As the other thread mainly focuses on environments and so much more was shown off, I thought it would be decent to have a separate thread about the Gameplay Demo.
At the end they've announced that there's going to be more in depth stuff about the RPG Elements next week, so keep on the lookout for that!
Some tidbits:
- Aside from fields/zones there are *stages*, which essentially are levels specific to quests (like in the Garuda stage shown of earlier this year). Stages differ in gameplay design/size/map design.
- Stages can be replayed. There's even a Online Leaderboard for it. .
- Garuda by the way is early in the game. The Eikon Battle basically serving as a (very general) tutorial.
- Eikon and Boss Battles in general consist of multiple stages changing the environment and the boss itself.
- There are 6 attributes in total. 3 what looks like are basic attributes (Strength, Vitality, Will) and 3 you can influence with Gear (Attack, Defense, Stagger).
- There are 6 Equipment slots. 3 for Basic Equipment and 3 Accessories.
- They showed off the game's *easy mode* via those accessories slots. Basically you can equip different *rings* that make the controls easier/more automatic. Think FFXV.
- There are other accessories too, giving actual gameplay benefits. In the shop there was another that gave you a cooldown on a certain ability.
- Speaking of shops, crafting was shown off too. It looks like you can refine weapons/gear too, but that wasn't shown
- Standard combat was explained a little more. Go to 49:00 in the video for that.
I'm probably forgetting something, please inform me if so.
At the end they've announced that there's going to be more in depth stuff about the RPG Elements next week, so keep on the lookout for that!
Some tidbits:
- Aside from fields/zones there are *stages*, which essentially are levels specific to quests (like in the Garuda stage shown of earlier this year). Stages differ in gameplay design/size/map design.
- Stages can be replayed. There's even a Online Leaderboard for it. .
- Garuda by the way is early in the game. The Eikon Battle basically serving as a (very general) tutorial.
- Eikon and Boss Battles in general consist of multiple stages changing the environment and the boss itself.
- There are 6 attributes in total. 3 what looks like are basic attributes (Strength, Vitality, Will) and 3 you can influence with Gear (Attack, Defense, Stagger).
- There are 6 Equipment slots. 3 for Basic Equipment and 3 Accessories.
- They showed off the game's *easy mode* via those accessories slots. Basically you can equip different *rings* that make the controls easier/more automatic. Think FFXV.
- There are other accessories too, giving actual gameplay benefits. In the shop there was another that gave you a cooldown on a certain ability.
- Speaking of shops, crafting was shown off too. It looks like you can refine weapons/gear too, but that wasn't shown
- Standard combat was explained a little more. Go to 49:00 in the video for that.
I'm probably forgetting something, please inform me if so.
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