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Famitsu Sales: 5/16/22 – 5/22/22 - Taiko Risshiden V DX debuts at 21,710 retail copies sold.

reksveks

Member
Famitsu has published its estimated physical game software and hardware sales data for Japan for the week of May 16, 2022 to May 22, 2022.
Taiko Risshiden V DX for Switch was the highest selling new release of the week, opening at 21,710 retail copies sold. Snow Bros. Special for Switch also charted in the top 10, opening at 4,608 copies.
Nintendo Switch Sports remained the top selling game of the week, moving an additional 35,088 units.

On the hardware side, the Switch family sold 64,839 units, the PlayStation 5 family sold 14,277 units, the Xbox Series family sold 7,131 units, and the PlayStation 4 family sold 20 units. Next-generation consoles continue to face stock issues.

Software Sales (followed by lifetime sales)
[NSW] Nintendo Switch Sports (Nintendo, 04/29/22) – 35,088 (387,201)
[NSW] Taiko Risshiden V DX (Koei Tecmo, 05/19/22) – 21,710 (New)
[NSW] Kirby and the Forgotten Land (Nintendo, 03/25/22) – 12,853 (723,567)
[NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 10,274 (4,642,828)
[NSW] eBASEBALL Powerful Pro Baseball 2022 (Konami, 04/21/22) – 7,210 (171,515)
[NSW] Minecraft (Microsoft, 06/21/18) – 6,337 (2,648,286)
[NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 5,245 (3,156,972)
[NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 4,869 (4,884,668)
[NSW] Snow Bros. Special (Daewon Media, 05/19/22) – 4,608 (New)
[NSW] Mario Party Superstars (Nintendo, 10/29/21) – 3,645 (967,778)
[NSW] The Legend of Zelda: Breath of the Wild (Nintendo, 03/03/17) – 3,525 (2,029,131)
[NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 3,077 (7,255,336)
[NSW] Pokemon Legends: Arceus (The Pokemon Company, 01/28/22) – 3,018 (2,250,158)
[NSW] Splatoon 2 (Nintendo, 07/21/17) – 2,933 (4,081,084)
[PS4] eBASEBALL Powerful Pro Baseball 2022 (Konami, 04/21/22) – 2,760 (87,904)
[NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 2,268 (978,588)
[NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami, 11/19/20) – 2,114 (2,658,701)
[NSW] Monster Hunter Rise Best Price (Capcom, 12/16/21) – 2,023 (57,684)
[NSW] Death’s Gambit: Afterlife (Beep Japan, 05/19/22) – 1,731 (New)
[NSW] Pokemon Brilliant Diamond / Shining Pearl (The Pokemon Company, 11/19/21) – 1,516 (2,547,795)
[NSW] Pokemon Sword / Shield (The Pokemon Company, 11/15/19) – 1,469 (4,342,362)
[PS4] Elden Ring (FromSoftware, 02/25/22) – 1,287 (342,427)
[NSW] Super Mario 3D World + Bowser’s Fury (Nintendo, 02/12/21) – 1,164 (1,049,496)
[NSW] The Centennial Case: A Shijima Story (Square Enix, 06/12/22) – 1,120 (7,529)
[NSW] Human Fall Flat (Teyon Japan, 06/25/20) – 1,119 (260,741)
[NSW] Fitness Boxing 2: Rhythm & Exercise (Imagineer, 12/03/20) – 1,082 (201,300)
[PS5] Horizon Forbidden West (SIE, 02/18/22) – 1,041 (61,617)
[NSW] The Battle Cats Unite! (Ponos, 12/03/20) – 1,036 (142,754)
[NSW] Super Mario Maker 2 (Nintendo, 06/28/19) – 1,035 (1,218,074)
[NSW] Kirby: Star Allies (Nintendo, 03/16/18) – 1,033 (982,418)

Hardware Sales (followed by lifetime sales)
Switch OLED Model – 41,302 (1,798,321)
Switch – 16,605 (18,305,423)
Switch Lite – 6,932 (4,726,225)
PlayStation 5 – 12,755 (1,397,883)
Xbox Series S – 6,165 (111,573)
PlayStation 5 Digital Edition – 1,522 (237,232)
Xbox Series X – 966 (100,435)
New 2DS LL (including 2DS) – 256 (1,186,215)
PlayStation 4 – 20 (7,819,568)

l89rPKB.png


The cumulative numbers are YTD.
 

Nautilus

Banned
PS5 sales are decent this week, but still dissapointing considering how much ground they need to make up for.

Other than that, another quiet week.
 

jroc74

Phone reception is more important to me than human rights
PS5 sales are decent this week, but still dissapointing considering how much ground they need to make up for.

Other than that, another quiet week.
I'm just doing a sensible chuckle at the articles and forum threads last week about how much it sold.

Seems stock issues are all thats really hurting it.
 
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Rush2112

Banned
every time i see these sales im reminded of how awesome fromsoft is. they couldve gone with the trend with their games but put their eggs in one basket and made demons souls. they were saved by western markets.
 

Impotaku

Member
I'm just doing a sensible chuckle at the articles and forum threads last week about how much it sold.

Seems stock issues are all thats really hurting it.
That & the game library, even if someone gets hold of one in japan what the fuck are they playing on it as the appearance of anything new in the charts is totally abysmal barely anything is released at all and when it does it appears for maybe a week or so then totally slides down the charts with hardly anyone buying it. With sony canning PS4 support in a few years that means they will not even have the PS4 multi releases to fall back on the game library is still the main stumbling block for me there's just not enough released for it for me to want to spend hundreds in picking one up.
 
That & the game library, even if someone gets hold of one in japan what the fuck are they playing on it as the appearance of anything new in the charts is totally abysmal barely anything is released at all and when it does it appears for maybe a week or so then totally slides down the charts with hardly anyone buying it. With sony canning PS4 support in a few years that means they will not even have the PS4 multi releases to fall back on the game library is still the main stumbling block for me there's just not enough released for it for me to want to spend hundreds in picking one up.
I doubt PS4/ps5 releases are going to stop anytime soon. In Japan's case Sony moving to California combined with lack of stock pretty much killed PlayStation for this gen so expect most games to be on the switch.
 

Woopah

Member
I doubt PS4/ps5 releases are going to stop anytime soon. In Japan's case Sony moving to California combined with lack of stock pretty much killed PlayStation for this gen so expect most games to be on the switch.
Most games being on Switch has to do with its own success, I don't think Sony going to California has made much of an impact on that at all (though some of the changes to require devs to do things in English certainly hasn't helped).
 

Vognerful

Member
That & the game library, even if someone gets hold of one in japan what the fuck are they playing on it as the appearance of anything new in the charts is totally abysmal barely anything is released at all and when it does it appears for maybe a week or so then totally slides down the charts with hardly anyone buying it. With sony canning PS4 support in a few years that means they will not even have the PS4 multi releases to fall back on the game library is still the main stumbling block for me there's just not enough released for it for me to want to spend hundreds in picking one up.
WE actually theorized long ago that most of these console units (mostly PS5) are actually shipped to markets outside Japan and sold their (think China for example).
 
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