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Current Graphics king on any platform?

VFXVeteran

Banned
Meh ..why does it have to have "never been done before"? Ratchet looks amazing I think you're just averse to picking a game that has to be 30 fps to look that good lol
I never said R&C doesn't look good. Art direction is a key component in a game looking good.

If we are going to talk technical milestones, I tend to gravitate towards implementations that are heavy and definitely looking for a push forward. That's just like Nanite. People praise forward progress.
 

VFXVeteran

Banned
Okay.... But if we are taking about "graphics king" you would select a (at times) shoddy looking game because it has new technical implementations rather than a game like R&C where every single screenshot is almost flawless? I mean it's hard to take you seriously about the rendering techniques comment when games like CP2077 and Control push new lighting and raytracing techniques so hard and look 1000x better.
The way I judge a game's graphics may not be how other people praise graphics - and that should be OK. Most people here like hyperreal, art directed cinematic feel. I tend to judge based on tech.
 

Edgelord79

Gold Member
Meh ..why does it have to have "never been done before"?
Because the OP never gave strict criteria on what constitutes a "graphics king". Taking the question in the context of pushing technology is perfectly valid, as is taking the question as "what looks the best."

Had the question been "What game has the best looking visuals?" then sure it's specific.
 

kingpotato

Ask me about my Stream Deck
The way I judge a game's graphics may not be how other people praise graphics - and that should be OK. Most people here like hyperreal, art directed cinematic feel. I tend to judge based on tech.
Okay. What did you think of the RT and lighting in Control and CP2077?
 

Edgelord79

Gold Member
Guardians looks absolutely unreal on PS5. I played in the native 4k and the ray tracing mode. This screenshot is from the ray tracing mode.




If anything the screenshots dont do it justice because like Deus Ex Mankind, every scene in the game is full of so much detail it is an eyegasm. The game has no reason looking this good.
I've never played it, but I have to admit that game is a looker.
 
Not at all, actually.
And visually, any other version is considerably more buggy (in terms of draw distances/pop-in and reflections).
They completely fucked with the game, internally, after launching RDO.
It looks like the guy’s (not Arthur) fur coat on the PC 1.29 has more fur ; not that it’s necessarily better as it hides the snow on his coat more.

I agree with what you’re saying about the AO though, it’s clear they messed that up.

I would grab a disc copy on ps4 but the pro’s poor 4k mode puts me off. Xbox one x 1.0 is definitely the best version visually.
 

K' Dash

Member
While R&C looks great lets not get ahead of ourselves here with any platform talk.

Could probably list a lot of games running on my 5950x 3090 PC ultra settings that look better

I'd argue RDR2 on the One X (not the Series X) looks better than ratchet, but that's just me.
 

Patrick S.

Amiga Forever
Cyberpunk looks pretty awesome, but I kinda felt that it never looked... real? Something with the color palette maybe, I can't really put my finger on it.
 

Shmunter

Member
It;s ratchet, but Guardians and Horizon FW look almost as good so it's not like it is leagues ahead of everything else out there.

Insomniac's decision to focus on native 4k is baffling to say the least. They left a lot of performance on the table leaving themselves with just as much of a pixel budget as cross gen games like Horizon FW and Guardians.
I’m actually playing right now in Performance RT. Less than 4k in that mode and it looks better than some animated films. Great gameplay, acting and visuals that constantly delight.
 

Loope

Member
Because the OP never gave strict criteria on what constitutes a "graphics king". Taking the question in the context of pushing technology is perfectly valid, as is taking the question as "what looks the best."

Had the question been "What game has the best looking visuals?" then sure it's specific.
To be honest that's the only to judge a game based on graphics, otherwise is just our opinion and that's it.It's highly subjective and quickly turns into a patetic show of some of the usual suspects, using laughing emojis on every answer that isn't R&C. For me is RDR2 on PC, it's an impressive game graphically on several levels.
 

Edgelord79

Gold Member
To be honest that's the only to judge a game based on graphics, otherwise is just our opinion and that's it.It's highly subjective and quickly turns into a patetic show of some of the usual suspects, using laughing emojis on every answer that isn't R&C. For me is RDR2 on PC, it's an impressive game graphically on several levels.
RDR2 is an amazing looking game and one that should belong up in the list even now.
 

JimRyanGOAT

Member
All these photos from cutscenes or photo mode

Start moving around and the game looks half as good lmfao

TLOU 2 even though I never played it

1. It looks good in photo mode
2. It looks good in combat

Id pick it over R&C and Demon Souls remake
 
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ClosBSAS

Member
Yup..demons souls. Fuck that 4k bullshit. 1440p 60fps is where it's at. R&c looks decent but nothing out of this world. Plus it's a shitty game. Demons souls is all that is right with next gen.
 

ChiefDada

Member
R&C has all art but no tech

Had I known you were well known around here for these sort of pretentious takes, I wouldn't have bothered with you in the other thread. My bad!

Flight Simulator as it's the only game so far that last gen machines couldn't run, pretty obvious really.

Flight Simulator looks great, but most of the next gen only games have fundamental elements that make them impossible to run on PS4/Xbox One.
 

Hunnybun

Member
It's probably Cyberpunk maxed out on PC, even though I'm not much of a fan of its art style.

Ratchet is easily the best looking console game. I'd say Deathloop is probably the next best, then Returnal, then Demon's Souls.

Then Forza Horizon 5.
 
Because of these reasons:

"Only real "Lower than Low" are reflections but it's perfectly clear why looking at how absolutely awful they look maxed out on PC.

On Consoles SSR only purpose was to enrich the perfectly placed cubemaps (tons of them, everywere). Their use it's extremely limited, and tastefully added as you never really notice them. In short reflections on Consoles are working as they should, they never draw attention to them, and never appear/disapper all of a sudden because all they do is add (soft) detail to the cubemaps, or give some life to window's glass.

On PC higher reflections settings are a fucking mess. They look super blocky and ugly and glitchy because they were never meant to be seen that way, and simply destroy any kind of immersion whenever they are on screen.

On Consoles v.1.00 uses Ultra Textures, Ultra Geometry, Ultra Draw-Distances, better Ambient Occlusion than any setting on PC, additional light sources, better facial hair and so on.

I'm really not sure what the hell is up with the AO in v.100, but it's by far the best AO i've ever seen that's not RT.
Every version after that just implements a regular kind of SSAO, totally missing the kind of pre-rendered look AO have in version 1.00, and this includes the PC settings.
It's a whole different beast, no way around it, and while there aren't many comparisons using v.1.00 out there unfortunately, an example can be seen on Arthur's face here for example.



And resolution aside the most notable differences between Pro and Base are these ones:

Pro:


Base:


Of course PC version is still recommended for 60fps (altough not perfect, as some animations are still 30fps), water physics, long shadows, foliage resolution, far object's texture resolution.. but if there was a way to play 1.00 on Series X at 60fps, it would be without a doubt the best version of the game."

And these are base PS4 settings, post downgrade.
What did you sniff before typing this?

Watch this:
 

gt86

Member
Cyberpunk 2077. On my RTX3090 and i9 10900k, played at 3440x1440 with every setting maxed, it’s still the king. The density and scale of it eclipses everything else; the most immersive gaming world ever created.
I agree, I'm running on a laptop, powerful one though. 5900hx and 3700. Looks amazing on my g9 @ 5120×1440.
 

kingpotato

Ask me about my Stream Deck
You're not supposed to play this on dial-up internet. You should also find an online tutorial on how to adjust the jpeg quality while your dialed up.
I was playing on my fiber internet, though it was wifi, so I don't know if the Xbox has wireless connection issues. I've played several other games streaming on Gamepass without issue.

The jpeg is smaller because the NeoGAF image tool didn't like my imgur link so I did a fast scale down, which has worked in the past. Here's a higher res version of what people here call the "graphics king":

 

nemiroff

Gold Member
I was playing on my fiber internet, though it was wifi, so I don't know if the Xbox has wireless connection issues. I've played several other games streaming on Gamepass without issue.

The jpeg is smaller because the NeoGAF image tool didn't like my imgur link so I did a fast scale down, which has worked in the past. Here's a higher res version of what people here call the "graphics king":

Wait, you're actually serious with this shit..? :messenger_grinning_smiling:
 
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Digital Foundry never featured RDR2 1.00 in that video.

And careful on relying on them too much:



Reality

RDR2 never looked as good on console as on pc. There are too many upgrades on pc: night sky lighting is completely absent on consoles, grass draw distance and shadows, water physics, no clouds flicker, reflections etc too many to mention.
 

VFXVeteran

Banned
Had I known you were well known around here for these sort of pretentious takes, I wouldn't have bothered with you in the other thread. My bad!
There is nothing inaccurate about my sentence in the least. Every Sony bro just hates that I say it without coming up with a claim that's actually grounded in fact. If you think R&C has the tech chops then prove it - and not with cinematic/photomode screenshots. From where I'm sitting, there's nothing tech-savy about the game that makes it look as pretty as it looks.
 

Kenpachii

Gold Member
Thousands of hours on it, not a single crash.

Launch was a shit show with loads of people not even being able to boot into the game + tons and tons of crashes.

Hell even on neogaf we head threads about this and even benchers from HU and i think even DF ( or df waited for a more stable patch ) had endless crashes. The game was a disaster in its 1.0 state. If you had no issue's you where one of the lucky ones i guess then.
 
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kingpotato

Ask me about my Stream Deck
There is nothing inaccurate about my sentence in the least. Every Sony bro just hates that I say it without coming up with a claim that's actually grounded in fact. If you think R&C has the tech chops then prove it - and not with cinematic/photomode screenshots. From where I'm sitting, there's nothing tech-savy about the game that makes it look as pretty as it looks.
You also offer no proof so your statement is not accurate, but opinion based as you claimed earlier. Prove that Insomniac didn't use any new tech. By the way you immediately lash out, it really makes you sound like a troll or warrior instead of a reasonable voice of knowledge I think you are trying to present.

There's nothing that needs proving with R+C, it's a great looking game and even if it doesn't push whatever boundary you use to decide what is graphics king, it's reasonable to understand why people would select it. The same is true of most of the games people have mentioned thus far.
 

Vick

Member
RDR2 never looked as good on console as on pc. There are too many upgrades on pc: night sky lighting is completely absent on consoles, grass draw distance and shadows, water physics, no clouds flicker, reflections etc too many to mention.
Whatever.

Launch was a shit show with loads of people not even being able to boot into the game + tons and tons of crashes.

Hell even on neogaf we head threads about this and even benchers from HU and i think even DF had endless crashes. The game was a disaster in its 1.0 state. If you had no issue's you where one of the lucky ones i guess then.
Launch was not version 1.00.
Only way to play that version on D1 was to install physically with no internet connection.

I repeat, thousands of hours, not a single crash, ever.
Not even after Save Wizard modding.

If you really want to throw shade at that version, say how nobody would want to play it at 30fps after trying it on a great PC, or how loud it made the old gen consoles sound..
 

SlimySnake

Member
Whatever.


Launch was not version 1.00.
Only way to play that version on D1 was to install physically with no internet connection.

I repeat, thousands of hours, not a single crash, ever.
Not even after Save Wizard modding.

If you really want to throw shade at that version, say how nobody would want to play it at 30fps after trying it on a great PC, or how loud it made the old gen consoles sound..
I never had any crashes. Played at launch on x1x. RDR2 is the most polished game ive ever played. Right up there with sony exclusives.
 
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