Games should be looking like this.
I dont care if its a 4-6 hour experience like COD SP. Give me this level animation and fidelity...
The whole fucking point of new hardware every few years is to enhance and improve visual fidelity. Devs nowadays just give us PS4 level stuff at 60fps and call it next gen. And gamers eat it up.
... You want games to take 27 seconds of downtime every time you run out of bullets?
There's nothing next-gen about this animation or above the "PS4 level stuff" you say lazy devs are making us gamers eat up. (In fact, i believe that animation is from a reel of a pro dev.) What you see there is just meticulous handmade work mixed with a lack of practical compromise; you can make really detailed half-minute reload animation if you don't have to fit it into a game and have a player sit to watch it. In real life, however, you need to get that animation done in 1/10th the time and fit it into the process budget.
New hardware
has enhanced and improved visual fidelity, and will continue to do so as new tech comes online. This gen, however, has unfortunately launched without a major new tech tree ready to power a "true next- gen experience" visually, and we gamers are not used to that. (We may have to get used to it, because this may be a sign of the future of consoles and game engines...) And essentially everything new this gen has been additive rather than foundational, which is another thing we're not used to. (Maybe this will change when games start using RT/Lumen or Nanite at the core, but so far there's been fallback methods, and even Matrix Awakens could conceivably run on a low-spec machine if you dialed it down enough. )
There have been some great advancements in loading this gen, however, and framerate adhered with visual fidelity through upscaling has advanced nicely. That's all great for gameplay advancements, but for pure visual impact, the new stuff wasn't ready at launch and still is experimental. We're just now getting out of the first-wave game releases and development cycles are longer than ever, but hopefully the next wave of games will find new things to do with the hardware.