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Article: PS5 players prefer 60 fps over 30

The_Mike

I cry about SonyGaf from my chair in Redmond, WA
In case you missed it, there was a bit of a furore a couple of weeks back when two new PS5 releases — A Pllague Tale: Requiem and Gotham Knights — skipped support for 60 frames-per-second on Sony's current-gen system. We're now almost two years into this console generation, and at the very least, an optional 60fps performance mode has become an expectation. As such, both of the aforementioned titles were met with some criticism from PlayStation enthusiasts.

In an attempt to dig a little deeper, we published a poll here on the site, asking our community if they actually cared about being able to play games at 60fps on the PS5. Over 12,000 people voted in that poll, and the overall answer to our query is clear: hardcore PS5 players much prefer 60fps.

ps5-60fps-poll.large.jpg


A whopping 72 per cent of users told us that 60fps should be a priority for all PS5 games. 39 per cent of those people went all-in, saying that all games should be at least 60fps on the console. The other 33 per cent want all PS5 games to have the option of a 60fps mode as standard.

A further 11 per cent said they simply prefer to play games at 60fps, while only 10 per cent reckon 60fps isn't a necessity on PS5. A fraction of the vote (just 3 per cent) are happy with 30fps, and the final 4 per cent said they don't care about frame rates at all.

We honestly didn't expect the results of our poll to be so one-sided, but it's clear that, at least in our hardcore space, players have come to appreciate the benefits of higher frame rates. If console games really do end up prioritising visuals at the expense of 60fps in the future, it may generate a greater backlash than many anticipate — it's difficult to take something away when people have grown accustomed to it.

https://www.pushsquare.com/news/2022/10/ps5-players-dont-want-to-see-60fps-die-out

TL: DR - players prefer gameplay over graphic and the ancient cinematic crowd on Gaf is a dying breed.
 
You can’t really control what 3rd-party devs do, but at least 1st-party PS5 games have 60fps options. As I’ve commented before, I see no reason why this won’t continue to be an option.

It depends on the game and the engine, and how much it pushes the CPU/GPU. I think the PS5/SeriesX will struggle to run 2nd and 3rd wave of games (next-gen games running on engine like UE5), at 60 FPS (on a consistent basis).

I know people have argued that it's an issue of developer and resources and time but this is only in some instances, for the most part its hardware limitations and there's only so much you can scale from 30 to 60 FPS without having to start making significant drawbacks to the visuals.
 
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Umbasaborne

Banned
I dont think visual fidelity needs to improve, we’ve peaked in that department. But this generation of consoles should bring substantial improvement to things like physics, world streaming, level design, and Ai. While retaining a higher frame rate (60 fps prefferably, 40 at the bare minimum)
 

midnightAI

Member
I dont think visual fidelity needs to improve, we’ve peaked in that department. But this generation of consoles should bring substantial improvement to things like physics, world streaming, level design, and Ai. While retaining a higher frame rate (60 fps prefferably, 40 at the bare minimum)
while I agree that there should be improvements in physics, ai, framrates etc. I do disagree that we have peaked in regards to visuals, not even close (or we wouldn't see any visual improvements this gen, and we are and will continue to throughout this generation as is normal every generation)
 

MikeM

Member
You can’t really control what 3rd-party devs do, but at least 1st-party PS5 games have 60fps options. As I’ve commented before, I see no reason why this won’t continue to be an option.
Consumers can by not buying games that don’t support their personal standards. I flat out refuse to buy 30fps games on console.
Leave it to Sony fans to start holding back the generation due to this forced 60fps. Think of how much more they could do if they didn't have to allow for that.

Coffee No GIF by Amazon Prime Video
User name checks out.
 

The_Mike

I cry about SonyGaf from my chair in Redmond, WA
Most of my friends have no idea what even is the difference in 30 to 60 fps. It is only discussed in gaming boards. Your typical gamer just dont care.
Funny thing is my gf says she can't see the difference between 30 60 or 165 fps, but she always points out my games are prettier with high fps compared to hers.

She can see its prettier but can't see the fps difference, while that's mainly the only difference.

(me playing on a ips monitor also helps with graphic quality)
 
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lh032

I cry about Xbox and hate PlayStation.
oh i know. it's like consoles caught up to the year 2004.
nothing wrong with 60fps tbh, the higher the fps the more expensive hardware is needed.

Getting used to 120 fps above is a major problem because you'll always need high end hardware to "catch up" with the high fps performance.

imo not required to spend too much money on gaming alone.
 

DaGwaphics

Member
Funny thing is my gf says she can't see the difference between 30 60 or 165 fps, but she always points out my games are prettier with high fps compared to hers.

She can see its prettier but can't see the fps difference, while that's mainly the only difference.

(me playing on a ips monitor also helps with graphic quality)

What's funny is she probably is noticing the difference, with the higher frame rate reducing the blur when in motion. She sees that as the games being prettier.
 
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ACESHIGH

Banned
I figure we would get similar results among Xbox gamers. so hopefully 30 FPS games can be avoided for most of the generation. Having 60 FPS games means there's also a higher chance these games are ported to the Switch at 30 FPS and also more PC gamers will be able to enjoy them.

Everyone wins but the pixel counters and graphics whores.
 

SoraNoKuni

Member
Well the experience is just way better than 30fps, though SOME games, could go away with a 30FPS mode only, if they push the boundaries in every other aspect and the gameplay isn't fast paced.
 

MrA

Banned
And I'm sure the pole was representative of the average player and not niche group looking to vent their anger
 

Topher

Gold Member
And I'm sure the pole was representative of the average player and not niche group looking to vent their anger

Very well could represent the average gamer. Over 12k votes probably isn't a niche group. Do you disagree with the opinion expressed by the majority in the poll?
 

DaGwaphics

Member
DaGwaphics DaGwaphics is the Like confirmation or sarcasm. Sorry I just can't tell anymore lmao. Like for the former pls.

I was being a bit of both there.

We get a lot of threads talking about how XSS is going to limit games, but then those same users advocate for 60fps on PS5. Where in reality, the 60fps mode would be more limiting to the fundamentals of the PS5 game than the XSS. You are literally cutting the available work time per frame in half on the PS5 (where cuts made on the XSS version of a game don't force those same cuts on PS5).
 
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Markio128

Member
It depends on the game and the engine, and how much it pushes the CPU/GPU. I think the PS5/SeriesX will struggle to run 2nd and 3rd wave of games (next-gen games running on engine like UE5), at 60 FPS (on a consistent basis).

I know people have argued that it's an issue of developer and resources and time but this is only in some instances, for the most part its hardware limitations and there's only so much you can scale from 30 to 60 FPS without having to start making significant drawbacks to the visuals.
I sort of agree, but I’m talking more about Sony 1st-party, who generally use their own engines.
 

Topher

Gold Member
Didn’t you know, there are no sacrifices to 60fps, it’s just lazy developers that don’t know how to optimize their games 😉

Where is this narrative coming from that people who are advocating 60fps somehow don't understand that it comes at a cost? Every DF analysis we've seen this gen has shown this to be the case time and time again. The "laziness" is not even bothering to provide a 60fps option.
 

22•22

NO PAIN TRANCE CONTINUE
Where is this narrative coming from that people who are advocating 60fps somehow don't understand that it comes at a cost? Every DF analysis we've seen this gen has shown this to be the case time and time again. The "laziness" is not even bothering to provide a 60fps option.

Most of the time the cost is a non issue unless you want to best visuals. And gameplay >>visuals.

Like.. I don't get it. What good are visuals when said visuals can't be displayed smoothly.
 
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The_Mike

I cry about SonyGaf from my chair in Redmond, WA
What's funny is she probably is noticing the difference, with the higher frame rate reducing the blur when in motion. She sees that as the games being prettier.
Exactly.

I believe its hard to spot the difference when you focus on being noticed that there's more fps, but the more you look at how fluid the picture is on higher fps is when you'll notice the big difference.

You get faster used from low fps to higher than vice versa.
 

rofif

Banned
Now make another poll if you prefer good or bad graphics /s
I know my opinions are considered trash around here but hear me out. I am not trying to shame anyone or force 4k30 down on you.
Games like tlou2, uc4, bloodborne and many other ps4 and earlier games were 30 and had ground breaking graphics and we all loved it!
If this gen can deliver ground breaking graphics again but at 60fps? perfect. But I doubt it and I might choose graphics if it's not this fucked up slow 30fps like in Demons Souls 4k30 mode. This is the worst example of 30fps.

Also. It feels like people are somehow only now in 2022 waking up to framerate? We've all been playing 60, 120 and 144 for years and decades.
I've never played 60 before consoles aside from 90s pc games with locked fps like Turok1.
And because of that, I perfectly understand what people who only now discovered 60fps feel. it feels like you can't go back but no. With years and experience, you will stop caring less and play what you want... as long as it's not stupidly broken.

There was a point I would never consider playing lower than 60fps and now that I recall it, it was not at the beginning of my pc gaming around 1997 but later, around 2001 when I got that sweet eizo 120hz crt and discovered that there is such a thing as refresh rate lol.
Then I was very concerned with it and for good few years I got very technical with pc stuff. About until 2008 when I got 360. Then I stopped caring again and just played amazing looking games like gta iv or gears.
Around the end of 2011-2012 I went back hard on pc and same thing as before - 60fps+ no matter what.
Around 2017 I've got ps4 slim but this time I didn't go hard on it as I've started experimenting with HFR lcds like 144, 240hz and so on.
Around that time I realized that I don't care lol. With 5-15 minutes of playing(or cheat, play at lower fps, then switch tou your target and brain = cheated), I get used to 30 or 60fps and believe me, going back from 1080p 240h to 4k60 ips required some getting used to and it is visible at first. 60hz only looks smooth because You've not played at 240hz. I started disliking souls games because these are only 60fps there and I didn't like that I focused too much on this.
But I've also realized that switching is easy for me and that good graphics stay with me for longer and are more important for me. I got quickly used to fps but shitty 1080p 240hz monitor quality was trash all the time.
I cannot stand VA monitor ghosting, ips glow, va gamma shift and all that crap. Stable, 4k image with least possible aliasing is what I PERSONALLY like the most. Quality DLSS if possible is chef's kiss.

So PERSONALYLY I prefer graphics and tech to high framerate. Aliasing and stuff is a bit more distracting for me. Thankfully, nowadays, even 1440p60 releases have almost pristine Image Quality, so no complaints here.
The choice of modes on consoles is a bit of a "choose what you dislike less" rather than "choose what you prefer" but it is what it is and people have a choice.
But everyone who experiences 4k hdr native image on OLED, should at least understand my choice and opinion and please respect it. I am very annoyed by constant trolling and hate towards my opinion and it's not doing good for me. So please be considerate and less selfish.

BTW. Isn't it kinda tiresome how often this topic comes in a spotlight recently? Every week we have raging 30 vs 60fps discussion and 30fps hate and this and that... like cmon wtih this hypocrisy. Everyone is now too good for this or that and devs need to get their shit together and whatever they do, make it right. I am looking at you bluepoint and that terrible 4k30 des mode.

Edit: And if You plan to release 40hz or vrr mode for a game... for the love of god DO IT ON RELEASE, Not after I finish the game. Of course I would've played it with vrr or 40hz mode if it was there on release. Looking at you.... Ratchet, UC4 remaster, Horizon FW... like WTF sony
 
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