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Sony doesn't expect PlayStation 6 before 2027, confidential document suggests

Thats disappointing

Why, the generation has barely begun.

It means devs still have a very long way to go before they start maxing out the current gen consoles the way they are doing right now sith last gen. I’d be more disappointed if they said 2026 or early 2027 was the plan for launching new consoles, while we’re almost in 2023 with major cross gen games still
 
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HeisenbergFX4

Gold Member
Just tells me we need those pro models even more

Parks And Recreation Gimme GIF
 

Sleepwalker

Gold Member
Why, the generation has barely began.

It means devs still have a very long way to go before they start maxing out the current gen consoles the way they are doing right now sith last gen. I’d be more disappointed if they said 2026 or early 2027 was the plan for launching new consoles, while we’re almost in 2023 with major cross gen games still
I prefer 5 year ish generations instead of getting pro consoles somewhere along the way. I would love for us console plebs to be able to hit 4k60 on non crossplay games somewhere before 2028 basically.

Nevermind that the series S will need to be supported for 5 more years.
 
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MikeM

Member
2028 is fine. Full pathtracing + nanite at 1440p 60fps should be possible by then.

Assuming moores law is still alive and society hasnt crumbled due to green policies & communism.
RDNA5 or 6 by then. I think RT will not be an issue by then.

Full 4k 120fps better be feasible in the next 2-3 GPU generations.
 

rofif

Can’t Git Gud
I don't know I have a feeling some of the big games coming could use extra horsepower without people buying a PC as I know many gamers that only want to play on consoles
I think current consoles are the most powerful we've ever seen relative wise.
But this time around, the big difference is that PC gaming got extremely popular in high end. So the gap is more pronounced.
Look at tlou2 on ps4... no ssd, no good io, 5-6x less power, less ram and so on.

That and also slow death of bespoke engines. These engines written to take power of the console metal were always a special sauce.
Now it's just a relatively mid pc with just unreal engine running on it... :(
 

Rest

All these years later I still chuckle at what a fucking moron that guy is.
Not really. Crossgen games can't take full advantage of the next gen consoles. They still need stuff like corridors that hide loading screens even when running on the PS5 or a PC with a SSD.

It's much easier to add higher res assets to a PS4 game than make a PS5 game to run on a PS4.
If you're going out of your way to notice stuff like that, are you even enjoying the games you're playing?
 

samoilaaa

Member
Good. I buy a console with a peaceful thought that it will last 7+ years. God to hear.
And I am not a big fan of PRO models and there is even less reason to have midgen refreshes this time
you wont need pro models especially if you dont mind to play games in 2025+ with 1440p/30 fps low/medium settings
 
Next gen should focus on chiplets, additional hardware resources for AI-driven physics, terrain deformation/destruction - things that really are leaps in how deep the player can interface with the world. That's going to take years of development before it's ready for production.

I think that should be a big part of 10th-gen hardware-wise. Specifically:

-Chiplets (via some standard packaging like UCIe)​
-HBM-based memory (PIM or non-PIM, depends on cost)​
-Scalable GPU designs (i.e multi-GCDs, but I think AMD will head in that direction anyway with a future RDNA design)​
-Advanced 3D packaging technologies (think of something like Intel's Foveros technology)​
-Improved data locality via processing cores moved closer to data (Big/Little-based design with power & efficiency cores)​
-Some mixture of PNM (Processing-Near-Memory) and PIM (Processing-In-Memory) architecture design​
-Integrated Northbridge & Southbridge via unified active interposer base die with muxed high-bandwidth data processing elements in mesh network​

But I also think 10th-gen should standardize VR/AR with some entry-level headset included in each system. That's the only way VR/AR is going to become mainstream, and they can also design the OS with that compatibility in mind from Day 1. It can also encourage new, novel game design ideas and bring a freshness to the majority of customers that "just" higher-fidelity graphics can't (due to diminishing returns).

To that regard, I'm hoping Sony are considering some of these things, and how to build a cost-effective entry VR headset. The MSRP for next-gen consoles will be more expensive than this gen anyway, probably $599, but they're still going to be a notably better value proposition than an equivalent spec'd PC by that point, especially considering that iGPUs won't be near the level of 10th-gen and AMD & Nvidia seem to be focusing less and less on the lower mid-end GPU range as time goes on, and will probably keep pushing for more powerful GPUs that, well, will cost more to buy.

And PC will never offer a default, integrated system & VR package standardized. Meta/Facebook may have Oculus headsets with integrated components, but a console & a cheap VR/AR headset included functionally offers about the same thing, can offer wireless headset support, and much more processing power than whatever Meta can squeeze into an Oculus directly. The only wildcard in this would be Apple; no one even knows if they're going to seriously launch a VR headset but if they do, it might be wise to see what they innovate to take cues from them.

Microsoft have virtually no experience with consumer VR/AR hardware and it would take a lot of time to build out a solution from the ground-up competitive with Sony, Meta, Valve etc. let alone have devs with the deep experience working with the tech over multiple years. But I can see them partnering with an existing company's VR solution, like HTC or Samsung, and bundling that with the next Xbox. They may have to work out a cost-effective entry-level model though, and, well, the whole situation with the Series expansion cards from MS & Seagate doesn't inspire confidence in such a solution through partnership resulting in a product cost-effective for customers.
 

poodaddy

Gold Member
Good. As my daughter gets older and the economy gets shittier I find I have less and less money for games, and updating all the hardware is a massive pain in the ass every time. Not just buying them but the logistics of moving stuff from the game room to my daughter's room or the bed room or the living room or the office and redoing the whole set up. Fuckin annoying man.
 

HeisenbergFX4

Gold Member
Everyone wants to see Sony fail.
Anyone wanting the other team to fail is not a true gamer imo

Just my 2 cents us as gamers benefit when one company pushes the other as the saying goes competition breeds innovation

We don't need another arrogant Sony situation with either company
 

OZ9000

Banned
Since we're in a global recession which is only going to get worse this is no surprise to me.

Electricity costs are through the roof.

Hell most games we play are nothing more than PS4 ports. We are yet to see true PS5 titles.
 

Sony doesn't expect PlayStation 6 before 2027, confidential document suggests​


Sony does not expect its next-generation PlayStation to arrive until at least 2027, a confidential document has suggested.

The partially-redacted document was released publicly today as part of the UK's ongoing in-depth Competition and Markets Authority review into Microsoft's proposed $68bn Activision Blizzard buyout - a deal Sony has strongly objected to.

In an intriguing passage discussing the length of time Call of Duty may remain on PlayStation, Sony claims that (at the time of writing) it expected to lose access to the franchise in 2027. Sony then goes on to state that by the time it "launched the next generation of its PlayStation console... it would have lost access to Call of Duty and other Activision titles".


Putting aside the possibility of whether Sony would actually lose access to Call of Duty (something Xbox boss Phil Spencer has recently repeatedly denied) the suggestion here from Sony is that the PlayStation 6 will not launch until after its feared 2027 COD cut-off date.

That puts PS5, which originally launched in November 2020, on at least a seven-year lifecycle - and potentially longer.


In the document, Sony states its concern that the loss of COD in 2027 would leave PlayStation "extremely vulnerable to consumer switching and subsequent degradation in its competitiveness" - presumably for when the subsequent console generation arrived.

"PlayStation 6 in 2028?" industry analyst Piers Harding-Rolls wrote on Twitter.

A redacted section of this passage does note the actual year Sony expects PS6 to materialise - although the public version of this has it blanked out.

To compare, PS4 launched in November 2013,
exactly seven years before PS5 - though the console remains well-supported today.

For its part, Microsoft has claimed it is keen to keep Call of Duty on PlayStation longer than 2027. Last month, Xbox boss Phil Spencer said he was keen to keep releasing COD on Sony platforms "as long as there's a PlayStation out there to ship to".


I’m expecting 2028 which is why it’s weird people are saying to release the ps5 pro in 2024 wouldn’t be enough time separation
 
No way we get a mid gen refresh imho. They’re raising the price on the existing hardware as it is, a pro would be like $899. And then once you make that system, how do you make a ps6 which is significantly more powerful but also comes back to the $400-$500 price that Sony likes for their launch consoles?
A mid Gen refresh would likely be better designed similar to the one x which helps costs. There’s also nothing that says the refresh can’t be 600
 
2027-28 is fine.
I am dreading the day pro releases... I will get it but I am not happy about getting pro consoles, especially with next gen usually being so close around the corner
Considering the rumor that the ps6 is all digital I’m begging for pro consoles cause those will be at least guaranteed to be physical
 
Considering the rumor that the ps6 is all digital I’m begging for pro consoles cause those will be at least guaranteed to be physical

What rumor is saying PS6 is all-digital? They better have a disc option at least (although for BOM-related reasons they and MS would be better off supporting microSD-style flash game cards IMHO for physical delivery).
 

LordOfChaos

Member
This generation barely seems started with covid disruptions. There should be no rush into another generation or even mid gen Pro refreshes yet. Not much feels like it's remotely tapping out these consoles and new software techniques can keep getting more out of them for a while to come. Very few games built around the new SSD decompression tech.

An 8 year gap would be one of the longest and a year longer than the 7th gen which really started to feel the pain late gen, but the first two years were in very weird times, 8 years seems fine for this gen, Pros on year 4 maybe, not soon.
 
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Hoddi

Member
PS1 -> PS2 = 6 years (1994-2000)
PS2 -> PS3 = 6 years (2000-2006 in Japan)
PS3 -> PS4 = 7 years (2006-2013)
PS4 -> PS5 = 7 years (2013-2020)

So 8 years would be the longest gap, though just one more year than the latest.
Xbox 360 to Xbox One was 8 years so it's not unprecedented. PS3 was arguably a year late.

Besides, it doesn't matter how many years pass. A console isn't 'next-gen' if the technology hasn't progressed far enough and the progression has slowed down massively. I personally consider the current gen to have been premature by 2-4 years and we're seeing that in the number of cross-gen games.
 

vivftp

Member
There is one very simple reason there will be mid gen refreshes. Neither company wants to risk not having one if the other company does. Picture how it'd go for the latter half of the gen if one has an uber powerful mid gen refresh capable of competing with higher end PCs, and the other has only the base level machine for the next ~4 years.

No doubt both companies are planning for it right now, and IIRC we had a rumor not too long ago about third parties getting early dwvkits for the mid gen refreshes.
 
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