uuuu what's up at 1:04 here? look at the stutter
stfuI have not run into any issues with PC version of HZD. It is completely a superior version of the PS4 as I can play the game at 4k > 90FPS along with the added collision detection of foliage (which is only going to be available on the PS5 version of HFW) and larger LOD.
You are still trying to make a PS5 equivalent to a PC (highend even). We've seen several multiplatform games that have come out already that prove a PS5 is not comparable to a high-end PC at all.
OK.
Lying over Ratchets fur?? Are we into this again teenager?
No need to even "imagine". Just compare TFLOPS with the GPUs and you'll find your answer. PS5 is equivalent to 2080-class cards. NOT high-end 3000x cards. Get over it.
There is no point in arguing with him. His takeaway from all this is that a PC GPU costing hundreds of pounds is more powerful than a console that costs £400. That's his qualification stating stupidly obvious stuff. Let's see what looks better HFW running on PS5 or HZD running on PC?I’m shocked he’s trying to suggest it won’t
Look at Ratchet and DS
No matter how high res god of war looks it’s still foundationally a PS4 game
Maybe I haven't been paying too much attention to this thread but, why are you guys comparing PS5 games released on the PS5 with PS4 games released on PC? Wouldn't it make more sense to compare multiplatform games that are released on both platforms at the same time?There is no point in arguing with him. His takeaway from all this is that a PC GPU costing hundreds of pounds is more powerful than a console that costs £400. That's his qualification stating stupidly obvious stuff. Let's see what looks better HFW running on PS5 or HZD running on PC?
You are missing the point. The PS5 doesn't have enough GPU power to brute force the game at 4k resolution with all the backbuffers being raised as well. While it's a PS4 game, it still holds up to most games today. Demon Souls and Ratchet don't look a generation ahead of GoW at all. Going by your pro-PS5 logic, you should frown on GoW2, Spiderman Miles, and HFW since they are cross-gen games (i.e. PS4 games at the core).
You do know that's because the developers of the port didn't implemented new features right? The same game is not going to look much better just because of it being on different hardware.It's not a great achievement your $1500 34 tflops GPU like a 3080Ti makes the game look slightly better than the 1,84 tflops PS4 version from a 7 year ago console... It actually show how much brute force you need on PC just to get the same result. The end result looks extremely similar to the PS4 version.
Because Mr Obvious Veteran stated that a PS5 game can't look better than a PS4 game on PC.Maybe I haven't been paying too much attention to this thread but, why are you guys comparing PS5 games released on the PS5 with PS4 games released on PC? Wouldn't it make more sense to compare multiplatform games that are released on both platforms at the same time?
It can't look better because it's running BC mode. It can only look as good as Pro version.You do know that's because the developers of the port didn't implemented new features right? The same game is not going to look much better just because of it being on different hardware.
How much better does the game look on PS5 compared to PS4? Aside from resolution and framerate.
Did he said what game? If he stated it just like that then I strongly disagree, and it's a comparison that doesn't make any sense.Because Mr Obvious Veteran stated that a PS5 game can't look better than a PS4 game on PC.
Same as on PC.It can't look better because it's running BC mode. It can only look as good as Pro version.
John Carmac and other developers have already stated you need vastly more powerful PC hardware to run console games. Was it double the cost or something at least.It would be impossible to run the game on a jaguar cpu on pc. how many fps does the gtx 750 ti get that was the ps4 equivalent.
ad i said earlier you cant compare pc to console. the api that the ps4 uses smokes everything on pc. dx 12 and vulkan. in fact vulkan is the wannabe ps4 api on pc. all from amd
This is the comment that got all the Sony bros upset to the point where it's now a pissing match in yet ANOTHER thread!!There is no point in arguing with him. His takeaway from all this is that a PC GPU costing hundreds of pounds is more powerful than a console that costs £400. That's his qualification stating stupidly obvious stuff. Let's see what looks better HFW running on PS5 or HZD running on PC?
Basically what he is saying is that if they ported this game OUTSIDE of the BC mode, it STILL wouldn't be able to do the enhanced features at 4K60.The PS5 is not strong enough to offer those upgrades. You basically need a RTX 3080 or higher to achieve this at 4K60 with all the upgrades and the PS5 version already runs 60fps.
It would be impossible to run the game on a jaguar cpu on pc. how many fps does the gtx 750 ti get that was the ps4 equivalent.
ad i said earlier you cant compare pc to console.
And then you go on to compare anyway!! Do you see how silly you sound?? You guys think you can slide in some "ps5 > pc" comments and people not notice it? Then when we argue you down, you immediately go to the "well duh, it's obvious Mr. PCMR" from being butthurt.the api that the ps4 uses smokes everything on pc. dx 12 and vulkan. in fact vulkan is the wannabe ps4 api on pc. all from amd
You are an idiot.OK.
And then you go on to compare anyway!! Do you see how silly you sound?? You guys think you can slide in some "ps5 > pc" comments and people not notice it? Then when we argue you down, you immediately go to the "well duh, it's obvious Mr. PCMR" from being butthurt.
Get it in your mind now that you don't own these forums. You can think your precious hardware is the best invention since sliced bread, but if you start coming on here trying to force your beliefs on other people, you will get corrected.
You really should play through 1, 2 and 3. Get the PS4 remasters. They are really great. Darksiders is the shit tooI've been tempted by this God of War ever since ... 2018. But I'm barely 50% through God of War 1 (2005). Long way to go until I get to this one.
Somehow God of War 2005 is less appealing to me than say ... Prince of Persia Sands of Time trilogy, Devil May Cry or Darksiders.
No you don't get it it's an hyperbole like everything he says once people notice it's bullshit. But don't be affraid he'll just cry in another thread how everyone is mean to him.Nobody is claiming pc can’t push graphics higher dude. That’s a fact and is just a function of how powerful your set up is
But to claim a last gen game ported to PC being run at the highest settings and resolutions looks better than a game developed from the ground up for next gen hardware is laughably ignorant of how game development actually works and why generations still matter
The quality of visuals isn’t determined by how high your resolution, frame rate, and effect settings are
found video with Pascal cards High Settings
Hahahaha. You just talk nonsense. You haven't even seen what the new consoles are really capable of. It's all crossgen stuff at the moment. But please stop trying to twist what was said. You keep on going on about 3080's and 90's which no one has stated or claimed the PS5 could even compete with.This is the comment that got all the Sony bros upset to the point where it's now a pissing match in yet ANOTHER thread!!
Basically what he is saying is that if they ported this game OUTSIDE of the BC mode, it STILL wouldn't be able to do the enhanced features at 4K60.
Once again, the Sony bros don't like people indicating in ANY way that their precious console isn't powerful enough to handle the demands required by pushing the graphical fidelity to the highest it can render.
So playing at 1x1i with all settings on low doesn't affect how a game looks?Nobody is claiming pc can’t push graphics higher dude. That’s a fact and is just a function of how powerful your set up is
But to claim a last gen game ported to PC being run at the highest settings and resolutions looks better than a game developed from the ground up for next gen hardware is laughably ignorant of how game development actually works and why generations still matter
The quality of visuals isn’t determined by how high your resolution, frame rate, and effect settings are
You do know that's because the developers of the port didn't implemented new features right? The same game is not going to look much better just because of it being on different hardware.
How much better does the game look on PS5 compared to PS4? Aside from resolution and framerate.
So playing at 1x1i with all settings on low doesn't affect how a game looks?
That wasn't what VFX victim said though.
It's obvious a card costing the same as a PS5 will be far more powerful or one that costs nearly double. You still haven't provided the evidence of a game built ground up for PS5 that also has a PS4 port for PC to prove that theory? Consoles punch far above their weight. This port of GOW proves how demanding it is on PC hardware even though its a 2018 game.
ad i said earlier you cant compare pc to console. the api that the ps4 uses smokes everything on pc. dx 12 and vulkan. in fact vulkan is the wannabe ps4 api on pc. all from amd
Marginal jump from 1x1i to 3840x2160p??? Or for, example, The Witcher 3 on Switch vs on pc on ultra+ Mods???It does. But it’s a marginal improvement
Developers work around constraints of a given baseline hardware environment (in the case of Sony exclusives that’s PS4 or PS5).
You can just look at PS4 vs PS5 Ratchet to see the impact of generations.
Uprezzing PS4 Ratchet won’t look anywhere near as good as what they did on PS5 ratchet even if they max out literally every single setting
Why are you guys taking the opportunity to argue about another game? This thread is about God of War - Not Horizon FW vs. HZD. You are literally derailing the thread.But to claim a last gen game ported to PC being run at the highest settings and resolutions looks better than a game developed from the ground up for next gen hardware is laughably ignorant of how game development actually works and why generations still matter
And they won't either. They know they can make decent money and I personally think a year should be the minimum.Second best selling game on Steam for a 4 year old game. I don’t think they feel the need to go day-and-date anytime soon.
they will do it, if their games sell tons of copies on pc.And they won't either. They know they can make decent money and I personally think a year should be the minimum.
Playing through RPCS3 actually.You really should play through 1, 2 and 3. Get the PS4 remasters. They are really great. Darksiders is the shit too
A year should be the maximum. Gives them plenty of time to squash bugs through paid beta testers and inject PC-centric perks like DLSS. Horizon 2 will be on PC by early spring of 2023. Book it.And they won't either. They know they can make decent money and I personally think a year should be the minimum.
A year should be the maximum. Gives them plenty of time to squash bugs through paid beta testers and inject PC-centric perks like DLSS. Horizon 2 will be on PC by early spring of 2023. Book it.
The extra 4k textures detail kinda vanishes away if you are not super close.I think you guys are being harsh on VFXVeteran. I agree with some of what he means.
Thats why last gen and everytime a new Sony exclusive released, some of you would be like 'Man this is the best looking game ever, not just on console but PC too!', and PC gamers are like -
The problem is that a lot of console only gamers only judge games on PC by crappy bitrate Youtube vids, and dont realize when you play a game on PC at max settings, the extra detail, the extra fine detail, really can make the same game look way better than the same game on console.
Thats why i said the other day how i was a little dissapointed in HZD when i got it on PC, not that it looked bad or anything, it looked great for an open world game, just slightly dissapointing after the hype.
I'll put it another way that might make it easier to understand what i'm saying.
If you did a poll on here, a poll only for PS4 owners, and asked the question - 'What game do you think looks better, HZD or Cyberpunk?', i'd bet the poll results would be 70-80% in favour of HZD, due to the console versions being judged.
Now after trying HZD on PC, and playing Cyberpunk at max settings (albeit at 30fps, pos game lol), Cyberpunk at max settings looks considerably better than HZD on PC.
Not surprising as they sit far from their TVs with blurry IQs and think the games "LOOKS FANTASTIC". Ignorance is a bliss in this cases.Now after trying HZD on PC, and playing Cyberpunk at max settings (albeit at 30fps, pos game lol), Cyberpunk at max settings looks considerably better than HZD on PC.
Its a good point actually. When i played GoW on the ps4 i'd immediately notice some of the lower detail stuff in the scenario, or the low res shadows. Naturally, the game does have great art direction and looks pretty good, but i wouldn't really use it a hallmark of computer graphics.I think you guys are being harsh on VFXVeteran. I agree with some of what he means.
Thats why last gen and everytime a new Sony exclusive released, some of you would be like 'Man this is the best looking game ever, not just on console but PC too!', and PC gamers are like -
The problem is that a lot of console only gamers only judge games on PC by crappy bitrate Youtube vids, and dont realize when you play a game on PC at max settings, the extra detail, the extra fine detail, really can make the same game look way better than the same game on console.
Thats why i said the other day how i was a little dissapointed in HZD when i got it on PC, not that it looked bad or anything, it looked great for an open world game, just slightly dissapointing after the hype.
I'll put it another way that might make it easier to understand what i'm saying.
If you did a poll on here, a poll only for PS4 owners, and asked the question - 'What game do you think looks better, HZD or Cyberpunk?', i'd bet the poll results would be 70-80% in favour of HZD, due to the console versions being judged.
Now after trying HZD on PC, and playing Cyberpunk at max settings (albeit at 30fps, pos game lol), Cyberpunk at max settings looks considerably better than HZD on PC.
I have both a gaming PC and PS5 hooked up to the same massive TV and there is a huge difference in IQ even on next-gen vs PC. Every console game feels like there is this slightly blurry sheet over the screen (variable resolution, lack of post processing IQ, etc) where as when I use a PC on that same TV the quality is so good it feels like I can just reach into the screen and pluck out the characters.Not surprising as they sit far from their TVs with blurry IQs and think the games "LOOKS FANTASTIC". Ignorance is a bliss in this cases.
what ?!I have both a gaming PC and PS5 hooked up to the same massive TV and there is a huge difference in IQ even on next-gen vs PC. Every console game feels like there is this slightly blurry sheet over the screen (variable resolution, lack of post processing IQ, etc) where as when I use a PC on that same TV the quality is so good it feels like I can just reach into the screen and pluck out the characters.
I would love to see how R&C and Spider-Man look on on a gaming rig to compare.
They all lack the glorious post processing IQ booster called DLSS for non native resolutions and/or crap post anti aliasing solutions.what ?!
Blurry sheet?
Lack of post processing?
Just because a game is not using the crappy instagram sharpening filter sweetfx reshade crap, does not mean it lacks postprocessing.
I play on big tv close to my face and it's just games at 1440p or with temporal AA. It's just a normal resolution difference