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Booker, am I in different timeline where Bioshock Infinite is actually..... awesome?

GigaBowser

The bear of bad news
Okay, I don't know what's going on here but I'm in a frenzy right now because I tried this game in 2011 and I hated it for some reason and traded it in pretty quick because that was a thing back then but I gave the game a second chance this past week because I got the collection on sale and holy freaking crud is it ever awesome.

Maybe it's because I cranked up the difficulty to hard this time and am having a much better time with the combat, maybe it's the better performance in the remastered version, maybe this game has had fixes over the years, maybe it's because games now suck and this was a better era, but oh boy it has it's hooks in me. This game is magnificently beautiful and swinging around the Sky-Line blasting fools in Columbia has never seemed so fun. I remembered this game as a Cyberpunk level of disappointment but boy was I wrong, and I still have the DLC to play. Columbia may just be be the most beautiful dream world ever conceived in a game.

612101.jpg



High_resolution_wallpaper_background_ID_77700840434.jpg
 

Soodanim

Gold Member
I'd imagine that improved performance brings any game up a point or two, but I finished it once a couple years ago and I'm definitely in the group of "I never need to play this again in my life". 1 and 2 are games I definitely do want to play again.

For whatever reason, Infinite didn't grab me. I didn't much care about what was going on, and it definitely lacked a lot of what made Bio1 a success in the first place. It was one of those games I just pushed through just to see how it ended, something I no longer do because life's too short.

I never bothered buying the DLC, but I read a summary of it and I think I'd have liked it a lot more than the main game.
 

Laptop1991

Member
I really liked the game, no the combat wasn't great but it was ok, the setting was good and i liked the story until Elizabeth could see everything, she became too overpowered in the end for me, but i've replayed it quite a few times, i still really like Bioshock Infinite. the trailer's did promise more though, that's true.
 

Bragr

Banned
It's a fantastic game with some major issues.

One of the biggest that keeps coming up is the loot problem, in Bioshock, the environment was small and you always needed stuff, in this game, the environments are larger and the loot is less useful. It can get frustrating as you spend too much time looking and running back and forth. It lacks the addictive "always need what I find" element from the original.

It also features too much arena combat, meaning, you enter a big room or space and get swarmed. Almost every combat encounter plays out like this, and while I get that most games do this, Infinite hides it poorly.

But it has some great story elements, like the Luteces (I think they were called?), and Elizabeth is awesome.

I had a bizarre go with the game. When I first played it, it hooked me into its setting and story like very few games have ever done, but on my second playthrough, I had constant problems with it.
 
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anthony2690

Banned
Is this 60fps on the bioshock collection on Xbox?

Always said I need to go through infinite.

& Did it ever get a Res boost etc?

As I think this was an earlier collection before the one X? (I could be wrong)
 
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Kenneth Haight

Gold Member
Is this 60fps on the bioshock collection on Xbox?

Always said I need to go through infinite.

& Did it ever get a Res boost etc?

As I think this was an earlier collection before the one X? (I could be wrong)
I’m pretty sure all 3 are 60fps in the remastered collection. As far as resolution goes I’m pretty sure they are still 1080p and not even 1440P but could be wrong.
 

GigaBowser

The bear of bad news
It was a good game but the problem was this…..


what we got was decent but no where near close what they showed in this demo.


It was good but nothing like the game that they promised:




This is amazing. I am have deja vu here with these videos and I must have saw them many giga moons ago. No wonder I was disappointed in 2011.

See this is what setting false expectations does. If they didn't release these videos people would have probably thought the game was cool as heck when it released like I am now because I forgot the videos of false promises.

Congratulations, you have discovered the hidden meaning of Christmas.
 

GigaBowser

The bear of bad news
Is this 60fps on the bioshock collection on Xbox?

Always said I need to go through infinite.

& Did it ever get a Res boost etc?

As I think this was an earlier collection before the one X? (I could be wrong)
Yes it's 60 fps now and I think that helps the combat and the game tremendously.

I remember it chugging on the HD twins back in the olden days.
 

Camreezie

Member
Okay, I don't know what's going on here but I'm in a frenzy right now because I tried this game in 2011 and I hated it for some reason and traded it in pretty quick because that was a thing back then but I gave the game a second chance this past week because I got the collection on sale and holy freaking crud is it ever awesome.

Maybe it's because I cranked up the difficulty to hard this time and am having a much better time with the combat, maybe it's the better performance in the remastered version, maybe this game has had fixes over the years, maybe it's because games now suck and this was a better era, but oh boy it has it's hooks in me. This game is magnificently beautiful and swinging around the Sky-Line blasting fools in Columbia has never seemed so fun. I remembered this game as a Cyberpunk level of disappointment but boy was I wrong, and I still have the DLC to play. Columbia may just be be the most beautiful dream world ever conceived in a game.

612101.jpg



High_resolution_wallpaper_background_ID_77700840434.jpg
Impressive that you tried it a full two years before it came out
 

GymWolf

Member
It has his merits, the atmosphere is great, the story is interesting and the shooting is much better than previous bioshocks (while still being acceptable at best).
 
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Terenty

Member
Infinite was decent, I especially liked big battle arenas where you could zip around using your hook and fight those big boss like enemies. Very cool and exhilarating.

But to think the journos were so desperate to proclaim the plot of the game as some high art and literary masterpiece is absolute cringe.

The game was borderline Uncharted levels of a popcorn flick, with the main character mowing down hundreds of baddies and cracking jokes lol
 

01011001

Banned
Is this 60fps on the bioshock collection on Xbox?

Always said I need to go through infinite.

& Did it ever get a Res boost etc?

As I think this was an earlier collection before the one X? (I could be wrong)

I’m pretty sure all 3 are 60fps in the remastered collection. As far as resolution goes I’m pretty sure they are still 1080p and not even 1440P but could be wrong.


all 3 have always been (up to) 60fps on console.
all 3 games have a vsync off setting which disables the 30fps lock.

when played on a Series X and Series S all versions (360 or One) will run at 60fps.
the 360 versions of the first 2 already ran somewhat close to a good 60fps on the One X and like 50 to 60 fps on the One S.
 
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Forsythia

Member
I really liked it, but didn't like the tie-in with the first games (in the dlc). Oh well, still a fantastic game.
 
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HL3.exe

Member
People keep saying '2011' because of the E3 demo that was more impressive, dynamic and systems driven than the actual retail release (because of hardware constraints, mentioned by lead designer in an old article)



When the game was actually supposed to be a dynamic Immersive Sim in the System Shock vain, but 'scope creep' and 'hardware constraints' got the better of it, and 2k flew Rod Fergusson (Gears of War) in to close out the project after 2011.
 

Beer Baelly

Al Pachinko, Konami President
People keep saying '2011' because of the E3 demo that was more impressive, dynamic and systems driven than the actual retail release (because of hardware constraints, mentioned by lead designer in an old article)



When the game was actually supposed to be a dynamic Immersive Sim in the System Shock vain, but 'scope creep' and 'hardware constraints' got the better of it, and 2k flew Rod Fergusson (Gears of War) in to close out the project after 2011.


Trailer is still amazing and better than the final game.
 

Rickyiez

Member
The story is awesome , I was very satisfied with the ending.

But that is the only memorable part for mem I don't think I'm into the gameplay that much and not particularly fond of the bullet sponge enemies
 

Synless

Member
Great game but probably only because I skipped the other two Bioshock games before it. Honestly it’s one of my top games of that gen And I just did a replay about a month ago with the definitive edition.

To this day I have never played those two though, I could never get into the rapture setting.
 

Wildebeest

Member
It looks amazing in places, despite having really shallow gameplay and the theming not really being up my alley. What really killed it for me was when Elizabeth turned up. She is boring, and I couldn't be bothered to escort her.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Is this 60fps on the bioshock collection on Xbox?

Always said I need to go through infinite.

& Did it ever get a Res boost etc?

As I think this was an earlier collection before the one X? (I could be wrong)


Yes.

Bioshock 1 and 2 are 4K/60. Bioshock Infinite is 1440p/60.

I picked it up on a very good sale a while back.

The ports are great.


Booker, am I in different timeline where Bioshock Infinite is actually..... awesome?​


We're already in that timeline.

Infinite is a great game.
 
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Wildebeest

Member
Thinking Infinite makes me want to go back to the thread about narrative heavy games making them sleepy. I have trouble staying awake just remembering it.
 

NeoIkaruGAF

Gold Member
On the X360 it took me literal minutes to find who the hell was shooting at me in some outside arenas. People abused the expression “vaseline smeared on my screen” that gen, but the one time it was absolutely true, that was Bioshock Infinite 360 version.
On one occasion the game even bugged on me. The music kept going in one particular arena and the exits were closed, but despite going round and round for about ten minutes, I could not find any missing enemies.
I didn’t enjoy one second of Infinite, and I don’t remember much of it. I don’t need to ever play it again.
 

Fbh

Member
I've always really enjoyed it and never got the hate.
The world is awesome, the story is fun both to experience and discuss with others, the gameplay was enjoyable if not particularly amazing.

The biggest problem, as mentioned above, is that we were shown a better version of the game before release, so it's hard not to wish it had lived up to the potential we saw.
 
On the X360 it took me literal minutes to find who the hell was shooting at me in some outside arenas. People abused the expression “vaseline smeared on my screen” that gen, but the one time it was absolutely true, that was Bioshock Infinite 360 version.
On one occasion the game even bugged on me. The music kept going in one particular arena and the exits were closed, but despite going round and round for about ten minutes, I could not find any missing enemies.
I didn’t enjoy one second of Infinite, and I don’t remember much of it. I don’t need to ever play it again.
If you replay it with improved resolution, settings, and fps, I promise you'll like it.
 
Cool series and a cool idea, but I thought the story dragged on and became both convoluted and banal at the same time. Kind of like there was so much ambition but poor execution?

I remember there was some gameplay element or parts of the game that were really, really boring and frustrating. Can't remember exactly what though.. 🤔

Were there a lot of escort/protect missions or something? I think it was something about Elizabeth that I hated.
 
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Synless

Member
Cool series and a cool idea, but I thought the story dragged on and became both convoluted and banal at the same time. Kind of like there was so much ambition but poor execution?

I remember there was some gameplay element or parts of the game that were really, really boring and frustrating. Can't remember exactly what though.. 🤔

Were there a lot of escort/protect missions or something? I think it was something about Elizabeth that I hated.
Story dragged on? It’s a short game overall, especially by todays standards. I don’t recall any protect missions In my recent replay.
 

Hugare

Member
I loved this game to bits back then

The gameplay was underwhelming, but the story went places. Loved the ambition, how it was told, acted, everything about it.

And the city design is just *chef kiss* . It's worth playing for the graphics alone, even today.

On PC it looks terrific. There's an optional DX 11 DOF only present on PC that completely changes the look of the game

DLC were also awesome, and pretty much essential. Basicaly a little sequel to the game, if you enjoyed.

We were served in 2013: Bioshock Infinite, TLOU and GTA V. Phew.
 
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Power Pro

Member
The game was never terrible, much like it was never amazing. It was just decent but people had unrealistic amounts of hype it could never live up to. The visuals were always amazing (at least on PC, I don't know if ps360 could so them justice).
I don't think that's true at all, because the game's marketing and trailers basically lied about what the game was prior to release. They was nothing "unrealistic" about expecting the game to be...what they showed it to be.

Another game that tried to pull a fast one on a lot of consumers by overpromising, and even after the game released, it was showing people more bull shit with CGI trailers that had stuff that was not even in the game. Smart people know the difference between CGI trailers and gameplay, but there are still people who will buy a game based on those trailers, thinking that that's what a game will be like.
 
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