Actually, someone did some research on developers names and concluded barely, if any, developer from BF3/4 was still at DICE, a significant portion of BF1 devs didn't work on V, and the same happened to 2042, meaning that the studio was rebooted few years ago.
Thats actually not true at all.
Battlefield V (Windows, 2018) credits - MobyGames
The official game credits for Battlefield V released on Windows in 2018
You can look this up too. I wanted to know how much of that was really true too, so I looked it up and started to see how many, most have worked on past BF titles. I don't see enough evidence to suggest a significant portion of a 800 man team is just up and gone. I looked up the credits on 2042 as you can see them in game and majority of what I see is past BF titles like 1, V, 3 etc.
Lots leave, but lots leave teams in general, but I don't see enough to suggest most, a significant amount etc. The credits exist to look all this up. The issue seems to be what EA wants vs the exact team. Even if you get 100% EXACTLY 1.1 the team that did BF1, how the fuck do you know EA lets them make that type of game again with no mtx or woke shit lol
So the maps being bigger in 2042 don't have to do with a new map designer, it has more to do with a new lead designer telling the old ones what to make. EA would need to be corrected themselves before we even wish for some exact team set up lol I just don't think the exact, 1.1 amount from 1 game to another matters as much as many of you think. Thats to even fucking assume EA was always giving them all this freedom and the team solely fucked up the games or something. I just doubt that a lot.