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Big tech/gaming companies layoffs 2022/23

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pasterpl

Member
Thought that I will create one thread touching on all big-tech and smaller companies related to gaming that went through some layoffs recently (instead of threads singling out MS for some reason).

Sources
https://news.crunchbase.com/startups/tech-layoffs/
https://layoffs.fyi/
https://www.cnbc.com/2023/01/18/tec...zon-meta-others-have-cut-more-than-60000.html
https://www.ign.com/articles/sony-reportedly-laid-off-90-shift-away-physical-sales#
https://appleinsider.com/articles/23/02/10/how-apple-avoided-big-techs-mass-layoffs

Big tech;
Amazon - Amazon laid off 10,000 people (3% of the company) in November, and an additional 8,000 (2%) in January 2023.
Alphabet (Google) - 12,000
Apple - 0
Meta - 11,000 - Layoffs affected 13% of employees.
Microsoft - The company laid off an undisclosed number of people in July. In January it laid off an additional 10000 people + GitHub Layoffs that affected around 10% of employees.

Other;
AMD - 0
Intel - 343
Dell - 6650
N-Vidia - 0
Nintendo 0
Sony 90

Some smaller gaming companies affected;

Tilting Point601/31/2023Video gamesNew YorkmobilegamerbizPrivateLayoffs affected around 14% of employees.
Unity5091/17/2023Video GamesSan FranciscoWSJPublicLayoffs in June affected 225 people, or around 4% of employees. In January, the company laid off 284 additional people.
Kabam3511/9/2022video gamesSan FranciscoTechCrunchPrivateLayoffs affected 7% of employees.
Mythical GamesUnclear11/4/2022Video games, blockchainLos AngelesBloombergPrivateLayoffs affected 10% of employees.
SkillzUnclear8/29/2022Mobile Apps, GamingSan FranciscoSeeking AlphaPublic
Jam CityUnclear8/4/2022Mobile Apps, GamingCulver CityVentureBeatPrivateVenture Beat reported around 150 to 200 people were laid off, which amounted to 17% of the company
Niantic856/29/2022Video Games, ARSan FranciscoBloombergPrivateLayoffs affected around 8% of employees.
Playtika2505/31/2022GamingTel AvivGlobesPublicClosing studios in London, Montreal, and Los Angeles. Layoffs affected around 33% of employees.
Skillz705/20/2022Esports/Video GamesSan FranciscoTechCrunchPublicLayoffs affected around 10% of employees.


@mods maybe we can merge all of these lay off threads into one?
 

DenchDeckard

Moderated wildly
I think Sony deserve props for it only being 90 but I suppose you can't lay off staff when your posting incredible numbers and booking the market trend so much.

When you're more or less having a record breaking quarter in performance, you can't lay off staff and shouldn't need to.

Seems like they are operating extremely efficiently or didn't go on a mass hiring spree due to covid.
 

pasterpl

Member
I think Sony deserve props for it only being 90 but I suppose you can't lay off staff when your posting incredible numbers and booking the market trend so much.

When you're more or less having a record breaking quarter in performance, you can't lay off staff and shouldn't need to.

Seems like they are operating extremely efficiently or didn't go on a mass hiring spree due to covid.
At the same time ms is laying off lots of people, and Sony still letting people go despite record profits while Nintendo is giving people pay rises
https://kotaku.com/nintendo-switch-union-pay-raise-layoffs-pokemon-scarlet-1850082365
 

[Sigma]

Member
Sony laid off 90 people in the in April of last year.
step-brothers-what-is-this.gif
 
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lh032

I cry about Xbox and hate PlayStation.

Robb

Gold Member
Happens every time the economy drops like stone. Hopefully everyone affected manages to find a new gig quickly.
 

Daneel Elijah

Gold Member
i think Sony is afraid of another mass layoff, so they are trying to cut down the workforce bit by bit to avoid overhiring, which helps to reduce their operating cost.
The layoffs were on april of 2022. And not about games developers or stuff like that, but sales force.

Full article below :
Sony PlayStation has reportedly laid off nearly 90 employees in its North American offices.

This news comes by way of a new report from Axios, which writes that most of the cut positions were in the sales and marketing departments of the company. As for why, PlayStation leadership reportedly cited a “global transformation” of the company’s sales and business operations in the U.S. and elsewhere.

The cuts, which have not been publicly disclosed by Sony or its PlayStation arm, happened last week, one laid-off employee told Axios. More specifically, documents reveal Sony PlayStation is ending its “merchandiser” team in the U.S., with roles like PlayStation Representatives and more terminated. These employees were often responsible for going to brick-and-mortar stores to sell PlayStation products and educate employees there on those products.

Multiple retail marketing jobs were cut as well, according to Axios. One worker laid off told the publication that they felt the company could have done more to find laid-off employees alternate jobs within it. They also said they were disappointed PlayStation had not told the affected departments sooner than they did.
Always sad for people to be fired. But this is old news. And 90 people is nothing compared to the others companies that are in this thread. Still not a good point for the fired people of course.
A funny point is how do you calculate how many people have been fired and/or hired when the big companies are global and use partners, contractuals, and work with externals developpers?
Nintendo is said to have 0 layoffs but Niantic, who makes Pokemon Go among others games, did lay off people.

Edit: Not against Nintendo or to suggest to put the niantic numbers on Nintendo. Just as an example of how compagnies have partners and that those partners can be included if you try to look at the full picture.
 
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Robb

Gold Member
Nintendo is said to have 0 layoffs but Niantic, who makes Pokemon Go among others games, did lay off people.
Is that part of Nintendo though? I can’t remember if they have a majority stake (>50%), I’m thinking it’s less.
 
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Daneel Elijah

Gold Member
Okay, thanks. In that case it doesn’t make sense to put those layoffs on Nintendo (if that’s what you meant in your original post that is).
Of course they are not Nintendo fault. Just that when you use partners and deals with other companies it get more complex than just who you are personaly firing. I used Nintendo and Niantic because it was easy with their numbers already here. When you have a supplier they often took the blows for you if you are the dominant partner. One of the reasons Apple is not firing as much. Their suppliers are.
 
Does it depent here on how many people hit the report button?

I don't have the report button. I asked the mods to get rid of it a long time ago since I didn't like seeing so many people that I reported get banned.

With that said I don't believe its dependent on the number of reports. They merely get notified of one and then look at it to see if it requires action.
 

Robb

Gold Member
When you have a supplier they often took the blows for you if you are the dominant partner. One of the reasons Apple is not firing as much. Their suppliers are.
Definitely. I just thought you meant they should be added to Nintendo, which would be strange as it’s not their decision.
 
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