It is nearly all of the major third party publishers who do the same and xbox.
Not actually true, in fact less do this as they still need new consumers.
XS literally failed a generation doing that combo and is now focusing on new IP, so so much for this "do the same" that simply isn't true and MS direction is to literally avoid what just happened with XONE.
they have mostly been recognized as having several studio powerhouses
Cause their focus is on the talent and quality of what those studios put out, not solely trying to fucking milk 1 IP to death. As to why Jak 4 was not done, they don't have any ideas, let Naughty Dog move on, thus they are KNOWN for the talent of the studio, not the studio solely known for 1 IP, let the focus be one what that studio can create instead of trying to force this fake evergreen thing from all IPs trying to milk them to oblivion.
They pretty much nearly went the Nintendo/Xbox route during the ps4 and focused on making what seems fewer but bigger games
Thats also false btw.
https://en.wikipedia.org/wiki/List_of_Sony_Interactive_Entertainment_video_games#PlayStation_4
unlike what they did during the ps3 era where they were making or funding everything under the sun.
Yea...thats completely false, you literally have links to show you that to be false. You want to talk about how you feel it LOOKED, you don't want to prove such a point with real factual data.
New ips are great for creating new fans but it is the older games that bring folks to usually buy a new console.
Yea they broke those records because they did both.
God Of War, GT, Ratchet, LBP, SoTC remake and may more for established fans.
Horizon, Days Gone, Death Stranding, Ghost Of Tsushima, Dreams etc to bring in new consumers.
I don't know where this idea has come from that Sony..ONLY DID NEW IP and stopped making anything else and stopped um " funding everything under the sun" in favor of new IP.
That is false.
We got New IP, we got established IP, we got smaller titles too.
Sure the wii u was a flop but
Nah, it was a flop, not but. The topic of Wii U proves the point and I see no reason to goal post that a portable system's REAL reason for selling was those IP
The same fucking IP btw that literally exist ON THE FAILED Wii U, dear god, that fucking point might support what I'm saying even MORE! Its literally showing you that 2 systems got BoTW, Mario Kart, Smash Bros etc yet 1 failed and 1 succeeded.
I have a hard time believe the factor that changed that was really those IP and not it being portable and Japan favoring portable........ even when Smash Bros released on Wii U and 3DS, it sold MORE on 3DS, as in...nothing is wrong with IP, something is wrong with how the view the IP on that system, as in the IP ALONE couldn't not move Wii Us, as in the best IP on earth, doesn't mean people will buy NGage doesn't fucking mean they'll play the game on a Nokia brick....then when it suddenly comes out on a actual good system and moves units, sir...don't pretend the IP alone was based on those sales, its a mixture of a failed platform and people desiring to play it on a different system ie portable.
Wii U is literally proof that IP ALONE could not sell that system if the very same IP broke records on Switch. No kidding lol Notice how great they did ELSE where, does that not tell you clearly nothing was wrong with the game, but people simply didn't like the IP ENOUGHT to buy a crap dated limited system? So I don't really buy that you can just copy and paste that shit and everyone will disregard all flaws.
Wii was a massive success... Wii U proves even with the damn Wii IN ITS NAME, that you can't sell solely on that idea alone and nothing more.
This proves that its a combination of something, Wii unique way to play added with those IP is what got those sales, Wii U flops as it can't live off of JUST IP recongiztion alone, Switch does will based on being portable WITH those established games, to the point of even Wii U ports moving more units, as in the games were never the issue, thus its a combo of relevant hardware, solid control scheme, IP.
I'm not hating on Pacman, I'm simply making a point showing you the difference from modern relevance to pop culture nostalgia.
So they failed with star fox but
Nah no but, stop goal posting lol The post is as logical as it gets. KNOWING the IP, is not enough and how relevant it is to core consumers is more important then how its seen by a mass of people based on pop culture. You may remember Star Fox fondly, doesn't mean gamers TODAY as of RIGHT NOW (adjust cap locks lol) really care about that IP, they don't care because the quality is so bad now, its known for being bad by gamers, doesn't matter that they know it from their childhood, the know it to be shit as a series as adults based on its recent milking.
Thus, the importance is not milking the IP to death, its in solely putting out quality titles so that way gamers who actually buy games, value the quality, not simply know its image. Knowing the face of a character means nothing when it becomes synonymous with bad, copy and paste, milked outsourced games.
The quality first should be factored before making a sequel, not the forced image solely to market a character.
just make sure not abandon the older ip
Nah, I greatly disagree. If that shit was bad, keep it dead and only return if and only IF the studio has a great idea for it.
That whole "make sure not to abandon" is why we have Star Fox flopping. They never needed to milk that IP to such a degree and maybe we are better off with what we got until they make something actually good, now the IP has flopped so many times, we don't even know if they'd listen to a pitch for Star Fox 64-2 type deal, they might feel people hate it or something based on those low sales, I don't want that happening to any Sony titles, especially my favorite.
I still want a new Jak and Daxter game!
I like Jak and Daxter too, but I respect the freedom given to Naughty Dog for them to move on and only return when they have an idea vs outsource and milk.
I'd rather have a proper Jak 4 thats a great ass idea, if it needs to stay gone til then, so be it. We got endless Star Fox after Star Fox and all it did was kill that IP, maybe it should only be made if they have a great idea and its of great quality, whats the point of being remembered if its also remembered for being bad? Why make a sequel solely for relevance and not quality? I don't see that as a great thing for consumers, even if you like those IP, i'm sure you also like those IP being good too lol
Have a good one.