Good that they landed that March 17th date as rumored, looking forward to this for a while.
I like the direction of a more "realistic", Amped style of snowboarding (albeit come back soon, SSX...) Riders Republic and even Steep didn't really connect for me and I hope Shredders finally fills that gap. I would some day still like a boarding game with more physical impact of landing, as we lost that "stomp it out" feel of needing to have the board set right or else your balance is a little wonky until you recover; 1080 did that way back when but pretty much every game since has been about the fun of tricking instead of the feel and challenge of success in even simple jumps.
As far as playing Shredders, this video shows the meters and mechanics (looks like there's a little bit of pre-load to jumps, plus some kind of "Flow" meter but I'm not understanding that, it goes down in perfect landings and not others and doesn't seem to be based on balance or wobbliness on a sudden change of terrain?) a little bit better than trailers alone. Looking forward to some full run tapes before the game comes out.