Probably just FXAA or some cheap post AA method on XSS as it's the default AA used in the industry. 4x MSAA is very good and a quite demanding AA, and actually rarely used on next-gen games. The problem being MSAA only works on geometry, not shaders and such.
Probably just FXAA or some cheap post AA method on XSS as it's the default AA used in the industry. 4x MSAA is very good and a quite demanding AA, and actually rarely used on next-gen games. The problem being MSAA only works on geometry, not shaders and such.