No shit, performance will trade blows depending on what devs are leveraging in each box. But this game isn't a testament to what goes on with the PS5 or XSX you tried pointing towards in the other 12TF thread.noone says that. but anyone claiming to know why one or the other has differences of any kind is full of shit
there are games that load faster on SX than on PS5... under what logic should that ever be able to happen? it shouldn't right? but it does...
so people being wannabe experts in these threads as to why one version is running worse or uses different settings are just talking out of their asses.
when the reasons are obvious, sure go ahead, but there are some idiots on these threads all the time that try to act like they know why one version runs at a lower resolution, or why effect xyz is lower quality in one version compared to the other.
when in reality the reason could be anything from API issues, to genuine hardware limitations, all the way to developers simply not noticing issues/discrepancies during development.
and this all is even more true in the current landscape of every game launching unfinished.
This is not the correlation you are trying to draw parallels to.
The PS5 and XSX are closest competing machines have ever been to one another. And as devs said prior, they will trade blows depending on what strengths and weaknesses are leveraged in said engine pipelines.