I think they'll do great even once supply has normalized for both Xbox and PS5, the US and UK splits are going to surprise some people by generations end, IMO.
I don't think it'll surprise that many if Xbox matches PS sales in US & UK, tbh, because they've done that before. But if someone's thinking they're going to blow PS out in those areas, that's like a near 0% probability of happening unless Sony makes a series of mistakes so catastrophic in those markets they piss off well over half their normal customers in them.
Them not doing Day-and-Date on their sub service like GamePass does, or not having Quick Resume, are nowhere near big enough "mistakes" (really depends on how you look at them, to think if they're even mistakes in the first place simply for not doing them) to cause that scenario to happen, and they've got enough big AAA games both 1P and 3P coming exclusively that should at the very least see them do as well in US & UK as PS4 did, barring any continued severe shortages.
So really if anything both PS and Xbox stand to gain share in those markets, it's just that due to possible ceilings of sizes of those markets, Xbox at least theoretically stands to have more growth potential in those markets (when you compare their performance in those markets with XBO). It's kind of like how in Japan they could say they have a 500% weekly increase in sales compared to XBO, but considering how terrible XBO sold in that region a 500% increase isn't that much.
It's different for US & UK because MS's always done at least decent in those markets even with OG Xbox & XBO. So relative to PlayStation, Xbox has more growth potential coming off XBO compared to the possible max size of console gaming in those two regions. But TBH I think they have a lot more to do in order to have any sort of crack of hitting 360's biggest numbers in those markets consistently, a few early months of what's normally the slowest months of the year for console sales doesn't really say anything for long-term sales outlooks.
I used to watch his content, and he said stuff like the PS5 won't be capable of doing ray-tracing like Xbox Series X, instead PS5 would rely on SSR.
He also has a console warrior attitude, calling horizon, Forgotten West and downplaying games like God of War, while praison Crackdown 3.
That's when I stopped watching his crap and figured he was just an Xbox console warrior pretending to be a neutral.
The amount of Xbox content creators and fans, Soulsborne hardcore fans too for that matter, that were dogging HFW (using a multiplat release no less to do so) and downplaying Ragnarok as "DLC" was/is pretty toxic. In the case of the former,
especially considering how a lot of claims were either outdated or just straight-up false.
You can tell that for some of them it was very personal.
Embarrassing. But so too were PlayStation content creators and fans trying to dogwalk FH5 and Flight Sim, calling FH5 a DLC map and Flight Sim a tech demo. It's been childish on both sides the past 7-8 months, sadly.
At the very moment though I'd say it's been particularly toxic from some of the more infamous Xbox content creators. Not even Colt, actually, I usually just see them doing free advertising for XGS games and hyping up RDNA2 features like they're gamechangers (which, they could be, but not the way they hype them up to be). But some of the
other content creators? Very regular downplaying/dismissiveness, and very much annoying.
And then sales slowed. Because everyone said it was games that mattered.
If Xbox Series is selling this well BEFORE Microsoft’s 30 studios are at full steam, then it’s clear there’s a whole lot of momentum.
But you already knew that
That's the crazy thing tho; XBO arguably had the better lineup for the first year or so when you include exclusives. Ryse, Forza Horizon 2, Dead Rising 4, Killer Instinct reboot etc. Sony had to lean in on games like Resogun (essentially an indie) and while ShadowFall was (hell, still IS) a graphical powerhouse the actual gameplay didn't resonate that much. And Knack...well, it was Knack.
Driveclub coming out a mess didn't help, either. Really 1P AAA for PS4 was spotty for the first year or so aside Second Son. Then The Order but really it's when Bloodborne dropped when they started hitting it out the park regularly with their 1P AAA on PS4, and that was 2015. Right around the time XBO was petering out in terms of its own 1P AAA offerings oddly enough (outside of the usual Forza releases).
Tho Xbox did keep doing pretty well with AA 1P games like Cuphead and Ori.