Arioco
Member
- PS5 is 1440p. Performance is mostly 60 fps with the checkpoint stutters the game launched with and affect all versions, and some rare dips during the most intense sequences. It has double buffer vsync which is not present in the Series consoles versions. This means that when the frame rate does skip a few frames the game dives to 30 fps. The triple buffer found on Series consoles would've been a better choice.
- Series X is 1440p too but some scenes that show performance dips on PS5 fail to hit the frame rate at all on Series X. The prerendered cutscenes are capped at 30 fps instead of the 60 fps of PS5 version, and suffer from frame pacing issues.
- Series S is 1080p, as you would expect, but performance is pretty bad, and the cutscenes are capped to 30 fps too.
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