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Sega Race TV; Yu Suzuki's last title with Sega and the end of an era

VGEsoterica

Member
If the name Yu Suzuki doesn't sound familiar...I'd be genuinely surprised because its NeoGaf...but dude has a resume as long as an intercontinental highway! Hang-On, Space Harrier, OutRun, After Burner, Virtua Cop, Virtua Fighter, Shenmue...and that's just like 5% of the games he developed for Sega...and they are some of the most iconic titles ever made. Oh and a little title called Scud Race which usually gets called "the best arcade racing game of all time"

But...Suzuki's time at Sega had to come to an end at some point and there had to be a "last game"...and that game is Sega Race TV. One part OutRun 2, one part Crazy Taxi...and a sum of the parts that equals one HELL OF A DAMN GOOD GAME. It feels like the end of the Dreamcast era of games for Sega...even though it was made long after the Dreamcast was off the market. But from a tone/vibe standpoint it feels like what you would have been playing at home had Dreamcast 2 ever become a "thing".

Fast paced, whacky racing action with an amazing soundtrack and visuals that are so vibrant and fun you can't help but compare it to Crazy Taxi (which funny enough Yu Suzuki didn't have much involvement with)

But it's a genuinely fun end to a storied career at Sega for Yu Suzuki and a game not many people seem familiar with.

But GAF...have you played Sega Race TV? and what would you consider to be Sega's best racing game of all time? Don't all trip over yourselves to come say OutRun 2! lol

 

jufonuk

not tag worthy
This is the SEGA I miss.

To my eyes this game looks amazing. Graphics are great. I would love a switch port.
Yu Suzuki was easily their Miyamoto.
His influence on modern gaming probably isn’t held in the same regard as Miyamoto by those not in the know. But it should be. Those two pushed each other it bet.
End of an era.

Pouring Austin Powers GIF
 
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VGEsoterica

Member
This is the SEGA I miss.

To my eyes this game looks amazing. Graphics are great. I would love a switch port.
Yu Suzuki was easily their Miyamoto.
His influence on modern gaming probably isn’t held in the same regard as Miyamoto by those not in the know. But it should be. Those two pushed each other it bet.
End of an era.

Pouring Austin Powers GIF
Miyamoto somehow transcended everyone else in stature to basically become the "Walt Disney" (probably not a perfect comparison but best I got) of gaming.

Yu Suzuki did as much if not possibly more for gaming...but way less people will know his name. Around here they will...but general public? Nobody I bet
 

jufonuk

not tag worthy
Miyamoto somehow transcended everyone else in stature to basically become the "Walt Disney" (probably not a perfect comparison but best I got) of gaming.

Yu Suzuki did as much if not possibly more for gaming...but way less people will know his name. Around here they will...but general public? Nobody I bet
Yeah the comparison is apt. Then Suzuki is the Ub iwerks
 
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Yu Suzuki partly made me stick with Sega every generation. Hell I even bought a Dreamcast even when the ps2 was readily available.

Yu Suzuki games, no matter the genre, always have a distinct familiar feeling of gaming Deja vu. You felt something similar in every game he made....
I can't describe it...

Daytona, Outtrigger, Shenmue, Scud Race, Virtua Cop, G-Loc (Afterburner 2), I can keep going on and on.

This man is responsible for A LOT of fond memories.
 
This is the SEGA I miss.

To my eyes this game looks amazing. Graphics are great. I would love a switch port.
Yu Suzuki was easily their Miyamoto.
His influence on modern gaming probably isn’t held in the same regard as Miyamoto by those not in the know. But it should be. Those two pushed each other it bet.
End of an era.

Pouring Austin Powers GIF
Its like Nicolai Tesla and Thomas Edison.

Tesla/ Yu Suzuki was the inventor (Yu introduced texture mapping to gaming and much more technical stuff)
Edison/ Miya was the smart marketeer (Used this said tech, and made better games because of it, etc)

They compliment each other perfectly.
 

The Stig

Member
I feel I saw this a few times but never played it. Looks hilarious!

I played a lot of these games. I love to fire up daytona on my xbone every now and then. I even had virtua racing........... ON THE 32X!
 

VGEsoterica

Member
Its like Nicolai Tesla and Thomas Edison.

Tesla/ Yu Suzuki was the inventor (Yu introduced texture mapping to gaming and much more technical stuff)
Edison/ Miya was the smart marketeer (Used this said tech, and made better games because of it, etc)

They compliment each other perfectly.
Much better comprison

Suzuki did so much on the hardware side with the Model range of hardware and helping with Dreamcast/NAOMI. He then made the games to go on said hardware…and also crushed it.

Model 2/3 was so ahead of its time it still looks amazing today. If Model 3 was as good as 3D ever got I’d still be happy
 

lachesis

Member
Not much into racing games - but I just loved Daytona USA and other Sega arcade racing games. Also loved Out Run series and all.

You know, this video just reminded me that time trial race DLC for Shenmue 3. While the game itself was pretty mediocre at best, I ended up enjoying the DLC race. (Not much for the story DLC - which was kinda anti-climatic and almost insulting how it ends with that bratty kid making face at you)

Interestingly, that race DLC - I kinda felt that old Suzuki magic briefly. It was way too simplistic, but at the same time - it kinda captured that old Sega racing games in weird way, and started missing that old arcade magic that devoured my quarters every time visited the local arcade.
 

VGEsoterica

Member
Not much into racing games - but I just loved Daytona USA and other Sega arcade racing games. Also loved Out Run series and all.

You know, this video just reminded me that time trial race DLC for Shenmue 3. While the game itself was pretty mediocre at best, I ended up enjoying the DLC race. (Not much for the story DLC - which was kinda anti-climatic and almost insulting how it ends with that bratty kid making face at you)

Interestingly, that race DLC - I kinda felt that old Suzuki magic briefly. It was way too simplistic, but at the same time - it kinda captured that old Sega racing games in weird way, and started missing that old arcade magic that devoured my quarters every time visited the local arcade.
The Sega racing magic is simplicity. Most modern racing games are just layered with mechanics
 

Fat Frog

I advertised for Google Stadia
Daytona, Outtrigger, Shenmue, Scud Race, Virtua Cop, G-Loc (Afterburner 2), I can keep going on and on.

This man is responsible for A LOT of fond memories.
Good new, he is becoming more famous years after years...

But we mustn't do like mainstream medias and ignore other key people:

On many games Suzuki, Mizuguchi, Kodama Naka were just producers... Even as producers they were important but i think it's crucial to praise directors :

Suzuki didn't handle Daytona USA, Nagoshi did.

Kodama didn't direct Skies of Arcadia, Tanaka did.

Nagoshi didn't make Daytona 2 and F-Zero GX, Osaki and Sakamoto did.

Mizuguchi didn't direct Sega Rally, Sasaki did.

Yuji Naka didn't handle Nights, Burning Rangers, PSO, Ohshima, Miyoshi did.


Above all, team work was the most important but in my opinion directors are often more crucial than producers for a game .
 

Fat Frog

I advertised for Google Stadia
Mx0qPaJ.jpg


That’s a 1998 game. I mean release that TODAY. They’d give the graphics a B- score…24 years later!
Makoto Osaki with old AM2 (a mix of the current AM2+RGG members) did a tremendous job with this one.


I think the rumored Virtua Fighter 6 will again gather people from AM2 and RGG (somehow a return of the old AM2):

Makoto Osaki, Katagiri (both AM2) worked with the Yakuza Studio for VF5 Ultimate Showdown... 🥳
 

Naked Lunch

Member
Shame many of these obscure Sega racers didnt pop up on Dreamcast.
Or really any console.

Stuff like Saturn's Sega Touring Championship, Gale Racer, and F1 Challenge are begging for a re-release with better performance.

Microsoft needs to buy Sega already and release a racing collection.
 

RAIDEN1

Member
Mx0qPaJ.jpg


That’s a 1998 game. I mean release that TODAY. They’d give the graphics a B- score…24 years later!
Yeah but Sega will likely NEVER bring this to the home consoles, even when it is 30 years old....one of the mysteries of Sega's many mysteries why they constantly overlook this but are more interested in bringing out Sonic the Hedgehog re-boots like its out of fashion.....(the other mysteries being why Virtua Fighter 3 remains a Dreamcast exclusive to this day, along with the idea of brining Virtua Fighter 2 to the stock Genesis/Megadrive)
 

sCHOCOLATE

Member
If the name Yu Suzuki doesn't sound familiar...I'd be genuinely surprised because its NeoGaf...but dude has a resume as long as an intercontinental highway! Hang-On, Space Harrier, OutRun, After Burner, Virtua Cop, Virtua Fighter, Shenmue...and that's just like 5% of the games he developed for Sega...and they are some of the most iconic titles ever made. Oh and a little title called Scud Race which usually gets called "the best arcade racing game of all time"

But...Suzuki's time at Sega had to come to an end at some point and there had to be a "last game"...and that game is Sega Race TV. One part OutRun 2, one part Crazy Taxi...and a sum of the parts that equals one HELL OF A DAMN GOOD GAME. It feels like the end of the Dreamcast era of games for Sega...even though it was made long after the Dreamcast was off the market. But from a tone/vibe standpoint it feels like what you would have been playing at home had Dreamcast 2 ever become a "thing".

Fast paced, whacky racing action with an amazing soundtrack and visuals that are so vibrant and fun you can't help but compare it to Crazy Taxi (which funny enough Yu Suzuki didn't have much involvement with)

But it's a genuinely fun end to a storied career at Sega for Yu Suzuki and a game not many people seem familiar with.

But GAF...have you played Sega Race TV? and what would you consider to be Sega's best racing game of all time? Don't all trip over yourselves to come say OutRun 2! lol


I might compare Yu Suzuki with John Carmack. Both talented creatives. Both well ahead of their peers in terms of understanding the technology and pushing the envelope with regards to graphic rendering.
 

VGEsoterica

Member
Yeah but Sega will likely NEVER bring this to the home consoles, even when it is 30 years old....one of the mysteries of Sega's many mysteries why they constantly overlook this but are more interested in bringing out Sonic the Hedgehog re-boots like its out of fashion.....(the other mysteries being why Virtua Fighter 3 remains a Dreamcast exclusive to this day, along with the idea of brining Virtua Fighter 2 to the stock Genesis/Megadrive)
Sega doesn't want us to have nice things
 

yurinka

Member
Yu Suzuki has been the greatest videogame creator. Delivered a shit ton of iconic IPs, made huge technical innovations and defined multiple genres.

I might compare Yu Suzuki with John Carmack. Both talented creatives. Both well ahead of their peers in terms of understanding the technology and pushing the envelope with regards to graphic rendering.
John Carmack is a genious of the technology, a great coder. But regarding genres only shined on the FPS while Yu Suzuki delivered masterpieces in many more.
 
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NT80

Member
I found out about Sega Race TV a while back and thought it looked amazing. I never found an arcade with it and it's shame it among a number of great looking Sega arcade games never got ported to anything.
Is there an emulation?
 
Miyamoto somehow transcended everyone else in stature to basically become the "Walt Disney" (probably not a perfect comparison but best I got) of gaming.

Yu Suzuki did as much if not possibly more for gaming...but way less people will know his name. Around here they will...but general public? Nobody I bet

The real Walt Disneys were on computers setting the foundations for things that both these people took from. Apple ironically as a company is more important to gaming than both of these two's careers just because of how much foundation was on the Apple II/III/Early mac.

Then you have individual developers that basically spawned entire genres and mechanics. There are also those who did that on early 80's/70's consoles as well.

Both these two were popularized due to limited information that was pushed by media that was more widely distributed that has limited knowledge. The amount of people that know about Kojima is probably higher than all of these for the "average" consumer who isn't on a gaming forum (which outside of computer or Atari specific forums leans Japanese because many users grew up with NES/SNES including the game review outlets) and yet Kojima isn't even a top 20 in important to gaming, maybe not even top 50.

For people who are actually core gamers on gaming forums Yu Suzuki is arguably overrated like Miyamoto. But Miyamoto is pushed more by the gaming press, which reach can at times, especially in years past like the later 90's internet age and early 2000's, so more less hardcore players know more about him than Yu by default, also they know more about Kojima for similar reasons.

Most other developers barely get the time of day outside what's loudly shouted from hill tops by fanbases on social media like the director of the Souls games.
 

Fat Frog

I advertised for Google Stadia
Yeah but Sega will likely NEVER bring this to the home consoles, even when it is 30 years old....one of the mysteries of Sega's many mysteries why they constantly overlook this but are more interested in bringing out Sonic the Hedgehog re-boots like its out of fashion.....(the other mysteries being why Virtua Fighter 3 remains a Dreamcast exclusive to this day, along with the idea of brining Virtua Fighter 2 to the stock Genesis/Megadrive)
Never says never, Sega has released System 32 (!!!) games on mini consoles like the Astro City Mini, Virtua Racing on Switch and twilight zone Model 2 Motor Raid is playable on Judgment's game centers... Sooner or later, model 3 games will be a thing.(in Yakuza games or with mini consoles)

And Sega did re-release Gale Racer:

 
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VGEsoterica

Member
Never says never, Sega has released System 32 (!!!) games on mini consoles like the Astro City Mini, Virtua Racing on Switch and twilight zone Model 2 Motor Raid is playable on Judgment's game centers... Sooner or later, model 3 games will be a thing.(in Yakuza games or with mini consoles)

And Sega did re-release Gale Racer:


Those are most of the games with no licensed vehicles though. Basically a free port for Sega vs having to license the vehicles again
 

Fat Frog

I advertised for Google Stadia
Those are most of the games with no licensed vehicles though. Basically a free port for Sega vs having to license the vehicles again
Indeed, they released Outrun as well(changing a little car's 3D models).
They could do the same with Outrun 2, Scud Race but,yeah, it would be a bit more complicated.
 

nush

Gold Member
I've never even seen a Sega Race TV cab. I've been in arcades all over the world since it's release.
 

Drew1440

Member
Yeah but Sega will likely NEVER bring this to the home consoles, even when it is 30 years old....one of the mysteries of Sega's many mysteries why they constantly overlook this but are more interested in bringing out Sonic the Hedgehog re-boots like its out of fashion.....(the other mysteries being why Virtua Fighter 3 remains a Dreamcast exclusive to this day, along with the idea of brining Virtua Fighter 2 to the stock Genesis/Megadrive)
They do show up eventually as Yazuka mini-games.
Why they can't do a HD collection of their popular arcade titles? One theroy was they lost the source code to most of their Model 2/3 games, but a few sources have debunked that.
 

UnNamed

Banned
If we compare game designers with mangaka, if Miyamoto is Akira Toriyama, Yuzuki is Rumiko Takahashi.


Regarding the game, I played it long time ago in, maybe, the only SRTV cabinet in Europe, I don't even know if it was officially released here.
It was interesting, but at that point Suzuki was already influenced by already released console games, since the game had something in common with Burnout. Good game, yes, but not great, not a masterpiece like Outrun, VR and Daytona.
 

calistan

Member
Miyamoto somehow transcended everyone else in stature to basically become the "Walt Disney" (probably not a perfect comparison but best I got) of gaming.

Yu Suzuki did as much if not possibly more for gaming...but way less people will know his name. Around here they will...but general public? Nobody I bet
He's one for the hardcore fans. I met him at Sega ages ago, he was an unusual guy. When he started speaking, our translator - a French guy living in Japan, translating into English - looked really uncomfortable and kept losing track of what he was saying, so one of the Sega reps had to take over. Turns out Yu Suzuki speaks with a very strong accent, thick with regional dialect, and even some of his colleagues had trouble understanding him.

His office was small and cluttered. On closer inspection, there was some very unusual stuff, gifts from his celebrity admirers. A guitar signed by Eddie Van Halen, a sequined glove in a frame, signed by Michael Jackson, and a drawing of a ghost done by a child, with an accompanying letter from her dad, Steven Spielberg. All of it just scattered around among piles of papers and various award trophies.
 

clarky

Gold Member
The real Walt Disneys were on computers setting the foundations for things that both these people took from. Apple ironically as a company is more important to gaming than both of these two's careers just because of how much foundation was on the Apple II/III/Early mac.

Then you have individual developers that basically spawned entire genres and mechanics. There are also those who did that on early 80's/70's consoles as well.

Both these two were popularized due to limited information that was pushed by media that was more widely distributed that has limited knowledge. The amount of people that know about Kojima is probably higher than all of these for the "average" consumer who isn't on a gaming forum (which outside of computer or Atari specific forums leans Japanese because many users grew up with NES/SNES including the game review outlets) and yet Kojima isn't even a top 20 in important to gaming, maybe not even top 50.

For people who are actually core gamers on gaming forums Yu Suzuki is arguably overrated like Miyamoto. But Miyamoto is pushed more by the gaming press, which reach can at times, especially in years past like the later 90's internet age and early 2000's, so more less hardcore players know more about him than Yu by default, also they know more about Kojima for similar reasons.

Most other developers barely get the time of day outside what's loudly shouted from hill tops by fanbases on social media like the director of the Souls games.
Not sure if serious. Miyamoto & Suzuki over rated? Behave, 2 stone cold legends right there. I was there, i no i didnt read it in the press i played pretty much every game they made, at the time. Yu Suzuki headed AM2 for about 20 years, space harrier, outrun, afterburner, Daytona, shenmue, virtua racing, development on model 1 and 2 boards. I spent half my teenage years down the seafront in arcades playing his games, the other half in my bedroom with the megadrive/saturn and Dreamcast ( which he helped engineer). i could go on but yeah over rated lmao.


Apple More important to gaming? Ill have what your smoking my man. I grew up in the 70's and Apple would not even make my top ten of most influential systems. Sure you might be able to claim a couple genre's where born on the apple 2 but so can most other systems from that era.

Maybe its different where you come from.
 
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VGEsoterica

Member
Not sure if serious. Miyamoto & Suzuki over rated? Behave, 2 stone cold legends right there. I was there, i no i didnt read it in the press i played pretty much every game they made, at the time. Yu Suzuki headed AM2 for about 20 years, space harrier, outrun, afterburner, Daytona, shenmue, virtua racing, development on model 1 and 2 boards. I spent half my teenage years down the seafront in arcades playing his games, the other half in my bedroom with the megadrive/saturn and Dreamcast ( which he helped engineer). i could go on but yeah over rated lmao.


Apple More important to gaming? Ill have what your smoking my man. I grew up in the 70's and Apple would not even make my top ten of most influential systems. Sure you might be able to claim a couple genre's where born on the apple 2 but so can most other systems from that era.

Maybe its different where you come from.
Neither are overrated. Two legends
 

deriks

4-Time GIF/Meme God
This is the SEGA I miss.

To my eyes this game looks amazing. Graphics are great. I would love a switch port.
Yu Suzuki was easily their Miyamoto.
His influence on modern gaming probably isn’t held in the same regard as Miyamoto by those not in the know. But it should be. Those two pushed each other it bet.
End of an era.

Pouring Austin Powers GIF
Even thou Miyamoto does'nt do much nowadays in a primary role, he never stopped to produce stuff for the industry and is a major asset on it. Suzuki got stuck, made one thing way later than should be, and with very poor quality. Was a good comparison back in the day, not anymore
 

SpiceRacz

Member
Yuji Naka will always be more famous, but Yu Suzuki's games carry more importance to me. Almost everything he's ever been involved in has been great.
 
Not sure if serious. Miyamoto & Suzuki over rated?

On console-centric forums? overly so. With gaming outlets console-centric? Absolutely.

Apple More important to gaming? Ill have what your smoking my man. I grew up in the 70's and Apple would not even make my top ten of most influential systems. Sure you might be able to claim a couple genre's where born on the apple 2 but so can most other systems from that era.

No they can't, this is nothing but pure ignorance ion your part and you're trying to play it off. Half of what made the NES successful in Japan wouldn't have existed without that foundation, and curiously enough Apple was among the non-PC computers that were popular in Japan before and after their own domestic market, and was also the most popular western computer there non-PC in general with not just the Apples, but with early MAC and had big influence on developers there.
 

clarky

Gold Member
On console-centric forums? overly so. With gaming outlets console-centric? Absolutely.

Thats fine if you think (obviously) they are overrated buy Randoms on forums and magazines, personally I don't and my opinion is not formed by anything other than first hand experience. Gaming Legends full stop.

Did apple have a big hand in the early days? Absolutely, but The Beatles or Shakespeare of gaming they are not. Almost everything released on an Apple has pulled inspiration from earlier work, just like Commodore, Nintendo and Sega, Commodore etc. after them.

Some decent, influential games ill give you that, but foundations? nah more like the first or second row of bricks. The Arcade games are the real foundations, in my opinion. There's loads of people through what the last what 5 decades that have contributed just as much as those dudes writing Apple games. Praise baby Jesus for all of them.


I was playing games a long time before the NES released btw, and have never actually owned one. Actually along with an Apple 2 probably the only systems I've never owned, they just weren't that popular in the UK as far as I can remember anyway. Atari vcs---->Commodore 64 ------> ST & Amiga------>PC/consoles was my path along with Arcades until they died.
 
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Fat Frog

I advertised for Google Stadia
Yuji Naka will always be more famous, but Yu Suzuki's games carry more importance to me. Almost everything he's ever been involved in has been great.
Yuji Naka often downplayed Yasuhara's key role in Sonic's essence ("he is just the guy who makes level..."Spoiler: He is actually the lead game designer and then director of best 2D Sonic Games... ) but if you ask me : Which creators would you pick for a new Sonic, i would say #1 Yasuhara #2 Ohshima and only 3#Naka.

As a programmer he is truly gifted but as a game director or superviser it's a mixed bag.
 
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Thats fine if you think (obviously) they are overrated buy Randoms on forums and magazines,

"Randoms" during the 90's and early 2000's early video gaming outlets were mostly console (and Nintendo) leaning and a lot of what many casuals know came from them. More moto than Yu obviously. That's also where Kojimas popularity came from while many other important figures were left in the dust unless you were on the computer and/or PC side of the industry (other than Williams of course)

Almost everything released on an Apple has pulled inspiration from earlier work,

This is nonsense and this argument applies more toward the two you are rooting for than anyone using the Apple Ii that were literally setting the foundations for gaming with many of the first coming from there as well as the biggest innovations in game design and mechanics. Again, this is nothing more than you trying to wiggle away out the fact both of those, especially moto are overrated in gaming circles and barely anyone talks about other names, same with the Kojima guys.

The Arcade games are the real foundations, in my opinion.

This proves my point as the foundation for many complex arcade, or non-arcade games with depth all came from there including several genres. One of which the rpg genre, spawned more than half of what made the NES successful in Japan and basically spawned the Jrpg genre as both the pioneers of the modern genres we know both started on that platform. That's just one example. The changes in arcades to incorporate rpg mechanics, stats, or action all started coming out after these games not before on the level that would become common and the template for the genre. Then you have others pioneers from the platform.

I was playing games a long time before the NES released btw, and have never actually owned one. Actually along with an Apple 2 probably the only systems I've never owned, they just weren't that popular in the UK.

That just makes things make less sense as to why you put those two so high in important when that objectively doesn't make sense.

But I've already briefly pointed out the importance of the Apple II, so take that as you will and look into it more or not, along with many of the computer industry pioneering big names that people are forgetting across the 90's. Even some Japanese ones.
 

clarky

Gold Member
Hey, did some digging as im bored at work . Colour me surprised, i stand corrected. I guess quite a few of the mechanics in some later titles can be traced back to the Apple 2, like i said i never really was into it, Atari and C64 for me back in those days. Guess you learn something new everyday, even at my age.

However, they are legends, to me at any rate. I can't see how you'd think anything different either. They've made some of the most influential games of all time. It's not hype that they created some of my fondest gaming memories. Plus he help make the Dreamcast so hes welcome round mine for Ramen anytime.
 

StreetsofBeige

Gold Member
Miyamoto somehow transcended everyone else in stature to basically become the "Walt Disney" (probably not a perfect comparison but best I got) of gaming.

Yu Suzuki did as much if not possibly more for gaming...but way less people will know his name. Around here they will...but general public? Nobody I bet
That's because Suzuki's games are best appreciated as 80s and 90s arcade games. Great times if someone wasted quarters in smoky arcades and pool halls and that's basically it. Miyamoto's games are best remembered as home console fun with the family where his most popular games (Mario and Zelda) are games people can replay and discover things. I bet the average gamer can have more fun and longevity with a Mario game than 10 Suzuki games combined.

It's a difference in gaming creativity and company focus. Sega games were all about flashy action packed arcade games with low replay value. Playing Super Hang On is great at the arcade in small doses. Playing that as a home port, nobody cared. Nintendo's games have always (even to this day) less about flash and tech and more about replayability.

Nintendo also PRed him so people noticed him. Even in old ass gaming mags I remember Miyamoto's name and face being plugged. Suzuki never.
 

Scotty W

Gold Member
This is the SEGA I miss.

To my eyes this game looks amazing. Graphics are great. I would love a switch port.
Yu Suzuki was easily their Miyamoto.
His influence on modern gaming probably isn’t held in the same regard as Miyamoto by those not in the know. But it should be. Those two pushed each other it bet.
End of an era.

Pouring Austin Powers GIF
A lot of the competition between game makers seems to be western projection. Miyamoto and Naka did an interview and they seem completely uninterested in ego.


Sega simply did not treat their greats with the respect they deserved. Nintendo elevated Miyamoto to a high place, while Suzuki’s games got barely any promotion or ports.
 

Skifi28

Member
I can't speak for the game, but the title at least is terrible. Sounds like an obscure nerd TV show from the time so no wonder I've never heard of it before. Maybe I did but ignored it.
 
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