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Fighting Games Weekly | Dec 30 - Jan 5 | Rest in peace, Nelson "Remix" Reyes

oneida

Cock Strain, Lifetime Warranty
Dual modding doesn't cost too much. With next-gen consoles you can, or will soon, be able to mod it to work on a next gen console.

I think Mad Catz is having a sale as well.

Cthulu the most popular option? I'm not familiar with this kind of thing at all.
 

El Sloth

Banned
Hmm, for some reason I can't create an endless or ranked lobby. Keeps telling me the session failed. Anyone else having similar problems?
 

Keits

Developer
To be completely honest, most people who don't want to try a tournament because they might go 0-2 are not actually competitive people to begin with. Unless you can show them some value in an event outside of losing to better players (very high value for someone competitive, very demoralizing for someone who isnt), this isn't likely to change.

And this is not a knock on people who are not competitive. Not everyone is, and not everyone should be. Everyone plays for their own reasons, and some people are just not wired to be competitive.
 

oneida

Cock Strain, Lifetime Warranty
The Cthulhu piggybacks on an existing 360 PCB. If you don't have one, you can't use it on 360.

So if I'm modding a 360 stick, Cthulhu is what I want?

PS360+ is the best value for the dollar, IMO.

If you just want one that works. Then I'd get a 360 base stick with a Cerberus.

http://www.phreakmods.com/products/cerberus

http://www.focusattack.com/phreakmods-cerberus-ps3-pc-joystick-pcb/
Being able to play legacy consoles with my TE sounds appealing, but at most a novelty since there isn't a serious scene for old games around here and obviously there's no online. Playing fighting games against the CPU doesn't appeal to me very much.

I'll look into Cerberus, thanks
 

Reverend

Neo Member
So if I'm modding a 360 stick, Cthulhu is what I want?

If you know how to solder, sure.


The reason people are telling you to get a 360+ isn't because they want to make you spend more money. They're telling you because it's the easiest install and best bang for your buck.
 

oneida

Cock Strain, Lifetime Warranty
If you know how to solder, sure.


The reason people are telling you to get a 360+ isn't because they want to make you spend more money. They're telling you because it's the easiest install and best bang for your buck.

I do know how to solder! and I hope I don't sound accusing of anyone suggesting PS360+, I'm just trying to figure out why exactly it's the best bang for my buck. I'm spending hundreds of dollars to attend SCR - if I can save some money anywhere, I'd like to.
 
To be completely honest, most people who don't want to try a tournament because they might go 0-2 are not actually competitive people to begin with. Unless you can show them some value in an event outside of losing to better players (very high value for someone competitive, very demoralizing for someone who isnt), this isn't likely to change.

And this is not a knock on people who are not competitive. Not everyone is, and not everyone should be. Everyone plays for their own reasons, and some people are just not wired to be competitive.
I disagree with you. Everyone is competitive, but some people shy away and compete in small ways they know they can win in. Others work hard to compete at things they lose at to get better. The real difference is that most people do not have the courage to voluntarily place themselves in a failing position for learning. Too many fragile egos that want to play and win on scrubby terms.
 
The other dimension is the age of the competitors. What appeals to a 16 year old isn't necessarily going to keep a ... something something person like me around. Nor do I necessarily want to get bodied by somebody who has school the next day.

It isn't the biggest barrier, but I believe it is one that exists if you don't already have friends or people you know in the event scene.
 
I disagree with you. Everyone is competitive, but some people shy away and compete in small ways they know they can win in. Others work hard to compete at things they lose at to get better. The real difference is that most people do not have the courage to voluntarily place themselves in a failing position for learning. Too many fragile egos that want to play and win on scrubby terms.

Well that's just semantics really but within the meaning of what this is about it would be weird to call competitive someone who would precisely avoid competition.
 

Silky

Banned
ggs El Sloth.


I did better than expected with Cody, honestly. I'm still learning him. I guess I just really need to learn how to read better.

Adon/Dee Jay/Cody in my rotation sounds good to me, I guess.
 

El Sloth

Banned
Ggs, Silky. Seems like you're still looking for your character. I'm up to play anytime you wanna. Don't respect my shitty Sim, by the way. Just keep mauling and putting the pressure on and I will lose to myself.
 
Well that's just semantics really but within the meaning of what this is about it would be weird to call competitive someone who would precisely avoid competition.
My point is that no one avoids competition entirely. Some people just avoid competition that scares them. They go for small, guaranteed, and/or petty victories.
 

Keits

Developer
My point is that no one avoids competition entirely. Some people just avoid competition that scares them. They go for small, guaranteed, and/or petty victories.

How about this:

A competitive person seeks out competition.

A non-competitive person doesn't necessarily try to avoid competition, but also doesn't go out of their way to seek it. They don't care about (winning, being the best, self improvement in the activity). [choose one]

Does that work better for you?
 

casperOne

Member
Broke my heart to see Cano go.

Agreed, however, I can understand that he wasn't getting years on the contract from the Yankees, while Seattle was willing to give it to him.

While there are many ways people measure peak age of a baseball player, Cano is on the tail end of the peak at 31. I'm going to miss the bat and the amazing power that he had which he never generated from his hips (freaky how he could generate power in his upper body) but all-in-all, it's probably better for the team.

FGW | Decapretated expectations

This is your best work in a while, Kudos.

Stay and talk to people next time. Find hotel room or BYOC casuals to play or just go out to eat with someone and make new friends :D

I remember my first Evo, and how I was so fired up to win it all. I literally knew one person who was going to be there and that was after reconnecting after decades. I went 3-2 but more importantly, I walked with the beginnings of new relationships that exist to this day.

Years later and many other tournaments later, I fully admit my primary reason for going is to be around a group of people that make me happy in so many ways not directly related to the games.

Point being, go to your tournaments, have fun. It's great that Keits and other TOs are doing so much to make the events more than just the tournaments (and Keits, you've been doing a fantastic job with the out-of-tournament experience at UFGT BTW) but even without these things, we each have the tools in each of us to make the tournament more than just the matches we play.

Take it from one of the few guys older than Valle. #kappa
 
How about this:activelyetitive person seeks out competition.

A non-competitive person doesn't necessarily try to avoid competition, but also doesn't go out of their way to seek it. They don't care about (winning, being the best, self improvement in the activity). [choose one]

Does that work better for you?
My contention is that the second person does not exist. Everyone cares about winning, which is why the people you call non-competitive tend to hate competitive people. They are made uncomfortable by their skill level and aggression because it highlights how mediocre they are. Thus the invention of the Sirlin definition of "cheap". It makes them feel better about their weakness.

I would way that a courageous person actively seeks out competition. Competitiveness is a core part of human nature.
 

enzo_gt

tagged by Blackace
My contention is that the second person does not exist. Everyone cares about winning, which is why the people you call non-competitive tend to hate competitive people. They are made uncomfortable by their skill level and aggression because it highlights how mediocre they are. Thus the invention of the Sirlin definition of "cheap". It makes them feel better about their weakness.

I would way that a courageous person actively seeks out competition. Competitiveness is a core part of human nature.
I disagree, the multiple assumptions you make in this post really hurt your argument as you're throwing every non-rabidly competitive person under the bus. I could give a fuck less about winning if I still get a good match out of it, and I don't necessarily have to resort to a defence mechanism because I lost a particular match.

Sure, a W is a W and that's definitely a positive reinforcer, but that doesn't mean everyone is necessarily salivating for it, or the drive or whatever part of human nature you presuppose that is pushing it necessarily means they will throw everything else aside like rationality to be at peace with their competitive spirit.
 

Keits

Developer
My contention is that the second person does not exist. Everyone cares about winning, which is why the people you call non-competitive tend to hate competitive people. They are made uncomfortable by their skill level and aggression because it highlights how mediocre they are. Thus the invention of the Sirlin definition of "cheap". It makes them feel better about their weakness.

I would way that a courageous person actively seeks out competition. Competitiveness is a core part of human nature.

I'm willing to agree that most people care about winning in something that matters to them. However, I'll extend my definitions! Competitive people find new things to care about winning in to scratch their competitive itch. Non-competitive people don't have that itch, and only care about winning if they care or if the result affects their lives.

I have a non-competitive friend who will gladly play competitive games with me. He does not care if he wins or loses. Most of the time his goals in a game are to upset another player, rather than win himself.

If you don't agree with my new altered definition, then I am willing to concede this semantic discussion and agree with you, because while I am a competitive person and love competitive debate, I just don't care enough about this to try to win. <3
 
My contention is that the second person does not exist. Everyone cares about winning, which is why the people you call non-competitive tend to hate competitive people. They are made uncomfortable by their skill level and aggression because it highlights how mediocre they are. Thus the invention of the Sirlin definition of "cheap". It makes them feel better about their weakness.

I would way that a courageous person actively seeks out competition. Competitiveness is a core part of human nature.

Gonna channel kirblar / man with big forehead for a bit here: while it's true everybody cares about winning and wants to win, the reason why they want to win differs from person to person and it's not necessarily their main priority when playing a game.

For example I stopped trying to win whenever playing with friends in Smash because I wasn't exactly having fun creaming the shit out of everybody and they weren't having fun either. Sure I feel bad if I don't win because I spent the entire match taunting and crawling around with Pikachu, but it's a more enjoyable experience overall.
 

El Sloth

Banned
The other dimension is the age of the competitors. What appeals to a 16 year old isn't necessarily going to keep a ... something something person like me around. Nor do I necessarily want to get bodied by somebody who has school the next day.

It isn't the biggest barrier, but I believe it is one that exists if you don't already have friends or people you know in the event scene.
That's true, it must be tough trying to find the right balance to find what can appeal both to the young guys and the older getting-too-old-for-that-shit crowd. Or just separate attractions that appeals to one group or the other.
 

oneida

Cock Strain, Lifetime Warranty
I'd say I'm competitive, but much of my enjoyment of fighting games involves measuring my own improvements - that is, not necessarily measuring against anyone else. It feels good to watch old matches, then some less-old matches, and see what I learned.

Another factor that ~Normalz~ don't take into consideration when I tell them I travel to fighting game tournaments is that travel is really, really fun! I like flying, I like seeing the world. I was grinning like a bastard when I arrived in California last year, just like I was when I arrived in Florida and Montreal and Germany and Ireland years before. I wouldn't pay hundreds of dollars to play VF down the street - but in Orange County? Different story!
 

QisTopTier

XisBannedTier
I'm not very competitive at all honestly.
I just enjoy beating the shit out of people and mashing taunt afterwards to piss them off
 

oneida

Cock Strain, Lifetime Warranty
There is no taunt button in Virtua Fighter, which is why we mash KG cancel and 14141414141414141414141
 
I disagree, the multiple assumptions you make in this post really hurt your argument as you're throwing every non-rabidly competitive person under the bus. I could give a fuck less about winning if I still get a good match out of it, and I don't necessarily have to resort to a defence mechanism because I lost a particular match.

Sure, a W is a W and that's definitely a positive reinforcer, but that doesn't mean everyone is necessarily salivating for it, or the drive or whatever part of human nature you presuppose that is pushing it necessarily means they will throw everything else aside like rationality to be at peace with their competitive spirit.
I am not making assumptions, I am making claims based off of universal experiences I have with humans. All dichotomies have gray areas. You define the extremities to understand the dichotomy. I am not into vehaviorism, and I am not a believer in rationality.

I'm willing to agree that most people care about winning in something that matters to them. However, I'll extend my definitions! Competitive people find new things to care about winning in to scratch their competitive itch. Non-competitive people don't have that itch, and only care about winning if they care or if the result affects their lives.

I have a non-competitive friend who will gladly play competitive games with me. He does not care if he wins or loses. Most of the time his goals in a game are to upset another player, rather than win himself.

If you don't agree with my new altered definition, then I am willing to concede this semantic discussion and agree with you.
I don't care for your definition, since it adds a new level of needless complexity. Now we have to consider how often a person goes after new things as part of calling them competitive. This also does not mesh with my notion of competitive. I will use my dad as an example. He is over 50, a smart guy, but does not do a lot of new stuff. I won't play games, etc. But he does regularly attend pinball tournaments and talks a ton of smack during them. He did the same when we played the few games he liked enough to face me in, like Red Alert 2.

Actually, my dad actively shies away from new competitive stuff because he gets too caught up in it.He spent months alone in the basement when he got back into computer games, and it upset my mom. As a result, he sticks to a few things he likes a lot and competes in them. Now, my dad is hungry for the win when he plays, but he knows he has to mediate the expression of his urge for personal balance. I still consider him to be a competitive individual by this description, but it seems like he would not be so by yours. What do you think, based on the info I have provided?

Another personal example: my wife and sister say they don't like to compete, and will scoff if I have any kind of "I win" line thrown in during a game. They prefer cooperative play. However, SM3DW came out, and each level has a 1st, 2nd, 3rd, etc.at the end of each level. They will both jump for joy if they win here, even if they are not "competitive", or so they say.

Sidenote: my sister beats the hell out of her husband at Tekken, and it annoys both of them. Lol.
 

.la1n

Member
I'm not that competitive, I just really like fighting games. I play too many to ever master any of them anyway. I do enjoy learning new things by playing people much better than myself. I'll enter the random tournament here and there but that's mostly a social thing rather than a competitive drive.
 
I'm not that competitive, I just really like fighting games. I play too many to ever master any of them anyway. I do enjoy learning new things by playing people much better than myself. I'll enter the random tournament here and there but that's mostly a social thing rather than a competitive drive.
A lot of people like to compete in the stuff surrounding fighting games. For example, some people like to win bets. They might suck at the gake, but they sure are boss at picking a winner in Marvel. Maybe they like being the person who discovers new tech. Maybe they like being part of the group that shouts down a game or helps make one popular. The person might get some depraved joy out of watching others win after emotionally investing in them (see: sports).
 

enzo_gt

tagged by Blackace
I am not making assumptions, I am making claims based off of universal experiences I have with humans. All dichotomies have gray areas. You define the extremities to understand the dichotomy. I am not into vehaviorism, and I am not a believer in rationality.
Assumptions that that do not well argue for a universal basis and are better defined as anecdotal/situational:

- If you do not actively seek competition, you are inclined to develop hate, by definition a strong emotion, towards people that are
- If you do not actively seek competition, you experience discomfort and insecurity because of the presence of comparison
- Aggression is inherent to competition
- If you do not actively seek competition, you develop a persecutory response to comfort yourself

EDIT: It's also not necessarily a dichotomy, but when you frame your argument distinguishing those that seek competition and don't, the generalizations being made become clear. Also when I mentioned rationality, I was referring to how you proposed various responses that a non-competitive person would have that completely ignored the possibility of them coming to terms with a loss and taking emotional responsibility.
 

Rhapsody

Banned
I'm definitely a competitive person, but not to the extent where I'm can't have fun and take it easy.
Unfortunately this makes me not like netplay with people I don't know because of circumstances interfering. lol

I'll go to majors in my area or Evo if plans allow me to. Weeklies are another story just because of school and money.

Never really liked how some people like to leave tourneys right when they're knocked out. Usually there's things to do like casuals, spectating, or even talking with people and making new friends. Unless you have something to do after or have work/school the next day, it doesn't hurt to stay a bit longer.
 
Assumptions that that do not well argue for a universal basis and are better defined as anecdotal/situational:

- If you do not actively seek competition, you are inclined to develop hate, by definition a strong emotion, towards people that are
- If you do not actively seek competition, you experience discomfort and insecurity because of the presence of comparison
- Aggression is inherent to competition
- If you do not actively seek competition, you develop a persecutory response to comfort yourself
The first two and the last I described as tendencies, not rules. It is certainly not the courageous person who is a scrub, it is the coward. Hence there is a relationship, and a tendency there.

Aggression is inherent in all human activity. Picking up a cup is an aggressive act. Suppressing desire is an aggressive act, etc. All effects require force, and all forceful acts are acts of aggression. That is how I use the term.

So, again, no assumptions are made.
 

GeoNeo

I disagree.
Bum streaming.

Him & Flux play FT10.

Flux wins 10-5.

BUM GOT ULTRA ULTRA ULTRA SALTY ROFL. Discrediting Flux at first and that haha.
 

oneida

Cock Strain, Lifetime Warranty
I play too many to ever master any of them anyway.

I used to be like this. I think I own every major fighting game except NRS stuff. I would play everything online, but usually enter just Capcom games at locals.

But I don't have the time to be a jack-of-all-trades kinda guy, as much as I admire Chris G's ability to play AE and KOF and Marvel I don't think I've got it in me. I picked a game I like and have only competed in it for almost two years now. I highly, highly recommend it. I'm better at VF than I was at any other FG I played, and I don't really miss my old gaming habits.
 
I have a non-competitive friend who will gladly play competitive games with me. He does not care if he wins or loses. Most of the time his goals in a game are to upset another player, rather than win himself.

I have a friend that does the same lol

as long as he does a specific action he wanted then he doesn't care about anything else.

But I don't have the time to be a jack-of-all-trades kinda guy, as much as I admire Chris G's ability to play AE and KOF and Marvel I don't think I've got it in me

Also have a friend that does this pretty fucking well and he's usually the one to beat lol

As for me i don't think i could do that , hell i can't even stick to one game since something always comes up.
 
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