Alien: Rogue Incursion is the classic horror franchise's first game built from the ground up for virtual reality. Developer Survios stopped by IGN Live to share how the iconic Xenomorphs will hunt players down in VR, thanks to unique pathing that makes their movements entirely unpredictable. Plus, Survios shares its ultimate goal with Rogue Incursion: To make players rip their VR headset off out of sheer terror.
you enter the little girl’s room, after that ball mysteriously rolls across the floor. Then out of nowhere all the lights go out and the ambient sound stops, to the point where I thought my headset maybe died or got unplugged. And like 3 eternal seconds later this little girl just whispers “STAY. AWAY.” right in your ear.
And I just instantly took the headset off and said out loud “You got it! Don’t have to tell me twice” and I didn’t come back to the game for like 2 weeks. It was so awesome.
VR is made for horror along with cockpit sims but... but the horror is a little intense most of the time. As hard as it is for me to get into the mood for it, I'm getting this.
I think this game is going to surprise people with how good it is. Survio made Westworld: Awakening for VR, and it nailed the show's atmosphere but with the horror ramped up significantly. They can do Alien right.
you enter the little girl’s room, after that ball mysteriously rolls across the floor. Then out of nowhere all the lights go out and the ambient sound stops, to the point where I thought my headset maybe died or got unplugged. And like 3 eternal seconds later this little girl just whispers “STAY. AWAY.” right in your ear.
And I just instantly took the headset off and said out loud “You got it! Don’t have to tell me twice” and I didn’t come back to the game for like 2 weeks. It was so awesome.
Dead set the scariest moment I have had in gaming and life! I wasted so much flame thrower ammo just spraying it everywhere just like bill paxton in Aliens.