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EA restructuring, laying off 6% of workforce

adamsapple

Or is it just one of Phil's balls in my throat?
Via GI.Biz



Electronic Arts today announced that it will be laying off approximately 6% of its staff as part of a restructuring plan that also includes optimizing its real estate portfolio and re-focusing its efforts around growth opportunities.
EA's last annual report said it employed 12,900 people globally as of the end of March 2022, when a 6% cut would have put the total number of layoffs around 775.
In a note to staff about the cuts, EA CEO Andrew Wilson emphasized that the company "is operating from a position of strength" and will be focused on a handful of strategic priorities going forward: building games with large communities based on its biggest IP, making the most of those communities with social and creator tools, and "creating blockbuster interactive storytelling."


"As we drive greater focus across our portfolio, we are moving away from projects that do not contribute to our strategy, reviewing our real estate footprint, and restructuring some of our teams," Wilson said.


He added, "This is the most difficult part, and we are working through the process with the utmost care and respect. Where we can, we are providing opportunities for our colleagues to transition onto other projects. Where that's not possible, we are providing severance pay and additional benefits such as health care and career transition services."

EA also filed an 8K form with the Securities and Exchange Commission today, saying it expects to incur $170 million to $200 million in charges as a result of the restructuring plan. It added that the restructuring should be finished by the end of September.

The year has seen numerous mass layoffs in the gaming and tech industries, with Google, Meta, Microsoft, Amazon/Twitch, ByteDance, Unity and more making cuts to staff.

EA has already made some cuts, with more than 200 QA staff (including external contractors) reportedly let go last month from the Baton Rouge, Louisiana office that had been supporting Apex Legends.
 
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Aenima

Member
We will see what happen to BioWare.
We all know what will happen.

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kicker

Banned
The QA stuff was already known, but if they're actually splitting up development teams then there must be some shakeup incoming. A shrinking studio is never a good sign in gaming. There's no getting around the amount of people it takes to make a good game, especially with the dev costs of modern big budget games
 

Wildebeest

Member
The situation around FIFA and Battlefield seems negative, but they have Apex Legends, so they can't be doing that badly.
 

Pelta88

Member
EA have been determined to diminish their best IP and innovation. DICE engine is one of the best third party engine's in gaming Battlefield 2, 3, & 4 were my absolute jam. My most played multiplayer games ever.
But I knew the future of EA was uncertain when I heard this clown...

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Start talking about shifting their best studios to focus on MTX and loot boxes. What He did to Battlefield has the entire community like...

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