Square just shot themselves in the foot.
I don't know how much the rest of you know about Japanese culture (I'm an expert), but honor and shame are huge parts of it. It's not like it is in America where you can become successful by being an asshole. If you screw someone over in Japan, you bring shame to yourself, and the only way to get rid of that shame is repentance.
What this means is the japanese public, after hearing about this, is not going to want to purchase FFXIII for either system, nor will they purchase any of Square's games. This is HUGE. You can laugh all you want, but Square has alienated an entire market with this move.
Square, publicly apologize and cancel FFXIII for 360 or you can kiss your business goodbye.
People say it looks good but while it has high quality assets, the art style is not very good. The world and characters look implausible even for fiction. The music is not very memorable and I daresay Hamauzu sucks and has no feel/ear for melody (I hated his work on FF7 REmake too, although I'm aware this is controversial). The story almost entirely consists of made-up jargon that gets explained retroactively after tens of hours of repetition. It's all like L'Cie, Fal'cie in ways that aren't even internally consistent until later revelations of how the logic of this actually works (the characters ought to know it already, but the player is left in the dark). The battle system is extremely tedious and even garbage enemies you've fought a hundred times take forever to kill. It's game over if your main party member dies. Almost all the story events consist of shouting someone's name, falling off ledges, cringey melodramatic exposition with lots of tears but no substance.This game is like a hot girl that bores you to death.
The first game does not offer many possibilities in terms of progression and gameplay, but XIII-2 and Lightning Returns are absolutely fantastic on that regard. LR is probably my favorite battle system in a J-RPG. Such an awesome, open game.Terrible game. I bought the two sequels earlier this year since I listened to people saying they are better. Never again.
Setting up and using your gambits right was more fun and challenging than any of the combat in the turn-based FF games.FFXIII playing itself with auto-battle is what turned me off from it. If I'm just going to be hitting selecting auto-battle most of the time, what's the point?
I'm definitely still getting those for Switch. Those old games are perfect for handheld. But yeah, Xbox definitely has the advantage on the XIII trilogy at least.It would be if Square was smart enough to bring those pixel remasters of the earlier games to it, but Square make boneheaded decisions sometimes.