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PS5 games look slighty better than PS4 games but they cost 2-3x more because the devs have to render skin's pores (I know this because I zoomed-in on Eve's thighs in Stellar Blade)So it's the hardware's fault that the devs have become incompetent, wasteful fucks?
Look at what devs managed to do with a 1.8TF console. And things like TY and PT if used properly, should be making devs work a whole lot easier.
Just click the UE5 skin pores togglePS5 games look slighty better than PS4 games but they cost 2-3x more because the devs have to render skin's pores (I know this because I zoomed in on Eve's thighs in Stellar Blade)
Peach fuzz or no buyPS5 games look slighty better than PS4 games but they cost 2-3x more because the devs have to render skin's pores (I know this because I zoomed-in on Eve's thighs in Stellar Blade)
Budgets are ballooning because consumers want more and more fidelity, but graphics are on a state of diminishing returnsFunny because the idea that making consoles closer to PC architecture is to save time and money. It was pitched as this silver bullet that would streamline development and slash optimization costs. The crisis in gaming isn't a hardware bottleneck but a management bottleneck. Rather than using efficient hardware to save time, they're ballooning game scopes and the AAA market will come crashing down.
No. And completion rates prove that.Budgets are ballooning because consumers want more and more fidelity, but graphics are on a state of diminishing returns
I'm convinced it's only a minority of loud gamers that care.Budgets are ballooning because consumers want more and more fidelity, but graphics are on a state of diminishing returns
This guy even familiar with recent ND games?
I dont know if there is any merit behind the claim that its just for visuals.Budgets are ballooning because consumers want more and more fidelity, but graphics are on a state of diminishing returns
Not really. If console makers abandon the tech arms race it´s over for high end PC gaming as there simply won´t be any software aiming at that demographic.As long as new tech launches in pc gaming space, new console tech will follow no matter what![]()
Exactly. What the industry should focus on is cheap hardware instead of powerful hardware. Getting development cost and time down to a reasonable level again. Style over graphics. Substance over size.I don't want to see a new console for a long while. Graphical fidelity as it stands is absolutely fine and a new console isn't likely to bring much to the table.
If this is the consensus among game developers, that's just one more reason to forget about the PS6.
Exactly, work with what is available now. Wait until the component crisis is over (which will happen sooner or later) and then focus on new hardware. The leap will be so much greater and prices are more likely to be reasonable. It's a win win for console manufacturers, developers and consumers.Exactly. What the industry should focus on is cheap hardware instead of powerful hardware. Getting development cost and time down to a reasonable level again. Style over graphics. Substance over size.
Ninny did back in 2006 with og wii, didnt change a thing.Not really. If console makers abandon the tech arms race it´s over for high end PC gaming as there simply won´t be any software aiming at that demographic.
It would need to be modular,at that point it's a closed PC.Nobody wants a $1000 console.
It didn´t? The Wii was super successful and more profitabel than 360 and PS3 combined.Ninny did back in 2006 with og wii, didnt change a thing.
Cool, to u thats whats most important, and more cudos to u, but just to give u an idea how wii exclusive games were gimped coz of its hardware:It didn´t? The Wii was super successful and more profitabel than 360 and PS3 combined.
They´re still the only one in the industry having reasonably priced hardware and game development. And if they´re smart they will slow the tech progression down even further. The Switch 3 should be barely more powerful than the Switch 2 and instead focus on becoming a cheap mass market device again.
Fidelity is cheap.Budgets are ballooning because consumers want more and more fidelity, but graphics are on a state of diminishing returns
Resident Evil Requiem was the most expensive Capcom production of all time despite being a 15h long game with barely any content outside its story mode.Capcom is making quality games, some with cutting edge graphics, and they're doing exceptionally well. Nintendo is doing so well they raised salaries by 10%. In Korea, ShiftUp and Pearl Abyss employees received bonuses for their games performing well.
If Western studios are failing, it's their own fault for hiring talentless, whiny activists who have no interest in making games gamers want. They(re only interested in pushing agendas and inserting their ugly selves into their games. So forgive me, if I don't give a shit what these commie losers think. Every time one of their wokeslop studios closes, I rejoice. We don't need them for next gen, there's enough quality devs in Asia to make all the games we'll ever need. And in the West there's still smaller dev studios with passionate employees that will put out quality content.
The PS6 should come out in 2027 because it's based on 2027 tech. What PlayStation fan would get excited for a 2027 console being released in 2031? It would be somewhat obsolete from the get go. Also there's absolutely no guarantee that memory prices will be back to 2025 levels 5 years from now. If anything they will be even higher making new consoles out of reach for the average Joe. Get it out in 2027, $1000 is fine.
It takes 1000s of people and 8 years to make an open-world game with ultra detailed visuals.I dont know if there is any merit behind the claim that its just for visuals.
Gaming has become an over complex mess of a business, just look at the credits of any AAA game, even ones without the greatest visual fidelity.
The problem is paying 1000s of people to make them for 8 years, salaries are usually most of a companies expenses, which is why firing people can bump that number up for shareholders to be happy
The industry is a bloated mess of people who aren't actually equipped to make these big titles
No. And completion rates prove that.
GTA6 will be the most successful game of all time.I'm convinced it's only a minority of loud gamers that care.
lol what ? Dude they basically remade the game + added a new endingthats how og wii version of xenoblade chronicles looked vs quick and dirty low effort switch port
Not sure what that has to do with my comment lol.GTA6 will be the most successful game of all time.
Aaah so now its open worlds too, move the goalpost an inch..It takes 1000s of people and 8 years to make an open-world game with ultra detailed visuals.
Compared to how much effort og game needed, it wasnt even 20% lets not lie to ourself here, game still looks much uglier vs top graphics showpieces on og switch.lol what ? Dude they basically remade the game + added a new ending
The masses don't want a $1000 console but many still doNobody wants a $1000 console.
Compared to how much effort og game needed, it wasnt even 20% lets not lie to ourself here, game still looks much uglier vs top graphics showpieces on og switch.