Yep, I imagine the reasoning why being that FIFA Ultimate Team is the highest money making online service atm and they want a piece of the pie.I actually didn't know that - I just assumed the licence with FIFA included the likenesses of the players and leagues, hence the cost. So... FIFA was trying to charge USD$250,000,000 a year just for putting their name on the box?
Game plays like Fifa, but at the end you play as a riot cop fighting off fans of the losing team.COF call of fifa modern footballfare!
This is a great time for 2k to make a football game.
Since ISS64 is still the best Konami soccer game and Fifa 98 the best EA soccer game and Sega Soccer Slam & the Mario Soccer games are better than both, I don't think that's true!Sounds good. But it's just branding anyway.
All the teams, players and gameplay are still needed to be done by the game studio. And as much as gamers hate annual rehashes, it takes a lot of these rehashes to make a solid sports game.
It's not like a one-off action game or RPG that takes 5 years to make and is awesome.
Sports is based on real life and there's a lot of expectations that go into it which sports fan will notice. Go to any sports game forum and gamers will nitpick sock colours and if the mascot looks right.
Maybe? Seems like EA wanted out anyway because FIFA wanted to charge them $1 billion for a new four-year deal, which was double the amount of their previous deal.
Investors might be happy to know that they didn't blow a cool billion, especially when they still have access to all of the teams and players and only list the World Cup stuff.
I can't imagine FIFA is going to find many companies willing to spend a billion to be locked into a four-year contract with them if they keep that asking price the same. Plus, who else besides Konami is out there making soccer games these days?
I know it's all unknowns at the moment but the rumours was that it was a combination of the increased fee and some additional terms about fifa having the ability to use their brand in other games that made the negotiation fail.Could be that EA told FIFA they were not planning to renew and then FIFA wanted to save face so they mutually agreed to make it look like FIFA had upped the licensing fee (and therefore that FIFA was dropping EA, not the other way around).
So they wanted to double the price and make EA lose exclusivity? Fuck me, they really overestimated their brand in that negotiation if true lol.I know it's all unknowns at the moment but the rumours was that it was a combination of the increased fee and some additional terms about fifa having the ability to use their brand in other games that made the negotiation fail.
And next year _ COF black OPS!Game plays like Fifa, but at the end you play as a riot cop fighting off fans of the losing team.
It is yet to be tested - but probably, yeah given that the license probably was more essential in the physical games industry.So they wanted to double the price and make EA lose exclusivity? Fuck me, they really overestimated their brand in that negotiation if true lol.
Win win solution for fifa is to partner with konami pro evo..pes + fifa license = everyone win
Surely, the workaround would be calling it Fifa 2023 ?Would be funny if they got it and then literally just called it "FIFA 23" next year just to piss off EA (if they even can).
This really isn't a big deal, if EA plaster the EASports logo on the cover casuals will know what it is.
As others have mentioned, those rights are from a different organisation and EA has those for longer. I am not 100% sure on the relationship between fifpro and fifa but think it's legally independent organisations.It is because they have to get the rights to use player likeness, teams etc etc and that is gonna be messy for them.
Yep, will be interesting to see for certain. I remember back to those times and all those games you listed. For me at that time it was less about the name ‘FIFA’ and more about the Match of the Day type presentation, with well known commentators, real teams, player names etc. So from my point of view going forward they will be ‘fine’ as long as they retain those elements. That said, I haven’t bought one of these games in a very long time (FIFA ‘10 I think) as I got bored paying for essentially the same game each year. But times could have changed and the name may carry a lot of weight with players today - will be interesting to see how this pans out for both parties!It is yet to be tested - but probably, yeah given that the license probably was more essential in the physical games industry.
Before the total demise of anyone but EA or konami making a AA/AAA footy game, Codemaster's did Club Football, where they arranged to give each team a cut of the profits, and sold a unique SKU for each club IIRC - similar to what Konami seem to have with some teams for PES - so they could use stadiums, motifs, likenesses and squad names, etc. But even with such licensed rights the draw of the Fifa brand was probably still 100x greater, as club footy didn't sell well enough to stay in the game to even compete with PES - despite being a far better game than Fifa at the time - and IIRC a lot of the codies footy staff eventually moved to Canada to work for EA around the time that Fifa started playing a lot like club football, but with a bit more polish.
As I said in the other thread, the license transcends knowledge of gaming, to sell a game with the license to anyone, and so in days of old would have both demand and prominence on store shelves in supermarkets, etc.
Anyone that can think back to a time of 3d soccer games when Actua Soccer, Ronaldo versus football, This is Football, Olympic Soccer, Virtua Striker, Steven Gerrard's Total Soccer...to name just a few of the different developer attempts before the two horse Fifa and ISSProEvo race of license versus game will be intrigued to see if EA can do what Konami could - to survive making 3D footy games without football's official brand in the name.
I suspect Apple. Google and Amazon will all get in on the license now, with a kickoff/sensible soccer clone, sold for a few quid on their digital stores, and long term konami's PES may eventually wipe out EA's game, and other developers will re-join the 3D footy dev market, unless EA get the license back after Fifa lose money from shopping the license around.
Oh of course Jimbo would. He loves money.As I mentioned in the other thread, it would be interesting if Fifa requires any game developed to be multiplatform like MLB. Sony might still take the deal.
Tencent probably.What developers are going to be willing to pay the billions FIFA wants?
Technically FIFA is already set in that universe.I hope Ubisoft steps in and gives us the open world Soccer game set in the Tom Clancy universe that we've all so desperately wanted.
If I’m not climbing towers to spot all the stadiums in the surrounding area am I even playing soccer properly ?I hope Ubisoft steps in and gives us the open world Soccer game set in the Tom Clancy universe that we've all so desperately wanted.
It had a great soundtrack.FIFA 98 was the last good entry in the series, anyway.