While we’ll have to wait for servers to go live at launch to experience the full PvP multiplayer component – and we’ll update this review once they do – extensive pre-launch play via the beta and pre-release versions reveals many of the same mechanical issues as the single-player campaign, albeit with welcome customization options for your crew.
There’s real potential for chaos once you drop into 5v5 matches with all the AI-controlled characters on one map. But with no progression system like most modern multiplayer shooters, we’ll have to see whether players will truly embrace it in the long term.
Ultimately, Disintegration’s main focus is its campaign and a new sci-fi universe that has the potential to grow into an ambitious new IP. Those looking for a more solid FPS might want to look elsewhere, but it’s otherwise a fine alternative to the team shooter, where you can have the camaraderie without the people.