My review of Stray is the same as my review of actual stray cats:
Looks fine at a distance. I'm not gonna get up close to it though because I don't know where it's been or if it's diseased, I'd rather keep an eye on the newspaper and read other reviews instead of putting myself in harm's way. Overall, I'll probably avoid it unless it appears in my house or it's given away for free.
Really enjoyed the experience. The atmosphere was amazing. That first robot neighborhood was a thing of beauty. The story and puzzles were ultimately afterthoughts, but that's fine. Just exploring the different sections of the city made it a worthwhile experience.
Played it for the first time a week or so ago. Really liked it. I’ve always liked “escape games” and finding a way to your destination was motivating to me. What I didn’t like was actually the hub areas. Wandering around trying to collect stuff got very dull to me. But I enjoyed the traversal and the world, I really liked it overall.
A fantastic little game. Not worth 40 USD, but definitely work picking up to own in a collection for half that price. It is a very short expeirence, not even 3 hours long, but highly memorable with a lot of love and care put into it.
+ Ambience, atmosphere and visual/audio design
+ Verticality of traversal
+ The developer's choice to keep jumps as what comes natural to the cat, ergo not forcing the player to time jumps and jump intensity.
+ Breath of fresh air playing as a cat, cute factor
- The narrative delivery near the end is limited too much by B12's text box to convey the emotional weight.
I loved it. The gameplay was pretty simplistic but I have no problem with that at all. It was a fun, engaging, and incredibly charming experience from start to finish. I loved exploring its world that's drenched in atmosphere, and I also appreciated those few "WTF" moments. I only wish that the story would expand on it a little more.
That's like the only complaint that I have about it - the story feels like there was supposed to be much more to it but it ended up getting cut due to budgetary constraints or lack of time. The finale needed that proper closure instead of fading out to white, and the lore on some of the things that you encounter along the way should be expanded upon a bit more. Still, that's just a minor complaint. Maybe that's just me wanting to know more about the game's fascinating world because, on the other hand, it's also good that the game doesn't overstay its welcome and it's still super charming and fun. Definitely one of my favorite games this year.
I still haven’t finished it because my head keeps getting turned by more bombastic type of games - I will though and I have mostly enjoyed what I played. I think it just feels a little pondering at times and it struggles to keep me engaged.
Seemed overhyped when it released, and this thread hasn't told me I was wrong. It played up to the internet's weird cat obsession and had some good visuals. But good visuals don't make a good game, they make a good screensaver.