That is the most pathetic series S showing to date.
-No RT at all ("the same games but at 1440p instead of 4k!!!")
-Not even 1440p
-Both pointless modes are at targeting 1080p and 60fps and dropping both.... Why even have two modes at the same time?
And on ps5 and XSX my biggest gripe is the stupidity of 3 modes. Quality mode should not exist... at all.
Why have a Quality mode that is not fucking quality since it does not have the highest quality effects (ray tracing) ?!!!!
I don't know a single person who would choose 4k over targeting 4k with ray tracing. This is idiotic.
The modes stupidity strikes again. There should be only Quality and Performance modes. Both should have ray tracing and that's it. No mode should look worse than the other aside from minor changes.
Quality - should have RT, Target 30 or 40. Dynamic 4k.
Performance - should have RT, Target 60. Dynamic 4k TOO (but of course would run mostly around 1080p-1440p.
Offer vrr fps cap off for both modes and you are done. Just like last of us or uncharted remaster.
edit: wasn't this whole RT movement developed so devs save on time and effort of putting in effects manually too? Where is the point in that if you put non RT modes in your games. stupid!
Each mode feels like a compromise.
Exactly. Good designed modes should not feel like a sacrifice. There should be no RTless mode... We didn't had modes last gen and at lest there was no compromise feeling. I am ok with modes existing but put some thought into it