I wouldn't trust them with an MMO anyway. They treated Ultima Online like trash and canceled two sequels for it on two separate occasions, for the exact same reason both times (it would cut into the original game's subscribers). Apparently they forgot the first time.
Typical shit EA decision making. They probably would have ruined it anyway with MTX etcLmao who made that call?
The biggest book property and one of the biggest movie properties of all time wont have longevity
WOW came out in 2004. What is that if not longevity?They are probably right. World of Warcraft is the most financially successful MMO that has ever existed and even it is struggling to find a footing at this point and that was before all of their PR fiascos of the last year. And that is a game that has an established player base, an established system, and an established economy.
Creating an MMO after something that is as shallow as Harry Potter is lore wise at this point would likely be a financial catastrophe if it was put in to any large scale practice.
To be fair EAs HP games weren't that great towards the end. The first couple were pretty good but then they transformed into almost a 3rd person cover shooter.Lmao who made that call?
The biggest book property and one of the biggest movie properties of all time wont have longevity
somebody who didn't have a crystal ball to know that it would be one of the best selling books and biggest movie properties of all time.Lmao who made that call?
The biggest book property and one of the biggest movie properties of all time wont have longevity
EA were making Harry Potter games until 2011. They didn't need a crystal ballEven if they did make it, who knows if it would have eveen been good. Lots of MMOs failed. Lots of MMO never got that popular and basically just became F2P games that people who can't afford games play. We've had a bunch of IP based MMOs like Star Trek, DC, Marvel, Star Wars, etc.
somebody who didn't have a crystal ball to know that it would be one of the best selling books and biggest movie properties of all time.
Back then big publishers were making a lot of games based on movies (doesn't really happen anymore). Either way it doens't matter if they kept making games until 2011. Because it was 2000-2003 when this happened.EA were making Harry Potter games until 2011. They didn't need a crystal ball
UO2 became SWG.Of course they have to legally deny it and say SWG used no UO2 code, but SWG shipped with an identical bug that was in UO1 for years. In UO when you crossed a server boundary the stats on your helm would be wiped to 0 and you’d have to unequip it and reequip it to fix it. That bug was in SWG at launch.I wouldn't trust them with an MMO anyway. They treated Ultima Online like trash and canceled two sequels for it on two separate occasions, for the exact same reason both times (it would cut into the original game's subscribers). Apparently they forgot the first time.
You’re right about the hype not being quite as strong as it was when the movies where still in active release mode, but don’t underestimate the strength of Harry Potter as a brand. It’s still got a strong following and picks up new (younger) fans as soon as they get to an age where they are ready to watch/read it.They weren't wrong. Harry Potter kinda died after the movie and the prequels kinda prove that.
They weren't wrong. Harry Potter kinda died after the movie and the prequels kinda prove that.
Lmao who made that call?
The biggest book property and one of the biggest movie properties of all time wont have longevity
The IP is super strong. A ton of merchandise and toys is being sold nowadays.They weren't wrong. Harry Potter kinda died after the movie and the prequels kinda prove that.
Also Shadowlands was the fastest selling wow exspansion ever with 3.7 million sold in one day. Lol. Now it has definitely went down hill with delays and the sex scandal.WOW came out in 2004. What is that if not longevity?
Lmao who made that call?
The biggest book property and one of the biggest movie properties of all time wont have longevity