really pretty running on PS6

Yeah, next gen(ps6/next xbox) is going to be crossgen with series s so it won't be able to reach its full potential. I would say late ps6/early ps7 is when next gen really begins, (depending on availability due to covid of course)
 
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There is no point in unlimited power if you don’t have the talent or courage to to take full advantage of it. We need to let this generation get truly started before we start fantasizing about next generation. Most people still cannot even procure a current generation console. At the rate we are going we’ll probably have cross games going back to PS4 holding the next generation consoles back anyway.
 
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