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Electronic Arts Believes Single-Player Games Are a “Really, Really Important Part” of its Portfolio



Today, during Electronic Artsquarterly financial conference call for analysts and investors, chief executive officer Andrew Wilson and chief financial officer Chris Suh talked about single-player games.

“The way we think about this is really less about which game, and more about which motivations that these games fulfill.

So we know that our players have these core motivations, inspiration, escape, social connection competition, self-improvement, and creation. These things that bring us together as players of games and the creation of worlds and the building of characters, and the telling of stories is really important in the fulfillment of some of those motivations.

So when we think about our portfolio and we think about building it out, we really think about it on two key vectors. One, how can we tell incredible stories, and two, how can we build tremendous online communities? And then how do we bring those two things together?

So the way you should, when you look at our portfolio, what you should be looking for is, how are we doing that? How are we building these worlds and telling their stories? How are we developing global online communities? And how we bring those two things together for the fulfillment of motivations.

And what we see, when we get that, is one, we grow our network, and two, we grow the amount of time that players spend in our network and in and around our games. And as we think about single-player games, we think it’s a really, really important part of the overall portfolio that we deliver in the fulfillment of those core motivations.

And the way we will plan for it all the time is really just looking at our community, and looking at how they’re spending their time, and looking at where motivations may or may not be fulfilled. And we’ll look to supplement that with the addition of new online games, new multiplayer games, and new single-player games.”

That being said, Suh added that Live Service games still take the lion’s share of the company’s business as they’re “a proven, very reliable, highly recurring revenue stream.”

“Andrew here explained it well, but as we think about the model impact in the financial impact of that, the first thing to always keep in mind is that Live Services still encompasses, on a trailing 12 month basis, over 70% of our business, and that has been a proven, very reliable, highly recurring revenue stream and that will still be the predominant driver in our PNL [Profit and Loss] long-term.
Second. We’ve talked a lot about the areas of investment that we’re making, and that’s both in the live service as well as some of the single [Player] title launches that you seen.
And so over the course of time, we’ll continue to invest… our long-term growth will continue to invest in the ongoing, stable performance of our Live Services business and there’ll be some puts and takes along the way.”

 

EDMIX

Member
lol why did anyone need anyone to say this? I believe they likely still want that GTA competitor and likely are still looking for a team to do that (if they haven't found one already)

So them doing Sims, Mirror's Edge, a Star Wars Single player game, Dead Space remake, Dragon Age 4 being SP only etc.

Enough was done to show that was part of what they were doing, but regardless...this will be the classic "EA said comment about single player games, lets ignore reality regarding the games being put out and just cite the statement"

EA says "we really, really...REALLY care about single player games"


Gamers, "ok but...can we really believe what they say though? When have we ever taken a statement they said as fact folks" lol

The goalpost will begin, watch.
 

samoilaaa

Member
lol why did anyone need anyone to say this? I believe they likely still want that GTA competitor and likely are still looking for a team to do that (if they haven't found one already)

So them doing Sims, Mirror's Edge, a Star Wars Single player game, Dead Space remake, Dragon Age 4 being SP only etc.

Enough was done to show that was part of what they were doing, but regardless...this will be the classic "EA said comment about single player games, lets ignore reality regarding the games being put out and just cite the statement"

EA says "we really, really...REALLY care about single player games"


Gamers, "ok but...can we really believe what they say though? When have we ever taken a statement they said as fact folks" lol

The goalpost will begin, watch.
i really hope they can pull it off with da4 and be better than origins
 

SmokedMeat

Gamer™
I’m looking forward to seeing their Dead Space remake, Dragon Age 4, and next Star Wars game.

It’s silly to think they don’t care about single player games.
 

Northeastmonk

Gold Member
At that level of the company you have to admit you’re making games like Apex, Madden, and at most acknowledge that you own a very well known RPG developer. If you come off like a douche bag and frown upon single player games then there’s no pride in whatever you’re doing. You’re making soulless service games that’ll be recycled and replaced at the drop of a hat.
 

sCHOCOLATE

Member


Today, during Electronic Artsquarterly financial conference call for analysts and investors, chief executive officer Andrew Wilson and chief financial officer Chris Suh talked about single-player games.



That being said, Suh added that Live Service games still take the lion’s share of the company’s business as they’re “a proven, very reliable, highly recurring revenue stream.”



Okay EA. Put together a remastered Desert / Jungle / Urban Strike compilation and I'll believe you.
 
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