• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Richard Leadbetter of Digital Foundry: Why the return of 30fps console games is inevitable

sncvsrtoip

Member
Generaly agree but there must be qulity in game to say ok i see why its only 30/40fps. Gotham Knights for sure doesnt have it, Plague Innocect can look briliant in proper condition but its uneven (bad animation, face mimic, texture quality) tough budget probably wasnt as big as other titles and have 40fps so okeish (but no excuse for no dynamic rest that would helps with drops to 20ish).
 

Roxkis_ii

Member
If this were true, why would any dev even brother to add in a 60 fps modes to games at all?

Why did Gorilla Games waste their time adding 60 fps to HFW, since 60 fps isn't a selling point?
 

DeepEnigma

Gold Member
and I am saying it doesn't... wtf are you even saying right now?
Sylvester Stallone Facepalm GIF
 

vpance

Member
I could see DLSS3 type interpolation becoming something devs will go for later on.
 
Last edited:

darrylgorn

Member
Was speaking about this below the DF Plague Tale, you are absolutely correct.

Also making custom engine for your game with small team, while deploying game to a lot of platforms, isn't really way to go.

And if anything, there is basically no difference between ultra and low:



Then maybe the game engine isn't really that scalable. Leadbetter knows very little and giving examples of two games, which looks like polished last gen games, MEH.

Wasn't recently new version of Unreal 5 where they aiming at 60fps instead of 30? Also like it or not 60FPS sells, people won't buy 120hz TVs, to play 30-40FPS games, if anything we now have VRR on both consoles, so why cap shit at 30/40? Makes zero sense.


So obviously youtube and artifacting blah blah blah

Putting that aside, and to your point, the visuals clearly don't show any marked difference between each mode. If the resolution was altered or there was a dynamic resolution included, you could probably have 60fps throughout.

Here is the game running on a 2070 at medium settings with constant 60FPS

 
Last edited:

hinch7

Member
Oof lets not. Rather not go back to the dark era of PS3 times and to a lesser extent.. the PS4, as performance goes.

I'd settle for more 40FPS modes, at the very least.
 

rofif

Can’t Git Gud
blind sheep bandwagoning on pcmr toxicity... Our brains are genious. You play for 3 minutes with 25fps and suddenly 30fps will be butter smooth. It's all about perspective, comparison and getting used to BUT:
Sadly, with introduction of modes, 30fps modes sometimes suck just like in Demons Souls. It's 4k30 mode is 75ms slower than bloodborne (mild stutter aside that not annoyed me personally).
Seriously... BB feels so much better and faster to play than any 4k30 game this gen.
It's explained near the end of this vid



30fps is fine. We played out fav games at that or lower. Especially with (good) motion blur to match and low input lag.
 

8BiTw0LF

Banned
30fps is fine. We played out fav games at that or lower.
I didn't. Waited for superior 60fps versions and it's been glorious.

The few games that will come without a performance mode this gen I will simply wait to play on next-gen.
 

jorgejjvr

Member
Nope, don't believe it. I will need 2023 to end first, to see how games did. If 60%+ of them are only 30fps, we can probably say that's the standard. But it's too early to call right now.

I suspect 30-40 will TECHNICALLY be standard as it might be the mode everyone shoots for, as the best looking version, BUT I expect most developers to have a 60fps 'option', with whatever cuts they had to make to get there. So fidelity might be closer to their vision, but I expect a performance mode to remain pretty standard.

I specially think 1st party games will go for 60fps performance mode as an option, 3rd party games might be all over the place, but 1st party I would expect it
 
Last edited:

rofif

Can’t Git Gud
I didn't. Waited for superior 60fps versions and it's been glorious.

The few games that will come without a performance mode this gen I will simply wait to play on next-gen.
You didn't achieve anything other than overwaiting for your fav games for years to play them....
You could just play them again now but it's your choice to be stubborn
 

scydrex

Member
People thinking "Pro" consoles will boost the games to 60FPS. PS4 Pro and Xbox One X ran the majority of games at 30FPS too, with increased resolution and graphic settings. This time they will probably advertise Pro consoles as "16K" capable machines with the games running at a factual 4-8K and still 30FPS.

Frame rate is a design choice. A PS2 can run at 60 if the devs prioritize frame rate over other aspects. But as is much easier to sell resolution, well, it is how it is.

Remember the ps4 and Xbox had from launch a slow ass mobile crap Jaguar CPU. The pro and X still was a Jaguar crap CPU. So your logic don't exactly apply with PS5 and S/X. The last gen was poorly balance between CPU and GPU. Install a 4090 on a crap cpu like the Jaguar cpu is and see if you can run 60fps on any game. Didn't you know the last gen CPU was bad even at launch?

So next gen only games will run 30fps even with FSR 1.0 or 2.0/2.1 whatever? Ok... let's see those games running at 30fps only.
 
Last edited:
He is wrong. With Pro consoles, different modes and VRR most games from now on will have at least a 60fps mode. Only the games done by a small team (Gotham Knights) or/and unexperienced developers (On Plague Tale: Requiem) won't have a performance mode (and even then I expect the devs to patch a performance mode).

Using those 2 games to generalize is either stupid or dishonest...or both.
 

Kuranghi

Member
I personally prefer 30fps with higher settings and higher res but no need to not provide 60 modes if its possible for those that want them. Its just you might have to play the game at 1080p or less because they won't want to compromise the settings to the point that reasonably locked 60fps and higher than 1080p is possible. Then it ceases to look like a modern game in many ways. Its running at 60fps so the awesome "next-gen" animation work will be seen clearly and feel of playing will be great but everything else feels lacklustre.

Its like playing the Ghost of Tsushima PS5 version at 60fps, its moves so smoothly and feels awesome but if they had a mode on the PS5 version that kept it locked at 30fps but pushed the LoDs out, increased fine detail to be more like Horizon 2 and increased the resolution I would 100% have kept it at 30fps. I still enjoyed the game at 30fps on PS4 Pro when it came out and Horizon 2 felt amazing input lag wise in its fidelity mode, so I would make the "sacrifice".

Theres a big difference between Spiderman/MM's perf vs. fidelity image quality and Horizon 2's perf vs. fidelity IQ (more so at launch, its better now, but not worlds better), I could play the former but the latter was just too much of a compromise, it made having all those beatuiful micro details near-pointless because I couldn't resolve them even on a super-high end, uber bright/high contrast 65" 4K TV at 2m away.

Getting closer to native 4K is only going to make more of a difference on lower end TVs with much lower contrast/brightness, the sharper the image the higher contrast our eyes perceive it to be and vice versa.

I hope all the cross-gen moaners are finally happy. You’ll get your shiny 3D models and tropical beaches with detailed sand to fill your folder with 5 second GIFs.

Michelle Pfeiffer Batman GIF


I just love exploring and enjoying the immersion of ultra high detail stuff in game worlds 🤷‍♂️ to me thats a huge part of "playing" a game, not just the combat gameplay, etc.
 

Kuranghi

Member
Man this is so sad. 30fps on latest consoles. What happened to 4k 120fps

Sad to say it was never on the cards, it was just marketing buzzwords put together. I had a guy in my shop (I sell TVs) the other day basically shouting at me because I told him there wouldn't be more 4K120 modes in games going forwards, only less. He said "Why would they put it on the box if they weren't going to do it!" and I said "it also says 8K on the box...", technically it could output 8K... at 30hz, which would feel terrible since most console games are running adaptive or half-rate v-sync at 60hz for their 30fps modes, to not make it feel like total ass.
 

cireza

Member
Sure, at some point your only option would be indies.
Not really, and indy games are most of the time more interesting than AAA games anyway.

Some developers target 60fps with their games, like Team Ninja for example, or fighing games, many SEGA games etc... Then for developers who suck, such as From Software, you can wait for the next iteration of the console to fix their unoptimized shit. There is no rush to play games. Waiting for decent gameplay condition is easy.
 
Last edited:

8BiTw0LF

Banned
I just love exploring and enjoying the immersion of ultra high detail stuff in game worlds 🤷‍♂️ to me thats a huge part of "playing" a game, not just the combat gameplay, etc.
I'm totally opposite. I'll take 720p@120fps with no HDR, above 4K@30fps HDR any day, because I'm into fastpaced movement, mastering controls at high sensitivity.
 
He is wrong. With Pro consoles, different modes and VRR most games from now on will have at least a 60fps mode. Only the games done by a small team (Gotham Knights) or/and unexperienced developers (On Plague Tale: Requiem) won't have a performance mode (and even then I expect the devs to patch a performance mode).

Using those 2 games to generalize is either stupid or dishonest...or both.
Rich has contacts in many High profile developers. He is more of an insider than anyone who claims to be an insider. He has been in the industry a very long time. He certainly wouldn't do a piece on this if he didn't know something.

Don't make the mistake of thinking he's just another NXGamer etc.
 

Black_Stride

do not tempt fate do not contrain Wonder Woman's thighs do not do not
Modes only work for switching between high res, RT and FPS. I don't think it's possible to have modes which let you just switch between full blown next gen graphics 30fps and 8th gen graphics at 60fps.
You vastly underestimate how low settings can go.

_id1567782648_343178.jpg


_id1567782676_343178.jpg


_id1567782812_343178.jpg


_id1567782836_343178.jpg



Messing with LODs alone can get games to look worse than early 3D mobile titles.
And these LODs exist in the game, devs just dont let you see them this close, so clearly clearly there is space to go for ultra ultra low.
maxresdefault.jpg
 

DragonNCM

Member
Requiem shouldn’t be running with drops & tears like that on PS5 in the first place so hope that gets patched along with a 60FPS mode, I’ll get it then.

But he’s dead wrong on using that one game to conclude we’re only gonna be getting 30FPS titles this gen, there definitely will be modes. Spider-Man 2 will have them for sure, it’s something that’s slowly being embraced by devs.
I bet requiem will be patched for 60FPS.
 

GloveSlap

Member
I'll pass on most 30 fps games. It's not even just how bad it looks, i literally can't aim on controller at 30fps anymore. I fired up the new Plagues Tale the other day on Series X and it was just frustrating.
 

Kuranghi

Member
I'm totally opposite. I'll take 720p@120fps with no HDR, above 4K@30fps HDR any day, because I'm into fastpaced movement, mastering controls at high sensitivity.

Exactly brother, I've seen you playing your manshoots on twitch, you love that fastpaced, high sensitivity business ya crazy eye-flicking madface bastard. We should be able to have both nowadays. Heres me and you, I'm the chicken:

kid hen GIF
 

angrod14

Member
Remember the ps4 and Xbox had from launch a slow ass mobile crap Jaguar CPU. The pro and X still was a Jaguar crap CPU. So your logic don't exactly apply with PS5 and S/X. The last gen was poorly balance between CPU and GPU. Install a 4090 on a crap cpu like the Jaguar cpu is and see if you can run 60fps on any game. Didn't you know the last gen CPU was bad even at launch?

So next gen only games will run 30fps even with FSR 1.0 or 2.0/2.1 whatever? Ok... let's see those games running at 30fps only.
The Phantom Pain ran at 1080p/60fps and looked phenomenal. Not a single soul complained about that game's visuals even though it was released the same year as something like The Order: 1886. It was even open world, all the yada-yada. The CPU was very lacking when compared to the GPU, but that never stopped devs who wanted to push 60 from the get go.

Now you have a much more balanced CPU/GPU relation, but that doesn't mean they're are not going to waste those extra resources in other CPU-intensive tasks instead of frame-rate. Look at Medium Whatever, they decided to render 80.000 rats simultaneously on the screen instead of focusing on better performance.
 

Gaiff

Member
blind sheep bandwagoning on pcmr toxicity... Our brains are genious. You play for 3 minutes with 25fps and suddenly 30fps will be butter smooth. It's all about perspective, comparison and getting used to BUT:
Sadly, with introduction of modes, 30fps modes sometimes suck just like in Demons Souls. It's 4k30 mode is 75ms slower than bloodborne (mild stutter aside that not annoyed me personally).
Seriously... BB feels so much better and faster to play than any 4k30 game this gen.
It's explained near the end of this vid



30fps is fine. We played out fav games at that or lower. Especially with (good) motion blur to match and low input lag.

Literally you.

cry-sad.gif
 

rofif

Can’t Git Gud
I achieved better running games.
If you want to keep driving a LADA, fine.. I'll just wait for my turn to drive the Ferrari 👍
no no it's fine.
I bet this get will be 60 all the way.. although the cost will be a different topic
 

Kuranghi

Member
I mean, even I have my limits with 30fps, I stopped playing Kena on PC because DX12 to fix the drawcall stuttering forced borderless fullscreen and I couldn't for the life of me get external v-sync working so it felt like utter garbage, I mean something like way worse than RDR2 at 30fps levels of input lag, must've been approaching 500ms. That I can understand someone not playing the game because of *shudders*
 

8BiTw0LF

Banned
Exactly brother, I've seen you playing your manshoots on twitch, you love that fastpaced, high sensitivity business ya crazy eye-flicking madface bastard. We should be able to have both nowadays. Heres me and you, I'm the chicken:

kid hen GIF
Haha! Perfect description 😂

Agreed. There should be options for everyone and I think there already is - and it's not going to change.
 
Top Bottom