Dick Jones
Gold Member
I'd have no issue getting any type of head off herShes your #1? You want her for her status or you have a forehead fetish.
I'd have no issue getting any type of head off herShes your #1? You want her for her status or you have a forehead fetish.
Would that be a DS that can travel through time![]()
It is, but that's comparing the entry model to the Premium model of the Switch.Isnāt the switch oled near the same price as the deck?
Steam Deck doesn't have a docked mode, though. I don't think it would be crazy for a device to hit 15W in a dock.No.
Look at Steamdeck form factor. Now look at Switch form factor. Look at Switch pricing. Now look at Steamdeck pricing.
Yeah that ain't happening.
If it comes within the next 2 years, it won't surpass Steamdeck.
You really think Nintendo is going with a cutting edge processor and node? Highly doubt that.. A customized/cut down Jetson Orin NX on 6/7nm is probably what we can realistically expect and that should line up with similar performance as the Steam Deck in an <15W device - on max theoretical clocks. And that's being highly optimistic. Besides we haven't really seen how well Ampere performs in real 3D applications and games in ultra low power SOC's yet.Steam Deck doesn't have a docked mode, though. I don't think it would be crazy for a device to hit 15W in a dock.
Also Nvidia is already competitive with AMD for performance per watt on an inferior process (8nm). So on 5nm say, they should have a big advantage.
You really think Nintendo is going with a cutting edge processor and node? Highly doubt that.. A customized/cut down Jetson Orin NX on 6/7nm is probably what we can realistically expect and that should line up with similar performance as the Steam Deck in an <15W device - on max theoretical clocks. And that's being highly optimistic. Besides we haven't really seen how well Ampere performs in real 3D applications and games in ultra low power SOC's yet.
Nintendo will also clock it on the lower end of the spectrum to save on battery. The NX for example uses a customized Tegra X1 and runs at lower clocks and ~6W docked.
5 nm won't be cutting edge in 2023/2024 when 3nm is ramping up. When the Switch launched on 20nm in 2017, it was only one process behind the 16nm process used for "cutting edge" PC GPUs.You really think Nintendo is going with a cutting edge processor and node? Highly doubt that.. A customized/cut down Jetson Orin NX on 6/7nm is probably what we can realistically expect and that should line up with similar performance as the Steam Deck in an <15W device - on max theoretical clocks. And that's being highly optimistic. Besides we haven't really seen how well Ampere performs in real 3D applications and games in ultra low power SOC's yet.
Nintendo will also clock it on the lower end of the spectrum to save on battery. The NX for example uses a customized Tegra X1 and runs at lower clocks and ~6W docked.
I wonder how much more it costs to design and then manufacture chips in that process and what kind of volumes they are talking about⦠also after Apple and the other phone makers finish eating their giant quota haha.![]()
Samsung Begins Chip Production Using 3nm Process Technology With GAA Architecture
Optimized 3nm process achieves 45% reduced power usage, 23% improved performance and 16% smaller surface area compared to 5nm processnews.samsung.com
N3 in high volumes? Who is pushing complex N3 based SoCās in high volumes or has major designs on it ready to ship in high volumes this year? Once I see iPhobe shipping with it in volume yes and a few months later when others get on it too.With the original Switch, Nintendo choose to go with the second best. At the time nvidia already had Pascal on the market, at 16nm. This was basically 20nm, but with FinFets
But Nintendo went with Maxwell 2.0 GPU, at 20nm. But mind you that the on PC, Maxwell 2.0 was made in 28nm.
If the a Switch 2, was to be released now. I would think that they would use 6nm. Maybe even N5, which is not the most advanced node of 2022. It's the second best.
The most advanced node for 2022 is N3, for Samsung and TSMC. In fact, Samsung is already producing chips in N3 with GAA.
But if the Switch 2 releases in 2024-2025, like some rumors point to. By that time, N3 will be the second best node.
Another thing to consider is that Ampere is the second best architecture in 2022. Ada Lovelace releasing in this Fall.
But in 2024-2025, the second best architecture, will be Ada Lovelace.
I kinda agree that it isn't that necessary. One of the reasons folk want a Switch 2 is so that they could get some ports of the AAA third party games or at least the majority of the AA games.Switch console and games still sell like cake and at full price. Why is a Switch 2 even necessary again?
N3 in high volumes? Who is pushing complex N3 based SoCās in high volumes or has major designs on it ready to ship in high volumes this year? Once I see iPhobe shipping with it in volume yes and a few months later when others get on it too.
Right now realistically Nintendo would ship with N7+ or N6 or well with whatever their SoC supplier has. The Switch is unmodified Tegra (with some cores turned off in software I think), so it is not like they pushed the project in any particular direction, it was good enough.
In theory yes but this kinda ignores other factors.Steam Deck doesn't have a docked mode, though. I don't think it would be crazy for a device to hit 15W in a dock.
Also Nvidia is already competitive with AMD for performance per watt on an inferior process (8nm). So on 5nm say, they should have a big advantage.
Yep, N3 isn't ready for mass production yet. If all goes to plan, the iPhone 15 will use it though.N3 in high volumes? Who is pushing complex N3 based SoCās in high volumes or has major designs on it ready to ship in high volumes this year? Once I see iPhobe shipping with it in volume yes and a few months later when others get on it too.
Right now realistically Nintendo would ship with N7+ or N6 or well with whatever their SoC supplier has. The Switch is unmodified Tegra (with some cores turned off in software I think), so it is not like they pushed the project in any particular direction, it was good enough.
Expecting power or real tangible technological hardware progress from Nintendo only leads to disappointment. Theyāll give you slightly more power and some other bs gimmick. They get away with it because they make great games. Fuck Nintendo. Iām never buying their outdated shit hardware again as a firewall to their games.
5N is expensive and AMD/Nvidia/Qualcomm would have already booked those orders in for them. 3N is out of the question in 2023/2024. Unless Nintendo are releasing this in 2024/2025 this is rather unlikely.With the original Switch, Nintendo choose to go with the second best. At the time nvidia already had Pascal on the market, at 16nm. This was basically 20nm, but with FinFets
But Nintendo went with Maxwell 2.0 GPU, at 20nm. But mind you that the on PC, Maxwell 2.0 was made in 28nm.
If the a Switch 2, was to be released now. I would think that they would use 6nm. Maybe even N5, which is not the most advanced node of 2022. It's the second best.
The most advanced node for 2022 is N3, for Samsung and TSMC. In fact, Samsung is already producing chips in N3 with GAA.
But if the Switch 2 releases in 2024-2025, like some rumors point to. By that time, N3 will be the second best node.
Another thing to consider is that Ampere is the second best architecture in 2022. Ada Lovelace releasing in this Fall.
But in 2024-2025, the second best architecture, will be Ada Lovelace.
Yeah, all obvious points. Believe me, Iām not even trying to publish their games. Iām saying Iāll never buy Nintendo hardware ever again, so UNLESS their games are on other platforms, out in those too.
- They are their games. You or I have no right that they publish them elsewhere.
- Keeping their games exclusives gets hardware (consoles and accessories) sales. All of which they are profitable on from day 1. A profitable games company is one that will stay around and not be bought up.
- Less so with the Switch, but by making their own hardware they can push some types of gameplay that requires certain hardware. Accessories have been tried many, many times and have worked exactly zero times in the long run. Hopefully the PSVR2 will be a change from that, but I have my doubts.
5N is expensive and AMD/Nvidia/Qualcomm would have already booked those orders in for them. 3N is out of the question in 2023/2024. Unless Nintendo are releasing this in 2024/2025 this is rather unlikely.
Nintendo nearly always go for mature, readily available processes due to cheaper cost and availability.
For arguments sake lets say Nintendo does go for 5N they'd have to compete for wafers over the other tech giants and suffer from major shortages. When they could just go with older processes that aren't being taxed up.
You probably didn't read the news that TSMC has excess production.
Or that nvidia paid in advance for a big share of TSMC's N5, but now the market demand has fallen drastically. So they tried to get back some money, by reducing the allotted production. But TSMC refused.
![]()
Apple Supplier Warns of 'Excessive Chip Inventory'āNo, Really
TSMC cites softening demand in PCs, smartphones, and other consumer segments.gizmodo.com
The days when every chip would sell instantly to miners or people working from home, are over.
In a curious twist of fate, after 2 years of chip shortage, we are in for a chip oversupply.
During these last 2 years, TSMC could increase prices as they wished. But that is no longer the case.
In might be even worse, as Samsung managed to overtake TSMC to the 3nm GAA production. So now Samsung is a strong competitor against TSMC.
TSMC is set to start the N3 volume production in H2 2022.
Its only rumors that Nvidia tried to cancel some of that 5N allocation due to oversupply. Them and their partners are sitting on top of a lot of unsold GPU's. If anything TSMC and their customers reducing capacity is bad for the rest of the industry seeing as Apple have first dips on their latest nodes. Don't forget these chips are going to be even more expensive as TSMC are raising prices on top.
In any case, expecting Nintendo to go anywhere near top end and TOTL components isn't going to happen. Nintendo aren't going to create $450 portable powerhouse with the latest fab technologies when they are in for the profit. Just look up their history and hardware choices for their portable and consoles. What you are expecting totally goes against their design ethos - which they have largely stuck to all these generations Gunpei Yokoi - Lateral Thinking with Withered Technology
Your loss.Yeah, all obvious points. Believe me, Iām not even trying to publish their games. Iām saying Iāll never buy Nintendo hardware ever again, so UNLESS their games are on other platforms, out in those too.
Just to point out, with Wii U, Nintendo used the process 45/40nm, when 32nm, and 22nm were a thing.With the original Switch, Nintendo choose to go with the second best. At the time nvidia already had Pascal on the market, at 16nm. This was basically 20nm, but with FinFets
But Nintendo went with Maxwell 2.0 GPU, at 20nm. But mind you that the on PC, Maxwell 2.0 was made in 28nm.
If the a Switch 2, was to be released now. I would think that they would use 6nm. Maybe even N5, which is not the most advanced node of 2022. It's the second best.
The most advanced node for 2022 is N3, for Samsung and TSMC. In fact, Samsung is already producing chips in N3 with GAA.
But if the Switch 2 releases in 2024-2025, like some rumors point to. By that time, N3 will be the second best node.
Another thing to consider is that Ampere is the second best architecture in 2022. Ada Lovelace releasing in this Fall.
But in 2024-2025, the second best architecture, will be Ada Lovelace.
To add to this, if Nintendo goes 100% third party, using Sega as an example, say goodbye to all of their games except Mario, Mario Kart, Zelda, and Pokemon - with diminished quality of the first 3 since they can't release them "when they're ready" anymore.
- They are their games. You or I have no right that they publish them elsewhere.
- Keeping their games exclusives gets hardware (consoles and accessories) sales. All of which they are profitable on from day 1. A profitable games company is one that will stay around and not be bought up.
- Less so with the Switch, but by making their own hardware they can push some types of gameplay that requires certain hardware. Accessories have been tried many, many times and have worked exactly zero times in the long run. Hopefully the PSVR2 will be a change from that, but I have my doubts.
Great confirmation of what? It's just temporal upscaling, you can do that on base Xbox one even.Not sure if you've all seen this, but Digital Foundry stated "some kind of supersampling" on what they think is a "360p to 540p internal resolution" on Xenoblade 3... Did someone already open a thread? I'm too lazy to put a summary right now but I think this is great confirmation for Nintendo next consoles if power is such a concern (not timed, btw):
From 360p-540p to 1080p? Cool, show me the gamesGreat confirmation of what? It's just temporal upscaling, you can do that on base Xbox one even.
John said 540p docked, so it doesn't hit 360p docked, first of all.From 360p-540p to 1080p? Cool, show me the games
They're probably using FSR 2.0 or DLSS, which means Nintendo is currently using it for their next games given that Nintendo Switch Sports also has some kind of supersampling.John said 540p docked, so it doesn't hit 360p docked, first of all.
I don't think an Xbox one game renders as low as 540p, honestly.
What is this confirmation of? What are you even arguing for lol
It's not dlss because it requires tensor cores and would look a lot better than it does.They're probably using FSR 2.0 or DLSS, which means Nintendo is currently using it for their next games given that Nintendo Switch Sports also has some kind of supersampling.
Are there any other example at the level of 540p > 1080p rescaling being done on last gen consoles? Why hasn't it being done on Switch?
This is clearly an evolution on their development capabilities if it's just being done now... Unless you have some proof it's always being like this and Nintendo and other devs on the Switch just decided to omit it?
They're probably using FSR 2.0 or DLSS, which means Nintendo is currently using it for their next games given that Nintendo Switch Sports also has some kind of supersampling.
Are there any other example at the level of 540p > 1080p rescaling being done on last gen consoles? Why hasn't it being done on Switch?
This is clearly an evolution on their development capabilities if it's just being done now... Unless you have some proof it's always being like this and Nintendo and other devs on the Switch just decided to omit it?
Expecting power or real tangible technological hardware progress from Nintendo only leads to disappointment. Theyāll give you slightly more power and some other bs gimmick. They get away with it because they make great games. Fuck Nintendo. Iām never buying their outdated shit hardware again as a firewall to their games.
It's not dlss because it requires tensor cores and would look a lot better than it does.
540p with temporal upscaling looks like 540p but with much cleaner edges, it's not going to come close to native 1080p. Not even dlss from native 720p to 1080p looks like native 1080p.
The reason Xenoblade 3 looks better than 2 is because 2 uses one of the absolute worst TAA solutions in existence.
What they're doing here is not magic, they need dlss on switch 2 and even then native resolution is still importantm
Well, there it is, Nintendo is most probably designing their next console using temporal scaling as a core feature. No matter if it's Monolith own tech or based on another third party tech, the thing is that Nintendo is clearly focusing a lot on that kind of tech.It's not dlss because it requires tensor cores and would look a lot better than it does.
540p with temporal upscaling looks like 540p but with much cleaner edges, it's not going to come close to native 1080p. Not even dlss from native 720p to 1080p looks like native 1080p.
The reason Xenoblade 3 looks better than 2 is because 2 uses one of the absolute worst TAA solutions in existence.
What they're doing here is not magic, they need dlss on switch 2 and even then native resolution is still importantm
Xenoblade 2 yes, because like I said the taa is horrible there, one of the worst.I would say their 540p temporal upscaled to 1080p in 3 looks better than the 720p native resolution of XB2 and XBX.
I mean yeah, it's good software is evolving, but I'm just saying it doesn't confirm anything for the next hardware.Well, there it is, Nintendo is most probably designing their next console using temporal scaling as a core feature. No matter if it's Monolith own tech or based on another third party tech, the thing is that Nintendo is clearly focusing a lot on that kind of tech.
I think base PS4 (which is lower than I expect) console with modern a feature set and using that rescaling will already punch above or same than SD, given the games are more optimized for system.
DLSS, smaller form factor and battery lifeThe big advantage from switch 2 will be dlss but I doubt the other things will br as good as the Deck.
The leaked specs so far indicate that it would be able to perform on par or better than the deck (though we only have part of the story from the Nvidia leak, we don't know clock speeds or anything about the CPU).No it won't
Because the super awesome hyrule warriors needs a bit more performance to really shine.Switch console and games still sell like cake and at full price. Why is a Switch 2 even necessary again?
DLSS, smaller form factor and battery life
When that disaster pokemon game sells millions?Because the super awesome hyrule warriors needs a bit more performance to really shine.
Switch console and games still sell like cake and at full price. Why is a Switch 2 even necessary again?
It really depends on demand. Some nodes last a long time.Aren't newer chip technologies cheaper to make though? At some point, keeping that older tech alive is more cost prohibitive from what I've heard others say.